bjarni [Tue, 07 Dec 2004 17:16:57 +0000] rev 561
(svn r970) Added 2nd data path for all non-windows OSes
added completely customizable lang path (all non-Windows OSes)
Celestar [Mon, 06 Dec 2004 00:03:26 +0000] rev 560
(svn r962) Fixed a problem with the new order system due to missing '{}' (another place)
Celestar [Sun, 05 Dec 2004 23:57:08 +0000] rev 559
(svn r961) Fixed a problem with the new order system due to missing '{}'
darkvater [Sun, 05 Dec 2004 21:30:58 +0000] rev 558
(svn r960) -Fix: forgotten conversion of orders for the AI (Tron)
darkvater [Sun, 05 Dec 2004 20:02:49 +0000] rev 557
(svn r959) -Fix: fix previous typo for workaround of braindead MSVC6 (Tron)
-Fix: added debug code to autosave cause it is buggy in multiplayer (does not remember settings; takes them from _opt instead of _new_opt (or vice versa)).
darkvater [Sun, 05 Dec 2004 19:50:58 +0000] rev 556
(svn r957) -Fix: vehicle.c compiler problems for MSVC6 only! (Tron)
tron [Sun, 05 Dec 2004 12:43:04 +0000] rev 555
(svn r955) Replace uint16 for orders with struct Order
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read.
This changes preserves binary compatibility wrt savegames.
truelight [Sun, 05 Dec 2004 12:25:25 +0000] rev 554
(svn r954) -Fix: [Console] Hook fixes (sign_de)
-Add: [Console] Auto sort commands and variables (sign_de)
miham [Sun, 05 Dec 2004 11:40:58 +0000] rev 553
(svn r953) Daily langfile updates (automatic)
darkvater [Sat, 04 Dec 2004 23:43:54 +0000] rev 552
(svn r952) -A tiny insignificant fix for a toyland industry gfx
-Added table\sprites.h to VS.NET project file