src/engine_base.h
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Fri, 25 Jul 2008 17:33:53 +0000 peter1138 (svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value.
Fri, 25 Jul 2008 10:00:03 +0000 rubidium (svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
Tue, 29 Apr 2008 21:31:29 +0000 peter1138 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.