truelight@6861: /* $Id$ */ truelight@6861: rubidium@9111: /** @file 8bpp_simple.hpp Simple (and slow) 8 bpp blitter. */ truelight@6861: truelight@6861: #ifndef BLITTER_8BPP_SIMPLE_HPP truelight@6861: #define BLITTER_8BPP_SIMPLE_HPP truelight@6861: truelight@6937: #include "8bpp_base.hpp" truelight@6937: #include "factory.hpp" truelight@6861: truelight@6937: class Blitter_8bppSimple : public Blitter_8bppBase { truelight@6937: public: truelight@6878: /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); truelight@6878: /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); truelight@6989: truelight@6989: /* virtual */ const char *GetName() { return "8bpp-simple"; } truelight@6861: }; truelight@6861: truelight@6861: class FBlitter_8bppSimple: public BlitterFactory { truelight@6861: public: truelight@6861: /* virtual */ const char *GetName() { return "8bpp-simple"; } truelight@6861: /* virtual */ const char *GetDescription() { return "8bpp Simple Blitter (relative slow, but never wrong)"; } truelight@6861: /* virtual */ Blitter *CreateInstance() { return new Blitter_8bppSimple(); } truelight@6861: }; truelight@6861: truelight@6861: #endif /* BLITTER_8BPP_SIMPLE_HPP */