tron [Sun, 11 Dec 2005 07:36:49 +0000] rev 2742
(svn r3287) Turn the winres.o: openttd.rc special case into a normal %.o: %.rc rule
bjarni [Sat, 10 Dec 2005 23:03:59 +0000] rev 2741
(svn r3286) -Fix: [OSX] 10.2 works again and universal binaries got 10.2 as target by default
truelight [Sat, 10 Dec 2005 18:50:07 +0000] rev 2740
(svn r3285) -Codechange: Tron was confused by a name, so let's make him happy,
prefixed it with 'tmp', so now we know it is a temp char* :)
truelight [Sat, 10 Dec 2005 18:47:40 +0000] rev 2739
(svn r3284) -Fix: DoCommand always cleans up _cmd_text (tnx to Tron)
truelight [Sat, 10 Dec 2005 18:43:49 +0000] rev 2738
(svn r3283) -Fix: decode_parameters was still used, while _cmd_text is the way
-Fix: _cmd_text is cleared after a command, so we need to store it
temporaray in order to first test the command, before executing
peter1138 [Sat, 10 Dec 2005 12:05:39 +0000] rev 2737
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
bjarni [Sat, 10 Dec 2005 11:16:45 +0000] rev 2736
(svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
you can still use SDL drivers if you like and you have to run "make upgradeconf" to start using the cocoa drivers (or manually write WITH_COCOA:=1)
since SDL breaks the cocoa drivers, you can't compile with both SDL and cocoa support
Using cocoa drivers makes it easier to make universal binaries and it solves:
-FS#18 [OSX] SDL is weird in universal binaries
-FS#2 [OSX] lazy pointer crash on exit
-FS#10 [OSX] linking error when linking statically to SDL 1.2.8 (needless to explain this, but it means it should be able to compile statically with the default settings now)
-[ 1215073 ] Switching to large size out of fullscreen crashes
Using SDL drivers will still have those issues though
tron [Sat, 10 Dec 2005 07:29:31 +0000] rev 2735
(svn r3280) Merge the seperate (C|CXX|OBJC)_SOURCES variables into a single variable SRCS
Now adding a new file to compile is just adding a line like SRCS += $(FIILE), regardless of type
truelight [Fri, 09 Dec 2005 19:29:11 +0000] rev 2734
(svn r3279) -Fix: do not try to execute something that is not set to execute
-Fix: do not increase an uid number if it isn't returned
truelight [Fri, 09 Dec 2005 19:12:11 +0000] rev 2733
(svn r3278) -Fix: lets update the tail-pointer if we add a new item, else the linkedlist never grows ;)
truelight [Fri, 09 Dec 2005 17:42:56 +0000] rev 2732
(svn r3277) -Fix: lets use the right DoCommand for testing a build (tnx to Igor2Code)
bjarni [Fri, 09 Dec 2005 13:17:31 +0000] rev 2731
(svn r3276) reverted the last two commits. OSX 10.2 kept finding new stuff to prevent it from running OpenTTD, so now it's not supported anymore
bjarni [Fri, 09 Dec 2005 13:07:21 +0000] rev 2730
(svn r3275) -Fix: [OSX] removed libpng support and error dialogs from jaguar crosscompiles to fix crash
bjarni [Fri, 09 Dec 2005 12:15:52 +0000] rev 2729
(svn r3274) -Fix: [OSX] added JAGUAR flag to crosscompile for OSX 10.2 (codenamed jaguar)
JAGUAR and FAT_BINARY can't be used at the same time
JAGUAR will disable network support due to missing libs in 10.2
bjarni [Fri, 09 Dec 2005 11:08:24 +0000] rev 2728
(svn r3273) -Fix: [OSX] PPC part of universal binaries now target 10.3 instead of 10.4
10.2 support appears to be broken right now
Changed BUILD_UNIVERSAL_BINARY into FAT_BINARY (I got tired of typing)
bjarni [Thu, 08 Dec 2005 21:12:15 +0000] rev 2727
(svn r3272) -Fix: [AI] fixed issue in AI that prevented compilation without network support
hackykid [Thu, 08 Dec 2005 09:12:25 +0000] rev 2726
(svn r3271) Remove some debug statements of mine which somehow got into svn.
peter1138 [Wed, 07 Dec 2005 15:48:52 +0000] rev 2725
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
truelight [Wed, 07 Dec 2005 14:56:42 +0000] rev 2724
(svn r3269) -Fix: return CMD_ERROR instead of -1 if AI_DoCommandChecked fails
bjarni [Tue, 06 Dec 2005 23:37:44 +0000] rev 2723
(svn r3268) moved lithuanian.txt to unfinished as it is broken and haven't been updated for a few months
bjarni [Tue, 06 Dec 2005 22:09:28 +0000] rev 2722
(svn r3267) -Codechange: [OSX] universal binary makefile code cleanup
now PPC code is always compiled before x86 code
strgen and lng files are only compiled once, which results in shorter building time
the makefile now assigns default values to undefined values so much less needs to be set up
the code is now easier to maintain
truelight [Tue, 06 Dec 2005 17:12:19 +0000] rev 2721
(svn r3266) -Codechange: added comments for why the revert of r3625 inside the code.
Also, I forgot to tnx GraphiteNL for his help with this problem. Tnx GraphiteNL :)
truelight [Tue, 06 Dec 2005 17:05:14 +0000] rev 2720
(svn r3265) -Fix: partly reverted back r3263, because MSVC, who else, doesn't support variadic macros............
bjarni [Tue, 06 Dec 2005 14:35:10 +0000] rev 2719
(svn r3264) -Codechange: [OSX] OSX targets will now always use the preprocessor to determine endianess
this means that ENDIAN_FORCE is obsolite since it's always overwritten with PREPROCESSOR
Since the preprocessor should never be able to pick wrong, it's easier this way
specially when compiling universal binaries as they got both endianess
truelight [Tue, 06 Dec 2005 11:36:46 +0000] rev 2718
(svn r3263) -Fix: use () around 'variables' in macros, gives less crashes ;)
-Fix: va-args in macros are supported via __VA_ARGS__ in C99, so changed
to that; now GCC 2.95 likes it too :)
bjarni [Tue, 06 Dec 2005 09:27:42 +0000] rev 2717
(svn r3262) -Fix: [OSX] universal binaries can now include the dynamic SDL lib into the bundle
peter1138 [Mon, 05 Dec 2005 16:48:07 +0000] rev 2716
(svn r3261) - Autoreplace: If a replaced vehicle had a custom name, transfer it to the new vehicle. Fixes "[ 1370039 ] Autoreplaced vehicles lose their names"
truelight [Mon, 05 Dec 2005 12:27:58 +0000] rev 2715
(svn r3260) -Add: add events for AIs to check if a command execution failed or succeeded
bjarni [Sun, 04 Dec 2005 22:43:40 +0000] rev 2714
(svn r3259) -Fix: [OSX] fixed that universal binaries did not make a bundle
bjarni [Sun, 04 Dec 2005 17:36:19 +0000] rev 2713
(svn r3258) -Feature: [OSX] added support for universal binaries
it needs both PPC and x86 libs to compile
due to this fact, compilation with libPNG or SDL is not tested (dedicated servers only)
only PPC part is tested as I don't have x86 OSX
bjarni [Sat, 03 Dec 2005 13:43:54 +0000] rev 2712
(svn r3257) -Codechange: [OSX] removed the dynamic lib in bundle option (introduced in rev 3230)
it caused way more problems than it solved
bjarni [Sat, 03 Dec 2005 10:36:23 +0000] rev 2711
(svn r3256) -Fix: [OSX] fixed issue where building the bundle could take place before linking if -j 2 was used
Darkvater [Fri, 02 Dec 2005 19:41:35 +0000] rev 2710
(svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type.
- CodeChange: adhere the global variables in autorail.h to the coding style (eg. start with underscore).
truelight [Fri, 02 Dec 2005 19:21:38 +0000] rev 2709
(svn r3253) -Add: add BuildRoad event for AIs
peter1138 [Fri, 02 Dec 2005 14:55:23 +0000] rev 2708
(svn r3252) - NewGRF: Map new train subtypes to old types for rail vehicles.
truelight [Thu, 01 Dec 2005 09:34:40 +0000] rev 2707
(svn r3251) -Fix: report errors from GPMI in a more detailed way (Igor2Code)
truelight [Wed, 30 Nov 2005 16:10:19 +0000] rev 2706
(svn r3250) -Fix: AIs weren't uninitialized when a new game was loaded
peter1138 [Wed, 30 Nov 2005 07:31:54 +0000] rev 2705
(svn r3249) Fix for issue introduced in r3228. The original code was good for raising, then for lowering, now for both.
peter1138 [Tue, 29 Nov 2005 22:29:59 +0000] rev 2704
(svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved.
peter1138 [Tue, 29 Nov 2005 22:04:02 +0000] rev 2703
(svn r3247) - Fix: "[ 1335580 ] sticky windows not sticky anymore"
Determine clicked status of sticky icon from window flags rather than the widget click state. This keeps the status in one place where it can't get out of sync.
truelight [Tue, 29 Nov 2005 16:06:06 +0000] rev 2702
(svn r3246) -Fix: small glitch in ai_network_client code (network_client.c)
-Fix: make sure this glitch can never happen again (ai.c)
truelight [Tue, 29 Nov 2005 15:53:15 +0000] rev 2701
(svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modules
truelight [Mon, 28 Nov 2005 14:02:36 +0000] rev 2700
(svn r3244) -Fix: [GPMI] Even more GPMI based AI-code cleanup, bug fixes, and you can now control the AI that is going to boot
truelight [Mon, 28 Nov 2005 11:30:12 +0000] rev 2699
(svn r3243) -Fix: IncreaseLoan and DecreaseLoan were inconsistent for AIs
truelight [Sun, 27 Nov 2005 16:45:45 +0000] rev 2698
(svn r3242) -Fix: small glitch in AllowAI control
peter1138 [Sat, 26 Nov 2005 16:41:14 +0000] rev 2697
(svn r3239) - Codechange: Introduce and use helper functions for engine replacement code.
truelight [Sat, 26 Nov 2005 16:18:15 +0000] rev 2696
(svn r3238) -Fix: always save if you want GPMI-based AIs, this on request by
Darkvater, so we can, in the future, save patch options in savegames
without any problems.
Darkvater [Sat, 26 Nov 2005 13:23:16 +0000] rev 2695
(svn r3237) - CodeChange: remove silencing of some warnings. MSVC6 once again has some issues with enums, and other things as usual, so silence those still.
Darkvater [Sat, 26 Nov 2005 12:57:42 +0000] rev 2694
(svn r3236) - Fix: warnings about 'CDECL must be used with ...' on VS6
Darkvater [Sat, 26 Nov 2005 12:45:53 +0000] rev 2693
(svn r3235) - Fix: fix two crashes, one with making a screenshot in the main menu without any game loaded, another when failing to load a scenario in 'New Game'
miham [Wed, 23 Nov 2005 21:47:01 +0000] rev 2692
(svn r3234) [Translations] Estonian is still unfinished
miham [Wed, 23 Nov 2005 21:45:04 +0000] rev 2691
(svn r3233) [Translations] Estonian now available again
truelight [Wed, 23 Nov 2005 15:08:29 +0000] rev 2690
(svn r3232) -Add: implemented the event-system for AIs
-Add: added several hooks (event-callbacks) for road-related-stuff
truelight [Wed, 23 Nov 2005 13:45:12 +0000] rev 2689
(svn r3231) Fix: update the GPMI implementation to the latest GPMI-API version
bjarni [Wed, 23 Nov 2005 12:21:54 +0000] rev 2688
(svn r3230) -Feature: [OSX] OSX builds can now change where it searches for dynamic libs and can move libs into the bundle
This is not a fix for the issues with static linking, more like a workaround. Static linking still got issues
Apple recommends to use dynamic linking anyway, so I guess this doesn't matter much
truelight [Tue, 22 Nov 2005 22:32:42 +0000] rev 2687
(svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (doesn't change a thing if you didn't enable GPMI)
peter1138 [Tue, 22 Nov 2005 22:30:35 +0000] rev 2686
(svn r3228) - Fix: [ 1327011 ] Fix: don't lower land on tunnel, even with diag tracks on it (based on patch by glx)
truelight [Tue, 22 Nov 2005 19:33:29 +0000] rev 2685
(svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version.
truelight [Tue, 22 Nov 2005 15:55:38 +0000] rev 2684
(svn r3226) -Fix: GPMI implementation had minor glitches
-Fix: the AI speed control is done by the AI-core, individual AIs don't have to do it (so, AIs were delayed twice ;)
-Add: Support for AI-network-clients (an AI, connecting to a remote server)
-Fix: minor AI-core problems
peter1138 [Tue, 22 Nov 2005 14:02:45 +0000] rev 2683
(svn r3225) - Fix for "[ 1359165 ] Autoreplace problem with r3171 and later" -- Move the disabled/hidden bits to custom data in window struct.
truelight [Mon, 21 Nov 2005 14:28:31 +0000] rev 2682
(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
settings, off by defaut). An other step to AIScripts.
WARNING: this is still highly experimental and has known bugs!
bjarni [Sat, 19 Nov 2005 22:39:16 +0000] rev 2681
(svn r3223) -Fix: [autoreplace] fixed crash when replacing a train engine without any cars (introduced in r3220)
tron [Sat, 19 Nov 2005 12:37:28 +0000] rev 2680
(svn r3222) -Feature: Right-Click-Scrolling optionally moves in the opposite direction (Requested by manx)
miham [Sat, 19 Nov 2005 11:07:42 +0000] rev 2679
(svn r3221) [Translations] Updated to 2005-11-19
bjarni [Sat, 19 Nov 2005 10:28:02 +0000] rev 2678
(svn r3220) -Fix: [autoreplace] Autoreplaced trains now replace their cargo to the train instead of just the new engine
This applies to wagon removal during autoreplace too
bjarni [Sat, 19 Nov 2005 00:10:20 +0000] rev 2677
(svn r3219) -Codechange: removed the now obsolite code in the build train command to make half multiheaded engines
bjarni [Fri, 18 Nov 2005 23:41:03 +0000] rev 2676
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
This fixes the assert when moving multiheaded engines (introduced in r3144)
Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs
-Codechange: train subtype is now a bitmask
This allows fast access to info like if it is a wagon or engine and if it is in front and so on
Note: savegame version bump
peter1138 [Fri, 18 Nov 2005 20:28:55 +0000] rev 2675
(svn r3217) Fix issue with resizing stepped windows introduced in revision 3181.
Darkvater [Thu, 17 Nov 2005 23:05:59 +0000] rev 2674
(svn r3216) - Fix (regression): endless loop introduced in revision 3190
Darkvater [Thu, 17 Nov 2005 22:56:50 +0000] rev 2673
(svn r3215) - Fix: warning on VS.NET 2003 complaining about constness reintroduced by revision 3192
bjarni [Thu, 17 Nov 2005 19:43:37 +0000] rev 2672
(svn r3214) -Feature: openttd.cfg can now set how many autosaves to keep before starting to overwrite old ones
max_autosave_num in the config files sets the number of autosaves to keep (default 16)
MAX_NUM_AUTOSAVES in Makefile.config sets the default value. 16 is used if no value is given
this behaviour can still be overwritten by keep_all_autosave (openttd.config setting)
Note: this is a requested behaviour for PDA ports, since they got limited storage space
peter1138 [Thu, 17 Nov 2005 10:12:21 +0000] rev 2671
(svn r3213) - Codechange: Clean up handling of road stops, avoiding unnecessary use of pointers and using the *BIT() macros.
peter1138 [Wed, 16 Nov 2005 22:20:15 +0000] rev 2670
(svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.
- Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact.
tron [Wed, 16 Nov 2005 16:16:18 +0000] rev 2669
(svn r3211) Fix typo in r3181
truelight [Wed, 16 Nov 2005 14:41:01 +0000] rev 2668
(svn r3210) -Codechange: use IsRailWaypoint where possible (instead of magicnumbers)
-Codechange: IsRailWaypoint should take 'tile', not 'm5'
peter1138 [Wed, 16 Nov 2005 14:30:24 +0000] rev 2667
(svn r3209) In TileLoop_Track(), use names based on function rather than their place in the map array.
tron [Wed, 16 Nov 2005 14:07:34 +0000] rev 2666
(svn r3208) Don't explicitly pass the engine type to look for to GetRearEngine(), because it's the engine type of the vehicle which gets passed as first parameter
tron [Wed, 16 Nov 2005 13:45:42 +0000] rev 2665
(svn r3207) Typo in last revision
tron [Wed, 16 Nov 2005 13:45:04 +0000] rev 2664
(svn r3206) Wrap all instances of _dbg_screen_rect in #ifdef _DEBUG
tron [Wed, 16 Nov 2005 13:11:28 +0000] rev 2663
(svn r3205) Some more uses for GB/SB
tron [Wed, 16 Nov 2005 12:52:01 +0000] rev 2662
(svn r3204) Make handling of clicking on vehicles a bit less ugly by avoiding function declarations in .c files and unnecessary indirection
tron [Wed, 16 Nov 2005 12:37:22 +0000] rev 2661
(svn r3203) Directly use the currency symbols for pounds and yen in the language files like it's already done for dollar and euro
tron [Wed, 16 Nov 2005 12:29:37 +0000] rev 2660
(svn r3202) If cascade -> switch
tron [Wed, 16 Nov 2005 12:25:33 +0000] rev 2659
(svn r3201) -Fix: Allow bribing up to the maximum rating for bribing, don't disable this option at some arbitrary value early
tron [Wed, 16 Nov 2005 12:21:04 +0000] rev 2658
(svn r3200) Remove the unused function GfxScalePalette() and the unused struct WorldSprite
tron [Wed, 16 Nov 2005 12:20:15 +0000] rev 2657
(svn r3199) -Fix: There are only 2 possible directions for ship depots, not 4
tron [Wed, 16 Nov 2005 12:10:45 +0000] rev 2656
(svn r3198) Rewrite the company league drawing routine for better readability
tron [Wed, 16 Nov 2005 12:04:34 +0000] rev 2655
(svn r3197) Use a better bias so you can directly see the date range a disaster can happen in
tron [Wed, 16 Nov 2005 12:01:46 +0000] rev 2654
(svn r3196) Use structs instead of magic offsets into arrays
tron [Wed, 16 Nov 2005 11:55:06 +0000] rev 2653
(svn r3195) Use bitfields instead of explicit shifting/masking
tron [Wed, 16 Nov 2005 11:52:21 +0000] rev 2652
(svn r3194) Don't use FindLandscapeHeightByTile() when it's overkill
tron [Wed, 16 Nov 2005 11:50:40 +0000] rev 2651
(svn r3193) Staticise the vehicle position hash
tron [Wed, 16 Nov 2005 11:17:52 +0000] rev 2650
(svn r3192) Split the surname list into two lists (non-toyland/toyland) and use lengthof() to get the number of names instead of using magic numbers
tron [Wed, 16 Nov 2005 08:35:26 +0000] rev 2649
(svn r3191) Move declaration and definition of _dbg_screen_rect to a place where it somewhat makes sense and wrap them in #ifdef _DEBUG
tron [Tue, 15 Nov 2005 11:46:49 +0000] rev 2648
(svn r3190) Turn some loops into canonical for loop form
tron [Tue, 15 Nov 2005 11:08:10 +0000] rev 2647
(svn r3189) There's a dedicated function to check if it's a hangar tile, so use it
tron [Tue, 15 Nov 2005 10:50:43 +0000] rev 2646
(svn r3188) Use CmdFailed() to check, if a command failed, don't compare with CMD_ERROR
tron [Tue, 15 Nov 2005 09:47:25 +0000] rev 2645
(svn r3187) Simplify overly complicated ifs, especially if (foo) return false; else return true; is confusing
tron [Tue, 15 Nov 2005 09:05:16 +0000] rev 2644
(svn r3186) Unnecessary casts and truncation
tron [Tue, 15 Nov 2005 09:00:02 +0000] rev 2643
(svn r3185) const
tron [Tue, 15 Nov 2005 08:49:46 +0000] rev 2642
(svn r3184) GB/SB
tron [Tue, 15 Nov 2005 08:40:45 +0000] rev 2641
(svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header
tron [Mon, 14 Nov 2005 20:20:24 +0000] rev 2640
(svn r3182) Fix braino in r3181
tron [Mon, 14 Nov 2005 19:48:04 +0000] rev 2639
(svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
tron [Mon, 14 Nov 2005 15:22:12 +0000] rev 2638
(svn r3180) Replace some magic numbers by symbolic names
tron [Mon, 14 Nov 2005 09:21:05 +0000] rev 2637
(svn r3179) - RandomRange() and RandomTile() instead of home brewed versions
- CHANCE*() instead of mumbling strange numbers
peter1138 [Mon, 14 Nov 2005 08:42:45 +0000] rev 2636
(svn r3178) - Codechange: move static _dropdown_* vars into the window custom data, giving var1 and var2 more meaningful names.
tron [Mon, 14 Nov 2005 08:09:57 +0000] rev 2635
(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
tron [Sun, 13 Nov 2005 21:16:34 +0000] rev 2634
(svn r3176) Use proper types, not some variants of int
orudge [Sun, 13 Nov 2005 18:07:45 +0000] rev 2633
(svn r3175) - Updated OS/2 project file to include station_newgrf.c
Darkvater [Sun, 13 Nov 2005 16:30:04 +0000] rev 2632
(svn r3174) - Fix: fix compilation for VS.NET2003 and VS6 (missing sourcefile(s) from project)
tron [Sun, 13 Nov 2005 14:54:09 +0000] rev 2631
(svn r3173) Use the trinary operator and switch to improve readability
Also align short cases nicely
tron [Sun, 13 Nov 2005 13:43:55 +0000] rev 2630
(svn r3172) static, const
peter1138 [Sat, 12 Nov 2005 11:10:12 +0000] rev 2629
(svn r3171) - Codechange: remove static _dropdown_disabled/_dropdown_hidden variables, as a window already contains this information.
peter1138 [Sat, 12 Nov 2005 09:30:52 +0000] rev 2628
(svn r3170) - NewGRF: make ttdpatch flags to reflect patch option status, and added some more values.
peter1138 [Sat, 12 Nov 2005 08:51:46 +0000] rev 2627
(svn r3169) Little bit of coding style fixing, and change from value to lengthof()
peter1138 [Sat, 12 Nov 2005 00:29:13 +0000] rev 2626
(svn r3168) - NewGRF: Fix "typo" in waypoint drawer :/
peter1138 [Sat, 12 Nov 2005 00:19:34 +0000] rev 2625
(svn r3167) - NewGRF: Start moving custom station code to separate files.
Rewrite handling of station classes.
Allow for more than 8 station tile layouts.
Start of code to unload custom stations.
peter1138 [Fri, 11 Nov 2005 20:34:16 +0000] rev 2624
(svn r3166) Constify read-only accesses of custom stations
tron [Thu, 10 Nov 2005 17:21:05 +0000] rev 2623
(svn r3163) Include header for toupper()
truelight [Thu, 10 Nov 2005 15:23:55 +0000] rev 2622
(svn r3162) -Fix: renamed 'Message' to 'WindowMessage', a struct named 'Message' already
exists on MorphOS
tron [Wed, 09 Nov 2005 11:32:15 +0000] rev 2621
(svn r3159) Remove the read-only variable _no_button_sound
peter1138 [Wed, 09 Nov 2005 09:16:08 +0000] rev 2620
(svn r3158) - PBS: [ 1252192 ] Fix an assertion failure due to possible junk data in pre-PBS savegames. This will not correct pre-PBS savegames loaded and saved since PBS was introduced. (thanks glx)
peter1138 [Wed, 09 Nov 2005 07:25:55 +0000] rev 2619
(svn r3157) - Feature: Added patch option to link the terraform toolbar to the rail, road, water and airport toolbars. If enabled, the terraform toolbar will open and close with those toolbars.
bjarni [Tue, 08 Nov 2005 23:18:09 +0000] rev 2618
(svn r3156) -Fix: removed some cases where autoreplace windows were redrawn when nothing was changed
due to the FOR_ALL_VEHICLES(), redrawing those windows are slow
bjarni [Mon, 07 Nov 2005 23:20:47 +0000] rev 2617
(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains
-Trains will now remember the length of stations it visits and sell cars
when being autoreplaced if they became too long
-If it needs to remove cars, then it starts from the front and sells
all it can find until the train is short enough
-This only works for trains, that knows the station length of the route
so a full uninterrupted run is needed
-a train needs 1-2 runs to detect if the shortest station is expanded
-This feature can be turned on and off in the train replace window
and each company can have it's own setting
-NOTE: minor savegame version bump
Darkvater [Mon, 07 Nov 2005 17:31:21 +0000] rev 2616
(svn r3154) - Fix: Last value of an array is lengthof-1; let's keep this at a typo, shall we :P
Darkvater [Mon, 07 Nov 2005 16:19:45 +0000] rev 2615
(svn r3153) - Feature: [ 1276827 ] Drag and drop rocky areas in scenario editor (MeusH-ish)
peter1138 [Mon, 07 Nov 2005 14:34:23 +0000] rev 2614
(svn r3152) - NewGRF: [ 1340189 ] Action 7/9 new value : is it TTDPatch or OpenTTD? (belugas)
Darkvater [Mon, 07 Nov 2005 13:30:43 +0000] rev 2613
(svn r3151) - Fix: showing the highscore might crash the game with an invalid string message in the case when a highscore file was used before certain strings were added.
- Codechange: protect _endgame_perf_titles from out-of-bounds access.
peter1138 [Mon, 07 Nov 2005 13:02:33 +0000] rev 2612
(svn r3150) Unify some code duplication in HandleLocomotiveSmokeCloud()
peter1138 [Sun, 06 Nov 2005 13:42:26 +0000] rev 2611
(svn r3148) -NewGRF, Feature: Add support for cargo refitting specification by cargo classes.
peter1138 [Sun, 06 Nov 2005 13:29:28 +0000] rev 2610
(svn r3147) Fix crash when building dual-head rail vehicles...
peter1138 [Sun, 06 Nov 2005 12:39:30 +0000] rev 2609
(svn r3146) Avoid use of variable size declared arrays when allocating articulated rail vehicles.
peter1138 [Sun, 06 Nov 2005 10:17:20 +0000] rev 2608
(svn r3145) Fix two off-by-one errors in building articulated rail vehicles.
bjarni [Sun, 06 Nov 2005 01:15:10 +0000] rev 2607
(svn r3144) -Fix: a new train is now made if the front unit is an engine and the former front engine is moved away (Meush)
bjarni [Sat, 05 Nov 2005 19:58:16 +0000] rev 2606
(svn r3143) -Codechange: greatly increased speed when allocating vehicles
This increases the speed greatly when allocating more than one at a time
(planes, artic engines, cloning...) and when adding another block of
vehicles to the vehicle pool (adding 512 vehicles each time)
peter1138 [Sat, 05 Nov 2005 18:32:21 +0000] rev 2605
(svn r3142) Remove a now invalid case fall-through and use helper function instead of map access.
peter1138 [Sat, 05 Nov 2005 18:21:28 +0000] rev 2604
(svn r3141) Replace incorrect railtype bitmask in CmdRailTrackHelper with appropriate GB()
peter1138 [Sat, 05 Nov 2005 18:13:40 +0000] rev 2603
(svn r3140) Building/removing a waypoint could leave old PBS reservations behind. This ensures they are cleared.
peter1138 [Sat, 05 Nov 2005 16:07:26 +0000] rev 2602
(svn r3139) -NewGRF, Feature: support for articulated rail vehicles. This is used, for example, by coal tenders.
bjarni [Sat, 05 Nov 2005 14:01:00 +0000] rev 2601
(svn r3138) -Fix: [clone vehicles] fixed assert when it was possible to allocate some vehicles to clone a train, but not for all cars
Now it gives "too many vehicles" error message instead
To make this work, AllocateVehicles() needed to be moved to vehicle.c (from aircraft_cmd.c) and made non-static
bjarni [Fri, 04 Nov 2005 22:10:49 +0000] rev 2600
(svn r3137) -Fix: [autoreplace] fixed assert that was triggerable when a vehicle entered a depot even though the goto depot was canceled
this assert could be reached by clicking on the goto depot button to cancel goto depot from the orders and the vehicle
still entered the depot. The flags in that case would not be "normal" anymore. An additional check is added to prevent this
bjarni [Fri, 04 Nov 2005 20:52:03 +0000] rev 2599
(svn r3136) -Fix: [autoreplace] all cargo in engines that consists of more than one vehicle will try to move cargo from all vehicles
currently this applies to planes and multiheaded train engines (no more lost airmail)
added GetNextEnginePart() that returns the next vehicle in an engine nomatter what type it is
when more types of multivehicle engines are added, they will have to be added here too or autoreplace will not remove all cargo
tron [Fri, 04 Nov 2005 16:12:48 +0000] rev 2598
(svn r3135) Use symbolic names in the tables, which hold the information about accepted goods of industry tiles, instead of magic numbers
tron [Fri, 04 Nov 2005 14:57:53 +0000] rev 2597
(svn r3134) Forgot to commit one file in r3133
tron [Fri, 04 Nov 2005 14:01:44 +0000] rev 2596
(svn r3133) - static, const
- remove long unused stuff and bogus comments
- complement struct typedefs
- remove read-only (_demo_mode) and unused (_fix_mouse_at) global variables
peter1138 [Fri, 04 Nov 2005 12:58:18 +0000] rev 2595
(svn r3132) -NewGRF: support positioning of rail vehicle visual effects.
peter1138 [Fri, 04 Nov 2005 10:02:50 +0000] rev 2594
(svn r3131) Enable panning of audio relative to screen position.
peter1138 [Fri, 04 Nov 2005 07:38:26 +0000] rev 2593
(svn r3130) Calculate shorter wagon lengths more precisely in train depot window. This affects wagon position, the scroll bar, and the train length counter. No trial and error is required to get the correct length now.
bjarni [Thu, 03 Nov 2005 21:22:38 +0000] rev 2592
(svn r3129) -Fix: [autoreplace] fixed bug that made the player pay twice for autoreplacing and could end up with negative money
this is not the same bug as in rev 3128, which means you actually paid 3 times. Now it pays correctly
bjarni [Thu, 03 Nov 2005 20:19:15 +0000] rev 2591
(svn r3128) -Fix: [autoreplace] fixed bug that made the player pay twice for autoreplacing and could end up with negative money
bjarni [Thu, 03 Nov 2005 19:51:28 +0000] rev 2590
(svn r3127) -Fix: [autoreplace] fixed a condition where a vehicle could fail to stop when autoreplacing
this would result in the construction of a new vehicle while the old one just continued
added an assert to make sure it's always stopped before trying to sell the old vehicle
peter1138 [Thu, 03 Nov 2005 18:27:29 +0000] rev 2589
(svn r3126) Autoreplace: Only the first vehicle in a chain should be marked as entering a depot, so call moved out of DoVehicleTrigger loop.
tron [Thu, 03 Nov 2005 15:25:45 +0000] rev 2588
(svn r3125) Symbolic names for skiping sprites and the end of the sprite list
peter1138 [Thu, 03 Nov 2005 09:22:24 +0000] rev 2587
(svn r3124) Alter train loading/unloading time to use the actual length of the train instead of the number of wagons. The actual length is cached in the first vehicle of the train.
Darkvater [Wed, 02 Nov 2005 23:55:10 +0000] rev 2586
(svn r3123) eh, don't press enter after typing text, previous patch wasn't finished. Now strgen really behaves correctly. Thanks again glx
Darkvater [Wed, 02 Nov 2005 23:31:04 +0000] rev 2585
(svn r3122) - Fix (regression): recent change to strgen which 'fixed' all strings with wrong plural forms. Thanks for glx for pointing this out (after I changed his original patch which was correct..whohoo braindeadness; here I come)
miham [Wed, 02 Nov 2005 19:20:48 +0000] rev 2584
(svn r3121) [Translations] Moved turkish.txt from unfinished to stable
tron [Wed, 02 Nov 2005 19:16:33 +0000] rev 2583
(svn r3120) Update the turkish translation, about 2000 strings.
Many thanks to jnmbk for his effort!
tron [Wed, 02 Nov 2005 16:05:45 +0000] rev 2582
(svn r3119) Don't pretend to be the Windows version of TTD all the time. When being asked answer according to _use_dos_palette. (Suggestion by Belugas)
tron [Wed, 02 Nov 2005 13:06:07 +0000] rev 2581
(svn r3118) Name 3 palette modifiers properly (belugas)
miham [Tue, 01 Nov 2005 18:33:47 +0000] rev 2580
(svn r3117) [Translations] Updated french
bjarni [Tue, 01 Nov 2005 17:20:06 +0000] rev 2579
(svn r3116) -Fix: [autoreplace] fixed issue where autorenewing/autoreplacing a plane could lock up an airport
this will not fix already locked up airports
this bug was introduced in rev 3111
tron [Tue, 01 Nov 2005 09:34:42 +0000] rev 2578
(svn r3115) Fix typos, remove untranslated strings, use the correct charset
tron [Tue, 01 Nov 2005 06:38:23 +0000] rev 2577
(svn r3114) Close two gaps in the sprite array when loading openttd.grf. That's seven more free sprite slots, yay!
truelight [Mon, 31 Oct 2005 18:29:21 +0000] rev 2576
(svn r3113) -Fix: The Makefile had 64bit code which was obsolete, not to say wrong.
This removes all the 64bit stuff from the Makefile. Everything should
work just fine. Also removed the warning on amd64, 64bit OpenTTD is
stable. Tnx to dst for commenting and testing on this subject.
bjarni [Mon, 31 Oct 2005 14:30:45 +0000] rev 2575
(svn r3112) -Feature: [autoreplace] profit counters are now remembered too (request by Darkvater)
bjarni [Mon, 31 Oct 2005 12:59:47 +0000] rev 2574
(svn r3111) -Fix: [autoreplace] [ 1341783 ] Assertion failure in vehicle.c line 378
running MaybeReplaceVehicle() is now delayed until after the loop in CallVehicleTicks()
This avoids selling the vehicle the loop currently works with (and continues to work with afterwards)
peter1138 [Mon, 31 Oct 2005 12:01:41 +0000] rev 2573
(svn r3110) Replace another 256 with TOTAL_NUM_ENGINES.
peter1138 [Mon, 31 Oct 2005 11:22:52 +0000] rev 2572
(svn r3109) Replace two occurrences of '256' with TOTAL_NUM_ENGINES
tron [Mon, 31 Oct 2005 10:23:58 +0000] rev 2571
(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
peter1138 [Sun, 30 Oct 2005 21:47:42 +0000] rev 2570
(svn r3107) -NewGRF: Move train y-position offset adjustment to remove code duplication, and make it apply only to vehicles with a custom image.
peter1138 [Sun, 30 Oct 2005 21:35:48 +0000] rev 2569
(svn r3106) -Autoreplace feature: Continue to show old vehicles in replace window after all player's vehicles of that type have been replaced. This allows the replacement to be removed. These vehicles are shown in grey instead of the player's colour.
bjarni [Sun, 30 Oct 2005 15:50:08 +0000] rev 2568
(svn r3105) readded 2 line that should not have been removed in last commit(3104). Now cargo are removed when refitting (like it should)
bjarni [Sun, 30 Oct 2005 11:00:54 +0000] rev 2567
(svn r3104) -Codechange: [refit] removed now obsolite code that the old autoreplace needed
Darkvater [Sun, 30 Oct 2005 00:16:48 +0000] rev 2566
(svn r3103) - Fix: [ 1339000 ] Fix: strgen and plural forms fatal error for untranslated strings. (glx). Also output the correct lines for these warnings, for missing strings the lines correspond with the ones in english.txt
Darkvater [Sat, 29 Oct 2005 22:27:34 +0000] rev 2565
(svn r3102) - Fix (regression): Newly added sprite had problems when newgrf's where loaded. Thanks Tron for explaining what the problem was and how it should be solved.
bjarni [Sat, 29 Oct 2005 21:54:28 +0000] rev 2564
(svn r3101) -Codechange: added _new_vehicle_id
this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type
this is a nice tool to code vehicle independent code, which in turn can reduce code duplication
Right now it's used in ReplaceVehicle() and CmdCloneVehicle()
bjarni [Sat, 29 Oct 2005 20:58:26 +0000] rev 2563
(svn r3100) -Codechange [Clone vehicles] Major change to clone vehicles
removed duplicated code and added DoCommand, which used the define build commands added with autoreplace
This should not affect gameplay at all
tron [Sat, 29 Oct 2005 20:28:43 +0000] rev 2562
(svn r3099) Copy&pasto in r3098
tron [Fri, 28 Oct 2005 20:04:54 +0000] rev 2561
(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI
Darkvater [Fri, 28 Oct 2005 00:18:57 +0000] rev 2560
(svn r3097) - Fix (regression): unix has a trailing slash after the paths, windows does not, no idea why os2 has. Way to go consistency :s. So anyways, just strip trailing slash
Darkvater [Fri, 28 Oct 2005 00:09:59 +0000] rev 2559
(svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
- Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened.
bjarni [Thu, 27 Oct 2005 19:30:40 +0000] rev 2558
(svn r3093) -Fix: [autoreplace] fixed issue where the money limit message showed up in some cases when no replace was needed
tron [Wed, 26 Oct 2005 07:12:14 +0000] rev 2557
(svn r3090) Remove long dead pieces of code
peter1138 [Tue, 25 Oct 2005 19:52:25 +0000] rev 2556
(svn r3089) Fix possible issue with out-of-bounds array access in replace vehicle gui, and add brief commenting.
bjarni [Tue, 25 Oct 2005 19:41:32 +0000] rev 2555
(svn r3088) -Fix: [OSX] fixed issue where OSX could not dynamic link to quicktime [ 1334917 ]
tron [Tue, 25 Oct 2005 18:29:32 +0000] rev 2554
(svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numbers to sort out wagons
bjarni [Mon, 24 Oct 2005 20:12:39 +0000] rev 2553
(svn r3082) made ChangeVehicleViewWindow() more readable (added in last commit)
bjarni [Mon, 24 Oct 2005 19:40:48 +0000] rev 2552
(svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
this is a complete rewrite, that makes use of existing commands like build and sell
this means that multiheaded train engines are replaced correctly
tron [Mon, 24 Oct 2005 05:51:23 +0000] rev 2551
(svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
tron [Sun, 23 Oct 2005 14:38:09 +0000] rev 2550
(svn r3079) Determine the type of the "first arrival" message for road vehicles using the cargo type and not a magic engine number
tron [Sun, 23 Oct 2005 13:04:44 +0000] rev 2549
(svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
tron [Sat, 22 Oct 2005 06:39:32 +0000] rev 2548
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
tron [Fri, 21 Oct 2005 12:24:55 +0000] rev 2547
(svn r3076) s/OSX/OS X/
and Unix is spelled "Unix", not "Linux"
peter1138 [Fri, 21 Oct 2005 06:04:17 +0000] rev 2546
(svn r3075) -PBS: Keep track reservation state while building and removing a waypoint.
peter1138 [Thu, 20 Oct 2005 19:44:41 +0000] rev 2545
(svn r3074) -NewGrf: Fix stupid typo in weight setting.
tron [Thu, 20 Oct 2005 17:43:13 +0000] rev 2544
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
0/-1 -> INVALID_ENGINE
0x10 -> OWNER_NONE
tron [Thu, 20 Oct 2005 17:23:33 +0000] rev 2543
(svn r3072) CMD_RENAME_STATION isn't interested in the tile coordinates, so don't pass them
peter1138 [Thu, 20 Oct 2005 15:15:58 +0000] rev 2542
(svn r3071) -NewGRF: Add support for rail vehicle weight greater than 255 tons.
Darkvater [Wed, 19 Oct 2005 20:00:05 +0000] rev 2541
(svn r3070) - it doesn't matter where the '.' is found for the IP, if it is found, it is not a normal index when unbanning clients ('\0' should of course be NULL); thx Tron
Darkvater [Wed, 19 Oct 2005 19:44:01 +0000] rev 2540
(svn r3069) - CodeChange: now that we have the '|' char, use that as a seperator instead of '\' as was originally intention
Darkvater [Wed, 19 Oct 2005 19:41:38 +0000] rev 2539
(svn r3068) - Feature: make it possible to create a screenshot from the console that is both big and has no console, or any combination of.
Darkvater [Wed, 19 Oct 2005 19:38:35 +0000] rev 2538
(svn r3067) - Feature: allow unbanning players based on banlist-id (as well as IP).
- Feature: 'status' and 'clients' now show the IP of the players
tron [Wed, 19 Oct 2005 14:49:46 +0000] rev 2537
(svn r3066) Constify the parameter of GetSlopeZ_*()
celestar [Wed, 19 Oct 2005 08:34:37 +0000] rev 2536
(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
tron [Wed, 19 Oct 2005 06:46:41 +0000] rev 2535
(svn r3064) Replace some numbers by sprite names
celestar [Wed, 19 Oct 2005 06:17:11 +0000] rev 2534
(svn r3063) -Codechange: Demystified and commented bridge_land.h. Also removed two arrays that are not referred to
Darkvater [Tue, 18 Oct 2005 21:48:45 +0000] rev 2533
(svn r3062) - Add visual representation of possible text-colours instead of dubious and confusing textfile
Darkvater [Tue, 18 Oct 2005 20:18:05 +0000] rev 2532
(svn r3061) - CodeChange: revert r3056, r3057 and add a simpler fix to satisfy the needs of the absolute strict (eg. root directory is C:\ not C:)
miham [Tue, 18 Oct 2005 18:18:50 +0000] rev 2531
(svn r3060) [Translations] Updating translations to 2005-10-18 {@805} (2 langs changed)
tron [Tue, 18 Oct 2005 11:23:58 +0000] rev 2530
(svn r3059) Use bitfields to encode railtype and climates of engines instead of manual shifting/anding
tron [Tue, 18 Oct 2005 07:01:00 +0000] rev 2529
(svn r3058) The default AI may not build dual headed trains under certain circumstances.
Simplify this check by testing the rail vehicle info flags instead of passing a global variable around.
Note: This is not exactly the original behaviour, because the Lev4 was always allowed to be built, but i guess that was a glitch.
Darkvater [Mon, 17 Oct 2005 22:49:15 +0000] rev 2528
(svn r3057) - (Post)Fix: fix backslash occurence in all cases, also when going to root directory through 'parent directory', and of course don't show parent dir in root.
Darkvater [Mon, 17 Oct 2005 22:24:32 +0000] rev 2527
(svn r3056) - Fix: Problem on Win98 and lower when if you go to the root directory of a drive (eg. C:\) you were stuck there indefinitely and couldn't change any directories or see any files
tron [Mon, 17 Oct 2005 19:57:00 +0000] rev 2526
(svn r3055) Give the savegame/scenarion sort order flags symbolic names
tron [Mon, 17 Oct 2005 10:09:37 +0000] rev 2525
(svn r3054) Remove the unsused function GetNumRailtypes()
truelight [Sun, 16 Oct 2005 15:00:22 +0000] rev 2524
(svn r3053) -Fix: [ 1326604 ] Fixed typo and hang for BeOS Networking (MYOB)
tron [Sun, 16 Oct 2005 14:12:21 +0000] rev 2523
(svn r3052) Fix last commit *grml*
tron [Sun, 16 Oct 2005 14:07:11 +0000] rev 2522
(svn r3051) Remove the unused function RemoteSubsidyAdd()
tron [Sun, 16 Oct 2005 12:22:16 +0000] rev 2521
(svn r3050) Augment the rail vehicle table with symbolic names for dual-head engines and wagons
tron [Sun, 16 Oct 2005 09:13:04 +0000] rev 2520
(svn r3049) Replace byte/int/uint by RailType where appropriate
tron [Sun, 16 Oct 2005 07:58:15 +0000] rev 2519
(svn r3048) Replace 0/1/2 by RAILTYPE_RAIL/MONO/MAGLEV where appropriate
tron [Sat, 15 Oct 2005 16:43:18 +0000] rev 2518
(svn r3047) The parameters for the railtype check got flipped in the train build window (this caused no visible problem so far, therefore no Fix tag)
tron [Sat, 15 Oct 2005 11:06:54 +0000] rev 2517
(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list
peter1138 [Sat, 15 Oct 2005 07:40:22 +0000] rev 2516
(svn r3045) -NewGRF, Codechange: Don't attempt to map and empty sprite group to a vehicle.
peter1138 [Fri, 14 Oct 2005 20:10:12 +0000] rev 2515
(svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets.
tron [Fri, 14 Oct 2005 08:11:18 +0000] rev 2514
(svn r3040) Don't deduce the cursor sprites when building rails from magic numbers, but fetch them from the central rail info array.
tron [Fri, 14 Oct 2005 08:02:18 +0000] rev 2513
(svn r3039) Revert accidently commited changes from last commit
tron [Fri, 14 Oct 2005 07:59:16 +0000] rev 2512
(svn r3038) Reorder the loading of standard graphics files to reflect a bit where in the sprite array the sprites end up and assert, that the indices are equal to the corresponding sprite base enums, to guard against typos.
tron [Thu, 13 Oct 2005 16:00:14 +0000] rev 2511
(svn r3037) Don't deduce the sprites for tunnels and level crossings from magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
tron [Thu, 13 Oct 2005 14:44:03 +0000] rev 2510
(svn r3036) Use IsCompatibleRail() to check the rail type of level crossings (not a fix, because the old == method works so far)
tron [Thu, 13 Oct 2005 12:33:03 +0000] rev 2509
(svn r3035) Augment the engine table with symbolic names for rail types and climates
peter1138 [Wed, 12 Oct 2005 09:54:29 +0000] rev 2508
(svn r3034) -NewGRF: Improve error checking of setting price bases.
miham [Wed, 12 Oct 2005 09:35:14 +0000] rev 2507
(svn r3033) [Translations] Fixed (? :-)) lithuanian language
peter1138 [Wed, 12 Oct 2005 07:27:56 +0000] rev 2506
(svn r3032) -NewGRF, Feature: Add support for changing base prices.
bjarni [Tue, 11 Oct 2005 16:40:56 +0000] rev 2505
(svn r3031) forgot 1 file and two lines in rev 3029 (mac midi stuff)
tron [Tue, 11 Oct 2005 13:54:21 +0000] rev 2504
(svn r3030) More work for GB/SB, this time concerning the waiting_acceptance attribute of stations
bjarni [Mon, 10 Oct 2005 15:22:47 +0000] rev 2503
(svn r3029) -Change: [OSX] removed the buggy java midi player, which was rendered obsolite by r3022