Fri, 13 Jun 2008 05:50:24 +0000(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
rubidium [Fri, 13 Jun 2008 05:50:24 +0000] rev 9514
(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.

Fri, 13 Jun 2008 01:57:48 +0000(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.
belugas [Fri, 13 Jun 2008 01:57:48 +0000] rev 9513
(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.

Fri, 13 Jun 2008 01:17:03 +0000(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor
belugas [Fri, 13 Jun 2008 01:17:03 +0000] rev 9512
(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor

Fri, 13 Jun 2008 00:00:04 +0000(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes
smatz [Fri, 13 Jun 2008 00:00:04 +0000] rev 9511
(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes

Thu, 12 Jun 2008 22:29:42 +0000(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
smatz [Thu, 12 Jun 2008 22:29:42 +0000] rev 9510
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)

Thu, 12 Jun 2008 21:36:56 +0000(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
frosch [Thu, 12 Jun 2008 21:36:56 +0000] rev 9509
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.

Thu, 12 Jun 2008 19:06:30 +0000(svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse.
rubidium [Thu, 12 Jun 2008 19:06:30 +0000] rev 9508
(svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse.

Thu, 12 Jun 2008 18:51:35 +0000(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.
rubidium [Thu, 12 Jun 2008 18:51:35 +0000] rev 9507
(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.

Thu, 12 Jun 2008 16:30:41 +0000(svn r13490) -Add: a seperate icon for aqueducts
skidd13 [Thu, 12 Jun 2008 16:30:41 +0000] rev 9506
(svn r13490) -Add: a seperate icon for aqueducts

Thu, 12 Jun 2008 14:41:29 +0000(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
rubidium [Thu, 12 Jun 2008 14:41:29 +0000] rev 9505
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.