tron [Thu, 16 Mar 2006 13:23:47 +0000] rev 3232
(svn r3905) -Fix: When returning the rail type under a bridge, check if there are rails at all
tron [Thu, 16 Mar 2006 10:00:50 +0000] rev 3231
(svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper
tron [Thu, 16 Mar 2006 07:18:38 +0000] rev 3230
(svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on)
tron [Thu, 16 Mar 2006 07:12:28 +0000] rev 3229
(svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again
tron [Thu, 16 Mar 2006 06:38:51 +0000] rev 3228
(svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality
tron [Thu, 16 Mar 2006 06:30:47 +0000] rev 3227
(svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient
tron [Thu, 16 Mar 2006 06:06:05 +0000] rev 3226
(svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable
tron [Thu, 16 Mar 2006 05:28:15 +0000] rev 3225
(svn r3898) Add functions to find a bridge end starting at a middle tile
Darkvater [Thu, 16 Mar 2006 00:32:25 +0000] rev 3224
(svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx.
Darkvater [Thu, 16 Mar 2006 00:22:36 +0000] rev 3223
(svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.