Tue, 25 Mar 2008 18:59:25 +0000 |
skidd13 |
(svn r12419) -Cleanup: of the internal road-piece building and removing.
|
file |
diff |
annotate
|
Sat, 22 Mar 2008 10:56:08 +0000 |
rubidium |
(svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances.
|
file |
diff |
annotate
|
Thu, 17 Jan 2008 20:41:33 +0000 |
smatz |
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
|
file |
diff |
annotate
|
Thu, 17 Jan 2008 19:49:06 +0000 |
smatz |
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
|
file |
diff |
annotate
|
Sat, 12 Jan 2008 14:10:35 +0000 |
rubidium |
(svn r11818) -Codechange: split player.h into smaller pieces.
|
file |
diff |
annotate
|
Wed, 09 Jan 2008 21:05:03 +0000 |
rubidium |
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
|
file |
diff |
annotate
|
Tue, 25 Dec 2007 23:42:52 +0000 |
rubidium |
(svn r11700) -Codechange: reduce the amount of unnecessary includes.
|
file |
diff |
annotate
|
Fri, 21 Dec 2007 19:21:21 +0000 |
rubidium |
(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
|
file |
diff |
annotate
|
Tue, 18 Dec 2007 20:38:16 +0000 |
rubidium |
(svn r11663) -Codechange: moving of the road related types and functions.
|
file |
diff |
annotate
|