Mon, 20 Feb 2006 18:01:38 +0000(svn r3623) - Standardize DEBUG() messages in saveload.c
Darkvater [Mon, 20 Feb 2006 18:01:38 +0000] rev 3043
(svn r3623) - Standardize DEBUG() messages in saveload.c

Mon, 20 Feb 2006 17:54:25 +0000(svn r3622) - Partly revert r3214. The patch setting max_num_autosaves stays to help control PDA-troubles which the commit was intended for. Didn't revert makefile-config version since it would cause trouble. But Bjarni promised to rewrite it :)
Darkvater [Mon, 20 Feb 2006 17:54:25 +0000] rev 3042
(svn r3622) - Partly revert r3214. The patch setting max_num_autosaves stays to help control PDA-troubles which the commit was intended for. Didn't revert makefile-config version since it would cause trouble. But Bjarni promised to rewrite it :)

Mon, 20 Feb 2006 17:49:26 +0000(svn r3621) - Codechange: Only define the server and bans list if network is enabled. Preparatory work for saving patches/settings to savegame.
Darkvater [Mon, 20 Feb 2006 17:49:26 +0000] rev 3041
(svn r3621) - Codechange: Only define the server and bans list if network is enabled. Preparatory work for saving patches/settings to savegame.

Mon, 20 Feb 2006 09:26:07 +0000(svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.
peter1138 [Mon, 20 Feb 2006 09:26:07 +0000] rev 3040
(svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.

Mon, 20 Feb 2006 01:36:48 +0000(svn r3619) - Codechange: Simplify a NullStruct initialization in the vehicle array (merge the two together to avoid confusion)
Darkvater [Mon, 20 Feb 2006 01:36:48 +0000] rev 3039
(svn r3619) - Codechange: Simplify a NullStruct initialization in the vehicle array (merge the two together to avoid confusion)

Sun, 19 Feb 2006 10:21:01 +0000(svn r3618) -Codechange: [OSX] reduce the time spend in the cocoa video driver
bjarni [Sun, 19 Feb 2006 10:21:01 +0000] rev 3038
(svn r3618) -Codechange: [OSX] reduce the time spend in the cocoa video driver
by caching global vars in local vars, the CPU keeps them in registers when looping all pixels on screen
this reduce reading from RAM, which is much slower (Tron wrote this after I detected that those loops used a lot of time)
Note: since the reduced time is waiting for the RAM, the actual CPU usage is not reduced.
This means that it's only detectable while fast forwarding and other situations when OTTD wants to use more than 100% of the CPU time

Sat, 18 Feb 2006 18:27:17 +0000(svn r3617) Fix warning introduced in r3616
tron [Sat, 18 Feb 2006 18:27:17 +0000] rev 3037
(svn r3617) Fix warning introduced in r3616

Sat, 18 Feb 2006 17:27:06 +0000(svn r3616) Style sweep
tron [Sat, 18 Feb 2006 17:27:06 +0000] rev 3036
(svn r3616) Style sweep

Sat, 18 Feb 2006 16:20:50 +0000(svn r3615) Remove the Quartz key codes from the public cocoa video driver interface
tron [Sat, 18 Feb 2006 16:20:50 +0000] rev 3035
(svn r3615) Remove the Quartz key codes from the public cocoa video driver interface

Sat, 18 Feb 2006 14:52:42 +0000(svn r3614) turn 2 do-while-loop with 2 induction variables each into canocical for loops
tron [Sat, 18 Feb 2006 14:52:42 +0000] rev 3034
(svn r3614) turn 2 do-while-loop with 2 induction variables each into canocical for loops