truelight@0: ##name English darkvater@45: ##ownname English (UK) truelight@0: truelight@0: ##id 0x0000 truelight@0: STR_NULL : truelight@0: STR_0001_OFF_EDGE_OF_MAP :{WHITE}Off edge of map truelight@0: STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too close to edge of map truelight@0: STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Not enough cash - requires {CURRENCY} truelight@0: STR_0004 :{WHITE}{CURRENCY64} truelight@0: STR_0005 :{RED}{CURRENCY64} truelight@0: STR_EMPTY : truelight@0: STR_0007_FLAT_LAND_REQUIRED :{WHITE}Flat land required truelight@0: STR_0008_WAITING :{BLACK}Waiting: {WHITE}{STRING} truelight@0: STR_0009 :{WHITE}{STRING} truelight@0: STR_000A_EN_ROUTE_FROM :{WHITE}{STRING}{YELLOW} (en-route from truelight@0: STR_000B :{YELLOW}{STATION}) truelight@0: STR_000C_ACCEPTS :{BLACK}Accepts: {WHITE} truelight@0: STR_000D_ACCEPTS :{BLACK}Accepts: {GOLD} truelight@0: STR_000E : truelight@0: STR_000F_PASSENGERS :Passengers truelight@0: STR_0010_COAL :Coal truelight@0: STR_0011_MAIL :Mail truelight@0: STR_0012_OIL :Oil truelight@0: STR_0013_LIVESTOCK :Livestock truelight@0: STR_0014_GOODS :Goods truelight@0: STR_0015_GRAIN :Grain truelight@0: STR_0016_WOOD :Wood truelight@0: STR_0017_IRON_ORE :Iron Ore truelight@0: STR_0018_STEEL :Steel truelight@0: STR_0019_VALUABLES :Valuables truelight@0: STR_001A_COPPER_ORE :Copper Ore truelight@0: STR_001B_MAIZE :Maize truelight@0: STR_001C_FRUIT :Fruit truelight@0: STR_001D_DIAMONDS :Diamonds truelight@0: STR_001E_FOOD :Food truelight@0: STR_001F_PAPER :Paper truelight@0: STR_0020_GOLD :Gold truelight@0: STR_0021_WATER :Water truelight@0: STR_0022_WHEAT :Wheat truelight@0: STR_0023_RUBBER :Rubber truelight@0: STR_0024_SUGAR :Sugar truelight@0: STR_0025_TOYS :Toys darkvater@45: STR_0026_CANDY :Sweets truelight@0: STR_0027_COLA :Cola darkvater@45: STR_0028_COTTON_CANDY :Candyfloss truelight@0: STR_0029_BUBBLES :Bubbles truelight@0: STR_002A_TOFFEE :Toffee truelight@0: STR_002B_BATTERIES :Batteries truelight@0: STR_002C_PLASTIC :Plastic truelight@0: STR_002D_FIZZY_DRINKS :Fizzy Drinks truelight@0: STR_002E : truelight@0: STR_002F_PASSENGER :Passenger truelight@0: STR_0030_COAL :Coal truelight@0: STR_0031_MAIL :Mail truelight@0: STR_0032_OIL :Oil truelight@0: STR_0033_LIVESTOCK :Livestock truelight@0: STR_0034_GOODS :Goods truelight@0: STR_0035_GRAIN :Grain truelight@0: STR_0036_WOOD :Wood truelight@0: STR_0037_IRON_ORE :Iron Ore truelight@0: STR_0038_STEEL :Steel truelight@0: STR_0039_VALUABLES :Valuables truelight@0: STR_003A_COPPER_ORE :Copper Ore truelight@0: STR_003B_MAIZE :Maize truelight@0: STR_003C_FRUIT :Fruit truelight@0: STR_003D_DIAMOND :Diamond truelight@0: STR_003E_FOOD :Food truelight@0: STR_003F_PAPER :Paper truelight@0: STR_0040_GOLD :Gold truelight@0: STR_0041_WATER :Water truelight@0: STR_0042_WHEAT :Wheat truelight@0: STR_0043_RUBBER :Rubber truelight@0: STR_0044_SUGAR :Sugar darkvater@75: STR_0045_TOY :Toy darkvater@46: STR_0046_CANDY :Sweet truelight@0: STR_0047_COLA :Cola darkvater@45: STR_0048_COTTON_CANDY :Candyfloss truelight@0: STR_0049_BUBBLE :Bubble truelight@0: STR_004A_TOFFEE :Toffee truelight@0: STR_004B_BATTERY :Battery truelight@0: STR_004C_PLASTIC :Plastic truelight@0: STR_004D_FIZZY_DRINK :Fizzy Drink truelight@0: STR_004E : truelight@0: STR_004F_PASSENGER :{COMMA16} passenger darkvater@45: STR_0050_TON_OF_COAL :{COMMA16} tonne of coal truelight@0: STR_0051_BAG_OF_MAIL :{COMMA16} bag of mail truelight@0: STR_0052_OF_OIL :{VOLUME} of oil truelight@0: STR_0053_ITEM_OF_LIVESTOCK :{COMMA16} item of livestock truelight@0: STR_0054_CRATE_OF_GOODS :{COMMA16} crate of goods darkvater@45: STR_0055_TON_OF_GRAIN :{COMMA16} tonne of grain darkvater@45: STR_0056_TON_OF_WOOD :{COMMA16} tonne of wood darkvater@45: STR_0057_TON_OF_IRON_ORE :{COMMA16} tonne of iron ore darkvater@45: STR_0058_TON_OF_STEEL :{COMMA16} tonne of steel truelight@0: STR_0059_BAG_OF_VALUABLES :{COMMA16} bag of valuables darkvater@45: STR_005A_TON_OF_COPPER_ORE :{COMMA16} tonne of copper ore darkvater@45: STR_005B_TON_OF_MAIZE :{COMMA16} tonne of maize darkvater@45: STR_005C_TON_OF_FRUIT :{COMMA16} tonne of fruit truelight@0: STR_005D_BAG_OF_DIAMONDS :{COMMA16} bag of diamonds darkvater@45: STR_005E_TON_OF_FOOD :{COMMA16} tonne of food darkvater@45: STR_005F_TON_OF_PAPER :{COMMA16} tonne of paper truelight@0: STR_0060_BAG_OF_GOLD :{COMMA16} bag of gold truelight@0: STR_0061_OF_WATER :{VOLUME} of water darkvater@45: STR_0062_TON_OF_WHEAT :{COMMA16} tonne of wheat truelight@0: STR_0063_OF_RUBBER :{VOLUME} of rubber darkvater@45: STR_0064_TON_OF_SUGAR :{COMMA16} tonne of sugar truelight@0: STR_0065_TOY :{COMMA16} toy darkvater@45: STR_0066_BAG_OF_CANDY :{COMMA16} bag of sweets truelight@0: STR_0067_OF_COLA :{VOLUME} of cola darkvater@45: STR_0068_TON_OF_COTTON_CANDY :{COMMA16} tonne of candyfloss truelight@0: STR_0069_BUBBLE :{COMMA16} bubble darkvater@45: STR_006A_TON_OF_TOFFEE :{COMMA16} tonne of toffee truelight@0: STR_006B_BATTERY :{COMMA16} battery truelight@0: STR_006C_OF_PLASTIC :{VOLUME} of plastic truelight@0: STR_006D_FIZZY_DRINK :{COMMA16} fizzy drink truelight@0: STR_006E : truelight@0: STR_006F_PASSENGERS :{COMMA16} passengers darkvater@45: STR_0070_TONS_OF_COAL :{COMMA16} tonnes of coal truelight@0: STR_0071_BAGS_OF_MAIL :{COMMA16} bags of mail truelight@0: STR_0072_OF_OIL :{VOLUME} of oil truelight@0: STR_0073_ITEMS_OF_LIVESTOCK :{COMMA16} items of livestock truelight@0: STR_0074_CRATES_OF_GOODS :{COMMA16} crates of goods darkvater@45: STR_0075_TONS_OF_GRAIN :{COMMA16} tonnes of grain darkvater@45: STR_0076_TONS_OF_WOOD :{COMMA16} tonnes of wood darkvater@45: STR_0077_TONS_OF_IRON_ORE :{COMMA16} tonnes of iron ore darkvater@45: STR_0078_TONS_OF_STEEL :{COMMA16} tonnes of steel truelight@0: STR_0079_BAGS_OF_VALUABLES :{COMMA16} bags of valuables darkvater@45: STR_007A_TONS_OF_COPPER_ORE :{COMMA16} tonnes of copper ore darkvater@45: STR_007B_TONS_OF_MAIZE :{COMMA16} tonnes of maize darkvater@45: STR_007C_TONS_OF_FRUIT :{COMMA16} tonnes of fruit truelight@0: STR_007D_BAGS_OF_DIAMONDS :{COMMA16} bags of diamonds darkvater@45: STR_007E_TONS_OF_FOOD :{COMMA16} tonnes of food darkvater@45: STR_007F_TONS_OF_PAPER :{COMMA16} tonnes of paper truelight@0: STR_0080_BAGS_OF_GOLD :{COMMA16} bags of gold truelight@0: STR_0081_OF_WATER :{VOLUME} of water darkvater@45: STR_0082_TONS_OF_WHEAT :{COMMA16} tonnes of wheat truelight@0: STR_0083_OF_RUBBER :{VOLUME} of rubber darkvater@45: STR_0084_TONS_OF_SUGAR :{COMMA16} tonnes of sugar truelight@0: STR_0085_TOYS :{COMMA16} toys darkvater@45: STR_0086_BAGS_OF_CANDY :{COMMA16} bags of sweets truelight@0: STR_0087_OF_COLA :{VOLUME} of cola darkvater@45: STR_0088_TONS_OF_COTTON_CANDY :{COMMA16} tonnes of candyfloss truelight@0: STR_0089_BUBBLES :{COMMA16} bubbles darkvater@45: STR_008A_TONS_OF_TOFFEE :{COMMA16} tonnes of toffee truelight@0: STR_008B_BATTERIES :{COMMA16} batteries truelight@0: STR_008C_OF_PLASTIC :{VOLUME} of plastic truelight@0: STR_008D_FIZZY_DRINKS :{COMMA16} fizzy drinks truelight@0: STR_008E : truelight@0: STR_008F_PS :{TINYFONT}PS truelight@0: STR_0090_CL :{TINYFONT}CL truelight@0: STR_0091_ML :{TINYFONT}ML truelight@0: STR_0092_OL :{TINYFONT}OL truelight@0: STR_0093_LV :{TINYFONT}LV truelight@0: STR_0094_GD :{TINYFONT}GD truelight@0: STR_0095_GR :{TINYFONT}GR truelight@0: STR_0096_WD :{TINYFONT}WD truelight@0: STR_0097_OR :{TINYFONT}OR truelight@0: STR_0098_ST :{TINYFONT}ST truelight@0: STR_0099_VL :{TINYFONT}VL truelight@0: STR_009A_CO :{TINYFONT}CO truelight@0: STR_009B_MZ :{TINYFONT}MZ truelight@0: STR_009C_FT :{TINYFONT}FT truelight@0: STR_009D_DM :{TINYFONT}DM truelight@0: STR_009E_FD :{TINYFONT}FD truelight@0: STR_009F_PR :{TINYFONT}PR truelight@0: STR_00A0_GD :{TINYFONT}GD truelight@0: STR_00A1_WR :{TINYFONT}WR truelight@0: STR_00A2_WH :{TINYFONT}WH truelight@0: STR_00A3_RB :{TINYFONT}RB truelight@0: STR_00A4_SG :{TINYFONT}SG truelight@0: STR_00A5_TY :{TINYFONT}TY truelight@0: STR_00A6_SW :{TINYFONT}SW truelight@0: STR_00A7_CL :{TINYFONT}CL truelight@0: STR_00A8_CF :{TINYFONT}CF truelight@0: STR_00A9_BU :{TINYFONT}BU truelight@0: STR_00AA_TF :{TINYFONT}TF truelight@0: STR_00AB_BA :{TINYFONT}BA truelight@0: STR_00AC_PL :{TINYFONT}PL truelight@0: STR_00AD_FZ :{TINYFONT}FZ truelight@0: STR_00AE :{WHITE}{DATE_SHORT} truelight@0: STR_00AF :{WHITE}{DATE_LONG} truelight@0: STR_00B0_MAP :{WHITE}Map - {STRING} truelight@0: STR_00B1_GAME_OPTIONS :{WHITE}Game Options truelight@0: STR_00B2_MESSAGE :{YELLOW}Message truelight@0: STR_00B3_MESSAGE_FROM :{YELLOW}Message from {STRING} truelight@0: STR_00B4_CAN_T_DO_THIS :{WHITE}Can't do this.... truelight@0: STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area.... darkvater@74: STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved darkvater@74: STR_00B7_VERSION :{BLACK}OpenTTD version {REV} darkvater@74: STR_00B8_ORIGINAL_DESIGN_PROGRAM :{BLACK}Original design by Chris Sawyer darkvater@74: STR_00B9_ORIGINAL_GRAPHICS :{BLACK}Original graphics by Simon Foster darkvater@74: STR_SPECIAL_THANKS :{BLACK}Special thanks go out to: tron@481: STR_SPECIAL_THANKS_SIGNALS :{BLACK}° Pre-Signals and Semaphores {COPYRIGHT} 2003 Michael Blunck tron@481: STR_SPECIAL_THANKS_CANALS :{BLACK}° Foundations for Tracks on Slopes {COPYRIGHT} Marcin Grzegorczyk tron@481: STR_SPECIAL_THANKS_FOUNDATIONS :{BLACK}° Canal/Lock graphics {COPYRIGHT} 2003-2004 George darkvater@74: STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2004 The OpenTTD team truelight@0: truelight@0: STR_00C5 :{BLACK}{CROSS} truelight@0: STR_00C6 :{SILVER}{CROSS} truelight@0: STR_00C7_QUIT :{WHITE}Quit truelight@0: STR_00C8_YES :{BLACK}Yes truelight@0: STR_00C9_NO :{BLACK}No truelight@0: STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to abandon this game and return to {STRING}? truelight@0: STR_00CB_1 :{BLACK}1 truelight@0: STR_00CC_2 :{BLACK}2 truelight@0: STR_00CD_3 :{BLACK}3 truelight@0: STR_00CE_4 :{BLACK}4 truelight@0: STR_00CF_5 :{BLACK}5 truelight@0: STR_00D0_NOTHING :Nothing truelight@0: STR_00D1_DARK_BLUE :Dark Blue truelight@0: STR_00D2_PALE_GREEN :Pale Green truelight@0: STR_00D3_PINK :Pink truelight@0: STR_00D4_YELLOW :Yellow truelight@0: STR_00D5_RED :Red truelight@0: STR_00D6_LIGHT_BLUE :Light Blue truelight@0: STR_00D7_GREEN :Green truelight@0: STR_00D8_DARK_GREEN :Dark Green truelight@0: STR_00D9_BLUE :Blue truelight@0: STR_00DA_CREAM :Cream truelight@0: STR_00DB_MAUVE :Mauve truelight@0: STR_00DC_PURPLE :Purple truelight@0: STR_00DD_ORANGE :Orange truelight@0: STR_00DE_BROWN :Brown truelight@0: STR_00DF_GREY :Grey truelight@0: STR_00E0_WHITE :White truelight@0: STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game truelight@0: STR_00E2 :{BLACK}{COMMA16} truelight@0: STR_00E3 :{RED}{COMMA16} truelight@0: STR_00E4_LOCATION :{BLACK}Location truelight@0: STR_00E5_CONTOURS :Contours truelight@0: STR_00E6_VEHICLES :Vehicles truelight@0: STR_00E7_INDUSTRIES :Industries truelight@0: STR_00E8_ROUTES :Routes truelight@0: STR_00E9_VEGETATION :Vegetation truelight@0: STR_00EA_OWNERS :Owners truelight@0: STR_00EB_ROADS :{BLACK}{TINYFONT}Roads darkvater@45: STR_00EC_RAILROADS :{BLACK}{TINYFONT}Railways truelight@0: STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stations/Airports/Docks truelight@0: STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Buildings/Industries truelight@0: STR_00EF_VEHICLES :{BLACK}{TINYFONT}Vehicles truelight@0: STR_00F0_100M :{BLACK}{TINYFONT}100m truelight@0: STR_00F1_200M :{BLACK}{TINYFONT}200m truelight@0: STR_00F2_300M :{BLACK}{TINYFONT}300m truelight@0: STR_00F3_400M :{BLACK}{TINYFONT}400m truelight@0: STR_00F4_500M :{BLACK}{TINYFONT}500m truelight@0: STR_00F5_TRAINS :{BLACK}{TINYFONT}Trains truelight@0: STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Road Vehicles truelight@0: STR_00F7_SHIPS :{BLACK}{TINYFONT}Ships truelight@0: STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Aircraft truelight@0: STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Transport Routes truelight@0: STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Coal Mine truelight@0: STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Power Station truelight@0: STR_00FC_FOREST :{BLACK}{TINYFONT}Forest truelight@0: STR_00FD_SAWMILL :{BLACK}{TINYFONT}Sawmill truelight@0: STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Oil Refinery truelight@0: STR_00FF_FARM :{BLACK}{TINYFONT}Farm truelight@0: STR_0100_FACTORY :{BLACK}{TINYFONT}Factory truelight@0: STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Printing Works truelight@0: STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Oil Wells truelight@0: STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Iron Ore Mine truelight@0: STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Steel Mill truelight@0: STR_0105_BANK :{BLACK}{TINYFONT}Bank truelight@0: STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Paper Mill truelight@0: STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Gold Mine truelight@0: STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Food Processing Plant truelight@0: STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamond Mine truelight@0: STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Copper Ore Mine truelight@0: STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Fruit Plantation truelight@0: STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Rubber Plantation truelight@0: STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Water Supply truelight@0: STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Water Tower truelight@0: STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Lumber Mill darkvater@45: STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Candyfloss Forest darkvater@46: STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Sweet Factory truelight@0: STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Battery Farm truelight@0: STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Cola Wells truelight@0: STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Toy Shop truelight@0: STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}Toy Factory truelight@0: STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Plastic Fountains truelight@0: STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}Fizzy Drink Factory truelight@0: STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Bubble Generator truelight@0: STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Toffee Quarry truelight@0: STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Sugar Mine darkvater@45: STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Railway Station orudge@101: STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Lorry Loading Bay truelight@0: STR_011D_BUS_STATION :{BLACK}{TINYFONT}Bus Station truelight@0: STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Airport/Heliport truelight@0: STR_011F_DOCK :{BLACK}{TINYFONT}Dock truelight@0: STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Rough Land truelight@0: STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Grass Land truelight@0: STR_0122_BARE_LAND :{BLACK}{TINYFONT}Bare Land truelight@0: STR_0123_FIELDS :{BLACK}{TINYFONT}Fields truelight@0: STR_0124_TREES :{BLACK}{TINYFONT}Trees truelight@0: STR_0125_ROCKS :{BLACK}{TINYFONT}Rocks truelight@0: STR_0126_WATER :{BLACK}{TINYFONT}Water truelight@0: STR_0127_NO_OWNER :{BLACK}{TINYFONT}No Owner truelight@0: STR_0128_TOWNS :{BLACK}{TINYFONT}Towns truelight@0: STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Industries truelight@0: STR_012A_DESERT :{BLACK}{TINYFONT}Desert truelight@0: STR_012B_SNOW :{BLACK}{TINYFONT}Snow truelight@0: STR_012C_MESSAGE :{WHITE}Message truelight@0: STR_012D :{WHITE}{STRING} truelight@0: STR_012E_CANCEL :{BLACK}Cancel truelight@0: STR_012F_OK :{BLACK}OK truelight@0: STR_0130_RENAME :{BLACK}Rename truelight@0: STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Too many names defined truelight@0: STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Chosen name in use already truelight@0: truelight@0: STR_0133_WINDOWS :Windows truelight@0: STR_0134_UNIX :Unix orudge@54: STR_0135_OSX :OS X truelight@0: STR_OSNAME_BEOS :BeOS truelight@0: STR_OSNAME_MORPHOS :MorphOS truelight@0: truelight@0: STR_0139_IMPERIAL_MILES :Imperial (miles) truelight@0: STR_013A_METRIC_KILOMETERS :Metric (kilometers) truelight@0: STR_013B_OWNED_BY :{WHITE}...owned by {STRING} truelight@0: STR_013C_CARGO :{BLACK}Cargo truelight@0: STR_013D_INFORMATION :{BLACK}Information truelight@0: STR_013E_CAPACITIES :{BLACK}Capacities truelight@0: STR_013E_TOTAL_CARGO :{BLACK}Total Cargo truelight@0: STR_013F_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING} truelight@0: STR_013F_TOTAL_CAPACITY_TEXT:{BLACK}Total cargo (capacity) of this train: truelight@0: STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO}) truelight@0: STR_0140_NEW_GAME :{BLACK}New Game truelight@0: STR_0141_LOAD_GAME :{BLACK}Load Game truelight@0: STR_0142_TUTORIAL_DEMONSTRATION :{BLACK}Tutorial / Demonstration truelight@0: STR_SINGLE_PLAYER :{BLACK}Single player truelight@0: STR_MULTIPLAYER :{BLACK}Multiplayer truelight@0: truelight@0: STR_0148_GAME_OPTIONS :{BLACK}Game Options truelight@0: truelight@0: STR_0150_SOMEONE :someone{SKIP}{SKIP} truelight@0: STR_0151_MAP_OF_WORLD :Map of world truelight@0: STR_0152_TOWN_DIRECTORY :Town directory truelight@0: STR_0153_SUBSIDIES :Subsidies truelight@0: truelight@0: ############ range for menu starts truelight@0: STR_0154_OPERATING_PROFIT_GRAPH :Operating profit graph truelight@0: STR_0155_INCOME_GRAPH :Income graph truelight@0: STR_0156_DELIVERED_CARGO_GRAPH :Delivered cargo graph truelight@0: STR_0157_PERFORMANCE_HISTORY_GRAPH :Performance history graph truelight@0: STR_0158_COMPANY_VALUE_GRAPH :Company value graph truelight@0: STR_0159_CARGO_PAYMENT_RATES :Cargo payment rates truelight@0: STR_015A_COMPANY_LEAGUE_TABLE :Company league table bjarni@285: STR_PERFORMANCE_DETAIL_MENU :Detailed performance rating truelight@0: ############ range for menu ends truelight@0: darkvater@74: STR_015B_OPENTTD :{WHITE}About OpenTTD darkvater@74: STR_015C_SAVE_GAME :Save game darkvater@74: STR_015D_LOAD_GAME :Load game darkvater@74: STR_015E_QUIT_GAME :Abandon game darkvater@74: STR_015F_QUIT :Exit darkvater@74: STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to abandon this game? darkvater@74: STR_0161_QUIT_GAME :{WHITE}Abandon Game darkvater@164: STR_SORT_TIP :{BLACK}Select sorting order descending/ascending darkvater@164: SRT_SORT_BY :{BLACK}Sort by darkvater@164: darkvater@164: STR_SORT_BY_POPULATION :{BLACK}Population darkvater@164: STR_SORT_BY_PRODUCTION :{BLACK}Production darkvater@164: STR_SORT_BY_TYPE :{BLACK}Type darkvater@164: STR_SORT_BY_TRANSPORTED :{BLACK}Transported darkvater@164: STR_SORT_BY_NAME :{BLACK}Name darkvater@164: STR_SORT_BY_DROPDOWN_NAME :Name darkvater@164: STR_SORT_BY_DATE :{BLACK}Date darkvater@164: STR_SORT_BY_UNSORTED :Unsorted darkvater@164: STR_SORT_BY_NUMBER :Number darkvater@164: STR_SORT_BY_PROFIT_LAST_YEAR :Profit last year darkvater@164: STR_SORT_BY_PROFIT_THIS_YEAR :Profit this year darkvater@164: STR_SORT_BY_AGE :Age darkvater@164: STR_SORT_BY_RELIABILITY :Reliability darkvater@164: STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Total capacity per cargo type darkvater@164: STR_SORT_BY_MAX_SPEED :Maximum speed truelight@0: truelight@0: ############ range for months starts truelight@0: STR_0162_JAN :Jan truelight@0: STR_0163_FEB :Feb truelight@0: STR_0164_MAR :Mar truelight@0: STR_0165_APR :Apr truelight@0: STR_0166_MAY :May truelight@0: STR_0167_JUN :Jun truelight@0: STR_0168_JUL :Jul truelight@0: STR_0169_AUG :Aug truelight@0: STR_016A_SEP :Sep truelight@0: STR_016B_OCT :Oct truelight@0: STR_016C_NOV :Nov truelight@0: STR_016D_DEC :Dec truelight@0: ############ range for months ends truelight@0: truelight@0: STR_016E :{TINYFONT}{STRING}{} {STRING} truelight@0: STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUMU16} truelight@0: STR_0170 :{TINYFONT}{STRING}- truelight@0: STR_0171_PAUSE_GAME :{BLACK}Pause game truelight@0: STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Save game, abandon game, quit truelight@0: STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's stations truelight@0: STR_0174_DISPLAY_MAP :{BLACK}Display map truelight@0: STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory truelight@0: STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Display town directory truelight@0: STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Display company finances information truelight@0: STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Display company general information truelight@0: STR_0179_DISPLAY_GRAPHS :{BLACK}Display graphs truelight@0: STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Display company league table truelight@0: STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's trains truelight@0: STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's road vehicles truelight@0: STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's ships truelight@0: STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's aircraft truelight@0: STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in truelight@0: STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out darkvater@45: STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Build railway track truelight@0: STR_0182_BUILD_ROADS :{BLACK}Build roads truelight@0: STR_0183_BUILD_SHIP_DOCKS :{BLACK}Build ship docks truelight@0: STR_0184_BUILD_AIRPORTS :{BLACK}Build airports truelight@0: STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plant trees, place signs etc. truelight@0: STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Land area information truelight@0: STR_0187_OPTIONS :{BLACK}Options truelight@0: STR_0188 :{BLACK}{SMALLUPARROW} truelight@0: STR_0189 :{BLACK}{SMALLDOWNARROW} truelight@0: STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval... truelight@0: STR_018B_CLOSE_WINDOW :{BLACK}Close window truelight@0: STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window truelight@0: STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land truelight@0: STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land truelight@0: STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land truelight@0: STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down truelight@0: STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Show land contours on map truelight@0: STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Show vehicles on map truelight@0: STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show industries on map truelight@0: STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map truelight@0: STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map truelight@0: STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map truelight@0: STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map truelight@0: STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY}) truelight@0: truelight@0: ############ range for service numbers starts truelight@0: STR_0199_YEAR :{COMMA16} year ({COMMA16}) truelight@0: STR_019A_YEARS :{COMMA16} years ({COMMA16}) truelight@0: STR_019B_YEARS :{RED}{COMMA16} years ({COMMA16}) truelight@0: ############ range for service numbers ends truelight@0: truelight@0: STR_019C_ROAD_VEHICLE :Road vehicle truelight@0: STR_019D_AIRCRAFT :Aircraft truelight@0: STR_019E_SHIP :Ship truelight@0: STR_019F_TRAIN :Train truelight@0: STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA16} is getting old truelight@0: STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA16} is getting very old truelight@0: STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA16} is getting very old and urgently needs replacing truelight@0: STR_01A3_LAND_AREA_INFORMATION :{WHITE}Land Area Information truelight@0: STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A truelight@0: STR_01A5_COST_TO_CLEAR :{BLACK}Cost to clear: {LTBLUE}{CURRENCY} truelight@0: STR_01A6_N_A :N/A truelight@0: STR_01A7_OWNER :{BLACK}Owner: {LTBLUE}{STRING} truelight@0: STR_01A8_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING} truelight@0: STR_01A9_NONE :None truelight@0: STR_01AA_NAME :{BLACK}Name truelight@0: STR_01AB :{BLACK}{TINYFONT}{STRING} truelight@0: truelight@0: ############ range for days starts truelight@0: STR_01AC_1ST :1st truelight@0: STR_01AD_2ND :2nd truelight@0: STR_01AE_3RD :3rd truelight@0: STR_01AF_4TH :4th truelight@0: STR_01B0_5TH :5th truelight@0: STR_01B1_6TH :6th truelight@0: STR_01B2_7TH :7th truelight@0: STR_01B3_8TH :8th truelight@0: STR_01B4_9TH :9th truelight@0: STR_01B5_10TH :10th truelight@0: STR_01B6_11TH :11th truelight@0: STR_01B7_12TH :12th truelight@0: STR_01B8_13TH :13th truelight@0: STR_01B9_14TH :14th truelight@0: STR_01BA_15TH :15th truelight@0: STR_01BB_16TH :16th truelight@0: STR_01BC_17TH :17th truelight@0: STR_01BD_18TH :18th truelight@0: STR_01BE_19TH :19th truelight@0: STR_01BF_20TH :20th truelight@0: STR_01C0_21ST :21st truelight@0: STR_01C1_22ND :22nd truelight@0: STR_01C2_23RD :23rd truelight@0: STR_01C3_24TH :24th truelight@0: STR_01C4_25TH :25th truelight@0: STR_01C5_26TH :26th truelight@0: STR_01C6_27TH :27th truelight@0: STR_01C7_28TH :28th truelight@0: STR_01C8_29TH :29th truelight@0: STR_01C9_30TH :30th truelight@0: STR_01CA_31ST :31st truelight@0: ############ range for days ends truelight@0: truelight@0: STR_01CB :{TINYFONT}{COMMA16} truelight@0: STR_01CC_TOGGLE_LARGE_SMALL_MAP :{BLACK}Toggle large/small map size truelight@0: STR_01CD_SELECT_TUTORIAL_DEMONSTRATION :{WHITE}Select Tutorial/Demonstration truelight@0: truelight@0: ############ range for cargo acecpted starts truelight@0: STR_01CE_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}{STRING} truelight@0: STR_01CF_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING} truelight@0: STR_01D0_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}, {STRING} tron@473: STR_CARGO_ACCEPTED_4 :{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}, {STRING}, {STRING} tron@473: STR_CARGO_ACCEPTED_5 :{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}, {STRING}, {STRING}, {STRING} truelight@0: ############ range for cargo acecpted ends truelight@0: truelight@0: STR_01D1_8 :({COMMA8}/8 {STRING}) truelight@0: STR_01D2_JAZZ_JUKEBOX :{WHITE}Jazz Jukebox truelight@0: STR_01D3_SOUND_MUSIC :Sound/music truelight@0: STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window truelight@0: STR_01D5_ALL :{TINYFONT}All truelight@0: STR_01D6_OLD_STYLE :{TINYFONT}Old Style truelight@0: STR_01D7_NEW_STYLE :{TINYFONT}New Style truelight@0: STR_01D8_EZY_STREET :{TINYFONT}Ezy Street truelight@0: STR_01D9_CUSTOM_1 :{TINYFONT}Custom 1 truelight@0: STR_01DA_CUSTOM_2 :{TINYFONT}Custom 2 truelight@0: STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Music Volume truelight@0: STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Effects Volume truelight@0: STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX truelight@0: STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Skip to previous track in selection truelight@0: STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION:{BLACK}Skip to next track in selection truelight@0: STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Stop playing music truelight@0: STR_01E1_START_PLAYING_MUSIC :{BLACK}Start playing music truelight@0: STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Drag sliders to set music and sound effect volumes truelight@0: STR_01E3 :{DKGREEN}{TINYFONT}-- truelight@0: STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA8} truelight@0: STR_01E5 :{DKGREEN}{TINYFONT}{COMMA8} truelight@0: STR_01E6 :{DKGREEN}{TINYFONT}------ truelight@0: STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}" truelight@0: STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Track{SETX 88}Title truelight@0: STR_01E9_SHUFFLE :{TINYFONT}Shuffle orudge@101: STR_01EA_PROGRAM :{TINYFONT}{BLACK}Programme orudge@101: STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Music Programme Selection truelight@0: STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA16} "{STRING}" truelight@0: STR_01ED :{TINYFONT}{LTBLUE}{COMMA16} "{STRING}" truelight@0: STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Track Index orudge@101: STR_01EF_PROGRAM :{TINYFONT}{BLACK}Programme - '{STRING}' truelight@0: STR_01F0_CLEAR :{TINYFONT}{BLACK}Clear truelight@0: STR_01F1_SAVE :{TINYFONT}{BLACK}Save orudge@101: STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Current programme of music tracks orudge@101: STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Select 'all tracks' programme orudge@101: STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Select 'old style music' programme orudge@101: STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Select 'new style music' programme orudge@101: STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Select 'Custom 1' (user-defined) programme orudge@101: STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select 'Custom 2' (user-defined) programme orudge@101: STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current programme (Custom1 or Custom2 only) truelight@0: STR_01F9_SAVE_MUSIC_SETTINGS_TO :{BLACK}Save music settings to disk orudge@101: STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only) orudge@101: STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off truelight@0: STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window orudge@101: STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre view on industry/town truelight@0: STR_01FE_DIFFICULTY :{BLACK}Difficulty ({STRING}) truelight@0: STR_01FF :{TINYFONT}{BLACK}{DATE_LONG} truelight@0: STR_0200_LAST_MESSAGE_NEWS_REPORT :Last message/news report truelight@0: STR_0201_MESSAGE_SETTINGS :Message settings truelight@0: STR_MESSAGE_HISTORY_MENU :Message History truelight@0: STR_0202_SEND_MESSAGE :Send message truelight@0: STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options truelight@0: STR_0204_MESSAGE_OPTIONS :{WHITE}Message Options truelight@0: STR_0205_MESSAGE_TYPES :{BLACK}Message types:- truelight@0: STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at player's station truelight@0: STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station truelight@0: STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters truelight@0: STR_0209_COMPANY_INFORMATION :{YELLOW}Company information truelight@0: STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes truelight@0: STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advice / information on player's vehicles truelight@0: STR_020C_NEW_VEHICLES :{YELLOW}New vehicles truelight@0: STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changes of cargo acceptance truelight@0: STR_020E_SUBSIDIES :{YELLOW}Subsidies truelight@0: STR_020F_GENERAL_INFORMATION :{YELLOW}General information truelight@0: STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO:{WHITE}...too far from previous destination truelight@0: STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Top companies who reached 2050{}({STRING} Level) truelight@0: STR_0212 :{BIGFONT}{COMMA16}. truelight@0: STR_0213_BUSINESSMAN :Businessman truelight@0: STR_0214_ENTREPRENEUR :Entrepreneur truelight@0: STR_0215_INDUSTRIALIST :Industrialist truelight@0: STR_0216_CAPITALIST :Capitalist truelight@0: STR_0217_MAGNATE :Magnate truelight@0: STR_0218_MOGUL :Mogul truelight@0: STR_0219_TYCOON_OF_THE_CENTURY :Tycoon of the Century truelight@0: STR_021A :{BIGFONT}'{STRING}' ({COMMA16}) truelight@0: STR_021B_ACHIEVES_STATUS :{BIGFONT}{STRING}{STRING} achieves '{STRING}' status! truelight@0: STR_021C_OF_ACHIEVES_STATUS :{BIGFONT}{STRING}{STRING} of {STRING} achieves '{STRING}' status! truelight@0: STR_021D :{BLACK} truelight@0: STR_021E :{WHITE} truelight@0: STR_021F :{BLUE}{COMMA16} truelight@0: STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario darkvater@74: STR_0221_OPENTTD :{YELLOW}OpenTTD truelight@0: STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor truelight@0: STR_0223_LAND_GENERATION :{WHITE}Land Generation truelight@0: STR_0224 :{BLACK}{UPARROW} truelight@0: STR_0225 :{BLACK}{DOWNARROW} truelight@0: STR_0226_RANDOM_LAND :{BLACK}Random Land truelight@0: STR_0227_RESET_LAND :{BLACK}Reset Land truelight@0: STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase size of land area to lower/raise truelight@0: STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease size of land area to lower/raise truelight@0: STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land truelight@0: STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape truelight@0: STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape truelight@0: STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Are you sure you want to reset the landscape? truelight@0: STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation truelight@0: STR_022F_TOWN_GENERATION :{BLACK}Town generation truelight@0: STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation truelight@0: STR_0231_ROAD_CONSTRUCTION :{BLACK}Road construction truelight@0: STR_0232_VEGETATION_AND_OTHER_OBJECTS :{BLACK}Vegetation and other objects truelight@0: STR_0233_TOWN_GENERATION :{WHITE}Town Generation truelight@0: STR_0234_NEW_TOWN :{BLACK}New Town truelight@0: STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Construct new town truelight@0: STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here... truelight@0: STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...too close to edge of map truelight@0: STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...too close to another town truelight@0: STR_0239_SITE_UNSUITABLE :{WHITE}...site unsuitable truelight@0: STR_023A_TOO_MANY_TOWNS :{WHITE}...too many towns truelight@0: STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Increase size of town truelight@0: STR_023C_EXPAND :{BLACK}Expand truelight@0: STR_023D_RANDOM_TOWN :{BLACK}Random Town truelight@0: STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Build town in random location truelight@0: STR_023F_INDUSTRY_GENERATION :{WHITE}Industry Generation truelight@0: STR_0240_COAL_MINE :{BLACK}Coal Mine truelight@0: STR_0241_POWER_STATION :{BLACK}Power Station truelight@0: STR_0242_SAWMILL :{BLACK}Sawmill truelight@0: STR_0243_FOREST :{BLACK}Forest truelight@0: STR_0244_OIL_REFINERY :{BLACK}Oil Refinery truelight@0: STR_0245_OIL_RIG :{BLACK}Oil Rig truelight@0: STR_0246_FACTORY :{BLACK}Factory truelight@0: STR_0247_STEEL_MILL :{BLACK}Steel Mill truelight@0: STR_0248_FARM :{BLACK}Farm truelight@0: STR_0249_IRON_ORE_MINE :{BLACK}Iron Ore Mine truelight@0: STR_024A_OIL_WELLS :{BLACK}Oil Wells truelight@0: STR_024B_BANK :{BLACK}Bank truelight@0: STR_024C_PAPER_MILL :{BLACK}Paper Mill truelight@0: STR_024D_FOOD_PROCESSING_PLANT :{BLACK}Food Processing Plant truelight@0: STR_024E_PRINTING_WORKS :{BLACK}Printing Works truelight@0: STR_024F_GOLD_MINE :{BLACK}Gold Mine truelight@0: STR_0250_LUMBER_MILL :{BLACK}Lumber Mill truelight@0: STR_0251_FRUIT_PLANTATION :{BLACK}Fruit Plantation truelight@0: STR_0252_RUBBER_PLANTATION :{BLACK}Rubber Plantation truelight@0: STR_0253_WATER_SUPPLY :{BLACK}Water Supply truelight@0: STR_0254_WATER_TOWER :{BLACK}Water Tower truelight@0: STR_0255_DIAMOND_MINE :{BLACK}Diamond Mine truelight@0: STR_0256_COPPER_ORE_MINE :{BLACK}Copper Ore Mine darkvater@45: STR_0257_COTTON_CANDY_FOREST :{BLACK}Candyfloss Forest darkvater@46: STR_0258_CANDY_FACTORY :{BLACK}Sweet Factory truelight@0: STR_0259_BATTERY_FARM :{BLACK}Battery Farm truelight@0: STR_025A_COLA_WELLS :{BLACK}Cola Wells truelight@0: STR_025B_TOY_SHOP :{BLACK}Toy Shop truelight@0: STR_025C_TOY_FACTORY :{BLACK}Toy Factory truelight@0: STR_025D_PLASTIC_FOUNTAINS :{BLACK}Plastic Fountains truelight@0: STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Fizzy Drink Factory truelight@0: STR_025F_BUBBLE_GENERATOR :{BLACK}Bubble Generator truelight@0: STR_0260_TOFFEE_QUARRY :{BLACK}Toffee Quarry truelight@0: STR_0261_SUGAR_MINE :{BLACK}Sugar Mine truelight@0: STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Construct Coal Mine truelight@0: STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Construct Power Station truelight@0: STR_0264_CONSTRUCT_SAWMILL :{BLACK}Construct Sawmill truelight@0: STR_0265_PLANT_FOREST :{BLACK}Plant Forest truelight@0: STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Construct Oil Refinery truelight@0: STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Construct Oil Rig (Can only be built near the edges of the map) truelight@0: STR_0268_CONSTRUCT_FACTORY :{BLACK}Construct Factory truelight@0: STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Construct Steel Mill truelight@0: STR_026A_CONSTRUCT_FARM :{BLACK}Construct Farm truelight@0: STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Construct Iron Ore Mine truelight@0: STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Construct Oil Wells truelight@0: STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construct Bank (Can only be built in towns with a population greater than 1200) truelight@0: STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Construct Paper Mill truelight@0: STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Construct Food Processing Plant truelight@0: STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Construct Printing Works truelight@0: STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Construct Gold Mine truelight@0: STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construct Bank (Can only be built in towns) truelight@0: STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Construct Lumber Mill (to clear rainforest and produce Wood) truelight@0: STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Plant Fruit Plantation truelight@0: STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Plant Rubber Plantation truelight@0: STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Construct Water Supply truelight@0: STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Construct Water Tower (Can only be built in towns) truelight@0: STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Construct Diamond Mine truelight@0: STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Construct Copper Ore Mine darkvater@45: STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Plant Candyfloss Forest darkvater@46: STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Construct Sweet Factory truelight@0: STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Construct Battery Farm truelight@0: STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Construct Cola Wells truelight@0: STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Construct Toy Shop truelight@0: STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Construct Toy Factory truelight@0: STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Construct Plastic Fountains truelight@0: STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Construct Fizzy Drink Factory truelight@0: STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Construct Bubble Generator truelight@0: STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Construct Toffee Quarry truelight@0: STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Construct Sugar Mine truelight@0: STR_0285_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here... truelight@0: STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...must build town first truelight@0: STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...only one allowed per town truelight@0: STR_0288_PLANT_TREES :{BLACK}Plant trees truelight@0: STR_0289_PLACE_SIGN :{BLACK}Place sign truelight@0: STR_028A_RANDOM_TREES :{BLACK}Random Trees truelight@0: STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant trees randomly over landscape truelight@0: STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape truelight@0: STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse truelight@0: STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter truelight@0: STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area truelight@0: STR_0290_DELETE :{BLACK}Delete truelight@0: STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely truelight@0: STR_0292_SAVE_SCENARIO :Save scenario truelight@0: STR_0293_LOAD_SCENARIO :Load scenario truelight@0: STR_0294_QUIT_EDITOR :Quit editor truelight@0: STR_0295 : truelight@0: STR_0296_QUIT :Quit truelight@0: STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit truelight@0: STR_0298_LOAD_SCENARIO :{WHITE}Load Scenario truelight@0: STR_0299_SAVE_SCENARIO :{WHITE}Save Scenario truelight@0: STR_029A_PLAY_SCENARIO :{BLACK}Play Scenario truelight@0: STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to quit this scenario ? truelight@0: STR_029C_QUIT_EDITOR :{WHITE}Quit Editor truelight@0: STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200 truelight@0: STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year truelight@0: STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year truelight@0: STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land truelight@0: STR_02A1_SMALL :{BLACK}Small truelight@0: STR_02A2_MEDIUM :{BLACK}Medium truelight@0: STR_02A3_LARGE :{BLACK}Large truelight@0: STR_02A4_SELECT_TOWN_SIZE :{BLACK}Select town size truelight@0: STR_02A5_TOWN_SIZE :{YELLOW}Town size: truelight@0: truelight@0: STR_02B6 :{STRING} - {STRING} truelight@0: STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Show last message or news report truelight@0: STR_02B8_SUMMARY :{BLACK}Summary truelight@0: STR_02B9_FULL :{BLACK}Full truelight@0: STR_02BA :{SILVER}- - {STRING} - - truelight@0: STR_02BB_TOWN_DIRECTORY :Town directory truelight@0: STR_02BC_VEHICLE_DESIGN_NAMES :{BLACK}Vehicle design names truelight@0: STR_02BD :{BLACK}{STRING} truelight@0: STR_02BE_DEFAULT :Default truelight@0: STR_02BF_CUSTOM :Custom truelight@0: STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK :{BLACK}Save custom names to disk truelight@0: STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vehicle design names selection truelight@0: STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Save customized vehicle design names to disk truelight@0: truelight@0: ############ range for menu starts tron@481: STR_02C3_GAME_OPTIONS :Game options tron@481: STR_02C4_GAME_OPTIONS :Game options truelight@0: STR_02C5_DIFFICULTY_SETTINGS :Difficulty settings truelight@0: STR_02C6_DIFFICULTY_SETTINGS :Difficulty settings tron@481: STR_02C7_CONFIG_PATCHES :Configure patches tron@481: STR_02C8_CONFIG_PATCHES :Configure patches dominik@478: STR_NEWGRF_SETTINGS :Newgrf settings dominik@478: STR_NEWGRF_SETTINGS2 :Newgrf settings tron@481: STR_GAMEOPTMENU_0A : tron@481: STR_GAMEOPTMENU_0B : truelight@0: STR_02C9_TOWN_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Town names displayed truelight@0: STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Town names displayed tron@481: STR_02CB_STATION_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Station names displayed tron@481: STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Station names displayed tron@481: STR_02CD_SIGNS_DISPLAYED :{CHECKMARK}{SETX 12}Signs displayed tron@481: STR_02CE_SIGNS_DISPLAYED :{SETX 12}Signs displayed tron@481: STR_WAYPOINTS_DISPLAYED :{CHECKMARK}{SETX 12}Waypoints displayed tron@481: STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Waypoints displayed tron@481: STR_02CF_FULL_ANIMATION :{CHECKMARK}{SETX 12}Full animation tron@481: STR_02D0_FULL_ANIMATION :{SETX 12}Full animation tron@481: STR_02D1_FULL_DETAIL :{CHECKMARK}{SETX 12}Full detail tron@481: STR_02D2_FULL_DETAIL :{SETX 12}Full detail tron@481: STR_02D3_TRANSPARENT_BUILDINGS :{CHECKMARK}{SETX 12}Transparent buildings tron@481: STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings truelight@0: ############ range ends here truelight@0: truelight@0: ############ range for menu starts darkvater@74: STR_02D5_LAND_BLOCK_INFO :Land area information darkvater@74: STR_02D6 : truelight@0: STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S) darkvater@74: STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G) darkvater@74: STR_02D9_ABOUT_OPENTTD :About 'OpenTTD' truelight@0: ############ range ends here truelight@0: truelight@0: STR_02DA_ON :{BLACK}On truelight@0: STR_02DB_OFF :{BLACK}Off truelight@0: STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Display subsidies truelight@0: STR_02DD_SUBSIDIES :Subsidies truelight@0: STR_02DE_MAP_OF_WORLD :Map of world darkvater@152: STR_EXTRA_VIEW_PORT :Extra viewport tron@355: STR_02DF_TOWN_DIRECTORY :Town directory darkvater@152: STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA16} darkvater@152: STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport darkvater@152: STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the global view to this viewport darkvater@152: STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport darkvater@152: STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the global view darkvater@152: truelight@0: STR_02E0_CURRENCY_UNITS :{BLACK}Currency units truelight@0: STR_02E1 :{BLACK}{SKIP}{STRING} truelight@0: STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Currency units selection truelight@0: STR_02E3_DISTANCE_UNITS :{BLACK}Distance units truelight@0: STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING} truelight@0: STR_02E5_DISTANCE_UNITS_SELECTION :{BLACK}Distance units selection truelight@0: STR_02E6_ROAD_VEHICLES :{BLACK}Road vehicles truelight@0: STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING} truelight@0: STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Select side of road for vehicles to drive on truelight@0: STR_02E9_DRIVE_ON_LEFT :Drive on left truelight@0: STR_02EA_DRIVE_ON_RIGHT :Drive on right truelight@0: STR_02EB_TOWN_NAMES :{BLACK}Town names truelight@0: STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} truelight@0: STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Select style of town names truelight@0: darkvater@74: STR_02F4_AUTOSAVE :{BLACK}Autosave darkvater@74: STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} darkvater@74: STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Select interval between automatic game saves darkvater@74: STR_02F7_OFF :Off darkvater@74: STR_02F8_EVERY_3_MONTHS :Every 3 months darkvater@74: STR_02F9_EVERY_6_MONTHS :Every 6 months darkvater@74: STR_02FA_EVERY_12_MONTHS :Every 12 months darkvater@74: STR_02FB_START_A_NEW_GAME :{BLACK}Start a new game darkvater@74: STR_02FC_LOAD_A_SAVED_GAME_FROM :{BLACK}Load a saved game from disk truelight@0: STR_02FD_VIEW_DEMONSTRATIONS_TUTORIALS :{BLACK}View demonstrations/tutorials darkvater@74: STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Create a customized game world/scenario darkvater@74: STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Select single-player game darkvater@211: STR_0300_SELECT_TWO_PLAYER_GAME :{BLACK}Select multiplayer game of 2-8 players darkvater@74: STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Display game options darkvater@74: STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Display difficulty options darkvater@211: STR_0303_START_A_NEW_GAME_USING :{BLACK}Start a new game, using a customized scenario from disk darkvater@74: STR_0304_QUIT :{BLACK}Quit darkvater@74: STR_0305_LEAVE_OPENTTD :{BLACK}Leave 'OpenTTD', and quit darkvater@74: STR_0306_VIEW_DEMONSTRATION_TUTORIAL :{BLACK}View demonstration/tutorial darkvater@74: STR_0307_OPENTTD :{WHITE}OpenTTD {REV} darkvater@74: STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns darkvater@74: STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Select 'temperate' landscape style darkvater@74: STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style truelight@0: STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Select 'sub-tropical' landscape style darkvater@74: STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style darkvater@74: STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry truelight@0: truelight@0: ############ range for menu starts darkvater@197: STR_INDUSTRY_DIR :Industry Directory truelight@0: STR_0313_FUND_NEW_INDUSTRY :Fund new industry truelight@0: ############ range ends here truelight@0: truelight@0: STR_0314_FUND_NEW_INDUSTRY :{WHITE}Fund new industry truelight@0: STR_0315 :{STRING} truelight@0: STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns truelight@0: STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST:{WHITE}...can only be built in rainforest areas truelight@0: STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...can only be built in desert areas truelight@0: STR_0319_PAUSED :{YELLOW}* * PAUSED * * truelight@0: truelight@0: STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved to disk as '{STRING}' truelight@0: STR_031C_SCREENSHOT_FAILED :{WHITE}Screenshot failed! truelight@0: truelight@0: STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Purchase land for future use truelight@0: STR_032A_1_ROAD_VEHICLE_SERVICE :{BLACK}1: Road vehicle service darkvater@45: STR_032B_2_RAILROAD_SERVICE :{BLACK}2: Railway service truelight@0: STR_032C_3_AIR_SERVICE :{BLACK}3: Air service truelight@0: STR_032D_4_SHIP_SERVICE :{BLACK}4: Ship service darkvater@45: STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Railway service (advanced) truelight@0: STR_032F_AUTOSAVE :{RED}AUTOSAVE orudge@101: STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' programme truelight@0: truelight@0: STR_0335_6 :{BLACK}6 truelight@0: STR_0336_7 :{BLACK}7 truelight@0: truelight@0: ############ start of townname region truelight@0: STR_TOWNNAME_ENGLISH :English truelight@0: STR_TOWNNAME_FRENCH :French truelight@0: STR_TOWNNAME_GERMAN :German truelight@0: STR_TOWNNAME_AMERICAN :American truelight@0: STR_TOWNNAME_LATIN_AMERICAN :Latin-American truelight@0: STR_TOWNNAME_SILLY :Silly truelight@0: STR_TOWNNAME_SWEDISH :Swedish truelight@0: STR_TOWNNAME_DUTCH :Dutch truelight@0: STR_TOWNNAME_FINNISH :Finnish truelight@0: STR_TOWNNAME_POLISH :Polish truelight@0: STR_TOWNNAME_SLOVAKISH :Slovakish truelight@0: STR_TOWNNAME_HUNGARIAN :Hungarian truelight@0: STR_TOWNNAME_AUSTRIAN :Austrian darkvater@233: STR_TOWNNAME_ROMANIAN :Romanian dominik@265: STR_TOWNNAME_CZECH :Czech truelight@0: ############ end of townname region truelight@0: darkvater@164: STR_CURR_POUNDS :Pounds ({POUNDSIGN}) darkvater@164: STR_CURR_DOLLARS :Dollars ($) truelight@0: STR_CURR_FF :Franc (FF) truelight@0: STR_CURR_DM :Deutschmark (DM) truelight@0: STR_CURR_YEN :Yen ({YENSIGN}) truelight@0: STR_CURR_PT :Peseta (Pt) truelight@0: STR_CURR_FT :Hungarian Forint (Ft) truelight@0: STR_CURR_ZL :Polish Zloty (zl) truelight@0: STR_CURR_ATS :Austrian Shilling (ATS) truelight@0: STR_CURR_BEF :Belgian Franc (BEF) truelight@0: STR_CURR_DKK :Danish Krone (DKK) truelight@0: STR_CURR_FIM :Finnish Markka (FIM) truelight@0: STR_CURR_GRD :Greek Drachma (GRD) truelight@0: STR_CURR_CHF :Swiss Franc (CHF) truelight@0: STR_CURR_NLG :Dutch Guilder (NLG) truelight@0: STR_CURR_ITL :Italian Lira (ITL) truelight@0: STR_CURR_SEK :Swedish Krona (SEK) truelight@0: STR_CURR_RUR :Russian Rubel (rur) truelight@0: STR_CURR_CZK :Czech Koruna (CZK) truelight@0: STR_CURR_ISK :Icelandic Krona (ISK) truelight@0: STR_CURR_NOK :Norwegian Krone (NOK) darkvater@233: STR_CURR_ROL :Romanian Leu (Lei) tron@481: STR_CURR_EUR :Euro (€) truelight@0: truelight@0: STR_OPTIONS_LANG :{BLACK}Language truelight@0: STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} truelight@0: STR_OPTIONS_LANG_TIP :{BLACK}Select the interface language to use truelight@0: darkvater@298: STR_OPTIONS_FULLSCREEN :{BLACK}Fullscreen darkvater@298: STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Check this box to play OpenTTD fullscreen mode darkvater@298: truelight@0: STR_OPTIONS_RES :{BLACK}Screen resolution truelight@0: STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} truelight@0: STR_OPTIONS_RES_TIP :{BLACK}Select the screen resolution to use truelight@0: truelight@0: STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Screenshot format truelight@0: STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} truelight@0: STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Select the screenshot format to use truelight@0: truelight@0: STR_AUTOSAVE_1_MONTH :Every month truelight@0: STR_AUTOSAVE_FAILED :{WHITE}Autosave failed truelight@0: truelight@0: STR_MONTH_JAN :January truelight@0: STR_MONTH_FEB :February truelight@0: STR_MONTH_MAR :March truelight@0: STR_MONTH_APR :April truelight@0: STR_MONTH_MAY :May truelight@0: STR_MONTH_JUN :June truelight@0: STR_MONTH_JUL :July truelight@0: STR_MONTH_AUG :August truelight@0: STR_MONTH_SEP :September truelight@0: STR_MONTH_OCT :October truelight@0: STR_MONTH_NOV :November truelight@0: STR_MONTH_DEC :December truelight@0: truelight@0: STR_HEADING_FOR_STATION :{LTBLUE}Heading for {STATION} truelight@0: STR_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY} truelight@0: STR_NO_ORDERS :{LTBLUE}No orders truelight@0: STR_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY} truelight@0: truelight@0: STR_PASSENGERS :passengers truelight@0: STR_BAGS :bags darkvater@45: STR_TONS :tonnes darkvater@45: STR_LITERS :litres truelight@0: STR_ITEMS :items truelight@0: STR_CRATES :crates truelight@0: STR_RES_OTHER :other truelight@0: STR_NOTHING : truelight@0: truelight@0: STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't share order list... truelight@0: STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list... truelight@0: STR_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - - truelight@0: truelight@0: STR_TRAIN_IS_LOST :{WHITE}Train {COMMA16} is lost. truelight@0: STR_TRAIN_IS_UNPROFITABLE :{WHITE}Train {COMMA16}'s profit last year was {CURRENCY} darkvater@6: STR_EURO_INTRODUCE :{BLACK}{BIGFONT}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country! truelight@0: darkvater@75: # Start of order review system. dominik@55: # DON'T ADD OR REMOVE LINES HERE dominik@19: STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Train {COMMA16} has too few orders in the schedule dominik@19: STR_TRAIN_HAS_VOID_ORDER :{WHITE}Train {COMMA16} has a void order dominik@19: STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Train {COMMA16} has duplicate orders dominik@55: STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Train {COMMA16} has an invalid station in the orders dominik@55: STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Road Vehicle {COMMA16} has too few orders in the schedule dominik@55: STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Road Vehicle {COMMA16} has void order dominik@55: STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Road Vehicle {COMMA16} has duplicate orders dominik@55: STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Road Vehicle {COMMA16} has an invalid station in the orders dominik@55: STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Ship {COMMA16} has too few orders in the schedule dominik@55: STR_SHIP_HAS_VOID_ORDER :{WHITE}Ship {COMMA16} has void order dominik@55: STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Ship {COMMA16} has duplicate orders dominik@55: STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Ship {COMMA16} has an invalid station in the orders dominik@19: STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Aircraft {COMMA16} has too few orders in the schedule dominik@19: STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Aircraft {COMMA16} has void order dominik@19: STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Aircraft {COMMA16} has duplicate orders dominik@55: STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Aircraft {COMMA16} has an invalid station in the orders dominik@55: # end of order system dominik@55: dominik@55: STR_TRAIN_AUTORENEW_FAILED :{WHITE}Autorenew failed on train {COMMA16} (money limit) truelight@26: STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Autorenew failed on road vehicle {COMMA16} (money limit) truelight@26: STR_SHIP_AUTORENEW_FAILED :{WHITE}Autorenew failed on ship {COMMA16} (money limit) dominik@55: STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Autorenew failed on aircraft {COMMA16} (money limit) dominik@19: darkvater@211: STR_CONFIG_PATCHES :{BLACK}Configure Patches darkvater@211: STR_CONFIG_PATCHES_TIP :{BLACK}Configure the patches darkvater@211: STR_CONFIG_PATCHES_CAPTION :{WHITE}Configure Patches truelight@0: truelight@0: STR_CONFIG_PATCHES_OFF :Off truelight@0: STR_CONFIG_PATCHES_ON :On truelight@0: STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Allow removal of more town-owned roads, bridges, tunnels, etc: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Enable building very long trains: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Allow goto depot orders: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Allow bribing the local authority: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_NEW_DEPOT_FINDING :{LTBLUE}New depot finding: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Nonuniform stations: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND :{LTBLUE}New algorithm for train pathfinding: {ORANGE}{STRING} darkvater@67: truelight@0: STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Always allow small airports: {ORANGE}{STRING} truelight@0: truelight@0: STR_CONFIG_PATCHES_LOST_TRAIN_DAYS :{LTBLUE}A train is lost if no progress is made for: {ORANGE}{STRING} days dominik@11: STR_CONFIG_PATCHES_LOST_TRAIN_DAYS_DISABLED :{LTBLUE}A train is lost if no progress is made for: {ORANGE}disabled dominik@55: STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Review vehicles' orders: {ORANGE}{STRING} dominik@55: STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :no dominik@55: STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :yes, but exclude stopped vehicles dominik@55: STR_CONFIG_PATCHES_ORDER_REVIEW_ON :of all vehicles truelight@0: STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Vehicles never expire: {ORANGE}{STRING} truelight@26: STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Autorenew vehicle when it gets old truelight@26: STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING}{LTBLUE} months before/after max age truelight@26: STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING} dominik@91: STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Snow line height: {ORANGE}{STRING} dominik@138: STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING} {RED}Warning: High setting slows game truelight@0: STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING} truelight@0: truelight@0: STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max trains per player: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Max aircraft per player: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Max ships per player: {ORANGE}{STRING} truelight@0: truelight@0: STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Disable trains for computer: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Disable ships for computer: {ORANGE}{STRING} truelight@0: truelight@84: STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Enable new AI (alpha): {ORANGE}{STRING} truelight@84: darkvater@156: STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Default service interval for trains: {ORANGE}{STRING} days/% dominik@11: STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Default service interval for trains: {ORANGE}disabled darkvater@156: STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING} days/% dominik@11: STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Default service interval for road vehicles: {ORANGE}disabled darkvater@156: STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING} days/% dominik@11: STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Default service interval for aircraft: {ORANGE}disabled darkvater@156: STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Default service interval for ships: {ORANGE}{STRING} days/% dominik@11: STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Default service interval for ships: {ORANGE}disabled truelight@0: darkvater@45: STR_CONFIG_PATCHES_COLORED_NEWS_DATE :{LTBLUE}Coloured news appears in: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_STARTING_DATE :{LTBLUE}Starting date: {ORANGE}{STRING} truelight@0: STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Enable smooth economy (more, smaller changes) darkvater@58: STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s) darkvater@69: STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Position of main toolbar: {ORANGE}{STRING} darkvater@68: STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Left orudge@101: STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Centre darkvater@68: STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Right tron@350: STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Window snap radius: {ORANGE}{STRING} px tron@350: STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Window snap radius: {ORANGE}disabled truelight@0: truelight@0: STR_CONFIG_PATCHES_GUI :{BLACK}Interface truelight@0: STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Construction truelight@0: STR_CONFIG_PATCHES_VEHICLES :{BLACK}Vehicles truelight@0: STR_CONFIG_PATCHES_STATIONS :{BLACK}Stations truelight@0: STR_CONFIG_PATCHES_ECONOMY :{BLACK}Economy truelight@21: STR_CONFIG_PATCHES_AI :{BLACK}Competitors truelight@0: truelight@0: STR_CONFIG_PATCHES_DISABLED :disabled truelight@0: STR_CONFIG_PATCHES_INT32 :{INT32} truelight@26: STR_CONFIG_PATCHES_CURRENCY :{CURRENCY} truelight@0: truelight@0: STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Change setting value darkvater@156: STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Some or all of the default service interval(s) below are incompatible with chosen setting! 5-90% and 30-800 days are valid truelight@0: dominik@100: STR_TEMPERATE_LANDSCAPE :temperate landscape dominik@100: STR_SUB_ARCTIC_LANDSCAPE :sub-arctic landscape dominik@100: STR_SUB_TROPICAL_LANDSCAPE :sub-tropical landscape dominik@100: STR_TOYLAND_LANDSCAPE :toyland landscape truelight@0: truelight@0: STR_CHEATS :{WHITE}Cheats truelight@0: STR_CHEATS_TIP :{BLACK}Checkboxes indicate if you have used this cheat before truelight@0: STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity. truelight@0: STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY64} truelight@0: STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Playing as player: {ORANGE}{COMMA16} truelight@0: STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING} truelight@0: STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING} darkvater@67: STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING} darkvater@70: STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE} {STRING} dominik@100: STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Switch climate: {ORANGE} {STRING} dominik@108: STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE} {DATE_SHORT} truelight@0: darkvater@395: STR_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT} darkvater@395: STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY} truelight@0: darkvater@395: STR_GO_TO_WAYPOINT :Go via {WAYPOINT} darkvater@393: darkvater@395: STR_WAYPOINTNAME_CITY :Waypoint {TOWN} darkvater@395: STR_WAYPOINTNAME_CITY_SERIAL :Waypoint {TOWN} #{COMMA16} darkvater@395: STR_LANDINFO_WAYPOINT :Waypoint truelight@0: darkvater@395: STR_WAYPOINT :{WHITE}Waypoint darkvater@395: STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Select waypoint type darkvater@395: darkvater@395: STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT} darkvater@395: STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT} darkvater@395: STR_WAYPOINT_RAW :{WAYPOINT} darkvater@395: STR_EDIT_WAYPOINT_NAME :{WHITE}Edit waypoint name darkvater@395: darkvater@395: STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name... darkvater@395: STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Convert rail to waypoint darkvater@395: STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here... darkvater@395: STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here... truelight@0: darkvater@45: STR_BUILD_AUTORAIL_TIP :{BLACK}Build railway track using the Autorail mode truelight@0: truelight@0: STR_NO_TOWN_IN_SCENARIO :{WHITE}...there is no town in this scenario truelight@0: truelight@0: STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Are you sure you want to create a random landscape? truelight@0: STR_MANY_RANDOM_TOWNS :{BLACK}Many random towns truelight@0: STR_RANDOM_TOWNS_TIP :{BLACK}Cover the map with randomly placed towns truelight@0: STR_MANY_RANDOM_INDUSTRIES :{BLACK}Many random industries truelight@0: STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cover the map with randomly placed industries truelight@0: STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries... truelight@0: truelight@0: STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping truelight@0: STR_LEVEL_LAND_TOOLTIP :{BLACK}Level land truelight@0: truelight@0: truelight@0: STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type truelight@0: STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type truelight@0: truelight@0: STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here... truelight@0: STR_BUILD_CANALS_TIP :{BLACK}Build canals truelight@0: STR_LANDINFO_CANAL :Canal truelight@0: truelight@0: STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here... truelight@0: STR_BUILD_LOCKS_TIP :{BLACK}Build locks truelight@0: STR_LANDINFO_LOCK :Lock truelight@0: truelight@0: STR_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUMU16}x{NUMU16} ({STRING}) truelight@0: truelight@0: STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station... truelight@0: STR_CANT_CONVERT_RAIL :{WHITE}Can't convert railtype here... truelight@0: STR_CONVERT_RAIL_TIP :{BLACK}Convert/Upgrade the type of the rail truelight@0: truelight@0: STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Drag train engine here to sell the whole train truelight@0: truelight@0: STR_DRAG_DROP :{BLACK}Drag & Drop truelight@0: STR_STATION_DRAG_DROP :{BLACK}Build a station with drag & drop truelight@0: truelight@0: STR_FAST_FORWARD :{BLACK}Fast forward the game truelight@0: STR_MESSAGE_HISTORY :{WHITE}Message History truelight@0: STR_MESSAGE_HISTORY_TIP :{BLACK}A list of the recent news messages truelight@0: STR_MESSAGES_DISABLE_ALL :{BLACK}Disable all truelight@0: STR_MESSAGES_ENABLE_ALL :{BLACK}Enable all truelight@0: truelight@0: STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construct Coal Mine truelight@0: STR_CONSTRUCT_FOREST_TIP :{BLACK}Plant Forest truelight@0: STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Construct Oil Rig truelight@0: STR_CONSTRUCT_FARM_TIP :{BLACK}Fund Farm truelight@0: STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Construct Copper Ore Mine truelight@0: STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Drill for Oil truelight@0: STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Construct Gold Mine truelight@0: STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Construct Diamond Mine truelight@0: STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Construct Iron Ore Mine truelight@0: STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Fund Fruit Plantation truelight@0: STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Fund Rubber Plantation truelight@0: STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Fund Water Supply darkvater@45: STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Plant Candyfloss Forest truelight@0: STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Fund Battery Farm truelight@0: STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Drill for Cola truelight@0: STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Fund Plastic Fountains truelight@0: STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Construct Bubble Generator truelight@0: STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Fund Toffee Quarry truelight@0: STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Construct Sugar Mine truelight@0: truelight@0: STR_INDUSTRYDIR_CAPTION :{WHITE}Industries truelight@0: STR_INDUSTRYDIR_ITEM :{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}){YELLOW} ({COMMA16}% transported) truelight@0: STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}/{STRING}){YELLOW} ({COMMA16}%/{COMMA16}% transported) truelight@0: STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{TOWN} {STRING} truelight@0: truelight@0: STR_INDUSTRY_TOO_CLOSE :{WHITE}...too close to another industry truelight@0: truelight@0: STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Refit train to carry a different cargo type truelight@0: STR_RAIL_REFIT :{WHITE}{STRING} (Refit) truelight@0: STR_RAIL_REFIT_VEHICLE :{BLACK}Refit train truelight@0: STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for train to carry truelight@0: STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Refit train to carry highlighted cargo type truelight@0: STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Can't refit train... darkvater@156: STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING} truelight@0: truelight@84: TEMP_AI_IN_PROGRESS :{WHITE}Welcome to this new AI, in progress. You can expect problems. When you do, make a screenshot and post it at the forum. Enjoy! truelight@84: TEMP_AI_ACTIVATED :{WHITE}Warning: this new AI is still alpha! Currently, only trucks and busses work! truelight@0: truelight@0: ############ network gui strings truelight@0: darkvater@211: TEMP_STRING_NO_NETWORK :{WHITE}Network interface is not yet fully operational!{}Not working items have been disabled. truelight@0: truelight@0: STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer truelight@0: truelight@0: STR_NETWORK_FIND_SERVER :{BLACK}Find server truelight@0: STR_NETWORK_FIND_SERVER_TIP :{BLACK}Search network for a server truelight@0: STR_NETWORK_DIRECT_CONNECT :{BLACK}Direct connect truelight@0: STR_NETWORK_ENTER_IP :{BLACK}Enter the IP address of the server truelight@0: STR_NETWORK_DIRECT_CONNECT_TIP :{BLACK}Connect to a known IP truelight@0: STR_NETWORK_START_SERVER :{BLACK}Start server truelight@0: STR_NETWORK_START_SERVER_TIP :{BLACK}Start an own server truelight@0: truelight@0: STR_NETWORK_PLAYER_NAME :{BLACK}Player name: truelight@0: STR_NETWORK_ENTER_NAME_TIP :{BLACK}This is the name other players will identify you by truelight@0: truelight@0: STR_NETWORK_SELECT_CONNECTION :{BLACK}Select connection type: darkvater@211: STR_NETWORK_CONNECTION_TYPE_TIP :{BLACK}Choose between an internet game or a local area nework game truelight@0: STR_NETWORK_COMBO1 :{BLACK}{SKIP}{SKIP}{STRING} darkvater@172: STR_NETWORK_LAN :LAN darkvater@172: STR_NETWORK_INTERNET :Internet truelight@0: truelight@0: STR_NETWORK_GAME_NAME :{BLACK}Name truelight@0: STR_NETWORK_GAME_NAME_TIP :{BLACK}Name of the game truelight@0: STR_NETWORK_PLAYERS :{BLACK}#/# truelight@0: STR_NETWORK_PLAYERS_TIP :{BLACK}Players currently in this game / Maximum number of players truelight@0: STR_NETWORK_MAP_SIZE :{BLACK}Size truelight@0: STR_NETWORK_MAP_SIZE_TIP :{BLACK}Size of the map truelight@0: STR_NETWORK_INFO_ICONS_TIP :{BLACK}Language, server version, etc. truelight@0: STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it truelight@0: darkvater@211: STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8} darkvater@211: truelight@0: STR_NETWORK_JOIN_GAME :{BLACK}Join game truelight@0: truelight@0: darkvater@211: STR_NETWORK_START_GAME_WINDOW :{WHITE}Start new multiplayer game truelight@0: truelight@0: STR_NETWORK_NEW_GAME_NAME :{BLACK}Game name: truelight@0: STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu truelight@0: STR_NETWORK_PASSWORD :{BLACK}Password: truelight@0: STR_NETWORK_PASSWORD_TIP :{BLACK}Protect your game with a password if you don't want other people to join it truelight@0: STR_NETWORK_SELECT_MAP :{BLACK}Select a map: truelight@0: STR_NETWORK_SELECT_MAP_TIP :{BLACK}Which map do you want to play? truelight@0: STR_NETWORK_NUMBER_OF_PLAYERS :{BLACK}Number of players: darkvater@211: STR_NETWORK_NUMBER_OF_PLAYERS_TIP :{BLACK}Choose a maximum number of players. Not all slots need to be filled. truelight@0: STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} darkvater@172: STR_NETWORK_2_PLAYERS :2 players darkvater@172: STR_NETWORK_3_PLAYERS :3 players darkvater@172: STR_NETWORK_4_PLAYERS :4 players darkvater@172: STR_NETWORK_5_PLAYERS :5 players darkvater@172: STR_NETWORK_6_PLAYERS :6 players darkvater@172: STR_NETWORK_7_PLAYERS :7 players darkvater@172: STR_NETWORK_8_PLAYERS :8 players truelight@0: STR_NETWORK_START_GAME :{BLACK}Start Game darkvater@211: STR_NETWORK_START_GAME_TIP :{BLACK}Start a new network game from a random map, or scenario darkvater@172: STR_NETWORK_LOAD_GAME :{BLACK}Load Game darkvater@211: STR_NETWORK_LOAD_GAME_TIP :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player) darkvater@172: STR_NETWORK_LOAD_SCENARIO :{BLACK}Load Scenario darkvater@211: STR_NETWORK_LOAD_SCENARIO_TIP :{BLACK}Start a new network game from a scenario truelight@0: truelight@0: STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer game lobby truelight@0: truelight@0: STR_NETWORK_SEND :{BLACK}Send truelight@0: STR_NETWORK_SEND_TIP :{BLACK}Send a message to the other players truelight@0: STR_NETWORK_COMPANY_NAME :{BLACK}Company name: truelight@0: STR_NETWORK_COMPANY_NAME_TIP :{BLACK}Change the name of your company. Hit enter to apply changes truelight@0: STR_NETWORK_SPECTATE_GAME :{BLACK}Spectate game truelight@0: STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Watch the game as a spectator truelight@0: STR_NETWORK_NEW_COMPANY :{BLACK}New company truelight@0: STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Open a new company truelight@0: STR_NETWORK_READY :{BLACK}Ready truelight@0: dominik@105: STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK darkvater@211: STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network games dominik@105: STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request darkvater@172: STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronization failed. darkvater@172: STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost. darkvater@172: STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load server-savegame. truelight@185: STR_NETWORK_ERR_TIMEOUT :{WHITE} Connection #{NUMU16} timed out. truelight@0: truelight@0: ############ end network gui strings truelight@0: truelight@0: truelight@0: ##id 0x0800 truelight@0: STR_0800_COST :{TINYFONT}{RED}Cost: {CURRENCY} truelight@0: STR_0801_COST :{RED}Cost: {CURRENCY} truelight@0: STR_0802_INCOME :{TINYFONT}{GREEN}Income: {CURRENCY} truelight@0: STR_0803_INCOME :{GREEN}Income: {CURRENCY} truelight@0: STR_0804_ESTIMATED_COST :{TINYFONT}{WHITE}Estimated Cost: {CURRENCY} truelight@0: STR_0805_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY} truelight@0: STR_0806_ESTIMATED_INCOME :{TINYFONT}{WHITE}Estimated Income: {CURRENCY} truelight@0: STR_0807_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY} truelight@0: STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here... truelight@0: STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here... truelight@0: STR_080A_ROCKS :Rocks truelight@0: STR_080B_ROUGH_LAND :Rough land truelight@0: STR_080C_BARE_LAND :Bare land truelight@0: STR_080D_GRASS :Grass truelight@0: STR_080E_FIELDS :Fields truelight@0: STR_080F_SNOW_COVERED_LAND :Snow-covered land truelight@0: STR_0810_DESERT :Desert truelight@0: truelight@0: ##id 0x1000 truelight@0: STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction truelight@0: STR_1001_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination truelight@0: STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel truelight@0: STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Already at sea-level truelight@0: STR_1004_TOO_HIGH :{WHITE}Too high darkvater@45: STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track truelight@0: STR_1006_TRAIN_INSIDE_DEPOT :{WHITE}Train inside depot truelight@0: STR_1007_ALREADY_BUILT :{WHITE}...already built darkvater@45: STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first truelight@0: STR_1009_TOO_MANY_DEPOTS :{WHITE}Too many depots darkvater@45: STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Railway Construction truelight@0: STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Monorail Construction truelight@0: STR_100C_MAGLEV_CONSTRUCTION :{WHITE}MagLev Construction truelight@0: STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Select Rail Bridge truelight@0: STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here... darkvater@45: STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here... truelight@0: STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here... darkvater@45: STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railway track here... darkvater@45: STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railway track from here... truelight@0: STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here... truelight@0: STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Train Depot Orientation darkvater@45: STR_1015_RAILROAD_CONSTRUCTION :Railway construction truelight@0: STR_1016_MONORAIL_CONSTRUCTION :Monorail construction truelight@0: STR_1017_MAGLEV_CONSTRUCTION :MagLev construction darkvater@45: STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Build railway track truelight@0: STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for building and servicing trains) darkvater@45: STR_101A_BUILD_RAILROAD_STATION :{BLACK}Build railway station darkvater@45: STR_101B_BUILD_RAILROAD_SIGNALS :{BLACK}Build railway signals darkvater@45: STR_101C_BUILD_RAILROAD_BRIDGE :{BLACK}Build railway bridge darkvater@45: STR_101D_BUILD_RAILROAD_TUNNEL :{BLACK}Build railway tunnel darkvater@45: STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railway track and signals truelight@0: STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Bridge selection - click on selected bridge to build it darkvater@45: STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO:{BLACK}Select railway depot orientation darkvater@45: STR_1021_RAILROAD_TRACK :Railway track darkvater@45: STR_1022_RAILROAD_TRACK_WITH_SIGNALS :Railway track with signals darkvater@45: STR_1023_RAILROAD_TRAIN_DEPOT :Railway train depot truelight@0: STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company darkvater@45: STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Railway track with normal signals darkvater@45: STR_RAILROAD_TRACK_WITH_PRESIGNALS :Railway track with pre-signals darkvater@45: STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals darkvater@45: STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals truelight@0: truelight@0: truelight@0: truelight@0: ##id 0x1800 truelight@0: STR_1800_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction for road truelight@0: STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first truelight@0: STR_1802_ROAD_CONSTRUCTION :{WHITE}Road Construction truelight@0: STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Select Road Bridge truelight@0: STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here... truelight@0: STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here... truelight@0: STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Road Depot Orientation truelight@0: STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle depot here... truelight@0: STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Can't build bus station... orudge@101: STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build lorry station... truelight@0: STR_180A_ROAD_CONSTRUCTION :Road construction truelight@0: STR_180B_BUILD_ROAD_SECTION :{BLACK}Build road section truelight@0: STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Build road vehicle depot (for building and servicing vehicles) truelight@0: STR_180D_BUILD_BUS_STATION :{BLACK}Build bus station orudge@101: STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Build lorry loading bay truelight@0: STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge truelight@0: STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel truelight@0: STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for road construction truelight@0: STR_1812_BRIDGE_SELECTION_CLICK :{BLACK}Bridge selection - click on selected bridge to build it truelight@0: STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Select road vehicle depot orientation truelight@0: STR_1814_ROAD :Road truelight@0: STR_1815_ROAD_WITH_STREETLIGHTS :Road with streetlights truelight@0: STR_1816_TREE_LINED_ROAD :Tree-lined road truelight@0: STR_1817_ROAD_VEHICLE_DEPOT :Road vehicle depot truelight@0: STR_1818_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing truelight@0: truelight@0: ##id 0x2000 truelight@0: STR_2000_TOWNS :{WHITE}Towns truelight@0: STR_2001 :{WHITE}{STRING} truelight@0: STR_2002 :{TINYFONT}{BLACK}{STRING} truelight@0: STR_2003 :{TINYFONT}{WHITE}{STRING} truelight@0: STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first truelight@0: STR_2005 :{WHITE}{TOWN} truelight@0: STR_2006_POPULATION :{BLACK}Population: {ORANGE}{COMMA32}{BLACK} Houses: {ORANGE}{COMMA32} truelight@0: STR_2007_RENAME_TOWN :Rename Town truelight@0: STR_2008_CAN_T_RENAME_TOWN :{WHITE}Can't rename town... truelight@0: STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow this orudge@101: STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Town names - click on name to centre main view on town orudge@101: STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centre the main view on town location truelight@0: STR_200C_CHANGE_TOWN_NAME :{BLACK}Change town name truelight@0: STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA16}{BLACK} max: {ORANGE}{COMMA16} truelight@0: STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA16}{BLACK} max: {ORANGE}{COMMA16} truelight@0: STR_200F_TALL_OFFICE_BLOCK :Tall office block truelight@0: STR_2010_OFFICE_BLOCK :Office block truelight@0: STR_2011_SMALL_BLOCK_OF_FLATS :Small block of flats truelight@0: STR_2012_CHURCH :Church truelight@0: STR_2013_LARGE_OFFICE_BLOCK :Large office block truelight@0: STR_2014_TOWN_HOUSES :Town houses truelight@0: STR_2015_HOTEL :Hotel truelight@0: STR_2016_STATUE :Statue truelight@0: STR_2017_FOUNTAIN :Fountain truelight@0: STR_2018_PARK :Park truelight@0: STR_2019_OFFICE_BLOCK :Office block truelight@0: STR_201A_SHOPS_AND_OFFICES :Shops and offices truelight@0: STR_201B_MODERN_OFFICE_BUILDING :Modern office building truelight@0: STR_201C_WAREHOUSE :Warehouse truelight@0: STR_201D_OFFICE_BLOCK :Office block truelight@0: STR_201E_STADIUM :Stadium truelight@0: STR_201F_OLD_HOUSES :Old houses truelight@0: STR_2020_LOCAL_AUTHORITY :{BLACK}Local authority truelight@0: STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Show information on local authority truelight@0: STR_2022_LOCAL_AUTHORITY :{WHITE}{TOWN} local authority truelight@0: STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Transport company ratings: truelight@0: STR_2024 :{YELLOW}{STRING}{STRING}: {ORANGE}{STRING} truelight@0: STR_2025_SUBSIDIES :{WHITE}Subsidies truelight@0: STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Subsidies on offer for services taking:- truelight@0: STR_2027_FROM_TO :{ORANGE}{STRING} from {STRING} to {STRING} truelight@0: STR_2028_BY :{YELLOW} (by {DATE_SHORT}) truelight@0: STR_2029 :{STRING} {STRING} truelight@0: STR_202A_NONE :{ORANGE}None truelight@0: STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Services already subsidised:- truelight@0: STR_202C_FROM_TO :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({STRING} truelight@0: STR_202D_UNTIL :{YELLOW}, until {DATE_SHORT}) truelight@0: STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy. truelight@0: STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidised. truelight@0: STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING} to {STRING} will attract a year's subsidy from the local authority! truelight@0: STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year! truelight@0: STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year! truelight@0: STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year! truelight@0: STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year! truelight@0: STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town truelight@0: STR_2036_COTTAGES :Cottages truelight@0: STR_2037_HOUSES :Houses truelight@0: STR_2038_FLATS :Flats truelight@0: STR_2039_TALL_OFFICE_BLOCK :Tall office block truelight@0: STR_203A_SHOPS_AND_OFFICES :Shops and offices truelight@0: STR_203B_SHOPS_AND_OFFICES :Shops and offices orudge@54: STR_203C_THEATER :Theatre truelight@0: STR_203D_STADIUM :Stadium truelight@0: STR_203E_OFFICES :Offices truelight@0: STR_203F_HOUSES :Houses truelight@0: STR_2040_CINEMA :Cinema truelight@0: STR_2041_SHOPPING_MALL :Shopping mall truelight@0: STR_2042_DO_IT :{BLACK}Do it truelight@0: STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}List of things to do at this town - click on item for more details truelight@0: STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Carry out the highlighted action in the list above truelight@0: STR_2045_ACTIONS_AVAILABLE :{BLACK}Actions available: truelight@0: STR_2046_SMALL_ADVERTISING_CAMPAIGN :Small advertising campaign truelight@0: STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Medium advertising campaign truelight@0: STR_2048_LARGE_ADVERTISING_CAMPAIGN :Large advertising campaign truelight@0: STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Fund local road reconstruction truelight@0: STR_204A_BUILD_STATUE_OF_COMPANY :Build statue of company owner truelight@0: STR_204B_FUND_NEW_BUILDINGS :Fund new buildings truelight@0: STR_204C_BUY_EXCLUSIVE_TRANSPORT :Buy exclusive transport rights truelight@0: STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Bribe the local authority truelight@0: STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY} truelight@0: STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY} truelight@0: STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY} truelight@0: STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{} Cost: {CURRENCY} truelight@0: STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Build a statue in honor of your company.{} Cost: {CURRENCY} truelight@0: STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{} Cost: {CURRENCY} truelight@0: STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY} truelight@0: STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{} Cost: {CURRENCY} truelight@0: STR_2054_CAN_T_DO_THIS :{WHITE}Can't do this... truelight@0: STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING:{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {STRING} brings 6 months of misery to motorists! truelight@0: STR_2056 :{TINYFONT}{WHITE}{TOWN} truelight@0: STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA32}) truelight@0: STR_2058_UNDER_CONSTRUCTION :{STRING} (under construction) truelight@0: STR_2059_IGLOO :Igloo truelight@0: STR_205A_TEPEES :Tepees truelight@0: STR_205B_TEAPOT_HOUSE :Teapot-House truelight@0: STR_205C_PIGGY_BANK :Piggy-Bank truelight@0: truelight@0: ##id 0x2800 truelight@0: STR_LANDSCAPING :Landscaping truelight@0: STR_2800_PLANT_TREES :Plant trees truelight@0: STR_2801_PLACE_SIGN :Place sign truelight@0: STR_2802_TREES :{WHITE}Trees truelight@0: STR_2803_TREE_ALREADY_HERE :{WHITE}...tree already here truelight@0: STR_2804_SITE_UNSUITABLE :{WHITE}...site unsuitable truelight@0: STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here... truelight@0: STR_2806 :{WHITE}{STRING} truelight@0: STR_2807 :{TINYFONT}{WHITE}{STRING} truelight@0: STR_2808_TOO_MANY_SIGNS :{WHITE}...too many signs truelight@0: STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here... truelight@0: STR_280A_SIGN :Sign truelight@0: STR_280B_EDIT_SIGN_TEXT :{WHITE}Edit sign text truelight@0: STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name... truelight@0: STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Select tree type to plant truelight@0: STR_280E_TREES :Trees truelight@0: STR_280F_RAINFOREST :Rainforest truelight@0: STR_2810_CACTUS_PLANTS :Cactus Plants truelight@0: truelight@0: ##id 0x3000 truelight@0: STR_3000_RAIL_STATION_SELECTION :{WHITE}Rail Station Selection truelight@0: STR_3001_AIRPORT_SELECTION :{WHITE}Airport Selection truelight@0: STR_3002_ORIENTATION :{BLACK}Orientation truelight@0: STR_3003_NUMBER_OF_TRACKS :{BLACK}Number of tracks truelight@0: STR_3004_PLATFORM_LENGTH :{BLACK}Platform length darkvater@45: STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railway station truelight@0: STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area truelight@0: STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas in this town truelight@0: STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas truelight@0: STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area truelight@0: STR_300A_0 :{WHITE}{STATION} {STRINL 0x30D1} darkvater@45: STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first truelight@0: STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport truelight@0: STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first truelight@0: truelight@0: STR_3030_RENAME_STATION_LOADING :Rename station/loading area truelight@0: STR_3031_CAN_T_RENAME_STATION :{WHITE}Can't rename station... truelight@0: STR_3032_RATINGS :{BLACK}Ratings truelight@0: STR_3033_ACCEPTS :{BLACK}Accepts truelight@0: STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Local rating of transport service: truelight@0: truelight@0: ############ range for rating starts truelight@0: STR_3035_APPALLING :Appalling truelight@0: STR_3036_VERY_POOR :Very Poor truelight@0: STR_3037_POOR :Poor truelight@0: STR_3038_MEDIOCRE :Mediocre truelight@0: STR_3039_GOOD :Good truelight@0: STR_303A_VERY_GOOD :Very Good truelight@0: STR_303B_EXCELLENT :Excellent truelight@0: STR_303C_OUTSTANDING :Outstanding truelight@0: ############ range for rating ends truelight@0: truelight@0: STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA8}%) truelight@0: STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} no longer accepts {STRING} truelight@0: STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} no longer accepts {STRING} or {STRING} truelight@0: STR_3040_NOW_ACCEPTS :{WHITE}{STATION} now accepts {STRING} truelight@0: STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} now accepts {STRING} and {STRING} truelight@0: STR_3042_BUS_STATION_ORIENTATION :{WHITE}Bus Station Orientation orudge@101: STR_3043_TRUCK_STATION_ORIENT :{WHITE}Lorry Station Orient. truelight@0: STR_3044_TOO_CLOSE_TO_ANOTHER_BUS :{WHITE}Too close to another bus station orudge@101: STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK :{WHITE}Too close to another lorry station truelight@0: STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Must demolish bus station first orudge@101: STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Must demolish lorry station first truelight@0: STR_3048_STATIONS :{WHITE}{STRING} - {COMMA16} Stations truelight@0: STR_3049_0 :{YELLOW}{STATION} {STRINL 0x30D1} truelight@0: STR_304A_NONE :{YELLOW}- None - truelight@0: STR_304B_SITE_UNSUITABLE :{WHITE}...site unsuitable truelight@0: STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock truelight@0: STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Must demolish dock first darkvater@45: STR_304E_SELECT_RAILROAD_STATION :{BLACK}Select railway station orientation darkvater@45: STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Select number of platforms for railway station darkvater@45: STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Select length of railway station truelight@0: STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Select bus station orientation orudge@101: STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Select lorry loading bay orientation orudge@101: STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Centre main view on station location truelight@0: STR_3054_SHOW_STATION_RATINGS :{BLACK}Show station ratings truelight@0: STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Change name of station truelight@0: STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Show list of accepted cargo orudge@101: STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Station names - click on name to centre main view on station truelight@0: STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Select size/type of airport truelight@0: STR_3059_SMALL :{BLACK}Small truelight@0: STR_305A_LARGE :{BLACK}City truelight@0: STR_305AA_LARGE :{BLACK}Metropolitan airport truelight@0: STR_305AB_LARGE :{BLACK}International airport truelight@0: STR_305B_SIZE :{BLACK}Size truelight@0: STR_305C_0 :{STATION} {STRINL 0x30D1} truelight@0: STR_305D_0 :{TINYFONT}{BLACK}{STATION} {STRINL 0x30D1} darkvater@45: STR_305E_RAILROAD_STATION :Railway station truelight@0: STR_305F_AIRCRAFT_HANGAR :Aircraft hangar truelight@0: STR_3060_AIRPORT :Airport orudge@101: STR_3061_TRUCK_LOADING_AREA :Lorry loading area truelight@0: STR_3062_BUS_STATION :Bus station truelight@0: STR_3063_SHIP_DOCK :Ship dock truelight@0: STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Highlight coverage area of proposed site truelight@0: STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Don't highlight coverage area of proposed site truelight@0: STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Coverage area highlight truelight@0: STR_3067_MONORAIL_STATION_SELECT :{WHITE}Monorail Station Select. truelight@0: STR_3068_DOCK :{WHITE}Dock truelight@0: STR_3069_BUOY :Buoy truelight@0: STR_306A_BUOY_IN_THE_WAY :{WHITE}...buoy in the way truelight@0: STR_306B_HELIPORT :{BLACK}Heliport truelight@0: STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out truelight@0: truelight@0: ##id 0x3800 truelight@0: STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Ship Depot Orientation truelight@0: STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water truelight@0: STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here... truelight@0: STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Select ship depot orientation truelight@0: STR_3804_WATER :Water truelight@0: STR_3805_COAST_OR_RIVERBANK :Coast or riverbank truelight@0: STR_3806_SHIP_DEPOT :Ship depot truelight@0: STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water truelight@0: truelight@0: ##id 0x4000 truelight@0: STR_4000_SAVE_GAME :{WHITE}Save Game truelight@0: STR_4001_LOAD_GAME :{WHITE}Load Game truelight@0: STR_4002_SAVE :{BLACK}Save truelight@0: STR_4003_DELETE :{BLACK}Delete truelight@0: STR_4004 :{STRING}, {DATE_LONG} truelight@0: STR_4005_BYTES_FREE :{BLACK}{COMMA32} megabytes free truelight@0: STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive truelight@0: STR_4007_GAME_SAVE_FAILED :{WHITE}Game Save Failed truelight@0: STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file truelight@0: STR_4009_GAME_LOAD_FAILED :{WHITE}Game Load Failed truelight@0: STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}List of drives, directories and saved-game files truelight@0: STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Currently selected name for saved-game truelight@0: STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Delete the currently selected saved-game truelight@0: STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Save the current game, using the selected name truelight@0: STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Select New Game Type truelight@0: STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Select scenario (green), pre-set game (blue), or random new game truelight@0: STR_4010_GENERATE_RANDOM_NEW_GAME :Generate random new game truelight@0: truelight@0: ##id 0x4800 truelight@0: STR_4800_IN_THE_WAY :{WHITE}{STRING} in the way truelight@0: STR_4801 :{WHITE}{TOWN} {STRING} truelight@0: STR_4802_COAL_MINE :Coal Mine truelight@0: STR_4803_POWER_STATION :Power Station truelight@0: STR_4804_SAWMILL :Sawmill truelight@0: STR_4805_FOREST :Forest truelight@0: STR_4806_OIL_REFINERY :Oil Refinery truelight@0: STR_4807_OIL_RIG :Oil Rig truelight@0: STR_4808_FACTORY :Factory truelight@0: STR_4809_PRINTING_WORKS :Printing Works truelight@0: STR_480A_STEEL_MILL :Steel Mill truelight@0: STR_480B_FARM :Farm truelight@0: STR_480C_COPPER_ORE_MINE :Copper Ore Mine truelight@0: STR_480D_OIL_WELLS :Oil Wells truelight@0: STR_480E_BANK :Bank truelight@0: STR_480F_FOOD_PROCESSING_PLANT :Food Processing Plant truelight@0: STR_4810_PAPER_MILL :Paper Mill truelight@0: STR_4811_GOLD_MINE :Gold Mine truelight@0: STR_4812_BANK :Bank truelight@0: STR_4813_DIAMOND_MINE :Diamond Mine truelight@0: STR_4814_IRON_ORE_MINE :Iron Ore Mine truelight@0: STR_4815_FRUIT_PLANTATION :Fruit Plantation truelight@0: STR_4816_RUBBER_PLANTATION :Rubber Plantation truelight@0: STR_4817_WATER_SUPPLY :Water Supply truelight@0: STR_4818_WATER_TOWER :Water Tower truelight@0: STR_4819_FACTORY :Factory truelight@0: STR_481A_FARM :Farm truelight@0: STR_481B_LUMBER_MILL :Lumber Mill darkvater@45: STR_481C_COTTON_CANDY_FOREST :Candyfloss Forest darkvater@46: STR_481D_CANDY_FACTORY :Sweet Factory truelight@0: STR_481E_BATTERY_FARM :Battery Farm truelight@0: STR_481F_COLA_WELLS :Cola Wells truelight@0: STR_4820_TOY_SHOP :Toy Shop truelight@0: STR_4821_TOY_FACTORY :Toy Factory truelight@0: STR_4822_PLASTIC_FOUNTAINS :Plastic Fountains truelight@0: STR_4823_FIZZY_DRINK_FACTORY :Fizzy Drink Factory truelight@0: STR_4824_BUBBLE_GENERATOR :Bubble Generator truelight@0: STR_4825_TOFFEE_QUARRY :Toffee Quarry truelight@0: STR_4826_SUGAR_MINE :Sugar Mine truelight@0: truelight@0: ############ range for requires starts truelight@0: STR_4827_REQUIRES :{BLACK}Requires: {YELLOW}{STRING} truelight@0: STR_4828_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING} truelight@0: STR_4829_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING} truelight@0: ############ range for requires ends truelight@0: truelight@0: STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production last month: truelight@0: STR_482B_TRANSPORTED :{YELLOW}{STRING}{BLACK} ({COMMA16}% transported) orudge@101: STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centre the main view on industry location truelight@0: STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}New {STRING} under construction near {TOWN}! truelight@0: STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}New {STRING} being planted near {TOWN}! truelight@0: STR_482F_COST :{BLACK}Cost: {YELLOW}{CURRENCY} truelight@0: STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here... truelight@0: STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...forest can only be planted above snow-line truelight@0: STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{TOWN} {STRING} announces imminent closure! truelight@0: STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Supply problems cause {TOWN} {STRING} to announce imminent closure! truelight@0: STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Lack of nearby trees causes {TOWN} {STRING} to announce imminent closure! truelight@0: STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{TOWN} {STRING} increases production! truelight@0: STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}New coal seam found at {TOWN} {STRING}!{}Production is expected to double! truelight@0: STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}New oil reserves found at {TOWN} {STRING}!{}Production is expected to double! truelight@0: STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Improved farming methods at {TOWN} {STRING} are expected to double production! truelight@0: STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{TOWN} {STRING} production down by 50% truelight@0: STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}Insect infestation causes havoc at {TOWN} {STRING}!{}Production down by 50% truelight@0: STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...can only be positioned near edges of map truelight@0: STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{STRING} production at {TOWN} {STRING} goes up by {COMMA16}%! truelight@0: STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{STRING} production at {TOWN} {STRING} goes down by {COMMA16}%! truelight@0: truelight@0: ##id 0x5000 truelight@0: STR_5000_TRAIN_IN_TUNNEL :{WHITE}Train in tunnel truelight@0: STR_5001_ROAD_VEHICLE_IN_TUNNEL :{WHITE}Road vehicle in tunnel truelight@0: STR_5002 : truelight@0: STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way truelight@0: STR_5004 : truelight@0: STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel truelight@0: STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first truelight@0: STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first truelight@0: STR_5008_CANNOT_START_AND_END_ON :{WHITE}Cannot start and end on same position truelight@0: STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Level land or water required under bridge truelight@0: STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line truelight@0: STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance truelight@0: STR_500C : truelight@0: STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY} truelight@0: STR_500E_SUSPENSION_STEEL :Suspension, Steel truelight@0: STR_500F_GIRDER_STEEL :Girder, Steel truelight@0: STR_5010_CANTILEVER_STEEL :Cantilever, Steel truelight@0: STR_5011_SUSPENSION_CONCRETE :Suspension, Concrete truelight@0: STR_5012_WOODEN :Wooden truelight@0: STR_5013_CONCRETE :Concrete truelight@0: STR_5014_TUBULAR_STEEL :Tubular, Steel truelight@0: STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicon truelight@0: STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here... truelight@0: STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here... darkvater@45: STR_5017_RAILROAD_TUNNEL :Railway tunnel truelight@0: STR_5018_ROAD_TUNNEL :Road tunnel truelight@0: STR_5019 : truelight@0: STR_501A : truelight@0: STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Steel suspension rail bridge truelight@0: STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Steel girder rail bridge truelight@0: STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Steel cantilever rail bridge truelight@0: STR_501E_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension rail bridge truelight@0: STR_501F_WOODEN_RAIL_BRIDGE :Wooden rail bridge truelight@0: STR_5020_CONCRETE_RAIL_BRIDGE :Concrete rail bridge truelight@0: STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE :Steel suspension road bridge truelight@0: STR_5022_STEEL_GIRDER_ROAD_BRIDGE :Steel girder road bridge truelight@0: STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE :Steel cantilever road bridge truelight@0: STR_5024_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension road bridge truelight@0: STR_5025_WOODEN_ROAD_BRIDGE :Wooden road bridge truelight@0: STR_5026_CONCRETE_ROAD_BRIDGE :Concrete road bridge truelight@0: STR_5027_TUBULAR_RAIL_BRIDGE :Tubular rail bridge truelight@0: STR_5028_TUBULAR_ROAD_BRIDGE :Tubular road bridge truelight@0: STR_5029_STEEL :Steel truelight@0: truelight@0: ##id 0x5800 truelight@0: STR_5800_OBJECT_IN_THE_WAY :{WHITE}Object in the way truelight@0: STR_5801_TRANSMITTER :Transmitter truelight@0: STR_5802_LIGHTHOUSE :Lighthouse truelight@0: STR_5803_COMPANY_HEADQUARTERS :Company Headquarters truelight@0: STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...company headquarters in the way truelight@0: STR_5805_COMPANY_OWNED_LAND :Company-owned land truelight@0: STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area... truelight@0: STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...you already own it! truelight@0: truelight@0: truelight@0: ############ WARNING, using range 0x6000 for strings that are stored in the savegame truelight@0: ############ These strings may never get a new id, or savegames will break! truelight@0: ##id 0x6000 truelight@0: STR_SV_EMPTY : truelight@0: STR_SV_UNNAMED :Unnamed{SKIP} truelight@0: STR_SV_TRAIN_NAME :Train {COMMA16} truelight@0: STR_SV_ROADVEH_NAME :Road Vehicle {COMMA16} truelight@0: STR_SV_SHIP_NAME :Ship {COMMA16} truelight@0: STR_SV_AIRCRAFT_NAME :Aircraft {COMMA16} truelight@0: truelight@0: STR_SV_STNAME :{STRING} truelight@0: STR_SV_STNAME_NORTH :{STRING} North truelight@0: STR_SV_STNAME_SOUTH :{STRING} South truelight@0: STR_SV_STNAME_EAST :{STRING} East truelight@0: STR_SV_STNAME_WEST :{STRING} West truelight@0: STR_SV_STNAME_CENTRAL :{STRING} Central truelight@0: STR_SV_STNAME_TRANSFER :{STRING} Transfer truelight@0: STR_SV_STNAME_HALT :{STRING} Halt truelight@0: STR_SV_STNAME_VALLEY :{STRING} Valley truelight@0: STR_SV_STNAME_HEIGHTS :{STRING} Heights truelight@0: STR_SV_STNAME_WOODS :{STRING} Woods truelight@0: STR_SV_STNAME_LAKESIDE :{STRING} Lakeside truelight@0: STR_SV_STNAME_EXCHANGE :{STRING} Exchange truelight@0: STR_SV_STNAME_AIRPORT :{STRING} Airport truelight@0: STR_SV_STNAME_OILFIELD :{STRING} Oilfield truelight@0: STR_SV_STNAME_MINES :{STRING} Mines truelight@0: STR_SV_STNAME_DOCKS :{STRING} Docks truelight@0: STR_SV_STNAME_BUOY_1 :{STRING} Buoy 1 truelight@0: STR_SV_STNAME_BUOY_2 :{STRING} Buoy 2 truelight@0: STR_SV_STNAME_BUOY_3 :{STRING} Buoy 3 truelight@0: STR_SV_STNAME_BUOY_4 :{STRING} Buoy 4 truelight@0: STR_SV_STNAME_BUOY_5 :{STRING} Buoy 5 truelight@0: STR_SV_STNAME_BUOY_6 :{STRING} Buoy 6 truelight@0: STR_SV_STNAME_BUOY_7 :{STRING} Buoy 7 truelight@0: STR_SV_STNAME_BUOY_8 :{STRING} Buoy 8 truelight@0: STR_SV_STNAME_BUOY_9 :{STRING} Buoy 9 truelight@0: STR_SV_STNAME_ANNEXE :{STRING} Annexe truelight@0: STR_SV_STNAME_SIDINGS :{STRING} Sidings truelight@0: STR_SV_STNAME_BRANCH :{STRING} Branch truelight@0: STR_SV_STNAME_UPPER :Upper {STRING} truelight@0: STR_SV_STNAME_LOWER :Lower {STRING} truelight@0: STR_SV_STNAME_HELIPORT :{STRING} Heliport truelight@0: STR_SV_STNAME_FOREST :{STRING} Forest truelight@0: truelight@0: ############ end of savegame specific region! truelight@0: truelight@0: ##id 0x6800 truelight@0: STR_6800_DIFFICULTY_LEVEL :{WHITE}Difficulty Level truelight@0: STR_OPTIONS_SAVE_CHANGES :{BLACK}Save truelight@0: truelight@0: ############ range for difficulty levels starts truelight@0: STR_6801_EASY :{BLACK}Easy truelight@0: STR_6802_MEDIUM :{BLACK}Medium truelight@0: STR_6803_HARD :{BLACK}Hard truelight@0: STR_6804_CUSTOM :{BLACK}Custom truelight@0: ############ range for difficulty levels ends truelight@0: truelight@0: ############ range for difficulty settings starts truelight@0: STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA16} truelight@0: STR_6806_COMPETITOR_START_TIME :{LTBLUE}Competitor start time: {ORANGE}{STRING} truelight@0: STR_6807_NO_OF_TOWNS :{LTBLUE}No. of towns: {ORANGE}{STRING} truelight@0: STR_6808_NO_OF_INDUSTRIES :{LTBLUE}No. of industries: {ORANGE}{STRING} truelight@0: STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY} truelight@0: STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Initial interest rate: {ORANGE}{COMMA16}% truelight@0: STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Vehicle running costs: {ORANGE}{STRING} truelight@0: STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR:{LTBLUE}Construction speed of competitors: {ORANGE}{STRING} truelight@0: STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence of competitors: {ORANGE}{STRING} truelight@0: STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING} truelight@0: STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING} truelight@0: STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Cost of construction: {ORANGE}{STRING} truelight@0: STR_6811_TERRAIN_TYPE :{LTBLUE}Terrain type: {ORANGE}{STRING} truelight@0: STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING} truelight@0: STR_6813_ECONOMY :{LTBLUE}Economy: {ORANGE}{STRING} truelight@0: STR_6814_TRAIN_REVERSING :{LTBLUE}Train reversing: {ORANGE}{STRING} truelight@0: STR_6815_DISASTERS :{LTBLUE}Disasters: {ORANGE}{STRING} truelight@0: STR_16816_CITY_APPROVAL :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING} truelight@0: ############ range for difficulty settings ends darkvater@67: orudge@61: STR_26816_NONE :None truelight@0: STR_6816_LOW :Low truelight@0: STR_6817_NORMAL :Normal truelight@0: STR_6818_HIGH :High truelight@0: STR_6819 :{BLACK}< truelight@0: STR_681A :{BLACK}> truelight@0: STR_681B_VERY_SLOW :Very Slow truelight@0: STR_681C_SLOW :Slow truelight@0: STR_681D_MEDIUM :Medium truelight@0: STR_681E_FAST :Fast truelight@0: STR_681F_VERY_FAST :Very Fast truelight@0: STR_VERY_LOW :Very Low truelight@0: STR_6820_LOW :Low truelight@0: STR_6821_MEDIUM :Medium truelight@0: STR_6822_HIGH :High truelight@0: STR_6823_NONE :None truelight@0: STR_6824_REDUCED :Reduced truelight@0: STR_6825_NORMAL :Normal truelight@0: STR_6826_X1_5 :x1.5 truelight@0: STR_6827_X2 :x2 truelight@0: STR_6828_X3 :x3 truelight@0: STR_6829_X4 :x4 truelight@0: STR_682A_VERY_FLAT :Very Flat truelight@0: STR_682B_FLAT :Flat truelight@0: STR_682C_HILLY :Hilly truelight@0: STR_682D_MOUNTAINOUS :Mountainous truelight@0: STR_682E_STEADY :Steady truelight@0: STR_682F_FLUCTUATING :Fluctuating truelight@0: STR_6830_IMMEDIATE :Immediate truelight@0: STR_6831_3_MONTHS_AFTER_PLAYER :3 months after player truelight@0: STR_6832_6_MONTHS_AFTER_PLAYER :6 months after player truelight@0: STR_6833_9_MONTHS_AFTER_PLAYER :9 months after player truelight@0: STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :At end of line, and at stations truelight@0: STR_6835_AT_END_OF_LINE_ONLY :At end of line only truelight@0: STR_6836_OFF :Off truelight@0: STR_6837_ON :On truelight@0: STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Show hi-score chart truelight@0: STR_6839_PERMISSIVE :Permissive truelight@0: STR_683A_TOLERANT :Tolerant truelight@0: STR_683B_HOSTILE :Hostile truelight@0: truelight@0: ##id 0x7000 truelight@0: STR_7000 : truelight@0: STR_7001 :{WHITE}{STRING}{BLACK}{STRING} darkvater@2: STR_7002_PLAYER : (Player {COMMA16}) truelight@0: STR_7004_NEW_FACE :{BLACK}New Face darkvater@45: STR_7005_COLOR_SCHEME :{BLACK}Colour Scheme darkvater@45: STR_7006_COLOR_SCHEME :{GOLD}Colour Scheme: darkvater@45: STR_7007_NEW_COLOR_SCHEME :{WHITE}New Colour Scheme truelight@0: STR_7008_COMPANY_NAME :{BLACK}Company Name darkvater@45: STR_7009_PRESIDENT_NAME :{BLACK}Manager Name truelight@0: STR_700A_COMPANY_NAME :Company Name darkvater@45: STR_700B_PRESIDENT_S_NAME :Manager's Name truelight@0: STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name... darkvater@45: STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name... truelight@0: STR_700E_FINANCES :{WHITE}{STRING} Finances{BLACK}{STRING} truelight@0: STR_700F_EXPENDITURE_INCOME :{WHITE}Expenditure/Income truelight@0: STR_7010 :{WHITE}{NUMU16} truelight@0: STR_7011_CONSTRUCTION :{GOLD}Construction truelight@0: STR_7012_NEW_VEHICLES :{GOLD}New Vehicles truelight@0: STR_7013_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs truelight@0: STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Road Veh. Running Costs truelight@0: STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs truelight@0: STR_7016_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs truelight@0: STR_7017_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance truelight@0: STR_7018_TRAIN_INCOME :{GOLD}Train Income truelight@0: STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Road Vehicles Income truelight@0: STR_701A_AIRCRAFT_INCOME :{GOLD}Aircraft Income truelight@0: STR_701B_SHIP_INCOME :{GOLD}Ship Income truelight@0: STR_701C_LOAN_INTEREST :{GOLD}Loan Interest truelight@0: STR_701D_OTHER :{GOLD}Other truelight@0: STR_701E :{BLACK}-{CURRENCY64} truelight@0: STR_701F :{BLACK}+{CURRENCY64} truelight@0: STR_7020_TOTAL :{WHITE}Total: truelight@0: STR_7021 :{STRING}{STRING} truelight@0: STR_7022_INCOME_GRAPH :{WHITE}Income Graph darkvater@236: STR_CURRCOMPACT32 :{CURRCOMPACT} darkvater@236: STR_CURRCOMPACT64 :{CURRCOMPACT64} truelight@0: STR_7024 :{COMMA32} truelight@0: STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Operating Profit Graph truelight@0: STR_7026_BANK_BALANCE :{WHITE}Bank Balance darkvater@186: STR_7027_LOAN :{WHITE}Loan darkvater@186: STR_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY64} truelight@0: STR_7028 :{BLACK}{CURRENCY64} darkvater@16: STR_7029_BORROW :{BLACK}Borrow {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} darkvater@16: STR_702A_REPAY :{BLACK}Repay {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} truelight@0: STR_702B_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximum permitted loan size is {CURRENCY} truelight@0: STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money... truelight@0: STR_702D_LOAN_ALREADY_REPAYED :{WHITE}...no loan to repay truelight@0: STR_702E_REQUIRED :{WHITE}...{CURRENCY} required truelight@0: STR_702F_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan... darkvater@45: STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Select new face for manager truelight@0: STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Change the company vehicle livery darkvater@45: STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Change the manager's name truelight@0: STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Change the company name darkvater@45: STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Click on selected new colour scheme truelight@0: STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Increase size of loan truelight@0: STR_7036_REPAY_PART_OF_LOAN :{BLACK}Repay part of loan darkvater@45: STR_7037_PRESIDENT :{WHITE}{STRING}{}{GOLD}(Manager) truelight@0: STR_7038_INAUGURATED :{GOLD}Inaugurated: {WHITE}{NUMU16} darkvater@75: STR_7039_VEHICLES :{GOLD}Vehicles: truelight@0: STR_703A_TRAIN :{WHITE}{COMMA16} train truelight@0: STR_703B_TRAINS :{WHITE}{COMMA16} trains truelight@0: STR_703C_ROAD_VEHICLE :{WHITE}{COMMA16} road vehicle truelight@0: STR_703D_ROAD_VEHICLES :{WHITE}{COMMA16} road vehicles truelight@0: STR_703E_AIRCRAFT :{WHITE}{COMMA16} aircraft truelight@0: STR_703F_AIRCRAFT :{WHITE}{COMMA16} aircraft truelight@0: STR_7040_SHIP :{WHITE}{COMMA16} ship truelight@0: STR_7041_SHIPS :{WHITE}{COMMA16} ships truelight@0: STR_7042_NONE :{WHITE}None truelight@0: STR_7043_FACE_SELECTION :{WHITE}Face Selection truelight@0: STR_7044_MALE :{BLACK}Male truelight@0: STR_7045_FEMALE :{BLACK}Female truelight@0: STR_7046_NEW_FACE :{BLACK}New Face truelight@0: STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Cancel new face selection truelight@0: STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Accept new face selection truelight@0: STR_7049_SELECT_MALE_FACES :{BLACK}Select male faces truelight@0: STR_704A_SELECT_FEMALE_FACES :{BLACK}Select female faces truelight@0: STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Generate random new face truelight@0: STR_704C_KEY :{BLACK}Key truelight@0: STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Show key to graphs truelight@0: STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Key to company graphs truelight@0: STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Click here to toggle company's entry on graph on/off truelight@0: STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Units of cargo delivered truelight@0: STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Company performance ratings (maximum rating=1000) truelight@0: STR_7052_COMPANY_VALUES :{WHITE}Company values truelight@0: STR_7053_COMPANY_LEAGUE_TABLE :{WHITE}Company League Table truelight@0: STR_7054 :{WHITE}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}' truelight@0: STR_7055 :{YELLOW}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}' truelight@0: STR_7056_TRANSPORT_COMPANY_IN_TROUBLE :{BLACK}{BIGFONT}Transport company in trouble! truelight@0: STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT}{STRING} will be sold off or declared bankrupt unless performance increases soon! darkvater@45: STR_7058_PRESIDENT :{BLACK}{STRING}{}(Manager) truelight@0: STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Transport company merger! truelight@0: STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{STRING} has been sold to {STRING} for {CURRENCY}! truelight@0: STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}We are looking for a transport company to take-over our company{}{}Do you want to purchase {STRING} for {CURRENCY}? truelight@0: STR_705C_BANKRUPT :{BLACK}{BIGFONT}Bankrupt! truelight@0: STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{STRING} has been closed down by creditors and all assets sold off! truelight@0: STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}New transport company launched! truelight@0: STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{STRING} starts construction near {TOWN}! truelight@0: STR_7060_CAN_T_BUY_COMPANY :{WHITE}Can't buy company... truelight@0: STR_7061_CARGO_PAYMENT_RATES :{WHITE}Cargo Payment Rates truelight@0: STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Days in transit truelight@0: STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares truelight@0: STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Toggle graph for cargo type on/off truelight@0: STR_7065 :{BLACK}{TINYFONT}{STRING} truelight@0: STR_7066_ENGINEER :Engineer truelight@0: STR_7067_TRAFFIC_MANAGER :Traffic Manager truelight@0: STR_7068_TRANSPORT_COORDINATOR :Transport Coordinator truelight@0: STR_7069_ROUTE_SUPERVISOR :Route Supervisor truelight@0: STR_706A_DIRECTOR :Director truelight@0: STR_706B_CHIEF_EXECUTIVE :Chief Executive truelight@0: STR_706C_CHAIRMAN :Chairman truelight@0: STR_706D_PRESIDENT :President truelight@0: STR_706E_TYCOON :Tycoon truelight@0: STR_706F_BUILD_HQ :{BLACK}Build HQ truelight@0: STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Build company headquarters / view company headquarters darkvater@147: STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value truelight@0: STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS:{WHITE}Can't build company headquarters... truelight@0: STR_7072_VIEW_HQ :{BLACK}View HQ darkvater@147: STR_RELOCATE_HQ :{BLACK}Relocate HQ truelight@0: STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps! truelight@0: STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens! truelight@0: STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size truelight@200: STR_7076_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY64} truelight@0: STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Buy 25% share in company truelight@0: STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Sell 25% share in company truelight@0: STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Buy 25% share in this company truelight@0: STR_707A_SELL_25_SHARE_IN_THIS_COMPANY :{BLACK}Sell 25% share in this company truelight@0: STR_707B_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company... truelight@0: STR_707C_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company... truelight@0: STR_707D_OWNED_BY :{WHITE}({COMMA16}% owned by {STRING}) truelight@0: STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA16}% owned by {STRING}{} {COMMA16}% owned by {STRING}) truelight@0: STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{STRING} has been taken over by {STRING}! truelight@0: truelight@0: ##id 0x8000 truelight@0: STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam) truelight@0: STR_8001_MJS_250_DIESEL :MJS 250 (Diesel) truelight@0: STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo truelight@0: STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo truelight@0: STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo truelight@0: STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel truelight@0: STR_8006_POWERNAUT_DIESEL :Powernaut Diesel truelight@0: STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam) truelight@0: STR_8008_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam) truelight@0: STR_8009_GINZU_A4_STEAM :Ginzu 'A4' (Steam) truelight@0: STR_800A_SH_8P_STEAM :SH '8P' (Steam) truelight@0: STR_800B_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel) truelight@0: STR_800C_DASH_DIESEL :'Dash' (Diesel) truelight@0: STR_800D_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel) truelight@0: STR_800E_UU_37_DIESEL :UU '37' (Diesel) truelight@0: STR_800F_FLOSS_47_DIESEL :Floss '47' (Diesel) truelight@0: STR_8010_CS_4000_DIESEL :CS 4000 (Diesel) truelight@0: STR_8011_CS_2400_DIESEL :CS 2400 (Diesel) truelight@0: STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel) truelight@0: STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel) truelight@0: STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel) truelight@0: STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel) truelight@0: STR_8016_SH_125_DIESEL :SH '125' (Diesel) truelight@0: STR_8017_SH_30_ELECTRIC :SH '30' (Electric) truelight@0: STR_8018_SH_40_ELECTRIC :SH '40' (Electric) truelight@0: STR_8019_T_I_M_ELECTRIC :'T.I.M.' (Electric) truelight@0: STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (Electric) darkvater@46: STR_801B_PASSENGER_CAR :Passenger Carriage truelight@0: STR_801C_MAIL_VAN :Mail Van darkvater@46: STR_801D_COAL_CAR :Coal Truck truelight@0: STR_801E_OIL_TANKER :Oil Tanker truelight@0: STR_801F_LIVESTOCK_VAN :Livestock Van truelight@0: STR_8020_GOODS_VAN :Goods Van truelight@0: STR_8021_GRAIN_HOPPER :Grain Hopper truelight@0: STR_8022_WOOD_TRUCK :Wood Truck truelight@0: STR_8023_IRON_ORE_HOPPER :Iron Ore Hopper truelight@0: STR_8024_STEEL_TRUCK :Steel Truck darkvater@46: STR_8025_ARMORED_VAN :Armoured Van truelight@0: STR_8026_FOOD_VAN :Food Van truelight@0: STR_8027_PAPER_TRUCK :Paper Truck truelight@0: STR_8028_COPPER_ORE_HOPPER :Copper Ore Hopper truelight@0: STR_8029_WATER_TANKER :Water Tanker truelight@0: STR_802A_FRUIT_TRUCK :Fruit Truck truelight@0: STR_802B_RUBBER_TRUCK :Rubber Truck truelight@0: STR_802C_SUGAR_TRUCK :Sugar Truck darkvater@45: STR_802D_COTTON_CANDY_HOPPER :Candyfloss Hopper truelight@0: STR_802E_TOFFEE_HOPPER :Toffee Hopper truelight@0: STR_802F_BUBBLE_VAN :Bubble Van truelight@0: STR_8030_COLA_TANKER :Cola Tanker darkvater@46: STR_8031_CANDY_VAN :Sweet Van truelight@0: STR_8032_TOY_VAN :Toy Van truelight@0: STR_8033_BATTERY_TRUCK :Battery Truck truelight@0: STR_8034_FIZZY_DRINK_TRUCK :Fizzy Drink Truck truelight@0: STR_8035_PLASTIC_TRUCK :Plastic Truck truelight@0: STR_8036_X2001_ELECTRIC :'X2001' (Electric) truelight@0: STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric) truelight@0: STR_8038_WIZZOWOW_Z99 :Wizzowow Z99 darkvater@46: STR_8039_PASSENGER_CAR :Passenger Carriage truelight@0: STR_803A_MAIL_VAN :Mail Van darkvater@46: STR_803B_COAL_CAR :Coal Truck truelight@0: STR_803C_OIL_TANKER :Oil Tanker truelight@0: STR_803D_LIVESTOCK_VAN :Livestock Van truelight@0: STR_803E_GOODS_VAN :Goods Van truelight@0: STR_803F_GRAIN_HOPPER :Grain Hopper truelight@0: STR_8040_WOOD_TRUCK :Wood Truck truelight@0: STR_8041_IRON_ORE_HOPPER :Iron Ore Hopper truelight@0: STR_8042_STEEL_TRUCK :Steel Truck darkvater@46: STR_8043_ARMORED_VAN :Armoured Van truelight@0: STR_8044_FOOD_VAN :Food Van truelight@0: STR_8045_PAPER_TRUCK :Paper Truck truelight@0: STR_8046_COPPER_ORE_HOPPER :Copper Ore Hopper truelight@0: STR_8047_WATER_TANKER :Water Tanker truelight@0: STR_8048_FRUIT_TRUCK :Fruit Truck truelight@0: STR_8049_RUBBER_TRUCK :Rubber Truck truelight@0: STR_804A_SUGAR_TRUCK :Sugar Truck darkvater@45: STR_804B_COTTON_CANDY_HOPPER :Candyfloss Hopper truelight@0: STR_804C_TOFFEE_HOPPER :Toffee Hopper truelight@0: STR_804D_BUBBLE_VAN :Bubble Van truelight@0: STR_804E_COLA_TANKER :Cola Tanker darkvater@46: STR_804F_CANDY_VAN :Sweet Van truelight@0: STR_8050_TOY_VAN :Toy Van truelight@0: STR_8051_BATTERY_TRUCK :Battery Truck truelight@0: STR_8052_FIZZY_DRINK_TRUCK :Fizzy Drink Truck truelight@0: STR_8053_PLASTIC_TRUCK :Plastic Truck truelight@0: STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric) truelight@0: STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric) truelight@0: STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric) truelight@0: STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric) truelight@0: STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer darkvater@46: STR_8059_PASSENGER_CAR :Passenger Carriage truelight@0: STR_805A_MAIL_VAN :Mail Van darkvater@46: STR_805B_COAL_CAR :Coal Truck truelight@0: STR_805C_OIL_TANKER :Oil Tanker truelight@0: STR_805D_LIVESTOCK_VAN :Livestock Van truelight@0: STR_805E_GOODS_VAN :Goods Van truelight@0: STR_805F_GRAIN_HOPPER :Grain Hopper truelight@0: STR_8060_WOOD_TRUCK :Wood Truck truelight@0: STR_8061_IRON_ORE_HOPPER :Iron Ore Hopper truelight@0: STR_8062_STEEL_TRUCK :Steel Truck darkvater@46: STR_8063_ARMORED_VAN :Armoured Van truelight@0: STR_8064_FOOD_VAN :Food Van truelight@0: STR_8065_PAPER_TRUCK :Paper Truck truelight@0: STR_8066_COPPER_ORE_HOPPER :Copper Ore Hopper truelight@0: STR_8067_WATER_TANKER :Water Tanker truelight@0: STR_8068_FRUIT_TRUCK :Fruit Truck truelight@0: STR_8069_RUBBER_TRUCK :Rubber Truck truelight@0: STR_806A_SUGAR_TRUCK :Sugar Truck darkvater@45: STR_806B_COTTON_CANDY_HOPPER :Candyfloss Hopper truelight@0: STR_806C_TOFFEE_HOPPER :Toffee Hopper truelight@0: STR_806D_BUBBLE_VAN :Bubble Van truelight@0: STR_806E_COLA_TANKER :Cola Tanker darkvater@46: STR_806F_CANDY_VAN :Sweet Van truelight@0: STR_8070_TOY_VAN :Toy Van truelight@0: STR_8071_BATTERY_TRUCK :Battery Truck truelight@0: STR_8072_FIZZY_DRINK_TRUCK :Fizzy Drink Truck truelight@0: STR_8073_PLASTIC_TRUCK :Plastic Truck truelight@0: STR_8074_MPS_REGAL_BUS :MPS Regal Bus truelight@0: STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus truelight@0: STR_8076_FOSTER_BUS :Foster Bus truelight@0: STR_8077_FOSTER_MKII_SUPERBUS :Foster MkII Superbus truelight@0: STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus truelight@0: STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus truelight@0: STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus truelight@0: STR_807B_BALOGH_COAL_TRUCK :Balogh Coal Truck truelight@0: STR_807C_UHL_COAL_TRUCK :Uhl Coal Truck truelight@0: STR_807D_DW_COAL_TRUCK :DW Coal Truck truelight@0: STR_807E_MPS_MAIL_TRUCK :MPS Mail Truck truelight@0: STR_807F_REYNARD_MAIL_TRUCK :Reynard Mail Truck truelight@0: STR_8080_PERRY_MAIL_TRUCK :Perry Mail Truck truelight@0: STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck truelight@0: STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck truelight@0: STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck truelight@0: STR_8084_WITCOMBE_OIL_TANKER :Witcombe Oil Tanker truelight@0: STR_8085_FOSTER_OIL_TANKER :Foster Oil Tanker truelight@0: STR_8086_PERRY_OIL_TANKER :Perry Oil Tanker truelight@0: STR_8087_TALBOTT_LIVESTOCK_VAN :Talbott Livestock Van truelight@0: STR_8088_UHL_LIVESTOCK_VAN :Uhl Livestock Van truelight@0: STR_8089_FOSTER_LIVESTOCK_VAN :Foster Livestock Van truelight@0: STR_808A_BALOGH_GOODS_TRUCK :Balogh Goods Truck truelight@0: STR_808B_CRAIGHEAD_GOODS_TRUCK :Craighead Goods Truck truelight@0: STR_808C_GOSS_GOODS_TRUCK :Goss Goods Truck truelight@0: STR_808D_HEREFORD_GRAIN_TRUCK :Hereford Grain Truck truelight@0: STR_808E_THOMAS_GRAIN_TRUCK :Thomas Grain Truck truelight@0: STR_808F_GOSS_GRAIN_TRUCK :Goss Grain Truck truelight@0: STR_8090_WITCOMBE_WOOD_TRUCK :Witcombe Wood Truck truelight@0: STR_8091_FOSTER_WOOD_TRUCK :Foster Wood Truck truelight@0: STR_8092_MORELAND_WOOD_TRUCK :Moreland Wood Truck truelight@0: STR_8093_MPS_IRON_ORE_TRUCK :MPS Iron Ore Truck truelight@0: STR_8094_UHL_IRON_ORE_TRUCK :Uhl Iron Ore Truck truelight@0: STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck truelight@0: STR_8096_BALOGH_STEEL_TRUCK :Balogh Steel Truck truelight@0: STR_8097_UHL_STEEL_TRUCK :Uhl Steel Truck truelight@0: STR_8098_KELLING_STEEL_TRUCK :Kelling Steel Truck darkvater@46: STR_8099_BALOGH_ARMORED_TRUCK :Balogh Armoured Truck darkvater@46: STR_809A_UHL_ARMORED_TRUCK :Uhl Armoured Truck darkvater@46: STR_809B_FOSTER_ARMORED_TRUCK :Foster Armoured Truck truelight@0: STR_809C_FOSTER_FOOD_VAN :Foster Food Van truelight@0: STR_809D_PERRY_FOOD_VAN :Perry Food Van truelight@0: STR_809E_CHIPPY_FOOD_VAN :Chippy Food Van truelight@0: STR_809F_UHL_PAPER_TRUCK :Uhl Paper Truck truelight@0: STR_80A0_BALOGH_PAPER_TRUCK :Balogh Paper Truck truelight@0: STR_80A1_MPS_PAPER_TRUCK :MPS Paper Truck truelight@0: STR_80A2_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck truelight@0: STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck truelight@0: STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck truelight@0: STR_80A5_UHL_WATER_TANKER :Uhl Water Tanker truelight@0: STR_80A6_BALOGH_WATER_TANKER :Balogh Water Tanker truelight@0: STR_80A7_MPS_WATER_TANKER :MPS Water Tanker truelight@0: STR_80A8_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck truelight@0: STR_80A9_UHL_FRUIT_TRUCK :Uhl Fruit Truck truelight@0: STR_80AA_KELLING_FRUIT_TRUCK :Kelling Fruit Truck truelight@0: STR_80AB_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck truelight@0: STR_80AC_UHL_RUBBER_TRUCK :Uhl Rubber Truck truelight@0: STR_80AD_RMT_RUBBER_TRUCK :RMT Rubber Truck truelight@0: STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck truelight@0: STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck truelight@0: STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck truelight@0: STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck truelight@0: STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck truelight@0: STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck darkvater@45: STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck darkvater@45: STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck darkvater@45: STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck truelight@0: STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck truelight@0: STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck truelight@0: STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck truelight@0: STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van truelight@0: STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught Toy Van truelight@0: STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow Toy Van darkvater@46: STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Truck darkvater@46: STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Truck darkvater@46: STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Truck truelight@0: STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck truelight@0: STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck truelight@0: STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck truelight@0: STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck truelight@0: STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck truelight@0: STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck truelight@0: STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck truelight@0: STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck truelight@0: STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck truelight@0: STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck truelight@0: STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck truelight@0: STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck truelight@0: STR_80CC_MPS_OIL_TANKER :MPS Oil Tanker truelight@0: STR_80CD_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker truelight@0: STR_80CE_MPS_PASSENGER_FERRY :MPS Passenger Ferry truelight@0: STR_80CF_FFP_PASSENGER_FERRY :FFP Passenger Ferry truelight@0: STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft truelight@0: STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry truelight@0: STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry truelight@0: STR_80D3_YATE_CARGO_SHIP :Yate Cargo ship truelight@0: STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship truelight@0: STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship truelight@0: STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship truelight@0: STR_80D7_SAMPSON_U52 :Sampson U52 truelight@0: STR_80D8_COLEMAN_COUNT :Coleman Count truelight@0: STR_80D9_FFP_DART :FFP Dart truelight@0: STR_80DA_YATE_HAUGAN :Yate Haugan truelight@0: STR_80DB_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3 truelight@0: STR_80DC_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8 truelight@0: STR_80DD_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9 truelight@0: STR_80DE_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80 truelight@0: STR_80DF_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10 truelight@0: STR_80E0_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11 truelight@0: STR_80E1_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11 truelight@0: STR_80E2_DARWIN_100 :Darwin 100 truelight@0: STR_80E3_DARWIN_200 :Darwin 200 truelight@0: STR_80E4_DARWIN_300 :Darwin 300 truelight@0: STR_80E5_DARWIN_400 :Darwin 400 truelight@0: STR_80E6_DARWIN_500 :Darwin 500 truelight@0: STR_80E7_DARWIN_600 :Darwin 600 truelight@0: STR_80E8_GURU_GALAXY :Guru Galaxy truelight@0: STR_80E9_AIRTAXI_A21 :Airtaxi A21 truelight@0: STR_80EA_AIRTAXI_A31 :Airtaxi A31 truelight@0: STR_80EB_AIRTAXI_A32 :Airtaxi A32 truelight@0: STR_80EC_AIRTAXI_A33 :Airtaxi A33 truelight@0: STR_80ED_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46 truelight@0: STR_80EE_DINGER_100 :Dinger 100 truelight@0: STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000 truelight@0: STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle truelight@0: STR_80F1_KELLING_K1 :Kelling K1 truelight@0: STR_80F2_KELLING_K6 :Kelling K6 truelight@0: STR_80F3_KELLING_K7 :Kelling K7 truelight@0: STR_80F4_DARWIN_700 :Darwin 700 truelight@0: STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2 truelight@0: STR_80F6_DINGER_200 :Dinger 200 truelight@0: STR_80F7_DINGER_1000 :Dinger 1000 truelight@0: STR_80F8_PLODDYPHUT_100 :Ploddyphut 100 truelight@0: STR_80F9_PLODDYPHUT_500 :Ploddyphut 500 truelight@0: STR_80FA_FLASHBANG_X1 :Flashbang X1 truelight@0: STR_80FB_JUGGERPLANE_M1 :Juggerplane M1 truelight@0: STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer truelight@0: STR_80FD_TRICARIO_HELICOPTER :Tricario Helicopter truelight@0: STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter truelight@0: STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter truelight@0: STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE:{WHITE}Message from vehicle manufacturer truelight@0: STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ? darkvater@45: STR_8102_RAILROAD_LOCOMOTIVE :Railway locomotive truelight@0: STR_8103_ROAD_VEHICLE :road vehicle truelight@0: STR_8104_AIRCRAFT :aircraft truelight@0: STR_8105_SHIP :ship truelight@0: STR_8106_MONORAIL_LOCOMOTIVE :monorail locomotive truelight@0: STR_8107_MAGLEV_LOCOMOTIVE :maglev locomotive truelight@0: truelight@0: ##id 0x8800 truelight@0: STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Train Depot truelight@0: STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}! truelight@0: STR_8802_DETAILS :{WHITE}{STRING} (Details) truelight@0: STR_8803_TRAIN_IN_THE_WAY :{WHITE}Train in the way truelight@0: STR_8804 :{SETX 10}{COMMA8}: {STRING} truelight@0: STR_8805 :{RIGHTARROW}{SETX 10}{COMMA8}: {STRING} truelight@0: STR_8806_GO_TO :Go to {STATION} truelight@0: STR_8807_GO_TO_UNLOAD :Go to {STATION} (Unload) truelight@0: STR_8808_GO_TO_LOAD :Go to {STATION} (Load) truelight@0: STR_8809 : truelight@0: STR_880A_GO_NON_STOP_TO :Go non-stop to {STATION} truelight@0: STR_880B_GO_NON_STOP_TO_UNLOAD :Go non-stop to {STATION} (Unload) truelight@0: STR_880C_GO_NON_STOP_TO_LOAD :Go non-stop to {STATION} (Load) truelight@0: STR_880D : truelight@0: STR_880E_GO_TO_TRAIN_DEPOT :Go to {TOWN} Train Depot truelight@0: STR_SERVICE_AT_TRAIN_DEPOT :Service at {TOWN} Train Depot truelight@0: STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Go non-stop to {TOWN} Train Depot truelight@0: STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Service non-stop at {TOWN} Train Depot truelight@0: truelight@0: STR_HEADING_FOR_TRAIN_DEPOT :{LTBLUE}Heading for {TOWN} Train Depot truelight@0: STR_HEADING_FOR_TRAIN_DEPOT_VEL :{LTBLUE}Heading for {TOWN} Train Depot, {VELOCITY} truelight@0: dominik@127: STR_INVALID_ORDER :{RED} (Invalid Order) dominik@127: darkvater@64: STR_UNKNOWN_DESTINATION :unknown destination truelight@0: STR_8812_EMPTY :{LTBLUE}Empty truelight@0: STR_8813_FROM :{LTBLUE}{CARGO} from {STATION} truelight@0: STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Train {COMMA16} is waiting in depot truelight@0: STR_8815_NEW_VEHICLES :{BLACK}New Vehicles truelight@0: STR_8816 :{BLACK}- truelight@0: STR_8817_COST_WEIGHT_T_SPEED_POWER :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Weight: {GOLD}{COMMA16}t{}{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{COMMA16}hp{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}% truelight@0: STR_8818_INFORMATION :{BLACK}Information truelight@0: STR_8819_TRAIN_TOO_LONG :{WHITE}Train too long truelight@0: STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Trains can only be altered when stopped inside a depot darkvater@164: STR_881B_TRAINS :{WHITE}{STRING} - {COMMA16} Trains truelight@0: STR_881C_NEW_RAIL_VEHICLES :{WHITE}New Rail Vehicles truelight@0: STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}New Monorail Vehicles truelight@0: STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}New Maglev Vehicles truelight@0: STR_881F_BUILD_VEHICLE :{BLACK}Build Vehicle truelight@0: STR_8820_RENAME :{BLACK}Rename truelight@0: STR_8821_COST_WEIGHT_T_T_CAPACITY :{BLACK}Cost: {GOLD}{CURRENCY}{}{BLACK}Weight: {GOLD}{COMMA16}t ({COMMA16}t){}{BLACK}Capacity: {GOLD}{STRING} truelight@0: STR_8823_SKIP :{BLACK}Skip truelight@0: STR_8824_DELETE :{BLACK}Delete truelight@0: STR_8825_NON_STOP :{BLACK}Non-Stop truelight@0: STR_8826_GO_TO :{BLACK}Go To truelight@0: STR_8827_FULL_LOAD :{BLACK}Full Load truelight@0: STR_8828_UNLOAD :{BLACK}Unload truelight@0: STR_8829_ORDERS :{WHITE}{STRING} (Orders) truelight@0: STR_882A_END_OF_ORDERS :{SETX 10}- - End of Orders - - truelight@0: STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING} truelight@0: STR_SERVICE :{BLACK}Service darkvater@45: STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Can't build railway vehicle... truelight@0: STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY} truelight@0: STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Value: {LTBLUE}{CURRENCY} truelight@0: STR_882E :{WHITE}{STRING} truelight@0: STR_882F_LOADING_UNLOADING :{LTBLUE}Loading / Unloading truelight@0: STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot... truelight@0: STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders truelight@0: STR_8832_TOO_MANY_ORDERS :{WHITE}Too many orders truelight@0: STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order... truelight@0: STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order... truelight@0: STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order... truelight@0: STR_8836_MUST_BUILD_TRAIN_DEPOT :{WHITE}Must build train depot first truelight@0: STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle... truelight@0: STR_8838_N_A :N/A{SKIP} darkvater@45: STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Can't sell railway vehicle... truelight@0: STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot truelight@0: STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Can't stop/start train... truelight@0: STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA16}days{BLACK} Last service: {LTBLUE}{DATE_LONG} darkvater@156: STR_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA16}%{BLACK} Last service: {LTBLUE}{DATE_LONG} truelight@0: STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for information truelight@0: STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Build new trains (requires train depot) truelight@0: STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train truelight@0: STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Build new train vehicle truelight@0: STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Drag train vehicle to here to sell it orudge@101: STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centre main view on train depot location truelight@0: STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Train vehicle selection list - click on vehicle for information truelight@0: STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Build the highlighted train vehicle truelight@0: STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Rename train vehicle type truelight@0: STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Current train action - click here to stop/start train truelight@0: STR_8847_SHOW_TRAIN_S_ORDERS :{BLACK}Show train's orders orudge@101: STR_8848_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centre main view on train's location truelight@0: STR_8849_SEND_TRAIN_TO_DEPOT :{BLACK}Send train to depot truelight@0: STR_884A_FORCE_TRAIN_TO_PROCEED :{BLACK}Force train to proceed without waiting for signal to clear truelight@0: STR_884B_REVERSE_DIRECTION_OF_TRAIN :{BLACK}Reverse direction of train truelight@0: STR_884C_SHOW_TRAIN_DETAILS :{BLACK}Show train details truelight@0: STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Increase servicing interval truelight@0: STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Decrease servicing interval truelight@0: STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Show details of cargo carried truelight@0: STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Show details of train vehicles truelight@0: STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Show capacities of each vehicle truelight@0: STR_8852_SHOW_TOTAL_CARGO :{BLACK}Show total capacity of train, split by cargo type truelight@0: STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Orders list - click on order to highlight it truelight@0: STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Skip the current order, and start the next truelight@0: STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Delete the highlighted order truelight@0: STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order non-stop truelight@0: STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a new order before the highlighted order, or add to end of list truelight@0: STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to wait for a full load truelight@0: STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to unload truelight@0: STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed truelight@0: STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available! truelight@0: STR_885A :{BLACK}{BIGFONT}{STRING} truelight@0: STR_885B_COST_WEIGHT_T_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {COMMA16}t{}Speed: {VELOCITY} Power: {COMMA16}hp{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING} truelight@0: STR_885C_BROKEN_DOWN :{RED}Broken down truelight@0: STR_885D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr truelight@0: STR_885E_WEIGHT_T_POWER_HP_MAX_SPEED :{BLACK}Weight: {LTBLUE}{COMMA16}t {BLACK}Power: {LTBLUE}{COMMA32}hp{BLACK} Max. speed: {LTBLUE}{VELOCITY} truelight@0: STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) truelight@0: STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA8}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16} truelight@0: STR_8861_STOPPED :{RED}Stopped truelight@0: STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger... truelight@0: STR_8863_CRASHED :{RED}Crashed! truelight@0: truelight@0: STR_8865_NAME_TRAIN :{WHITE}Name train truelight@0: STR_8866_CAN_T_NAME_TRAIN :{WHITE}Can't name train... truelight@0: STR_8867_NAME_TRAIN :{BLACK}Name train truelight@0: STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Train Crash!{}{COMMA16} die in fireball after collision truelight@0: STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Can't reverse direction of train... truelight@0: STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Rename train vehicle type truelight@0: STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Can't rename train vehicle type... truelight@0: truelight@0: STR_TRAIN_STOPPING :{RED}Stopping truelight@0: STR_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY} truelight@0: truelight@0: ##id 0x9000 truelight@0: STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way darkvater@164: STR_9001_ROAD_VEHICLES :{WHITE}{STRING} - {COMMA16} Road Vehicles truelight@0: STR_9002 :{WHITE}{STRING} truelight@0: STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Road Vehicle Depot truelight@0: STR_9004_NEW_VEHICLES :{BLACK}New Vehicles truelight@0: STR_9005_INFORMATION :{BLACK}Information truelight@0: STR_9006_NEW_ROAD_VEHICLES :{WHITE}New Road Vehicles truelight@0: STR_9007_BUILD_VEHICLE :{BLACK}Build Vehicle truelight@0: STR_9008_COST_SPEED_RUNNING_COST :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}% truelight@0: STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle... truelight@0: STR_900A_MUST_BUILD_ROAD_VEHICLE :{WHITE}Must build road vehicle depot first truelight@0: STR_900B_ORDERS :{WHITE}{STRING} (Orders) truelight@0: STR_900C_DETAILS :{WHITE}{STRING} (Details) truelight@0: STR_900D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr truelight@0: STR_900E_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} truelight@0: STR_900F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) truelight@0: STR_9010_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA8}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16} truelight@0: STR_9011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY} truelight@0: STR_9012_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING} truelight@0: STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...must be stopped inside a road vehicle depot truelight@0: STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle... truelight@0: STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle... truelight@0: STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Road Vehicle {COMMA16} is waiting in depot truelight@0: STR_HEADING_FOR_ROAD_DEPOT :{LTBLUE}Heading for {TOWN} Road Depot truelight@0: STR_HEADING_FOR_ROAD_DEPOT_VEL :{LTBLUE}Heading for {TOWN} Road Depot, {VELOCITY} truelight@0: STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Can't send vehicle to depot... truelight@0: STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot truelight@0: STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Road vehicles - click on vehicle for information truelight@0: STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Build new road vehicles (requires road vehicle depot) truelight@0: STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Current vehicle action - click here to stop/start vehicle truelight@0: STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Show vehicle's orders orudge@101: STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Centre main view on vehicle's location truelight@0: STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Send vehicle to depot truelight@0: STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Force vehicle to turn around truelight@0: STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Show road vehicle details truelight@0: STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vehicles - click on vehicle for information truelight@0: STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Build new road vehicle truelight@0: STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Drag road vehicle to here to sell it orudge@101: STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre main view on road vehicle depot location truelight@0: STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information truelight@0: STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Build the highlighted road vehicle truelight@0: STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New road vehicle now available! truelight@0: STR_9029 :{BLACK}{BIGFONT}{STRING} truelight@0: STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING} truelight@0: truelight@0: STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle truelight@0: STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Can't name road vehicle... truelight@0: STR_902E_NAME_ROAD_VEHICLE :{BLACK}Name road vehicle truelight@0: STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}! truelight@0: STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}! truelight@0: STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train truelight@0: STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA16} die in fireball after collision with train truelight@0: STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Can't make vehicle turn around... truelight@0: STR_9034_RENAME :{BLACK}Rename truelight@0: STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Rename road vehicle type truelight@0: STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Rename road vehicle type truelight@0: STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Can't rename road vehicle type... truelight@0: STR_9038_GO_TO_ROADVEH_DEPOT :Go to {TOWN} Road Vehicle Depot truelight@0: STR_SERVICE_AT_ROADVEH_DEPOT :Service at {TOWN} Road Vehicle Depot truelight@0: truelight@0: ##id 0x9800 truelight@0: STR_9800_DOCK_CONSTRUCTION :Dock construction truelight@0: STR_9801_DOCK_CONSTRUCTION :{WHITE}Dock construction truelight@0: STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here... truelight@0: STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Ship Depot truelight@0: STR_9804_NEW_SHIPS :{BLACK}New Ships darkvater@164: STR_9805_SHIPS :{WHITE}{STRING} - {COMMA16} Ships truelight@0: STR_9806_CAN_T_BUILD_SHIPS :{WHITE}Can't build ships... truelight@0: STR_9807_MUST_BUILD_SHIP_DEPOT_FIRST :{WHITE}Must build ship depot first truelight@0: STR_9808_NEW_SHIPS :{WHITE}New Ships truelight@0: STR_9809_BUILD_SHIP :{BLACK}Build Ship truelight@0: STR_980A_COST_SPEED_CAPACITY_RUNNING :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{STRING} {STRING}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}% truelight@0: STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}Ship must be stopped in depot truelight@0: STR_980C_CAN_T_SELL_SHIP :{WHITE}Can't sell ship... truelight@0: STR_980D_CAN_T_BUILD_SHIP :{WHITE}Can't build ship... truelight@0: STR_980E_SHIP_IN_THE_WAY :{WHITE}Ship in the way truelight@0: STR_980F :{WHITE}{STRING} truelight@0: STR_9810_ORDERS :{WHITE}{STRING} (Orders) truelight@0: STR_9811_DETAILS :{WHITE}{STRING} (Details) truelight@0: STR_9812_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr truelight@0: STR_9813_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} truelight@0: STR_9814_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) truelight@0: STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA8}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16} truelight@0: STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY} truelight@0: STR_9817_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING} truelight@0: STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Can't stop/start ship... truelight@0: STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Can't send ship to depot... truelight@0: STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot truelight@0: STR_HEADING_FOR_SHIP_DEPOT :{LTBLUE}Heading for {TOWN} Ship Depot truelight@0: STR_HEADING_FOR_SHIP_DEPOT_VEL :{LTBLUE}Heading for {TOWN} Ship Depot, {VELOCITY} truelight@0: STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Ship {COMMA16} is waiting in depot truelight@0: STR_981D_BUILD_SHIP_DOCK :{BLACK}Build ship dock truelight@0: STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Build ship depot (for building and servicing ships) truelight@0: STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information truelight@0: STR_9820_BUILD_NEW_SHIP :{BLACK}Build new ship truelight@0: STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Drag ship to here to sell it orudge@101: STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship depot location truelight@0: STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information truelight@0: STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Build new ships (requires ship depot) truelight@0: STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Ship selection list - click on ship for information truelight@0: STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Build the highlighted ship truelight@0: STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Current ship action - click here to stop/start ship truelight@0: STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Show ship's orders orudge@101: STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship's location truelight@0: STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send ship to depot truelight@0: STR_982B_SHOW_SHIP_DETAILS :{BLACK}Show ship details truelight@0: STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}New ship now available! truelight@0: STR_982D :{BLACK}{BIGFONT}{STRING} truelight@0: STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {STRING}{}Running Cost: {CURRENCY}/yr truelight@0: STR_982F_NAME_SHIP :{BLACK}Name ship truelight@0: truelight@0: STR_9831_NAME_SHIP :{WHITE}Name ship truelight@0: STR_9832_CAN_T_NAME_SHIP :{WHITE}Can't name ship... truelight@0: STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}! truelight@0: STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Position buoy, which can be used for additional way points truelight@0: STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't position buoy here... truelight@0: STR_9836_RENAME :{BLACK}Rename truelight@0: STR_9837_RENAME_SHIP_TYPE :{BLACK}Rename ship type truelight@0: STR_9838_RENAME_SHIP_TYPE :{WHITE}Rename ship type truelight@0: STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Can't rename ship type... truelight@0: STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Refit cargo ship to carry a different cargo type truelight@0: STR_983B_REFIT :{WHITE}{STRING} (Refit) truelight@0: STR_983C_REFIT_SHIP :{BLACK}Refit ship truelight@0: STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for ship to carry truelight@0: STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED:{BLACK}Refit ship to carry highlighted cargo type truelight@0: STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Select cargo type to carry:- truelight@0: STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY} truelight@0: STR_9841_CAN_T_REFIT_SHIP :{WHITE}Can't refit ship... truelight@0: STR_9842_REFITTABLE :(refittable) truelight@0: STR_GO_TO_SHIP_DEPOT :Go to {TOWN} Ship Depot truelight@0: SERVICE_AT_SHIP_DEPOT :Service at {TOWN} Ship Depot truelight@0: truelight@0: ##id 0xA000 truelight@0: STR_A000_AIRPORT_CONSTRUCT :{WHITE}Airport Construct. truelight@0: STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here... truelight@0: STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Aircraft Hangar truelight@0: STR_A003_NEW_AIRCRAFT :{BLACK}New Aircraft truelight@0: STR_A004_INFORMATION :{BLACK}Information truelight@0: STR_A005_NEW_AIRCRAFT :{WHITE}New Aircraft truelight@0: STR_A006_BUILD_AIRCRAFT :{BLACK}Build Aircraft truelight@0: STR_A007_COST_SPEED_CAPACITY_PASSENGERS :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{COMMA16} passengers, {COMMA16} bags of mail{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}% truelight@0: STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Can't build aircraft... darkvater@164: STR_A009_AIRCRAFT :{WHITE}{STRING} - {COMMA16} Aircraft truelight@0: STR_A00A :{WHITE}{STRING} truelight@0: STR_A00B_ORDERS :{WHITE}{STRING} (Orders) truelight@0: STR_A00C_DETAILS :{WHITE}{STRING} (Details) truelight@0: STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr truelight@0: STR_A00E_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} truelight@0: STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) truelight@0: STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA8}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16} truelight@0: STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY} truelight@0: STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Can't send aircraft to hangar... truelight@0: STR_HEADING_FOR_HANGAR :{LTBLUE}Heading for {STATION} Hangar truelight@0: STR_HEADING_FOR_HANGAR_VEL :{LTBLUE}Heading for {STATION} Hangar, {VELOCITY} truelight@0: STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Aircraft {COMMA16} is waiting in the aircraft hangar truelight@0: STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way truelight@0: STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft... truelight@0: STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight truelight@0: STR_A018_MUST_BUILD_AIRPORT_FIRST :{WHITE}Must build airport first truelight@0: STR_A019_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING}, {STRING} truelight@0: STR_A01A_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING} truelight@0: STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar truelight@0: STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft... truelight@0: STR_A01D_AIRPORT_CONSTRUCTION :Airport construction truelight@0: STR_A01E_BUILD_AIRPORT :{BLACK}Build airport truelight@0: STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information truelight@0: STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES :{BLACK}Build new aircraft (requires airport with hangar) truelight@0: STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information truelight@0: STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Build new aircraft truelight@0: STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Drag aircraft to here to sell it orudge@101: STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Centre main view on hangar location truelight@0: STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Aircraft selection list - click on aircraft for information truelight@0: STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Build the highlighted aircraft truelight@0: STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Current aircraft action - click here to stop/start aircraft truelight@0: STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Show aircraft's orders orudge@101: STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centre main view on aircraft's location truelight@0: STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send aircraft to hangar truelight@0: STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Show aircraft details truelight@0: STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}New aircraft now available! truelight@0: STR_A02D :{BLACK}{BIGFONT}{STRING} truelight@0: STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA16} passengers, {COMMA16} bags of mail{}Running Cost: {CURRENCY}/yr truelight@0: truelight@0: STR_A030_NAME_AIRCRAFT :{WHITE}Name aircraft truelight@0: STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Can't name aircraft... truelight@0: STR_A032_NAME_AIRCRAFT :{BLACK}Name aircraft truelight@0: STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}! truelight@0: STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Plane Crash!{}{COMMA16} die in fireball at {STATION} darkvater@75: STR_A035_DESTINATIONS :{TINYFONT}{BLACK}Destinations: truelight@0: STR_A036 :{TINYFONT}{BLACK}{STATION} truelight@0: STR_A037_RENAME :{BLACK}Rename truelight@0: STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Rename aircraft type truelight@0: STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Rename aircraft type truelight@0: STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Can't rename aircraft type... truelight@0: STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry a different cargo type truelight@0: STR_A03C_REFIT :{WHITE}{STRING} (Refit) truelight@0: STR_A03D_REFIT_AIRCRAFT :{BLACK}Refit aircraft truelight@0: STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for aircraft to carry truelight@0: STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry highlighted cargo type truelight@0: STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Select cargo type to carry:- truelight@0: STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY} truelight@0: STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Can't refit aircraft... truelight@0: STR_A043_REFITTABLE :(refittable) truelight@0: STR_GO_TO_AIRPORT_HANGAR :Go to {STATION} Hangar truelight@0: SERVICE_AT_AIRPORT_HANGAR :Service at {STATION} Hangar truelight@0: truelight@0: ##id 0xB000 truelight@0: STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin disaster at {STATION}! truelight@0: STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision! truelight@0: STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Oil refinery explosion near {TOWN}! truelight@0: STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS:{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {TOWN}! truelight@0: STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}'UFO' lands near {TOWN}! truelight@0: STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {TOWN}! darkvater@149: STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Floods!{}At least {COMMA16} presumed missing or dead after deadly floods! truelight@0: truelight@0: STR_BRIBE_FAILED :{WHITE}Your attempted bribery has been truelight@0: STR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator darkvater@75: STR_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG} truelight@215: STR_MULTIPLAYER_PAUSED :{WHITE}Game is paused.{}Command cannot be executed dominik@116: dominik@116: STR_PERFORMANCE_DETAIL :{WHITE}Detail performance rating dominik@116: STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail dominik@116: STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}{TINYFONT}({CURRCOMPACT}/{CURRCOMPACT}) dominik@116: STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}{TINYFONT}({INT32}/{INT32}) dominik@116: STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{INT32}% dominik@116: SET_PERFORMANCE_DETAIL_INT :{BLACK}{INT32} dominik@116: ############ Those following lines need to be in this order!! dominik@116: STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vehicles: dominik@116: STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stations: dominik@116: STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit: dominik@116: STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. income: dominik@116: STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. income: dominik@116: STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Delivered: dominik@116: STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargo: dominik@116: STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money: dominik@116: STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan: dominik@116: STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total: dominik@116: ############ End of order list dominik@116: STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Amount of vehicles. This includes road vehicles, trains, ships and aircraft. dominik@116: STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Amount of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected to one station. dominik@138: STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years) dominik@116: STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Amount of cash made in the month with the lowest profit of the past 12 quarters dominik@116: STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Amount of cash made in the month with the highest profit of the past 12 quarters dominik@116: STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Units of cargo delivered in the past four quarters. dominik@116: STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Types of cargo delivered in the last quarter. dominik@116: STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Amount of cash on hand dominik@116: STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Do you have a high loan? dominik@116: STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total points out of possible points dominik@116: dominik@478: STR_NEWGRF_SETINGS_CAPTION :{WHITE}Newgrf settings dominik@478: STR_NEWGRF_APPLY_CHANGES :{BLACK}Apply changes dominik@478: STR_NEWGRF_SET_PARAMETERS :{BLACK}Set parameters dominik@478: STR_NEWGRF_TIP :{BLACK}A list of all the Newgrf sets that you have installed. Click a set to change the settings. dominik@478: STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}There are currently no newgrf files installed! Please refer to the manual for instructions to install new graphics. dominik@478: STR_NEWGRF_FILENAME :{BLACK}Filename: tron@481: STR_NEWGRF_GRF_ID :{BLACK}GRF ID: