rubidium [Sat, 20 Oct 2007 20:06:55 +0000] rev 7767
(svn r11316) -Codechange: add support for the half-tile (selection) graphics.
rubidium [Sat, 20 Oct 2007 17:38:23 +0000] rev 7766
(svn r11315) -Fix [FS#1353]: towns are not growing beyond height differences. Patch by skidd13.
rubidium [Sat, 20 Oct 2007 17:11:02 +0000] rev 7765
(svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed it.
rubidium [Sat, 20 Oct 2007 16:50:48 +0000] rev 7764
(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
rubidium [Sat, 20 Oct 2007 14:51:09 +0000] rev 7763
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
maedhros [Sat, 20 Oct 2007 10:19:23 +0000] rev 7762
(svn r11308) -Fix (r9315): Change the house id as well as the house spec when using an overridden town building, since the house id is the one that's used to actually build the house.
miham [Sat, 20 Oct 2007 06:18:22 +0000] rev 7761
(svn r11306) -Update: WebTranslator2 update to 2007-10-20 08:17:35
american - 47 fixed by WhiteRabbit (47)
brazilian_portuguese - 46 fixed by fukumori (46)
catalan - 3 changed by arnaullv (3)
italian - 1 changed by lorenzodv (1)
norwegian_bokmal - 54 fixed, 1 changed by jhsoby (55)
portuguese - 5 fixed by Digitalfox (5)
swedish - 46 fixed by giddorah (46)
ukrainian - 9 fixed by mad (9)
glx [Sat, 20 Oct 2007 00:20:23 +0000] rev 7760
(svn r11305) -Codechange: randomise layout when building an industry ingame
belugas [Sat, 20 Oct 2007 00:09:39 +0000] rev 7759
(svn r11304) -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh)
rubidium [Fri, 19 Oct 2007 22:46:55 +0000] rev 7758
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
glx [Fri, 19 Oct 2007 21:14:38 +0000] rev 7757
(svn r11302) -Fix (r9520): typo
glx [Fri, 19 Oct 2007 21:05:25 +0000] rev 7756
(svn r11301) -Fix: water check when building industries didn't work
glx [Thu, 18 Oct 2007 20:35:59 +0000] rev 7755
(svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params
rubidium [Thu, 18 Oct 2007 20:34:09 +0000] rev 7754
(svn r11292) -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ.
rubidium [Thu, 18 Oct 2007 20:32:36 +0000] rev 7753
(svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium [Thu, 18 Oct 2007 17:44:59 +0000] rev 7752
(svn r11290) -Fix: obiwan in the assertion that checked for overflows when writing a packet, causing still correctly sized packets to cause assertions.
miham [Wed, 17 Oct 2007 21:47:44 +0000] rev 7751
(svn r11288) -Update: WebTranslator2 update to 2007-10-17 23:47:06
bulgarian - 47 fixed by thetitan (47)
catalan - 46 fixed by arnaullv (46)
dutch - 46 fixed by habell (46)
french - 46 fixed by glx (46)
hungarian - 28 fixed by miham (28)
italian - 46 fixed, 1 changed by lorenzodv (47)
russian - 53 fixed by Smoky555 (53)
slovak - 46 fixed, 8 changed by lengyel (54)
slovenian - 46 fixed by Necrolyte (46)
spanish - 46 fixed by eusebio (46)
rubidium [Wed, 17 Oct 2007 20:09:16 +0000] rev 7750
(svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka.
rubidium [Wed, 17 Oct 2007 16:09:04 +0000] rev 7749
(svn r11286) -Fix (r11228): NewGRF industries assume that the order of animation always stays the same. Patch by Csaboka.
glx [Wed, 17 Oct 2007 15:47:49 +0000] rev 7748
(svn r11285) -Fix: 'site unsuitable' was always shown instead specified message when trying to build industry ingame (Csaboka)
glx [Wed, 17 Oct 2007 14:54:18 +0000] rev 7747
(svn r11284) -Codechange: don't reset build industry cursor if it failed
belugas [Wed, 17 Oct 2007 02:50:18 +0000] rev 7746
(svn r11283) -Fix(r11282): a typo. Don't ask.
belugas [Wed, 17 Oct 2007 02:46:21 +0000] rev 7745
(svn r11282) -Fix[FS#1344]: Use the right pointer when evaluating the size of the layouts.
belugas [Wed, 17 Oct 2007 01:33:21 +0000] rev 7744
(svn r11281) -Revert(r11259): the problem was not there. In fact, it made it so that no more music were allowed on intro.
-Fix[FS#1331]: Somehow, the notion that the first song must be the ttd theme has been lost while on the intro window.
When using shuffling setting (which was saved), the intro song at startup was shuffled too. No more :)
rubidium [Tue, 16 Oct 2007 21:16:30 +0000] rev 7743
(svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ.
rubidium [Tue, 16 Oct 2007 21:15:34 +0000] rev 7742
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
glx [Tue, 16 Oct 2007 20:59:53 +0000] rev 7741
(svn r11278) -Fix [FS#1342] (r11269): modulo result can be negative for signed int
glx [Tue, 16 Oct 2007 20:44:59 +0000] rev 7740
(svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig
rubidium [Tue, 16 Oct 2007 19:48:58 +0000] rev 7739
(svn r11276) -Codechange: be more consistent with naming of some accessors.
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
rubidium [Tue, 16 Oct 2007 19:27:24 +0000] rev 7738
(svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not yet loaded.
belugas [Tue, 16 Oct 2007 00:35:59 +0000] rev 7737
(svn r11272) -Codechange: Truncate text describing the grf file in the NewGrf settings gui
rubidium [Mon, 15 Oct 2007 20:49:11 +0000] rev 7736
(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago.
rubidium [Mon, 15 Oct 2007 20:33:11 +0000] rev 7735
(svn r11270) -Fix (r11269): black people only have one eye colour.
rubidium [Mon, 15 Oct 2007 19:59:27 +0000] rev 7734
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
belugas [Mon, 15 Oct 2007 18:36:20 +0000] rev 7733
(svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. Looks like there was one spot missing. Thanks frosch
miham [Mon, 15 Oct 2007 17:58:42 +0000] rev 7732
(svn r11267) -Update: WebTranslator2 update to 2007-10-15 19:58:13
brazilian_portuguese - 1 fixed by fukumori (1)
bulgarian - 12 fixed by thetitan (12)
norwegian_bokmal - 118 fixed, 32 changed by jhsoby (150)
swedish - 1 fixed by ChrillDeVille (1)
ukrainian - 22 changed by mad (22)
belugas [Mon, 15 Oct 2007 00:06:59 +0000] rev 7731
(svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores
maedhros [Sun, 14 Oct 2007 21:20:12 +0000] rev 7730
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
rubidium [Sun, 14 Oct 2007 20:24:42 +0000] rev 7729
(svn r11264) -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13.
rubidium [Sun, 14 Oct 2007 20:16:44 +0000] rev 7728
(svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch.
rubidium [Sun, 14 Oct 2007 20:12:51 +0000] rev 7727
(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft).
rubidium [Sun, 14 Oct 2007 19:57:15 +0000] rev 7726
(svn r11261) -Codechange: Draw selection sprites (HT_RECT, HT_POINT, HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch.
rubidium [Sun, 14 Oct 2007 19:48:48 +0000] rev 7725
(svn r11260) -Codechange: replace a magic number by a less magic enumified constant. Patch by ammler.
rubidium [Sun, 14 Oct 2007 19:46:00 +0000] rev 7724
(svn r11259) -Fix [FS#1331]: the wrong song was played in the first intro game of a single OTTD session.
rubidium [Sun, 14 Oct 2007 19:13:38 +0000] rev 7723
(svn r11258) -Fix [FS#1325]: if a Load Amount callback returns 0, it means (according to TTDP's source code, not "the" specs) that it should take the "default" one.
glx [Sun, 14 Oct 2007 14:50:07 +0000] rev 7722
(svn r11257) -Fix (r11145): wrong endian used when preparing text ref stack
belugas [Sun, 14 Oct 2007 00:26:24 +0000] rev 7721
(svn r11256) -Codechange: Make opening a new toolbar not overlapping its parent one, by locating it under the parent, and aligned with the left side of it.
FS#1310, by BigBB
glx [Sat, 13 Oct 2007 16:56:29 +0000] rev 7720
(svn r11255) -Fix [FS#1332]: industry counter was not updated on TTD savegame loading
maedhros [Sat, 13 Oct 2007 12:04:07 +0000] rev 7719
(svn r11254) -Fix: Link with -lpthread on FreeBSD.
glx [Sat, 13 Oct 2007 02:49:05 +0000] rev 7718
(svn r11253) -Fix (r9411): industries can still use cargo they define, even if these cargo are disabled by a grf loaded later
glx [Sat, 13 Oct 2007 02:23:11 +0000] rev 7717
(svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly
belugas [Sat, 13 Oct 2007 00:49:13 +0000] rev 7716
(svn r11251) -Fix[FS#1318]: Newindustries must not rely on the old check placement functions. It is the the job of callbacks. Therefor, upon substitution, disable the said check.
Warning, plenty of industries are going to be generated ;)
miham [Fri, 12 Oct 2007 20:43:01 +0000] rev 7715
(svn r11249) -Update: WebTranslator2 update to 2007-10-12 22:42:24
afrikaans - 110 fixed, 141 changed by TrueTenacity (251)
catalan - 1 fixed by arnaullv (1)
czech - 1 fixed by Hadez (1)
french - 1 fixed by glx (1)
slovak - 1 fixed by lengyel (1)
slovenian - 1 fixed by Necrolyte (1)
spanish - 1 fixed by eusebio (1)
turkish - 11 fixed by jnmbk (11)
ukrainian - 3 fixed by mad (3)
belugas [Fri, 12 Oct 2007 15:54:49 +0000] rev 7714
(svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
That is not exact: the slot must not have been occupied by an industry coming from a grf.
So now, tourist center is available if more then one grf is used
belugas [Fri, 12 Oct 2007 00:43:18 +0000] rev 7713
(svn r11247) -Fix: The Industry's name to fund could be larger than the window itself. Now, it fits within the physical allowed space
belugas [Thu, 11 Oct 2007 15:40:53 +0000] rev 7712
(svn r11246) -Codechange: beautify some conditions from "if else" into trinary operator
truelight [Thu, 11 Oct 2007 11:32:43 +0000] rev 7711
(svn r11245) -Fix r11228: the moreanimation feature made loading TTD(p) games impossible (Csaboka)
truelight [Thu, 11 Oct 2007 11:06:04 +0000] rev 7710
(svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka)
-Fix: planting tree in desert doesn't make it grassy for the first tile-cycle (Csaboka)
-Fix: when a tree dies in desert, it no longer becomes a snowy tile for the first tile-cycle (Csaboka)
glx [Wed, 10 Oct 2007 01:36:15 +0000] rev 7709
(svn r11243) -Fix: update waypoint signs when renaming a town
belugas [Wed, 10 Oct 2007 01:15:07 +0000] rev 7708
(svn r11242) -Codechange: When displaying the industry funding gui, present the industries in the same order as they are available.
Prior of this, they were separated in processing/organic and extractive.
Now, all are mixed, just filtered when required. This will allow easy comparison with TTDPatch's list. (glx and me)