src/engine_type.h
Tue, 30 Sep 2008 20:51:04 +0000 rubidium (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Sat, 13 Sep 2008 15:49:29 +0000 frosch (svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
Fri, 15 Aug 2008 17:54:43 +0000 peter1138 (svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is.
Wed, 13 Aug 2008 06:05:01 +0000 rubidium (svn r14063) -Codechange: replace some "magic" constants with enumified constants.
Sat, 26 Jul 2008 22:00:59 +0000 frosch (svn r13844) -Fix (r13074, r13591): Power, running cost and capacity of multiheaded engines were (too often) doubled in newspaper resp. offer window.
Thu, 05 Jun 2008 12:08:20 +0000 peter1138 (svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
Tue, 27 May 2008 12:24:23 +0000 peter1138 (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
Wed, 07 May 2008 18:31:29 +0000 smatz (svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT
Tue, 29 Apr 2008 21:31:29 +0000 peter1138 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Fri, 28 Mar 2008 18:00:38 +0000 rubidium (svn r12476) -Codechange: split type engine related types from engine.h (and openttd.h) to engine_type.h.