tron [Thu, 14 Jul 2005 15:10:20 +0000] rev 2057
(svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway
ludde [Thu, 14 Jul 2005 09:53:52 +0000] rev 2056
(svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they are just confusing and just do the same thing as GetParamInt32
ludde [Thu, 14 Jul 2005 09:43:59 +0000] rev 2055
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
Added a way to bind a C-string to an openttd string which doesn't modify the game state.
tron [Thu, 14 Jul 2005 06:10:23 +0000] rev 2054
(svn r2563) -Fix: [1209084] Spaces in the path to the MIDI files caused the win32 MIDI player to fail
ludde [Wed, 13 Jul 2005 20:41:44 +0000] rev 2053
(svn r2562) Fix: Merged {NUMU16}, {INT32}. They do the same thing now.
ludde [Wed, 13 Jul 2005 20:35:52 +0000] rev 2052
(svn r2561) Fix: Remove {COMMA16} and {COMMA8}. Those are not needed anymore.
ludde [Wed, 13 Jul 2005 19:51:31 +0000] rev 2051
(svn r2560) Fix: various minor code changes.
Added RandomTile/RandomTileSeed functions to generate a random tile.
Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though)
Changed some frequently used map macros to not compute the values each time.
Silence some warnings on MSVC.
ludde [Wed, 13 Jul 2005 18:46:51 +0000] rev 2050
(svn r2559) Cleaned up new saveload code for the map
tron [Wed, 13 Jul 2005 18:04:01 +0000] rev 2049
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
celestar [Wed, 13 Jul 2005 09:51:01 +0000] rev 2048
(svn r2557) -Add: Added the AUTOBRIEF option to the Doxyfile