truelight [Wed, 20 Jun 2007 10:30:25 +0000] rev 6978
(svn r10234) -Fix r10233: make peter1138 happy
truelight [Wed, 20 Jun 2007 10:26:39 +0000] rev 6977
(svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row were non-transparent (tnx boekabart)
belugas [Wed, 20 Jun 2007 03:03:00 +0000] rev 6976
(svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
It never hurt before, but it would have...
glx [Wed, 20 Jun 2007 03:01:27 +0000] rev 6975
(svn r10231) -Cleanup: MSVC project files
rubidium [Tue, 19 Jun 2007 21:15:14 +0000] rev 6974
(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
glx [Tue, 19 Jun 2007 19:49:03 +0000] rev 6973
(svn r10229) -Cleanup: removed duplicate include (dihedral)
rubidium [Tue, 19 Jun 2007 19:04:25 +0000] rev 6972
(svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff?
truelight [Tue, 19 Jun 2007 17:43:30 +0000] rev 6971
(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
belugas [Tue, 19 Jun 2007 17:33:12 +0000] rev 6970
(svn r10226) -Codechange: Add support for newindustry tiles drawing.
Heavily based on Maedhros's newhouses implementation
truelight [Tue, 19 Jun 2007 17:32:01 +0000] rev 6969
(svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color)