Thu, 16 Sep 2004 18:03:29 +0000 |
signde |
(svn r277) -Fix: removed playerseeds again until it is stable
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Wed, 15 Sep 2004 18:36:33 +0000 |
truelight |
(svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
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Tue, 14 Sep 2004 22:51:37 +0000 |
signde |
(svn r261) -Workaround: unplayeable network-game on busy maps because of wrong setup of _current_player. This is only a workaround that can cause desyncs too but not that often
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Mon, 13 Sep 2004 22:49:11 +0000 |
signde |
(svn r240) -Fix: desync on subsidy generation
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Sat, 11 Sep 2004 19:34:11 +0000 |
signde |
(svn r207) -Codechange: randomizer handling
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Sat, 11 Sep 2004 09:55:19 +0000 |
truelight |
(svn r202) -Codechange: I missed some files with trailing spaces.. this should be
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Tue, 07 Sep 2004 23:41:09 +0000 |
darkvater |
(svn r180) -Fix: some more warning fixes for C99 (Tron)
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Mon, 06 Sep 2004 18:15:13 +0000 |
darkvater |
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
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Mon, 23 Aug 2004 10:59:03 +0000 |
dominik |
(svn r117) Feature: Performance details window in company league menu (TrueLight)
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Sun, 22 Aug 2004 10:23:37 +0000 |
dominik |
(svn r106) New network core (by sign_de)
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Mon, 09 Aug 2004 17:04:08 +0000 |
truelight |
(svn r1) Import of revision 975 of old (crashed) SVN
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