Thu, 21 Apr 2005 16:13:52 +0000 |
tron |
(svn r2220) Put two TileIndices into temporary variables to improve readability
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Thu, 21 Apr 2005 05:51:47 +0000 |
tron |
(svn r2218) Indentation
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Wed, 20 Apr 2005 22:30:40 +0000 |
Darkvater |
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
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Sat, 02 Apr 2005 10:38:31 +0000 |
truelight |
(svn r2121) -Fix: changed the 2nd param of AyStar_EndNodeCheck back to what it should be
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Sat, 12 Mar 2005 08:52:40 +0000 |
pasky |
(svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
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Tue, 08 Mar 2005 19:54:10 +0000 |
matthijs |
(svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
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Mon, 07 Mar 2005 11:36:05 +0000 |
pasky |
(svn r1954) Fix: The new AI now does not think it can connect to the road by building its piece of road above the end of a tunnel anymore.
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Sun, 06 Feb 2005 22:36:08 +0000 |
matthijs |
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
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Sat, 05 Feb 2005 15:58:59 +0000 |
tron |
(svn r1803) Move debugging stuff into files of it's own
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Mon, 31 Jan 2005 07:23:15 +0000 |
tron |
(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
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Sat, 29 Jan 2005 12:19:05 +0000 |
tron |
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
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Sat, 22 Jan 2005 22:47:58 +0000 |
tron |
(svn r1596) Add some more statics
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Mon, 17 Jan 2005 09:16:43 +0000 |
tron |
(svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
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Sun, 16 Jan 2005 11:24:58 +0000 |
tron |
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
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Mon, 10 Jan 2005 22:14:35 +0000 |
tron |
(svn r1475) Fix some more signed/unsigned comparison warnings
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Sun, 09 Jan 2005 21:25:44 +0000 |
tron |
(svn r1451) Fix some of the signed/unsigned comparison warnings
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Fri, 07 Jan 2005 17:02:43 +0000 |
tron |
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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Wed, 05 Jan 2005 19:12:47 +0000 |
tron |
(svn r1392) Use TileOffsByDir() instead of home brewed table
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Mon, 03 Jan 2005 12:56:22 +0000 |
tron |
(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
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Wed, 29 Dec 2004 13:13:29 +0000 |
miham |
(svn r1297) Language fixes in the source.. (ln-)
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Wed, 15 Dec 2004 22:18:54 +0000 |
tron |
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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Fri, 10 Sep 2004 19:02:27 +0000 |
truelight |
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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Tue, 31 Aug 2004 16:12:52 +0000 |
truelight |
(svn r146) -Fix [AI]: Tunnel/bridge bug
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Sun, 22 Aug 2004 15:56:56 +0000 |
truelight |
(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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Fri, 20 Aug 2004 09:32:32 +0000 |
truelight |
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
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