src/town_map.h
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
Tue, 20 Nov 2007 13:35:54 +0000 skidd13 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Mon, 19 Nov 2007 18:38:10 +0000 skidd13 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
Sun, 11 Nov 2007 17:58:05 +0000 rubidium (svn r11411) -Codechange: implement random triggers for houses.
Sun, 29 Jul 2007 23:42:59 +0000 rubidium (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
Tue, 24 Jul 2007 17:01:23 +0000 rubidium (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
Wed, 04 Apr 2007 03:21:14 +0000 belugas (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
Tue, 03 Apr 2007 21:51:40 +0000 rubidium (svn r9554) -Documentation: add documentation to some map accessors.
Mon, 19 Mar 2007 11:27:30 +0000 maedhros (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
Fri, 09 Feb 2007 16:21:03 +0000 rubidium (svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h.
Tue, 02 Jan 2007 19:19:48 +0000 rubidium (svn r7759) -Merge: makefile rewrite. This merge features: