smatz [Wed, 17 Sep 2008 00:32:35 +0000] rev 10160
(svn r14351) -Codechange: call CFollowTrackT::GetSingleTramBit() only if we know it is a tram, so compiler doesn't generate code for trains and ships
smatz [Tue, 16 Sep 2008 22:56:43 +0000] rev 10159
(svn r14350) -Fix (r13927): do not draw PBS reservation for NW and NE depots, it is drawn through depot walls
smatz [Tue, 16 Sep 2008 20:57:49 +0000] rev 10158
(svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player
smatz [Tue, 16 Sep 2008 19:18:22 +0000] rev 10157
(svn r14346) -Codechange [FS#2184]: reduce code duplication when jumping to next/previous sign in signs_gui.cpp (Roujin)
smatz [Tue, 16 Sep 2008 19:05:38 +0000] rev 10156
(svn r14345) -Fix: delete the RenameSignWindow when 'its' sign is deleted
Also, it makes sure the RenameSignWindow isn't open when there are no signs (and crashes associted with that)
smatz [Tue, 16 Sep 2008 16:07:18 +0000] rev 10155
(svn r14344) -Fix: when a new airport is built in the same tick as the old station is deleted, aircraft may go crazy (and crash the game)
smatz [Tue, 16 Sep 2008 15:15:41 +0000] rev 10154
(svn r14343) -Fix [FS#2300]: invalid v->u.air.targetairport could cause crashes at several places when the station pool got smaller
smatz [Tue, 16 Sep 2008 11:19:07 +0000] rev 10153
(svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks)
smatz [Mon, 15 Sep 2008 23:50:12 +0000] rev 10152
(svn r14339) -Fix (r13731): crash when loading the intro game failed
smatz [Mon, 15 Sep 2008 22:58:41 +0000] rev 10151
(svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, president and company renaming commands, too