vehicle.h
Wed, 11 May 2005 00:00:27 +0000 Darkvater (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
Fri, 06 May 2005 16:13:44 +0000 Darkvater (svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type
Thu, 05 May 2005 20:44:52 +0000 Darkvater (svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
Wed, 04 May 2005 22:13:07 +0000 matthijs (svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code.
Mon, 02 May 2005 23:59:11 +0000 matthijs (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
Wed, 30 Mar 2005 09:25:20 +0000 truelight (svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0)
Tue, 29 Mar 2005 11:19:10 +0000 celestar (svn r2105) -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains
Sun, 27 Mar 2005 16:40:01 +0000 tron (svn r2091) Small cleanup: uint -> TileIndex, const, don't call FindLandscapeHeightByTile()
Thu, 24 Mar 2005 17:03:37 +0000 truelight (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
Sat, 19 Mar 2005 21:16:22 +0000 bjarni (svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs.
Wed, 09 Mar 2005 21:54:52 +0000 tron (svn r1979) Const correctness
Wed, 09 Mar 2005 19:09:04 +0000 tron (svn r1976) Cleanups - mostly indentation and fiddling with loops
Sat, 12 Feb 2005 15:53:32 +0000 tron (svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
Sun, 06 Feb 2005 22:36:08 +0000 matthijs (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
Sun, 06 Feb 2005 10:18:47 +0000 truelight (svn r1817) -Codechange: Moved depot-functions to depot.c
Fri, 04 Feb 2005 14:24:23 +0000 truelight (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
Fri, 04 Feb 2005 13:23:29 +0000 truelight (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
Wed, 02 Feb 2005 16:16:43 +0000 truelight (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
Sun, 30 Jan 2005 20:50:06 +0000 bjarni (svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
Sat, 29 Jan 2005 19:41:44 +0000 celestar (svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
Tue, 25 Jan 2005 21:43:57 +0000 tron (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
Mon, 24 Jan 2005 18:21:23 +0000 bjarni (svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Wed, 19 Jan 2005 19:15:03 +0000 bjarni (svn r1568) made an enum of train subtypes to make the code more readable
Tue, 18 Jan 2005 23:27:06 +0000 bjarni (svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded engine now adds the the rear engine
Tue, 18 Jan 2005 09:35:31 +0000 Celestar (svn r1556) -Fix: Vehicle list updates should now really work
Sat, 15 Jan 2005 19:06:22 +0000 truelight (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
Sat, 15 Jan 2005 09:28:08 +0000 celestar (svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
Sun, 09 Jan 2005 18:49:18 +0000 truelight (svn r1448) -Fix: The current_order of a vehicle is now correctly saved (caused
Sun, 09 Jan 2005 16:02:06 +0000 truelight (svn r1445) -Fix: reversing a train also reverses the UP and DOWN status for the
Sat, 08 Jan 2005 12:47:26 +0000 truelight (svn r1429) Change: bumped savegame to revision 5.
Sat, 08 Jan 2005 09:48:08 +0000 truelight (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
Mon, 03 Jan 2005 08:50:44 +0000 tron (svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows
Sun, 02 Jan 2005 17:23:04 +0000 bjarni (svn r1323) Adding autoreplace feature
Tue, 28 Dec 2004 11:51:31 +0000 truelight (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
Mon, 27 Dec 2004 18:18:44 +0000 truelight (svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
Tue, 21 Dec 2004 23:27:58 +0000 darkvater (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
Sat, 11 Dec 2004 10:17:10 +0000 tron (svn r1015) MFM r789
Thu, 09 Dec 2004 21:46:56 +0000 bjarni (svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)
Thu, 09 Dec 2004 18:18:21 +0000 tron (svn r990) Fix a display bug in the order list:
Wed, 08 Dec 2004 15:26:57 +0000 Celestar (svn r978) Fixed an endianess issue with the new Order system. Thanks to Bjarni, Oskar and Tron
Sun, 05 Dec 2004 12:43:04 +0000 tron (svn r955) Replace uint16 for orders with struct Order
Wed, 17 Nov 2004 08:52:47 +0000 tron (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
Sun, 14 Nov 2004 13:07:07 +0000 darkvater (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Mon, 06 Sep 2004 18:15:13 +0000 darkvater (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
Sat, 04 Sep 2004 13:06:09 +0000 darkvater (svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad)
Wed, 11 Aug 2004 22:07:08 +0000 darkvater (svn r23) -Some omments on the code (blathijs)
Wed, 11 Aug 2004 10:15:38 +0000 dominik (svn r20) Feature: warning when a vehicle has invalid orders (celestar)
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN