command.c
Wed, 11 May 2005 00:00:27 +0000 Darkvater (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Mon, 09 May 2005 22:33:00 +0000 Darkvater (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Mon, 09 May 2005 16:37:40 +0000 Darkvater (svn r2286) - CodeChange: paramcheck the next batch of commands.
Sat, 07 May 2005 10:26:45 +0000 Darkvater (svn r2280) - Fix: Check if the passed tile to DoCommand is within the current mapsize
Mon, 25 Apr 2005 13:52:59 +0000 tron (svn r2232) Remove unused commands
Fri, 15 Apr 2005 21:37:56 +0000 Darkvater (svn r2206) - Regression Fix: slight typo of res2 into res, this also fixes recent bug "[ 1183396 ] Train can't find depot, it gives money in Multiplayer"
Fri, 15 Apr 2005 20:23:54 +0000 Darkvater (svn r2205) - Fixup of revision 2200, not twice CMD_REMOVE_LONG_ROAD :p. Thanks TrueLight.
Thu, 14 Apr 2005 22:07:39 +0000 Darkvater (svn r2200) - Fix [ 1179892 ] click & drag removal of road assertion fail. Add CMD_REMOVE_LONG_ROAD to the 'notest' section as it might have difficulties with town ratings, etc. Read the comment for more info (mgasterix)
Thu, 14 Apr 2005 11:17:36 +0000 tron (svn r2195) Add CmdFailed() as the One True Way(tm) to check if a command failed.
Sat, 02 Apr 2005 15:59:07 +0000 pasky (svn r2127) Get rid again of the CmdSetNewMapSize(), which was agreed to be just useless clutter. (Perhaps we should get rid of CmdSetNewLandscapeType() too, but I won't take responsibility for that. ;-)
Sat, 02 Apr 2005 15:03:48 +0000 pasky (svn r2125) - Feature: In the intro dialog, show a map size selector below the landscape type selector.
Fri, 04 Feb 2005 17:14:36 +0000 tron (svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago
Sun, 30 Jan 2005 15:57:38 +0000 darkvater (svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
Sat, 29 Jan 2005 19:41:44 +0000 celestar (svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Sun, 09 Jan 2005 21:25:44 +0000 tron (svn r1451) Fix some of the signed/unsigned comparison warnings
Fri, 07 Jan 2005 17:02:43 +0000 tron (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
Wed, 05 Jan 2005 14:39:48 +0000 truelight (svn r1389) -Add: [Network] Added packet protection. No longer a client or server
Tue, 04 Jan 2005 17:11:03 +0000 darkvater (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
Sun, 02 Jan 2005 17:23:04 +0000 bjarni (svn r1323) Adding autoreplace feature
Wed, 29 Dec 2004 13:13:29 +0000 miham (svn r1297) Language fixes in the source.. (ln-)
Mon, 27 Dec 2004 18:18:44 +0000 truelight (svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
Wed, 15 Dec 2004 22:18:54 +0000 tron (svn r1117) Move map arrays and some related macros into their own files map.c and map.h
Tue, 14 Dec 2004 18:13:02 +0000 truelight (svn r1085) -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error
Sun, 12 Dec 2004 15:43:55 +0000 truelight (svn r1025) -Fix: [Network] [ 1083687 ] Sending to depot caused desync because the
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk
Thu, 02 Dec 2004 22:53:07 +0000 tron (svn r901) Small step in the process to clean up the DPARAM mess:
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it.
Sat, 20 Nov 2004 02:25:31 +0000 pasky (svn r697) Fix the town road removal crash _still_ present there.
Sun, 14 Nov 2004 13:07:07 +0000 darkvater (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
Sun, 12 Sep 2004 17:36:29 +0000 truelight (svn r216) -Fix: paused network game now disallows all commands (instead of doing
Sun, 12 Sep 2004 15:29:37 +0000 darkvater (svn r214) -Feature: CMD_NET_INSTANT [just in time command handling over network] (sign_de)
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Wed, 01 Sep 2004 21:54:12 +0000 darkvater (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ.
Sun, 15 Aug 2004 20:23:42 +0000 darkvater (svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN