network_server.c
Wed, 15 Dec 2004 20:10:34 +0000 truelight (svn r1106) -Add: [Network] Added master-server protocol and advertise to
Wed, 15 Dec 2004 20:08:01 +0000 darkvater (svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
Wed, 15 Dec 2004 16:51:55 +0000 darkvater (svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
Wed, 15 Dec 2004 15:19:51 +0000 truelight (svn r1096) -Fix: [Network] PlayAs is now registered correctly
Wed, 15 Dec 2004 00:31:08 +0000 darkvater (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
Tue, 14 Dec 2004 20:27:00 +0000 truelight (svn r1090) -Fix: Made the _openttd_revision variable global, and with that
Mon, 13 Dec 2004 16:15:21 +0000 truelight (svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time
Mon, 13 Dec 2004 09:01:24 +0000 truelight (svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (somehow
Sun, 12 Dec 2004 16:04:32 +0000 truelight (svn r1026) -Add: [Network] Added unique id, so in network, each client has an
Wed, 08 Dec 2004 18:16:43 +0000 truelight (svn r982) -Fix: [Network] Because dparams are misused as a char, we had some
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk