belugas [Wed, 30 May 2007 02:08:18 +0000] rev 6749
(svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing"
belugas [Wed, 30 May 2007 01:55:11 +0000] rev 6748
(svn r9983) -Codechange: Use the "enabled" property of the industry spec.
bjarni [Tue, 29 May 2007 20:52:35 +0000] rev 6747
(svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group
bjarni [Tue, 29 May 2007 20:06:06 +0000] rev 6746
(svn r9981) -Fix: fixed a rare event that could cause autoreplace to run out of money and generate an error (spotted by elmex and UndernotBuilder)
This happened if the new engine was a dualheaded engine and there was money to replace and refit the front, but not the rear
It also adds the cost of refitting the rear end of dualheaded engines to the cost animations (display only)
rubidium [Tue, 29 May 2007 19:01:38 +0000] rev 6745
(svn r9980) -Merge: Windows Installer changes in 0.5 (r9864).
rubidium [Tue, 29 May 2007 18:55:15 +0000] rev 6744
(svn r9979) -Merge: release changes from 0.5.
belugas [Tue, 29 May 2007 17:41:59 +0000] rev 6743
(svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
belugas [Tue, 29 May 2007 14:44:22 +0000] rev 6742
(svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit).
belugas [Tue, 29 May 2007 14:32:46 +0000] rev 6741
(svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related
bjarni [Tue, 29 May 2007 10:35:52 +0000] rev 6740
(svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
NormaliseTrainConsist() is called later in the same command and it will take care of this issue