Tue, 09 Oct 2007 21:29:34 +0000(svn r11238) -Fix [FS#1316]: the orders of trains going to a waypoint where not updated when the waypoint would be moved.
rubidium [Tue, 09 Oct 2007 21:29:34 +0000] rev 7704
(svn r11238) -Fix [FS#1316]: the orders of trains going to a waypoint where not updated when the waypoint would be moved.

Tue, 09 Oct 2007 21:11:23 +0000(svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch.
rubidium [Tue, 09 Oct 2007 21:11:23 +0000] rev 7703
(svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch.

Tue, 09 Oct 2007 20:53:25 +0000(svn r11236) -Fix [FS#1322]: DeleteVehicleChain can just work as good for all vehicles, instead of not allowing trains to use it (enforced by an assert), but actually using it for trains. Patch by SmatZ.
rubidium [Tue, 09 Oct 2007 20:53:25 +0000] rev 7702
(svn r11236) -Fix [FS#1322]: DeleteVehicleChain can just work as good for all vehicles, instead of not allowing trains to use it (enforced by an assert), but actually using it for trains. Patch by SmatZ.

Tue, 09 Oct 2007 17:28:37 +0000(svn r11235) -Update: WebTranslator2 update to 2007-10-09 19:28:02
miham [Tue, 09 Oct 2007 17:28:37 +0000] rev 7701
(svn r11235) -Update: WebTranslator2 update to 2007-10-09 19:28:02
croatian - 1 fixed by tperic (1)
dutch - 3 fixed by habell (3)
hungarian - 1 fixed by miham (1)
italian - 1 fixed by lorenzodv (1)

Tue, 09 Oct 2007 15:48:41 +0000(svn r11234) -Fix [FS#1312]: the explosion vehicles were placed too far to the south.
rubidium [Tue, 09 Oct 2007 15:48:41 +0000] rev 7700
(svn r11234) -Fix [FS#1312]: the explosion vehicles were placed too far to the south.

Tue, 09 Oct 2007 15:28:40 +0000(svn r11233) -Fix [FS#1303]: handle some wrong written station NewGRFs a little more gracefully than segfaulting.
rubidium [Tue, 09 Oct 2007 15:28:40 +0000] rev 7699
(svn r11233) -Fix [FS#1303]: handle some wrong written station NewGRFs a little more gracefully than segfaulting.

Tue, 09 Oct 2007 02:57:29 +0000(svn r11232) -Fix (r10495): industry tile override works like house override, so handle it in the same way
glx [Tue, 09 Oct 2007 02:57:29 +0000] rev 7698
(svn r11232) -Fix (r10495): industry tile override works like house override, so handle it in the same way

Mon, 08 Oct 2007 20:42:33 +0000(svn r11231) -Fix [FS#1311] (r11128): Someone misplaced a "static". This results in wrong bounding boxes for tunnels in X direction. Patch by frosch.
rubidium [Mon, 08 Oct 2007 20:42:33 +0000] rev 7697
(svn r11231) -Fix [FS#1311] (r11128): Someone misplaced a "static". This results in wrong bounding boxes for tunnels in X direction. Patch by frosch.

Mon, 08 Oct 2007 20:16:25 +0000(svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ.
rubidium [Mon, 08 Oct 2007 20:16:25 +0000] rev 7696
(svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ.

Mon, 08 Oct 2007 20:06:37 +0000(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
rubidium [Mon, 08 Oct 2007 20:06:37 +0000] rev 7695
(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.