Sun, 26 Aug 2007 14:38:44 +0000(svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station.
rubidium [Sun, 26 Aug 2007 14:38:44 +0000] rev 7475
(svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station.

Sun, 26 Aug 2007 13:55:36 +0000(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.
rubidium [Sun, 26 Aug 2007 13:55:36 +0000] rev 7474
(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.

Sun, 26 Aug 2007 00:23:32 +0000(svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
belugas [Sun, 26 Aug 2007 00:23:32 +0000] rev 7473
(svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
Problem is that the upper limit of gfx tiles is currently at 175. So, of course the system will assert with 255 ;)

Sat, 25 Aug 2007 20:32:18 +0000(svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz.
rubidium [Sat, 25 Aug 2007 20:32:18 +0000] rev 7472
(svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz.

Sat, 25 Aug 2007 20:05:58 +0000(svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles.
rubidium [Sat, 25 Aug 2007 20:05:58 +0000] rev 7471
(svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles.

Fri, 24 Aug 2007 19:49:40 +0000(svn r10975) -Update: WebTranslator2 update to 2007-08-24 21:49:23
miham [Fri, 24 Aug 2007 19:49:40 +0000] rev 7470
(svn r10975) -Update: WebTranslator2 update to 2007-08-24 21:49:23
croatian - 1 fixed by knovak (1)
finnish - 4 changed by tonihele (4)

Fri, 24 Aug 2007 19:19:18 +0000(svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not (properly) use a road stop still tried to go to that road stop.
rubidium [Fri, 24 Aug 2007 19:19:18 +0000] rev 7469
(svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not (properly) use a road stop still tried to go to that road stop.

Fri, 24 Aug 2007 17:49:42 +0000(svn r10973) -Fix [FS#1154]: update wp->xy when waypoint is moved (Catalan)
KUDr [Fri, 24 Aug 2007 17:49:42 +0000] rev 7468
(svn r10973) -Fix [FS#1154]: update wp->xy when waypoint is moved (Catalan)

Fri, 24 Aug 2007 00:23:35 +0000(svn r10972) -Codechange: Implement the counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to.
belugas [Fri, 24 Aug 2007 00:23:35 +0000] rev 7467
(svn r10972) -Codechange: Implement the counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to.
It is not the strict same thing, but is what we need regarding the slightly different approach we took for newindustries.

Fri, 24 Aug 2007 00:04:51 +0000(svn r10971) -Codechange: One less magical number
belugas [Fri, 24 Aug 2007 00:04:51 +0000] rev 7466
(svn r10971) -Codechange: One less magical number