peter1138 [Wed, 11 Oct 2006 18:44:02 +0000] rev 4813
(svn r6737) - Codechange: Sort train engines by their NewGRF specified list position instead of plain EngineID. This brings us back the custom order that was lost when generalized sorting was introduced.
peter1138 [Wed, 11 Oct 2006 18:35:40 +0000] rev 4812
(svn r6736) - Add a function to get the list position of an engine ID, for use with sorting. This is basically a reversed version of GetRailVehAtPosition()
peter1138 [Wed, 11 Oct 2006 17:28:31 +0000] rev 4811
(svn r6735) - Codestyle: Just some tidying up...
miham [Wed, 11 Oct 2006 17:25:36 +0000] rev 4810
(svn r6734) WebTranslator2 update to 2006-10-11 19:25:04
catalan - 12 changed by arnaullv (12)
estonian - 13 fixed by vermon (13)
finnish - 179 fixed, 13 changed by kerba (192)
miham [Wed, 11 Oct 2006 09:16:05 +0000] rev 4809
(svn r6733) WebTranslator2 update to 2006-10-11 11:15:30
catalan - 17 changed by arnaullv (17)
galician - 11 fixed, 7 changed by Condex (18)
greek - 1 deleted, 1 changed by gonik (2)
polish - 1 changed by meush (1)
turkish - 6 fixed by jnmbk (6)
belugas [Wed, 11 Oct 2006 00:48:55 +0000] rev 4808
(svn r6730) Fix: Make Build HQ and Relocate HQ buttons of Player window behave as normal placement buttons, and not as push buttons.
bjarni [Tue, 10 Oct 2006 20:11:48 +0000] rev 4807
(svn r6729) -Fix r6707: [build aircraft window] solved a crash when using a grf set with a buildable helicopter with a lower EngineID than the first buildable plane
Also removed a lot of const cast as they mess up the code and didn't help much
bjarni [Tue, 10 Oct 2006 17:53:08 +0000] rev 4806
(svn r6728) -Fix r6651: solved issue where moving rail vehicles in a depot could read from a NULL pointer
glx [Tue, 10 Oct 2006 17:19:21 +0000] rev 4805
(svn r6727) -Fix r6619: don't disable inexistant widget
bjarni [Tue, 10 Oct 2006 15:46:03 +0000] rev 4804
(svn r6726) -Codechange: [vehicle build window] cleaned up the name sorter (mainly by peter1138)
Now both names are checked against the cache (instead of just one of them) and we got rid of some global vars