src/transparency.h
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
Thu, 03 Apr 2008 19:55:40 +0000 smatz (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Fri, 29 Feb 2008 15:20:02 +0000 peter1138 (svn r12320) -Fix [FS#1817]: Wrong transparency options could be saved after toggling all.
Sun, 10 Feb 2008 18:31:33 +0000 smatz (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
Sun, 10 Feb 2008 15:53:26 +0000 smatz (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
Sun, 10 Feb 2008 14:49:44 +0000 maedhros (svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
Sun, 23 Dec 2007 10:56:02 +0000 rubidium (svn r11684) -Codechange: split gfx.h in a type and functional header.
Tue, 20 Nov 2007 14:11:19 +0000 skidd13 (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Sat, 10 Nov 2007 01:17:15 +0000 belugas (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.