Sun, 19 Mar 2006 01:13:37 +0000(svn r3974) - Typo in r3973, missing }
Darkvater [Sun, 19 Mar 2006 01:13:37 +0000] rev 3264
(svn r3974) - Typo in r3973, missing }

Sun, 19 Mar 2006 00:58:23 +0000(svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity
belugas [Sun, 19 Mar 2006 00:58:23 +0000] rev 3263
(svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity

Sat, 18 Mar 2006 16:37:25 +0000(svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again
bjarni [Sat, 18 Mar 2006 16:37:25 +0000] rev 3262
(svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again

Sat, 18 Mar 2006 16:11:29 +0000(svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions
bjarni [Sat, 18 Mar 2006 16:11:29 +0000] rev 3261
(svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions

Sat, 18 Mar 2006 15:55:24 +0000(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
bjarni [Sat, 18 Mar 2006 15:55:24 +0000] rev 3260
(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
now it saves correctly, but the load window still display some chars wrong (fix by ln-)

Sat, 18 Mar 2006 14:35:54 +0000(svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx)
bjarni [Sat, 18 Mar 2006 14:35:54 +0000] rev 3259
(svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx)

Sat, 18 Mar 2006 13:20:50 +0000(svn r3946) Add short hand names for common track combinations
tron [Sat, 18 Mar 2006 13:20:50 +0000] rev 3258
(svn r3946) Add short hand names for common track combinations

Sat, 18 Mar 2006 13:15:34 +0000(svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit)
bjarni [Sat, 18 Mar 2006 13:15:34 +0000] rev 3257
(svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit)

Sat, 18 Mar 2006 13:00:32 +0000(svn r3944) -Feature: it's now possible to turn a single unit in a train
bjarni [Sat, 18 Mar 2006 13:00:32 +0000] rev 3256
(svn r3944) -Feature: it's now possible to turn a single unit in a train
control-click on a unit in a train in a depot will make the click unit turn around
this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
this only works on single unit units. Multiheaded and articulated engines get a red error box
this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines

Sat, 18 Mar 2006 12:16:50 +0000(svn r3943) [Manual translations update: finnish (thanks to ln-)]
miham [Sat, 18 Mar 2006 12:16:50 +0000] rev 3255
(svn r3943) [Manual translations update: finnish (thanks to ln-)]