Sun, 17 Jul 2005 20:09:02 +0000 |
hackykid |
(svn r2625) - Fix: [pbs] Store the end of a train's reserved path explicitly. Prevents trains from unreserving eachothers paths in some cases.
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Mon, 04 Jul 2005 14:58:55 +0000 |
hackykid |
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
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Fri, 24 Jun 2005 12:38:35 +0000 |
tron |
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
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Fri, 17 Jun 2005 00:22:46 +0000 |
matthijs |
(svn r2450) * Codechange: Replaced all uses of the arrays in tile.h with calls to the associated wrapper functions.
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Mon, 06 Jun 2005 22:44:11 +0000 |
hackykid |
(svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it.
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Mon, 06 Jun 2005 00:19:24 +0000 |
hackykid |
(svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback that goes with it.
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Sun, 05 Jun 2005 15:37:00 +0000 |
hackykid |
(svn r2411) - Codechange: Have trains cache stuff like consist power/weight/max speed instead of recalculating it each time.
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Sat, 14 May 2005 19:25:18 +0000 |
Darkvater |
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
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Sat, 14 May 2005 12:36:16 +0000 |
Darkvater |
(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
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Thu, 12 May 2005 23:46:01 +0000 |
Darkvater |
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
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Wed, 11 May 2005 16:17:03 +0000 |
Darkvater |
(svn r2294) - CodeChange: check the service interval settings when changing of all vehicle-types. To simplify things introduce GetServiceIntervalClamped() that returns the same or clamped value of the new service interval. There were some inconsistencies in the gui files so I had to change those, and const correctness kicked in, so it's a bit messy at certain points.
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Wed, 11 May 2005 00:00:27 +0000 |
Darkvater |
(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
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Fri, 06 May 2005 16:13:44 +0000 |
Darkvater |
(svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type
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Thu, 05 May 2005 20:44:52 +0000 |
Darkvater |
(svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
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Wed, 04 May 2005 22:13:07 +0000 |
matthijs |
(svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code.
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Mon, 02 May 2005 23:59:11 +0000 |
matthijs |
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
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Wed, 30 Mar 2005 09:25:20 +0000 |
truelight |
(svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0)
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Tue, 29 Mar 2005 11:19:10 +0000 |
celestar |
(svn r2105) -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains
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Sun, 27 Mar 2005 16:40:01 +0000 |
tron |
(svn r2091) Small cleanup: uint -> TileIndex, const, don't call FindLandscapeHeightByTile()
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Thu, 24 Mar 2005 17:03:37 +0000 |
truelight |
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
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Sat, 19 Mar 2005 21:16:22 +0000 |
bjarni |
(svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs.
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Wed, 09 Mar 2005 21:54:52 +0000 |
tron |
(svn r1979) Const correctness
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Wed, 09 Mar 2005 19:09:04 +0000 |
tron |
(svn r1976) Cleanups - mostly indentation and fiddling with loops
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Sat, 12 Feb 2005 15:53:32 +0000 |
tron |
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
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Sun, 06 Feb 2005 22:36:08 +0000 |
matthijs |
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
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Sun, 06 Feb 2005 10:18:47 +0000 |
truelight |
(svn r1817) -Codechange: Moved depot-functions to depot.c
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Fri, 04 Feb 2005 14:24:23 +0000 |
truelight |
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
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Fri, 04 Feb 2005 13:23:29 +0000 |
truelight |
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
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Wed, 02 Feb 2005 16:16:43 +0000 |
truelight |
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
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Sun, 30 Jan 2005 20:50:06 +0000 |
bjarni |
(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
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Sat, 29 Jan 2005 19:41:44 +0000 |
celestar |
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
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Tue, 25 Jan 2005 21:43:57 +0000 |
tron |
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
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Mon, 24 Jan 2005 18:21:23 +0000 |
bjarni |
(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Wed, 19 Jan 2005 19:15:03 +0000 |
bjarni |
(svn r1568) made an enum of train subtypes to make the code more readable
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Tue, 18 Jan 2005 23:27:06 +0000 |
bjarni |
(svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded engine now adds the the rear engine
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Tue, 18 Jan 2005 09:35:31 +0000 |
Celestar |
(svn r1556) -Fix: Vehicle list updates should now really work
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Sat, 15 Jan 2005 19:06:22 +0000 |
truelight |
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
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Sat, 15 Jan 2005 09:28:08 +0000 |
celestar |
(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
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Sun, 09 Jan 2005 18:49:18 +0000 |
truelight |
(svn r1448) -Fix: The current_order of a vehicle is now correctly saved (caused
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Sun, 09 Jan 2005 16:02:06 +0000 |
truelight |
(svn r1445) -Fix: reversing a train also reverses the UP and DOWN status for the
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Sat, 08 Jan 2005 12:47:26 +0000 |
truelight |
(svn r1429) Change: bumped savegame to revision 5.
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Sat, 08 Jan 2005 09:48:08 +0000 |
truelight |
(svn r1426) -Codechange: cleaned up the reference code in the saveload routines
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Thu, 06 Jan 2005 22:31:58 +0000 |
truelight |
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
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Mon, 03 Jan 2005 08:50:44 +0000 |
tron |
(svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows
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Sun, 02 Jan 2005 17:23:04 +0000 |
bjarni |
(svn r1323) Adding autoreplace feature
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Tue, 28 Dec 2004 11:51:31 +0000 |
truelight |
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
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Mon, 27 Dec 2004 18:18:44 +0000 |
truelight |
(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
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Tue, 21 Dec 2004 23:27:58 +0000 |
darkvater |
(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
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Sat, 11 Dec 2004 10:17:10 +0000 |
tron |
(svn r1015) MFM r789
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Thu, 09 Dec 2004 21:46:56 +0000 |
bjarni |
(svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)
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Thu, 09 Dec 2004 18:18:21 +0000 |
tron |
(svn r990) Fix a display bug in the order list:
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Wed, 08 Dec 2004 15:26:57 +0000 |
Celestar |
(svn r978) Fixed an endianess issue with the new Order system. Thanks to Bjarni, Oskar and Tron
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Sun, 05 Dec 2004 12:43:04 +0000 |
tron |
(svn r955) Replace uint16 for orders with struct Order
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Wed, 17 Nov 2004 08:52:47 +0000 |
tron |
(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
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Sun, 14 Nov 2004 13:07:07 +0000 |
darkvater |
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
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Fri, 10 Sep 2004 19:02:27 +0000 |
truelight |
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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Mon, 06 Sep 2004 18:15:13 +0000 |
darkvater |
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
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Sat, 04 Sep 2004 13:06:09 +0000 |
darkvater |
(svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad)
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Wed, 11 Aug 2004 22:07:08 +0000 |
darkvater |
(svn r23) -Some omments on the code (blathijs)
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