tron [Fri, 17 Mar 2006 13:28:50 +0000] rev 3243
(svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit)
tron [Fri, 17 Mar 2006 10:10:31 +0000] rev 3242
(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
Darkvater [Fri, 17 Mar 2006 08:06:56 +0000] rev 3241
(svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;)
Darkvater [Fri, 17 Mar 2006 08:01:54 +0000] rev 3240
(svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name)
tron [Fri, 17 Mar 2006 07:02:34 +0000] rev 3239
(svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round
tron [Fri, 17 Mar 2006 06:26:37 +0000] rev 3238
(svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
tron [Thu, 16 Mar 2006 21:44:58 +0000] rev 3237
(svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
celestar [Thu, 16 Mar 2006 16:47:39 +0000] rev 3236
(svn r3909) [multistop]
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
tron [Thu, 16 Mar 2006 15:28:44 +0000] rev 3235
(svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar)
tron [Thu, 16 Mar 2006 15:16:27 +0000] rev 3234
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX