src/settings_gui.cpp
Wed, 27 Feb 2008 21:07:12 +0000 peter1138 (svn r12293) -Feature: Ability to change aircraft speed factor, from so
Mon, 18 Feb 2008 13:19:57 +0000 peter1138 (svn r12175) -Fix (r12174): Ensure the patches window is centred properly.
Mon, 18 Feb 2008 12:36:10 +0000 peter1138 (svn r12174) -Codechange: Make the patches window dynamically resize to the largest patch tab, so adding patch options is simply a case of adding to the lists.
Wed, 13 Feb 2008 14:21:36 +0000 smatz (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
Fri, 08 Feb 2008 17:53:01 +0000 glx (svn r12087) -Fix: MSVC warnings
Thu, 07 Feb 2008 16:17:00 +0000 glx (svn r12080) -Fix: update waypoint signs when changing language
Sun, 27 Jan 2008 17:32:12 +0000 maedhros (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
Thu, 24 Jan 2008 18:35:35 +0000 skidd13 (svn r11978) -Codechange: Replace some global variables with window owned ones
Thu, 17 Jan 2008 18:10:27 +0000 peter1138 (svn r11902) -Codechange: use new dropdown widget for game options window
Thu, 17 Jan 2008 02:10:26 +0000 glx (svn r11888) -Codechange: simplify sorting of the strings in town names dropdown
Thu, 17 Jan 2008 00:21:43 +0000 glx (svn r11886) -Add: sort the strings in languages dropdown
Wed, 16 Jan 2008 23:46:46 +0000 peter1138 (svn r11884) -Cleanup: leftover use of widget numbers instead of enum
Mon, 14 Jan 2008 16:10:58 +0000 peter1138 (svn r11848) -Codechange: New class-based drop down list functionality. Lists are now dynamically generated, and can include parameters, or be extended however needed.
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Wed, 09 Jan 2008 09:45:45 +0000 rubidium (svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
Mon, 07 Jan 2008 14:23:25 +0000 rubidium (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
Mon, 07 Jan 2008 14:02:26 +0000 rubidium (svn r11776) -Codechange: more header splittings to reduce the dependencies.
Mon, 07 Jan 2008 00:19:09 +0000 rubidium (svn r11771) -Codechange: split settings.h into better separated headers.
Fri, 04 Jan 2008 03:31:08 +0000 belugas (svn r11754) -Fix(r11753): One too much command separator (;). Thanks glx for spotting
Fri, 04 Jan 2008 03:11:36 +0000 belugas (svn r11753) -Codechange: re-indent the switch case structures, as to be more code style oriented.
Fri, 04 Jan 2008 03:04:19 +0000 belugas (svn r11752) -Fix(r11745): Silence a MSVC warning (glx)
Fri, 04 Jan 2008 02:32:58 +0000 belugas (svn r11751) -Codechange: Enumify some widgets (and others) and while at it, apply some code style
Wed, 02 Jan 2008 23:59:11 +0000 skidd13 (svn r11745) -Codechange: Unify the spinner widget drawing of the difficulty settings window and make its disabled state min max aware.
Tue, 01 Jan 2008 14:20:48 +0000 belugas (svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
Wed, 26 Dec 2007 13:50:40 +0000 rubidium (svn r11702) -Codechange: move all date related stuff to date*.
Tue, 25 Dec 2007 15:56:41 +0000 skidd13 (svn r11698) -Change: Make the abort/accept process of the difficulty window a bit less confusing
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Tue, 25 Dec 2007 09:48:53 +0000 rubidium (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
Sat, 22 Dec 2007 23:30:28 +0000 rubidium (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Wed, 19 Dec 2007 20:45:46 +0000 rubidium (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
Wed, 19 Dec 2007 19:44:29 +0000 rubidium (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
Sun, 16 Dec 2007 18:38:19 +0000 rubidium (svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen.
Sun, 16 Dec 2007 10:54:08 +0000 rubidium (svn r11643) -Codechange: conform with the coding style for the WP macro uses.
Sun, 02 Dec 2007 14:29:48 +0000 rubidium (svn r11555) -Codechange: use the new members introduced in r11551.
Sat, 01 Dec 2007 21:40:18 +0000 rubidium (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
Sat, 24 Nov 2007 10:38:43 +0000 skidd13 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
Tue, 20 Nov 2007 13:35:54 +0000 skidd13 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Mon, 19 Nov 2007 18:38:10 +0000 skidd13 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
Sat, 17 Nov 2007 22:25:16 +0000 rubidium (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
Sun, 04 Nov 2007 00:08:57 +0000 belugas (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Tue, 16 Oct 2007 21:15:34 +0000 rubidium (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
Sun, 30 Sep 2007 17:38:42 +0000 rubidium (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
Wed, 26 Sep 2007 16:12:43 +0000 rubidium (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
Fri, 14 Sep 2007 22:27:40 +0000 rubidium (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
Wed, 29 Aug 2007 08:20:04 +0000 bjarni (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
Fri, 27 Jul 2007 12:49:04 +0000 rubidium (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
Fri, 06 Jul 2007 07:24:10 +0000 rubidium (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
Wed, 27 Jun 2007 14:15:48 +0000 rubidium (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
Mon, 25 Jun 2007 19:13:55 +0000 rubidium (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
Thu, 21 Jun 2007 16:17:47 +0000 truelight (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
Wed, 20 Jun 2007 19:17:22 +0000 maedhros (svn r10236) -Feature: Introduce a form of timetabling for vehicles.
Mon, 18 Jun 2007 23:00:55 +0000 glx (svn r10211) -Feature: [NewGRF] Add support for action 0F
Mon, 18 Jun 2007 19:53:50 +0000 rubidium (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
Mon, 18 Jun 2007 10:48:15 +0000 rubidium (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
Mon, 04 Jun 2007 20:06:54 +0000 glx (svn r10037) -Fix (r10035, r10036): silence some 'may be used uninitialized' warnings
Mon, 04 Jun 2007 19:51:31 +0000 glx (svn r10036) -Add: sort the strings in town names dropdown