Darkvater [Sun, 30 Jul 2006 22:55:17 +0000] rev 4198
(svn r5665) - Codechange: check pointers against NULL, coding style, tabulation; nothing serious.
bjarni [Sun, 30 Jul 2006 22:43:50 +0000] rev 4197
(svn r5664) -Fix: [SF 1518090 ] moving train engines in depot - crash (svn r5463)
this was present long before 5463
Darkvater deserves some of the credit for this fix since he discovered where the first pointer got set incorrectly
Darkvater [Sun, 30 Jul 2006 14:58:17 +0000] rev 4196
(svn r5656) -Fix [SF 1296259]: Autosave override. Changing autosave interval ingame should also change the default interval.
Darkvater [Sun, 30 Jul 2006 14:57:28 +0000] rev 4195
(svn r5655) -Fix [SF 1424115]: Reversed arrow-sign in the multiplayer list column headers on sort by name
Darkvater [Sun, 30 Jul 2006 14:56:40 +0000] rev 4194
(svn r5654) -Cleanup: Change an ugly define into a function
Darkvater [Sun, 30 Jul 2006 14:55:25 +0000] rev 4193
(svn r5653) -Cleanup: Do a little cleanup of the industry gui code.
Darkvater [Sun, 30 Jul 2006 14:53:59 +0000] rev 4192
(svn r5652) -Fix [SF 1480301]: Industry production change button doesn't work
tron [Sun, 30 Jul 2006 07:42:37 +0000] rev 4191
(svn r5641) -Fix: Adjust/correct some bounding boxes. This fixes some graphical glitches near bridges
tron [Sat, 29 Jul 2006 17:39:58 +0000] rev 4190
(svn r5632) Replace a boolean variable in DeallocateSpecFromStation() by a return
Also set the return type to void, because the caller doesn't care about it
tron [Sat, 29 Jul 2006 13:06:00 +0000] rev 4189
(svn r5631) Don't allocate memory for information about a sprite which isn't drawn