rubidium [Tue, 04 Dec 2007 22:50:07 +0000] rev 8013
(svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it.
glx [Tue, 04 Dec 2007 22:22:50 +0000] rev 8012
(svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a savegame
rubidium [Tue, 04 Dec 2007 21:53:09 +0000] rev 8011
(svn r11571) -Fix [FS#1493]: road vehicle getting to the wrong side of a station when trying to overtake in there.
smatz [Tue, 04 Dec 2007 21:39:03 +0000] rev 8010
(svn r11570) -Fix: do not flood rail station tiles when there is a vehicle on it (when non-uniform stations are ON)
rubidium [Tue, 04 Dec 2007 18:42:08 +0000] rev 8009
(svn r11569) -Fix [FS#1480]: full paths sometimes did not work correctly.
belugas [Tue, 04 Dec 2007 17:51:50 +0000] rev 8008
(svn r11568) -Codechange: Use bit shifts instead of values for flags. It helps readability a little bit.
glx [Tue, 04 Dec 2007 15:32:54 +0000] rev 8007
(svn r11567) -Fix [FS#1512] (r11011): break the chain before moving a vehicle after another in the same chain
smatz [Mon, 03 Dec 2007 22:40:18 +0000] rev 8006
(svn r11565) -Revert: part of r11564
skidd13 [Mon, 03 Dec 2007 09:19:19 +0000] rev 8005
(svn r11564) -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style
skidd13 [Sun, 02 Dec 2007 21:43:16 +0000] rev 8004
(svn r11563) -Codechange: Align the preprocessor code in stdafx.h with tabs