smatz@8091: /* $Id$ */ smatz@8091: rubidium@9111: /** @file 8bpp_base.cpp Implementation of the base for all 8 bpp blitters. */ rubidium@9111: truelight@6937: #include "../stdafx.h" rubidium@8123: #include "../gfx_func.h" truelight@6937: #include "8bpp_base.hpp" truelight@6937: truelight@6937: void Blitter_8bppBase::DrawColorMappingRect(void *dst, int width, int height, int pal) truelight@6937: { rubidium@10056: const uint8 *ctab = GetNonSprite(pal, ST_RECOLOUR) + 1; truelight@6937: truelight@6937: do { truelight@6937: for (int i = 0; i != width; i++) *((uint8 *)dst + i) = ctab[((uint8 *)dst)[i]]; truelight@6937: dst = (uint8 *)dst + _screen.pitch; truelight@6958: } while (--height); truelight@6937: } truelight@6937: truelight@6937: void *Blitter_8bppBase::MoveTo(const void *video, int x, int y) truelight@6937: { truelight@6937: return (uint8 *)video + x + y * _screen.pitch; truelight@6937: } truelight@6937: truelight@6937: void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 color) truelight@6937: { truelight@6937: *((uint8 *)video + x + y * _screen.pitch) = color; truelight@6937: } truelight@6937: truelight@6937: void Blitter_8bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 color) truelight@6937: { truelight@6937: uint8 *dst = (uint8 *)video + x + y * _screen.pitch; truelight@6937: if (*dst == 0) *dst = color; truelight@6937: } truelight@6937: peter1138@6947: void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 color) truelight@6937: { peter1138@6947: do { peter1138@6947: memset(video, color, width); peter1138@6947: video = (uint8 *)video + _screen.pitch; peter1138@6947: } while (--height); truelight@6937: } truelight@6937: truelight@6948: void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color) truelight@6948: { truelight@6948: int dy; truelight@6948: int dx; truelight@6948: int stepx; truelight@6948: int stepy; truelight@6948: int frac; truelight@6948: truelight@6948: dy = (y2 - y) * 2; truelight@6948: if (dy < 0) { truelight@6948: dy = -dy; truelight@6948: stepy = -1; truelight@6948: } else { truelight@6948: stepy = 1; truelight@6948: } truelight@6948: truelight@6948: dx = (x2 - x) * 2; truelight@6948: if (dx < 0) { truelight@6948: dx = -dx; truelight@6948: stepx = -1; truelight@6948: } else { truelight@6948: stepx = 1; truelight@6948: } truelight@6948: rubidium@7638: if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); truelight@6948: if (dx > dy) { truelight@6948: frac = dy - (dx / 2); truelight@6948: while (x != x2) { truelight@6948: if (frac >= 0) { truelight@6948: y += stepy; truelight@6948: frac -= dx; truelight@6948: } truelight@6948: x += stepx; truelight@6948: frac += dy; rubidium@7638: if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); truelight@6948: } truelight@6948: } else { truelight@6948: frac = dx - (dy / 2); truelight@6948: while (y != y2) { truelight@6948: if (frac >= 0) { truelight@6948: x += stepx; truelight@6948: frac -= dy; truelight@6948: } truelight@6948: y += stepy; truelight@6948: frac += dx; rubidium@7638: if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); truelight@6948: } truelight@6948: } truelight@6948: } truelight@6948: truelight@6985: void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height) truelight@6937: { truelight@6937: uint8 *dst = (uint8 *)video; truelight@6937: uint8 *usrc = (uint8 *)src; truelight@6937: truelight@6937: for (; height > 0; height--) { truelight@6985: memcpy(dst, usrc, width * sizeof(uint8)); truelight@6985: usrc += width; truelight@6985: dst += _screen.pitch; truelight@6937: } truelight@6937: } truelight@6937: truelight@6985: void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height) truelight@6937: { truelight@6937: uint8 *udst = (uint8 *)dst; truelight@6937: uint8 *src = (uint8 *)video; truelight@6937: truelight@6937: for (; height > 0; height--) { truelight@6985: memcpy(udst, src, width * sizeof(uint8)); truelight@6985: src += _screen.pitch; truelight@6985: udst += width; truelight@6937: } truelight@6937: } truelight@6937: truelight@6985: void Blitter_8bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) truelight@6937: { truelight@6985: uint8 *udst = (uint8 *)dst; truelight@6985: uint8 *src = (uint8 *)video; truelight@6937: truelight@6937: for (; height > 0; height--) { truelight@6985: memcpy(udst, src, width * sizeof(uint8)); truelight@6937: src += _screen.pitch; truelight@6985: udst += dst_pitch; truelight@6937: } truelight@6937: } truelight@6937: truelight@6951: void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) truelight@6951: { truelight@6951: const uint8 *src; truelight@6951: uint8 *dst; truelight@6951: truelight@6951: if (scroll_y > 0) { truelight@6951: /*Calculate pointers */ truelight@6951: dst = (uint8 *)video + left + (top + height - 1) * _screen.pitch; truelight@6951: src = dst - scroll_y * _screen.pitch; truelight@6951: truelight@6951: /* Decrease height and increase top */ truelight@6951: top += scroll_y; truelight@6951: height -= scroll_y; truelight@6951: assert(height > 0); truelight@6951: truelight@6951: /* Adjust left & width */ truelight@6951: if (scroll_x >= 0) { truelight@6951: dst += scroll_x; truelight@6951: left += scroll_x; truelight@6951: width -= scroll_x; truelight@6951: } else { truelight@6951: src -= scroll_x; truelight@6951: width += scroll_x; truelight@6951: } truelight@6951: truelight@6985: for (int h = height; h > 0; h--) { truelight@6985: memcpy(dst, src, width * sizeof(uint8)); truelight@6985: src -= _screen.pitch; truelight@6985: dst -= _screen.pitch; truelight@6985: } truelight@6951: } else { truelight@6951: /* Calculate pointers */ truelight@6951: dst = (uint8 *)video + left + top * _screen.pitch; truelight@6951: src = dst - scroll_y * _screen.pitch; truelight@6951: truelight@6951: /* Decrese height. (scroll_y is <=0). */ truelight@6951: height += scroll_y; truelight@6951: assert(height > 0); truelight@6951: truelight@6951: /* Adjust left & width */ truelight@6951: if (scroll_x >= 0) { truelight@6951: dst += scroll_x; truelight@6951: left += scroll_x; truelight@6951: width -= scroll_x; truelight@6951: } else { truelight@6951: src -= scroll_x; truelight@6951: width += scroll_x; truelight@6951: } truelight@6951: truelight@6951: /* the y-displacement may be 0 therefore we have to use memmove, truelight@6951: * because source and destination may overlap */ truelight@6985: for (int h = height; h > 0; h--) { truelight@6985: memmove(dst, src, width * sizeof(uint8)); truelight@6985: src += _screen.pitch; truelight@6985: dst += _screen.pitch; truelight@6985: } truelight@6951: } truelight@6951: } truelight@6951: truelight@6937: int Blitter_8bppBase::BufferSize(int width, int height) truelight@6937: { truelight@6937: return width * height; truelight@6937: } truelight@6960: truelight@6960: void Blitter_8bppBase::PaletteAnimate(uint start, uint count) truelight@6960: { truelight@6960: /* Video backend takes care of the palette animation */ truelight@6960: } truelight@6960: truelight@6960: Blitter::PaletteAnimation Blitter_8bppBase::UsePaletteAnimation() truelight@6960: { truelight@6960: return Blitter::PALETTE_ANIMATION_VIDEO_BACKEND; truelight@6960: }