Thu, 28 Jul 2005 19:59:41 +0000(svn r2740) MSCV doesn't seem to like forward declared static arrays
tron [Thu, 28 Jul 2005 19:59:41 +0000] rev 2222
(svn r2740) MSCV doesn't seem to like forward declared static arrays

Thu, 28 Jul 2005 19:23:19 +0000(svn r2739) -Fix(?): Change the fence algorithm so it removes fences when no farm tile is adjacent
tron [Thu, 28 Jul 2005 19:23:19 +0000] rev 2221
(svn r2739) -Fix(?): Change the fence algorithm so it removes fences when no farm tile is adjacent

Thu, 28 Jul 2005 19:18:27 +0000(svn r2738) Small bit fiddling cleanup
tron [Thu, 28 Jul 2005 19:18:27 +0000] rev 2220
(svn r2738) Small bit fiddling cleanup

Thu, 28 Jul 2005 09:41:09 +0000(svn r2737) static, const and don't make variables public nobody else needs to know about
tron [Thu, 28 Jul 2005 09:41:09 +0000] rev 2219
(svn r2737) static, const and don't make variables public nobody else needs to know about

Thu, 28 Jul 2005 09:17:32 +0000(svn r2736) -Codechange: De-mystified GfxDrawFillRect a bit, and used enums from table/sprites.h. You can now change the number of bits used for sprites and switches in the SpriteSetup enum and the rest should work automagically. Can be used to increase the number of active sprites to 2^19 in case there are no colortables (recolor sprites) in any newgrf. We should possibly move the the colortables to an own list, but how to detect them in a newgrf.
celestar [Thu, 28 Jul 2005 09:17:32 +0000] rev 2218
(svn r2736) -Codechange: De-mystified GfxDrawFillRect a bit, and used enums from table/sprites.h. You can now change the number of bits used for sprites and switches in the SpriteSetup enum and the rest should work automagically. Can be used to increase the number of active sprites to 2^19 in case there are no colortables (recolor sprites) in any newgrf. We should possibly move the the colortables to an own list, but how to detect them in a newgrf.

Thu, 28 Jul 2005 09:01:41 +0000(svn r2735) -Fix: [OSX] fixed issue introduced in 2733 where dedicated servers on OSX included sdl.h even when WITH_SDL was not defined (oops)
bjarni [Thu, 28 Jul 2005 09:01:41 +0000] rev 2217
(svn r2735) -Fix: [OSX] fixed issue introduced in 2733 where dedicated servers on OSX included sdl.h even when WITH_SDL was not defined (oops)

Thu, 28 Jul 2005 08:49:29 +0000(svn r2734) -Feature: The Main Toolbar Dropdown Menu can now display disabled items
celestar [Thu, 28 Jul 2005 08:49:29 +0000] rev 2216
(svn r2734) -Feature: The Main Toolbar Dropdown Menu can now display disabled items

Thu, 28 Jul 2005 08:45:57 +0000(svn r2733) -Fix: [OSX] solved include issue introduced in 2714, which prevented OSX from opening a window to run the game in (sdl.h was not included anymore)
bjarni [Thu, 28 Jul 2005 08:45:57 +0000] rev 2215
(svn r2733) -Fix: [OSX] solved include issue introduced in 2714, which prevented OSX from opening a window to run the game in (sdl.h was not included anymore)

Thu, 28 Jul 2005 06:09:15 +0000(svn r2732) -Codechange: Cleaned the order flags some more. Hit some inconsistencies while trying to locate bug 1244167
celestar [Thu, 28 Jul 2005 06:09:15 +0000] rev 2214
(svn r2732) -Codechange: Cleaned the order flags some more. Hit some inconsistencies while trying to locate bug 1244167

Thu, 28 Jul 2005 05:47:54 +0000(svn r2731) -Fix [ 1244171 ]: Hangar orders are now properly invalidated as soon as the airport is removed
celestar [Thu, 28 Jul 2005 05:47:54 +0000] rev 2213
(svn r2731) -Fix [ 1244171 ]: Hangar orders are now properly invalidated as soon as the airport is removed