Darkvater [Fri, 20 May 2005 17:59:24 +0000] rev 1847
(svn r2352) - Feature: add the possibility to print out the current debug-level
tron [Thu, 19 May 2005 17:40:26 +0000] rev 1846
(svn r2351) -Fix: It was possible to open more than one tree window
miham [Thu, 19 May 2005 16:25:35 +0000] rev 1845
(svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs)
Darkvater [Wed, 18 May 2005 12:53:37 +0000] rev 1844
(svn r2349) - Fix: remove warning from release build when assertions are no longer active
Darkvater [Tue, 17 May 2005 23:25:18 +0000] rev 1843
(svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open
Darkvater [Tue, 17 May 2005 23:08:21 +0000] rev 1842
(svn r2347) - Fix (regression): depot window did not get redrawn when a non-train-engine was sold.
Darkvater [Tue, 17 May 2005 20:59:29 +0000] rev 1841
(svn r2346) - Fix: Have the windows installer also delete any spritecache.xx files on uninstall
Darkvater [Tue, 17 May 2005 20:58:58 +0000] rev 1840
(svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default).
Darkvater [Tue, 17 May 2005 20:54:05 +0000] rev 1839
(svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed.
Darkvater [Tue, 17 May 2005 20:52:52 +0000] rev 1838
(svn r2343) - Fix (regression): dedicated server caused desyncs with its commands, because the player sent over the network is OWNER_SPECTATOR as well, which on clients cannot execute anything. So *hack*hack* it into temporarily player 0.