rail_map.h
Sun, 19 Mar 2006 17:52:02 +0000 tron (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible
Sun, 19 Mar 2006 12:06:12 +0000 tron (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
Sat, 18 Mar 2006 13:20:50 +0000 tron (svn r3946) Add short hand names for common track combinations
Fri, 17 Mar 2006 10:10:31 +0000 tron (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
Fri, 17 Mar 2006 07:02:34 +0000 tron (svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round
Fri, 17 Mar 2006 06:26:37 +0000 tron (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
Thu, 16 Mar 2006 21:44:58 +0000 tron (svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
Sun, 12 Mar 2006 16:13:16 +0000 tron (svn r3831) Add and use GetRailDepotDirection()
Wed, 01 Mar 2006 09:40:34 +0000 tron (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
Wed, 01 Mar 2006 08:56:38 +0000 tron (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring