tron@2186: /* $Id$ */ tron@2186: rubidium@9111: /** @file newgrf_engine.cpp NewGRF handling of engines. */ belugas@6348: truelight@0: #include "stdafx.h" Darkvater@1891: #include "openttd.h" peter1138@3686: #include "variables.h" tron@1299: #include "debug.h" rubidium@8786: #include "engine_func.h" peter1138@9070: #include "engine_base.h" peter1138@3686: #include "train.h" rubidium@10208: #include "company_func.h" rubidium@10208: #include "company_base.h" rubidium@8785: #include "station_base.h" peter1138@3702: #include "airport.h" peter1138@3924: #include "newgrf.h" peter1138@2982: #include "newgrf_callbacks.h" peter1138@2962: #include "newgrf_engine.h" peter1138@3686: #include "newgrf_station.h" peter1138@3686: #include "newgrf_spritegroup.h" belugas@3866: #include "newgrf_cargo.h" peter1138@6091: #include "cargotype.h" rubidium@8140: #include "date_func.h" rubidium@8144: #include "vehicle_func.h" rubidium@8213: #include "core/random_func.hpp" rubidium@8236: #include "direction_func.h" glx@8665: #include "rail_map.h" glx@8665: #include "rail.h" peter1138@9070: #include "settings_type.h" smatz@10177: #include "aircraft.h" smatz@10416: #include "core/smallvec_type.hpp" peter1138@9070: #include peter1138@3843: peter1138@3843: peter1138@3785: int _traininfo_vehicle_pitch = 0; peter1138@3845: int _traininfo_vehicle_width = 29; peter1138@3785: rubidium@6248: struct WagonOverride { peter1138@8198: EngineID *train_id; peter1138@8198: uint trains; peter1138@4869: CargoID cargo; peter1138@3693: const SpriteGroup *group; rubidium@6248: }; truelight@0: peter1138@8198: void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const SpriteGroup *group, EngineID *train_id, uint trains) truelight@0: { peter1138@9070: Engine *e = GetEngine(engine); tron@1477: WagonOverride *wo; truelight@0: peter1138@6157: assert(cargo < NUM_CARGO + 2); // Include CT_DEFAULT and CT_PURCHASE pseudo cargos. peter1138@5338: peter1138@9070: e->overrides_count++; peter1138@9070: e->overrides = ReallocT(e->overrides, e->overrides_count); truelight@193: peter1138@9070: wo = &e->overrides[e->overrides_count - 1]; peter1138@2488: wo->group = group; peter1138@4869: wo->cargo = cargo; truelight@0: wo->trains = trains; peter1138@8198: wo->train_id = MallocT(trains); peter1138@8198: memcpy(wo->train_id, train_id, trains * sizeof *train_id); truelight@0: } truelight@0: peter1138@8198: const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine) truelight@0: { peter1138@9070: const Engine *e = GetEngine(engine); truelight@0: belugas@6348: /* XXX: This could turn out to be a timesink on profiles. We could belugas@6348: * always just dedicate 65535 bytes for an [engine][train] trampoline belugas@6348: * for O(1). Or O(logMlogN) and searching binary tree or smt. like belugas@6348: * that. --pasky */ truelight@0: peter1138@9070: for (uint i = 0; i < e->overrides_count; i++) { peter1138@9070: const WagonOverride *wo = &e->overrides[i]; truelight@0: peter1138@6603: if (wo->cargo != cargo && wo->cargo != CT_DEFAULT) continue; peter1138@6603: peter1138@8198: for (uint j = 0; j < wo->trains; j++) { peter1138@6603: if (wo->train_id[j] == overriding_engine) return wo->group; truelight@0: } truelight@0: } truelight@0: return NULL; truelight@0: } truelight@0: peter1138@2491: /** peter1138@2491: * Unload all wagon override sprite groups. peter1138@2491: */ peter1138@9070: void UnloadWagonOverrides(Engine *e) peter1138@2491: { peter1138@9070: for (uint i = 0; i < e->overrides_count; i++) { peter1138@9070: WagonOverride *wo = &e->overrides[i]; peter1138@9070: free(wo->train_id); peter1138@2491: } peter1138@9070: free(e->overrides); peter1138@9070: e->overrides_count = 0; peter1138@9070: e->overrides = NULL; peter1138@2491: } truelight@0: truelight@0: peter1138@3693: void SetCustomEngineSprites(EngineID engine, byte cargo, const SpriteGroup *group) truelight@0: { peter1138@9070: Engine *e = GetEngine(engine); peter1138@9070: assert(cargo < lengthof(e->group)); peter1138@5338: peter1138@9070: if (e->group[cargo] != NULL) { Darkvater@5380: grfmsg(6, "SetCustomEngineSprites: engine %d cargo %d already has group -- replacing", engine, cargo); peter1138@2491: } peter1138@9070: e->group[cargo] = group; truelight@0: } truelight@0: peter1138@2491: peter1138@3924: /** peter1138@3924: * Tie a GRFFile entry to an engine, to allow us to retrieve GRF parameters peter1138@3924: * etc during a game. peter1138@3924: * @param engine Engine ID to tie the GRFFile to. peter1138@3924: * @param file Pointer of GRFFile to tie. peter1138@3924: */ peter1138@3924: void SetEngineGRF(EngineID engine, const GRFFile *file) peter1138@3648: { peter1138@9070: Engine *e = GetEngine(engine); peter1138@9070: e->grffile = file; peter1138@3648: } peter1138@3648: peter1138@3924: peter1138@3924: /** peter1138@3924: * Retrieve the GRFFile tied to an engine peter1138@3924: * @param engine Engine ID to retrieve. peter1138@3924: * @return Pointer to GRFFile. peter1138@3924: */ peter1138@3924: const GRFFile *GetEngineGRF(EngineID engine) peter1138@3924: { peter1138@9070: return GetEngine(engine)->grffile; peter1138@3924: } peter1138@3924: peter1138@3924: peter1138@3924: /** peter1138@3924: * Retrieve the GRF ID of the GRFFile tied to an engine peter1138@3924: * @param engine Engine ID to retrieve. peter1138@3924: * @return 32 bit GRFID value. peter1138@3924: */ peter1138@3648: uint32 GetEngineGRFID(EngineID engine) peter1138@3648: { peter1138@9070: return GetEngineGRF(engine)->grfid; peter1138@3648: } peter1138@3648: peter1138@3648: peter1138@2708: static int MapOldSubType(const Vehicle *v) peter1138@2708: { rubidium@6259: if (v->type != VEH_TRAIN) return v->subtype; peter1138@2708: if (IsTrainEngine(v)) return 0; peter1138@2708: if (IsFreeWagon(v)) return 4; peter1138@2708: return 2; peter1138@2708: } peter1138@2708: peter1138@3686: peter1138@3702: /* TTDP style aircraft movement states for GRF Action 2 Var 0xE2 */ peter1138@3702: enum { peter1138@4055: AMS_TTDP_HANGAR, peter1138@4055: AMS_TTDP_TO_HANGAR, peter1138@3702: AMS_TTDP_TO_PAD1, peter1138@3702: AMS_TTDP_TO_PAD2, peter1138@3702: AMS_TTDP_TO_PAD3, peter1138@3702: AMS_TTDP_TO_ENTRY_2_AND_3, peter1138@3702: AMS_TTDP_TO_ENTRY_2_AND_3_AND_H, peter1138@3702: AMS_TTDP_TO_JUNCTION, peter1138@3702: AMS_TTDP_LEAVE_RUNWAY, peter1138@3702: AMS_TTDP_TO_INWAY, peter1138@3702: AMS_TTDP_TO_RUNWAY, peter1138@3702: AMS_TTDP_TO_OUTWAY, peter1138@3702: AMS_TTDP_WAITING, peter1138@3702: AMS_TTDP_TAKEOFF, peter1138@3702: AMS_TTDP_TO_TAKEOFF, peter1138@3702: AMS_TTDP_CLIMBING, peter1138@3702: AMS_TTDP_FLIGHT_APPROACH, peter1138@3702: AMS_TTDP_UNUSED_0x11, peter1138@3702: AMS_TTDP_FLIGHT_TO_TOWER, peter1138@3702: AMS_TTDP_UNUSED_0x13, peter1138@3702: AMS_TTDP_FLIGHT_FINAL, peter1138@3702: AMS_TTDP_FLIGHT_DESCENT, peter1138@3702: AMS_TTDP_BRAKING, peter1138@3920: AMS_TTDP_HELI_TAKEOFF_AIRPORT, peter1138@3920: AMS_TTDP_HELI_TO_TAKEOFF_AIRPORT, peter1138@3920: AMS_TTDP_HELI_LAND_AIRPORT, peter1138@3702: AMS_TTDP_HELI_TAKEOFF_HELIPORT, peter1138@3702: AMS_TTDP_HELI_TO_TAKEOFF_HELIPORT, peter1138@3702: AMS_TTDP_HELI_LAND_HELIPORT, peter1138@3702: }; peter1138@3702: peter1138@3702: peter1138@3702: /** peter1138@3702: * Map OTTD aircraft movement states to TTDPatch style movement states peter1138@3702: * (VarAction 2 Variable 0xE2) peter1138@3702: */ peter1138@3702: static byte MapAircraftMovementState(const Vehicle *v) peter1138@3702: { smatz@10177: const Station *st = GetTargetAirportIfValid(v); smatz@10177: if (st == NULL) return AMS_TTDP_FLIGHT_TO_TOWER; rubidium@6912: tron@6032: const AirportFTAClass *afc = st->Airport(); peter1138@6604: uint16 amdflag = afc->MovingData(v->u.air.pos)->flag; peter1138@3702: peter1138@3702: switch (v->u.air.state) { peter1138@3702: case HANGAR: peter1138@3702: /* The international airport is a special case as helicopters can land in peter1138@3702: * front of the hanger. Helicopters also change their air.state to peter1138@3702: * AMED_HELI_LOWER some time before actually descending. */ peter1138@3702: peter1138@3702: /* This condition only occurs for helicopters, during descent, peter1138@3702: * to a landing by the hanger of an international airport. */ peter1138@3920: if (amdflag & AMED_HELI_LOWER) return AMS_TTDP_HELI_LAND_AIRPORT; peter1138@3702: peter1138@3702: /* This condition only occurs for helicopters, before starting descent, peter1138@3702: * to a landing by the hanger of an international airport. */ peter1138@3702: if (amdflag & AMED_SLOWTURN) return AMS_TTDP_FLIGHT_TO_TOWER; peter1138@3702: belugas@6348: /* The final two conditions apply to helicopters or aircraft. belugas@6348: * Has reached hanger? */ peter1138@4055: if (amdflag & AMED_EXACTPOS) return AMS_TTDP_HANGAR; peter1138@3702: belugas@6348: /* Still moving towards hanger. */ peter1138@4055: return AMS_TTDP_TO_HANGAR; peter1138@3702: peter1138@3702: case TERM1: peter1138@3702: if (amdflag & AMED_EXACTPOS) return AMS_TTDP_TO_PAD1; peter1138@3702: return AMS_TTDP_TO_JUNCTION; peter1138@3702: peter1138@3702: case TERM2: peter1138@3702: if (amdflag & AMED_EXACTPOS) return AMS_TTDP_TO_PAD2; peter1138@3702: return AMS_TTDP_TO_ENTRY_2_AND_3_AND_H; peter1138@3702: peter1138@3702: case TERM3: peter1138@3702: case TERM4: peter1138@3702: case TERM5: peter1138@3702: case TERM6: richk@4059: case TERM7: richk@4059: case TERM8: peter1138@3702: /* TTDPatch only has 3 terminals, so treat these states the same */ peter1138@3702: if (amdflag & AMED_EXACTPOS) return AMS_TTDP_TO_PAD3; peter1138@3702: return AMS_TTDP_TO_ENTRY_2_AND_3_AND_H; peter1138@3702: peter1138@3702: case HELIPAD1: richk@4059: case HELIPAD2: richk@4059: case HELIPAD3: richk@4059: case HELIPAD4: // Will only occur for helicopters. peter1138@3920: if (amdflag & AMED_HELI_LOWER) return AMS_TTDP_HELI_LAND_AIRPORT; // Descending. peter1138@3702: if (amdflag & AMED_SLOWTURN) return AMS_TTDP_FLIGHT_TO_TOWER; // Still hasn't started descent. peter1138@3702: return AMS_TTDP_TO_JUNCTION; // On the ground. peter1138@3702: peter1138@3702: case TAKEOFF: // Moving to takeoff position. peter1138@3702: return AMS_TTDP_TO_OUTWAY; peter1138@3702: peter1138@3702: case STARTTAKEOFF: // Accelerating down runway. peter1138@3702: return AMS_TTDP_TAKEOFF; peter1138@3702: peter1138@3702: case ENDTAKEOFF: // Ascent peter1138@3702: return AMS_TTDP_CLIMBING; peter1138@3702: peter1138@3702: case HELITAKEOFF: // Helicopter is moving to take off position. tron@6020: if (afc->delta_z == 0) { tron@6020: return amdflag & AMED_HELI_RAISE ? tron@6020: AMS_TTDP_HELI_TAKEOFF_AIRPORT : AMS_TTDP_TO_JUNCTION; tron@6020: } else { tron@6020: return AMS_TTDP_HELI_TAKEOFF_HELIPORT; peter1138@3702: } peter1138@3702: peter1138@3702: case FLYING: peter1138@6604: return amdflag & AMED_HOLD ? AMS_TTDP_FLIGHT_APPROACH : AMS_TTDP_FLIGHT_TO_TOWER; peter1138@3702: peter1138@3702: case LANDING: // Descent peter1138@3702: return AMS_TTDP_FLIGHT_DESCENT; peter1138@3702: peter1138@3702: case ENDLANDING: // On the runway braking peter1138@3702: if (amdflag & AMED_BRAKE) return AMS_TTDP_BRAKING; belugas@6348: /* Landed - moving off runway */ peter1138@3702: return AMS_TTDP_TO_INWAY; peter1138@3702: peter1138@3702: case HELILANDING: peter1138@3702: case HELIENDLANDING: // Helicoptor is decending. peter1138@3702: if (amdflag & AMED_HELI_LOWER) { tron@6020: return afc->delta_z == 0 ? tron@6020: AMS_TTDP_HELI_LAND_AIRPORT : AMS_TTDP_HELI_LAND_HELIPORT; tron@6020: } else { tron@6020: return AMS_TTDP_FLIGHT_TO_TOWER; peter1138@3702: } peter1138@3702: peter1138@3702: default: peter1138@4055: return AMS_TTDP_HANGAR; peter1138@3702: } peter1138@3702: } peter1138@3702: peter1138@3702: peter1138@3702: /* TTDP style aircraft movement action for GRF Action 2 Var 0xE6 */ peter1138@3702: enum { peter1138@4055: AMA_TTDP_IN_HANGAR, peter1138@3702: AMA_TTDP_ON_PAD1, peter1138@3702: AMA_TTDP_ON_PAD2, peter1138@3702: AMA_TTDP_ON_PAD3, peter1138@4055: AMA_TTDP_HANGAR_TO_PAD1, peter1138@4055: AMA_TTDP_HANGAR_TO_PAD2, peter1138@4055: AMA_TTDP_HANGAR_TO_PAD3, peter1138@3702: AMA_TTDP_LANDING_TO_PAD1, peter1138@3702: AMA_TTDP_LANDING_TO_PAD2, peter1138@3702: AMA_TTDP_LANDING_TO_PAD3, peter1138@4055: AMA_TTDP_PAD1_TO_HANGAR, peter1138@4055: AMA_TTDP_PAD2_TO_HANGAR, peter1138@4055: AMA_TTDP_PAD3_TO_HANGAR, peter1138@3702: AMA_TTDP_PAD1_TO_TAKEOFF, peter1138@3702: AMA_TTDP_PAD2_TO_TAKEOFF, peter1138@3702: AMA_TTDP_PAD3_TO_TAKEOFF, peter1138@4055: AMA_TTDP_HANGAR_TO_TAKOFF, peter1138@4055: AMA_TTDP_LANDING_TO_HANGAR, peter1138@3702: AMA_TTDP_IN_FLIGHT, peter1138@3702: }; peter1138@3702: peter1138@3702: peter1138@3702: /** peter1138@3702: * Map OTTD aircraft movement states to TTDPatch style movement actions peter1138@3702: * (VarAction 2 Variable 0xE6) peter1138@3702: * This is not fully supported yet but it's enough for Planeset. peter1138@3702: */ peter1138@3702: static byte MapAircraftMovementAction(const Vehicle *v) peter1138@3702: { peter1138@3702: switch (v->u.air.state) { peter1138@3702: case HANGAR: peter1138@4055: return (v->cur_speed > 0) ? AMA_TTDP_LANDING_TO_HANGAR : AMA_TTDP_IN_HANGAR; peter1138@3702: peter1138@3702: case TERM1: peter1138@3702: case HELIPAD1: rubidium@8836: return (v->current_order.IsType(OT_LOADING)) ? AMA_TTDP_ON_PAD1 : AMA_TTDP_LANDING_TO_PAD1; peter1138@3702: peter1138@3702: case TERM2: peter1138@3702: case HELIPAD2: rubidium@8836: return (v->current_order.IsType(OT_LOADING)) ? AMA_TTDP_ON_PAD2 : AMA_TTDP_LANDING_TO_PAD2; peter1138@3702: peter1138@3702: case TERM3: peter1138@3702: case TERM4: peter1138@3702: case TERM5: peter1138@3702: case TERM6: richk@4059: case TERM7: richk@4059: case TERM8: richk@4059: case HELIPAD3: richk@4059: case HELIPAD4: rubidium@8836: return (v->current_order.IsType(OT_LOADING)) ? AMA_TTDP_ON_PAD3 : AMA_TTDP_LANDING_TO_PAD3; peter1138@3702: peter1138@3702: case TAKEOFF: // Moving to takeoff position peter1138@3702: case STARTTAKEOFF: // Accelerating down runway peter1138@3702: case ENDTAKEOFF: // Ascent peter1138@3702: case HELITAKEOFF: belugas@6348: /* @todo Need to find which terminal (or hanger) we've come from. How? */ peter1138@3702: return AMA_TTDP_PAD1_TO_TAKEOFF; peter1138@3702: peter1138@3702: case FLYING: peter1138@3702: return AMA_TTDP_IN_FLIGHT; peter1138@3702: peter1138@3702: case LANDING: // Descent peter1138@3702: case ENDLANDING: // On the runway braking peter1138@3702: case HELILANDING: peter1138@3702: case HELIENDLANDING: belugas@6348: /* @todo Need to check terminal we're landing to. Is it known yet? */ rubidium@8836: return (v->current_order.IsType(OT_GOTO_DEPOT)) ? peter1138@4055: AMA_TTDP_LANDING_TO_HANGAR : AMA_TTDP_LANDING_TO_PAD1; peter1138@3702: peter1138@3702: default: peter1138@4055: return AMA_TTDP_IN_HANGAR; peter1138@3702: } peter1138@3702: } peter1138@3702: peter1138@3702: peter1138@3703: /* TTDP airport types. Used to map our types to TTDPatch's */ peter1138@3703: enum { peter1138@3703: ATP_TTDP_SMALL, peter1138@3703: ATP_TTDP_LARGE, peter1138@3703: ATP_TTDP_HELIPORT, peter1138@3703: ATP_TTDP_OILRIG, peter1138@3703: }; peter1138@3703: peter1138@3703: peter1138@3686: /* Vehicle Resolver Functions */ peter1138@3686: static inline const Vehicle *GRV(const ResolverObject *object) peter1138@3686: { glx@8756: switch (object->scope) { glx@8756: default: NOT_REACHED(); glx@8756: case VSG_SCOPE_SELF: return object->u.vehicle.self; glx@8756: case VSG_SCOPE_PARENT: return object->u.vehicle.parent; glx@8756: case VSG_SCOPE_RELATIVE: { glx@8758: const Vehicle *v = NULL; glx@8756: switch (GB(object->count, 6, 2)) { glx@8756: default: NOT_REACHED(); glx@8756: case 0x00: // count back (away from the engine), starting at this vehicle glx@8756: case 0x01: // count forward (toward the engine), starting at this vehicle glx@8756: v = object->u.vehicle.self; glx@8756: break; glx@8756: case 0x02: // count back, starting at the engine glx@8756: v = object->u.vehicle.parent; glx@8756: break; glx@8758: case 0x03: { // count back, starting at the first vehicle in this chain of vehicles with the same ID, as for vehicle variable 41 glx@8758: const Vehicle *self = object->u.vehicle.self; glx@8758: for (const Vehicle *u = self->First(); u != self; u = u->Next()) { glx@8758: if (u->engine_type != self->engine_type) { glx@8758: v = NULL; glx@8758: } else { glx@8758: if (v == NULL) v = u; glx@8758: } glx@8758: } glx@8758: if (v == NULL) v = self; glx@8758: } break; glx@8756: } glx@8756: uint32 count = GB(object->count, 0, 4); glx@8756: if (count == 0) count = GetRegister(0x100); glx@8756: while (v != NULL && count-- != 0) v = (GB(object->count, 6, 2) == 0x01) ? v->Previous() : v->Next(); glx@8756: return v; glx@8756: } glx@8756: } peter1138@3686: } peter1138@3686: peter1138@3686: peter1138@3686: static uint32 VehicleGetRandomBits(const ResolverObject *object) peter1138@3686: { peter1138@3686: return GRV(object) == NULL ? 0 : GRV(object)->random_bits; peter1138@3686: } peter1138@3686: peter1138@3686: peter1138@3686: static uint32 VehicleGetTriggers(const ResolverObject *object) peter1138@3686: { peter1138@3686: return GRV(object) == NULL ? 0 : GRV(object)->waiting_triggers; peter1138@3686: } peter1138@3686: peter1138@3686: peter1138@3686: static void VehicleSetTriggers(const ResolverObject *object, int triggers) peter1138@3686: { peter1138@3686: /* Evil cast to get around const-ness. This used to be achieved by an peter1138@3686: * innocent looking function pointer cast... Currently I cannot see a peter1138@3686: * way of avoiding this without removing consts deep within gui code. peter1138@3686: */ peter1138@3686: Vehicle *v = (Vehicle*)GRV(object); peter1138@3686: peter1138@3686: /* This function must only be called when processing triggers -- any peter1138@3686: * other time is an error. */ peter1138@3686: assert(object->trigger != 0); peter1138@3686: peter1138@3686: if (v != NULL) v->waiting_triggers = triggers; peter1138@3686: } peter1138@3686: peter1138@3686: peter1138@6516: static uint8 LiveryHelper(EngineID engine, const Vehicle *v) peter1138@6516: { peter1138@6516: const Livery *l; peter1138@6516: peter1138@6516: if (v == NULL) { rubidium@10207: if (!IsValidCompanyID(_current_company)) return 0; rubidium@10207: l = GetEngineLivery(engine, _current_company, INVALID_ENGINE, NULL); peter1138@6516: } else if (v->type == VEH_TRAIN) { peter1138@6516: l = GetEngineLivery((v->u.rail.first_engine != INVALID_ENGINE && (IsArticulatedPart(v) || UsesWagonOverride(v))) ? v->u.rail.first_engine : v->engine_type, v->owner, v->u.rail.first_engine, v); peter1138@6516: } else { peter1138@6516: l = GetEngineLivery(v->engine_type, v->owner, INVALID_ENGINE, v); peter1138@6516: } peter1138@6516: peter1138@6516: return l->colour1 + l->colour2 * 16; peter1138@6516: } peter1138@6516: peter1138@6516: peter1138@3893: static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) peter1138@3686: { peter1138@3686: const Vehicle *v = GRV(object); peter1138@3686: peter1138@3686: if (v == NULL) { peter1138@3686: /* Vehicle does not exist, so we're in a purchase list */ peter1138@3686: switch (variable) { rubidium@10207: case 0x43: return _current_company | (LiveryHelper(object->u.vehicle.self_type, NULL) << 24); // Owner information belugas@6348: case 0x46: return 0; // Motion counter belugas@6348: case 0x48: return GetEngine(object->u.vehicle.self_type)->flags; // Vehicle Type Info peter1138@9459: case 0x49: return _cur_year; // 'Long' format build year skidd13@7922: case 0xC4: return Clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; // Build year belugas@6348: case 0xDA: return INVALID_VEHICLE; // Next vehicle peter1138@3686: } peter1138@3893: peter1138@3893: *available = false; rubidium@5587: return UINT_MAX; peter1138@3686: } peter1138@3686: peter1138@3686: /* Calculated vehicle parameters */ peter1138@3686: switch (variable) { belugas@6348: case 0x40: // Get length of consist belugas@6348: case 0x41: // Get length of same consecutive wagons peter1138@3686: { peter1138@3686: const Vehicle* u; peter1138@3686: byte chain_before = 0; peter1138@3686: byte chain_after = 0; peter1138@3686: rubidium@7497: for (u = v->First(); u != v; u = u->Next()) { peter1138@3686: chain_before++; peter1138@3686: if (variable == 0x41 && u->engine_type != v->engine_type) chain_before = 0; peter1138@3686: } peter1138@3686: rubidium@7492: while (u->Next() != NULL && (variable == 0x40 || u->Next()->engine_type == v->engine_type)) { peter1138@3686: chain_after++; rubidium@7492: u = u->Next(); peter1138@3686: } peter1138@3686: peter1138@5174: return chain_before | chain_after << 8 | (chain_before + chain_after + (variable == 0x41)) << 16; peter1138@3686: } peter1138@3686: belugas@6348: case 0x42: { // Consist cargo information peter1138@3843: const Vehicle *u; peter1138@3843: byte cargo_classes = 0; peter1138@6822: uint8 common_cargo_best = 0; peter1138@6822: uint8 common_cargos[NUM_CARGO]; peter1138@6822: uint8 common_subtype_best = 0; peter1138@6822: uint8 common_subtypes[256]; peter1138@3862: byte user_def_data = 0; peter1138@6113: CargoID common_cargo_type = CT_PASSENGERS; peter1138@6822: uint8 common_subtype = 0; peter1138@3843: peter1138@3843: /* Reset our arrays */ peter1138@3843: memset(common_cargos, 0, sizeof(common_cargos)); peter1138@6822: memset(common_subtypes, 0, sizeof(common_subtypes)); peter1138@3843: rubidium@7492: for (u = v; u != NULL; u = u->Next()) { peter1138@8654: if (v->type == VEH_TRAIN) user_def_data |= u->u.rail.user_def_data; peter1138@8654: peter1138@3843: /* Skip empty engines */ peter1138@3843: if (u->cargo_cap == 0) continue; peter1138@6113: peter1138@6113: cargo_classes |= GetCargo(u->cargo_type)->classes; peter1138@6113: common_cargos[u->cargo_type]++; peter1138@6822: common_subtypes[u->cargo_subtype]++; peter1138@3843: } peter1138@3843: peter1138@3843: /* Pick the most common cargo type */ peter1138@6113: for (CargoID cargo = 0; cargo < NUM_CARGO; cargo++) { peter1138@3843: if (common_cargos[cargo] > common_cargo_best) { peter1138@3843: common_cargo_best = common_cargos[cargo]; peter1138@6113: common_cargo_type = GetCargo(cargo)->bitnum; peter1138@3843: } peter1138@3843: } peter1138@3843: peter1138@6822: for (uint i = 0; i < lengthof(common_subtypes); i++) { peter1138@6822: if (common_subtypes[i] > common_subtype_best) { peter1138@6822: common_subtype_best = common_subtypes[i]; peter1138@6822: common_subtype = i; peter1138@6822: } peter1138@6822: } peter1138@6822: peter1138@6822: return cargo_classes | (common_cargo_type << 8) | (common_subtype << 16) | (user_def_data << 24); peter1138@3843: } peter1138@3843: rubidium@10207: case 0x43: // Company information rubidium@10207: return v->owner | (GetCompany(v->owner)->is_ai ? 0x10000 : 0) | (LiveryHelper(v->engine_type, v) << 24); peter1138@3686: belugas@6348: case 0x44: // Aircraft information rubidium@6259: if (v->type != VEH_AIRCRAFT) return UINT_MAX; peter1138@3703: peter1138@3703: { rubidium@7492: const Vehicle *w = v->Next(); belugas@6348: uint16 altitude = v->z_pos - w->z_pos; // Aircraft height - shadow height smatz@10177: byte airporttype = ATP_TTDP_LARGE; peter1138@3703: smatz@10177: const Station *st = GetTargetAirportIfValid(v); smatz@10177: smatz@10177: if (st != NULL) { smatz@10177: switch (st->airport_type) { smatz@10177: /* Note, Helidepot and Helistation are treated as small airports smatz@10177: * as they are at ground level. */ smatz@10177: case AT_HELIDEPOT: smatz@10177: case AT_HELISTATION: smatz@10177: case AT_COMMUTER: smatz@10177: case AT_SMALL: airporttype = ATP_TTDP_SMALL; break; smatz@10177: case AT_METROPOLITAN: smatz@10177: case AT_INTERNATIONAL: smatz@10177: case AT_INTERCON: smatz@10177: case AT_LARGE: airporttype = ATP_TTDP_LARGE; break; smatz@10177: case AT_HELIPORT: airporttype = ATP_TTDP_HELIPORT; break; smatz@10177: case AT_OILRIG: airporttype = ATP_TTDP_OILRIG; break; smatz@10177: default: airporttype = ATP_TTDP_LARGE; break; smatz@10177: } peter1138@3703: } peter1138@3703: peter1138@3703: return (altitude << 8) | airporttype; peter1138@3703: } peter1138@3703: rubidium@6589: case 0x45: { // Curvature info rubidium@6589: /* Format: xxxTxBxF rubidium@6589: * F - previous wagon to current wagon, 0 if vehicle is first rubidium@6589: * B - current wagon to next wagon, 0 if wagon is last rubidium@6589: * T - previous wagon to next wagon, 0 in an S-bend rubidium@6589: */ rubidium@6589: if (v->type != VEH_TRAIN) return 0; rubidium@6589: rubidium@7497: const Vehicle *u_p = v->Previous(); rubidium@7492: const Vehicle *u_n = v->Next(); rubidium@6589: DirDiff f = (u_p == NULL) ? DIRDIFF_SAME : DirDifference(u_p->direction, v->direction); rubidium@6589: DirDiff b = (u_n == NULL) ? DIRDIFF_SAME : DirDifference(v->direction, u_n->direction); rubidium@6589: DirDiff t = ChangeDirDiff(f, b); rubidium@6589: rubidium@6589: return ((t > DIRDIFF_REVERSE ? t | 8 : t) << 16) | rubidium@6589: ((b > DIRDIFF_REVERSE ? b | 8 : b) << 8) | rubidium@6589: ( f > DIRDIFF_REVERSE ? f | 8 : f); rubidium@6589: } rubidium@6589: belugas@6348: case 0x46: // Motion counter peter1138@4656: return v->motion_counter; peter1138@3723: belugas@6348: case 0x47: { // Vehicle cargo info peter1138@3848: /* Format: ccccwwtt peter1138@3848: * tt - the cargo type transported by the vehicle, peter1138@3848: * translated if a translation table has been installed. peter1138@3848: * ww - cargo unit weight in 1/16 tons, same as cargo prop. 0F. peter1138@3848: * cccc - the cargo class value of the cargo transported by the vehicle. peter1138@3848: */ peter1138@6091: const CargoSpec *cs = GetCargo(v->cargo_type); peter1138@3848: peter1138@6147: return (cs->classes << 16) | (cs->weight << 8) | GetEngineGRF(v->engine_type)->cargo_map[v->cargo_type]; peter1138@3848: } peter1138@3848: belugas@6348: case 0x48: return GetEngine(v->engine_type)->flags; // Vehicle Type Info belugas@9458: case 0x49: return v->build_year; peter1138@4058: peter1138@3723: /* Variables which use the parameter */ belugas@6348: case 0x60: // Count consist's engine ID occurance peter1138@9070: //EngineID engine = GetNewEngineID(GetEngineGRF(v->engine_type), v->type, parameter); peter1138@9070: if (v->type != VEH_TRAIN) return GetEngine(v->engine_type)->internal_id == parameter; peter1138@3723: peter1138@3723: { peter1138@3723: uint count = 0; rubidium@7492: for (; v != NULL; v = v->Next()) { peter1138@9070: if (GetEngine(v->engine_type)->internal_id == parameter) count++; peter1138@3723: } peter1138@3723: return count; peter1138@3723: } peter1138@3925: maedhros@6176: case 0xFE: maedhros@6176: case 0xFF: { maedhros@6176: uint16 modflags = 0; maedhros@6176: glx@8665: if (v->type == VEH_TRAIN) { glx@8665: const Vehicle *u = IsTrainWagon(v) && HasBit(v->vehicle_flags, VRF_POWEREDWAGON) ? v->First() : v; glx@8665: RailType railtype = GetRailType(v->tile); glx@8665: bool powered = IsTrainEngine(v) || (IsTrainWagon(v) && HasBit(v->vehicle_flags, VRF_POWEREDWAGON)); glx@8665: bool has_power = powered && HasPowerOnRail(u->u.rail.railtype, railtype); glx@8665: bool is_electric = powered && u->u.rail.railtype == RAILTYPE_ELECTRIC; glx@8666: glx@8665: if (has_power) SetBit(modflags, 5); glx@8665: if (is_electric && !has_power) SetBit(modflags, 6); glx@8666: if (HasBit(v->u.rail.flags, VRF_TOGGLE_REVERSE)) SetBit(modflags, 8); glx@8665: } skidd13@7931: if (HasBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE)) SetBit(modflags, 10); maedhros@6176: maedhros@6176: return variable == 0xFE ? modflags : GB(modflags, 8, 8); maedhros@6176: } peter1138@3686: } peter1138@3686: peter1138@3686: /* General vehicle properties */ peter1138@3686: switch (variable - 0x80) { peter1138@3686: case 0x00: return v->type; peter1138@3686: case 0x01: return MapOldSubType(v); peter1138@3686: case 0x04: return v->index; peter1138@5172: case 0x05: return GB(v->index, 8, 8); rubidium@8839: case 0x0A: return v->current_order.Pack(); rubidium@8839: case 0x0B: return GB(v->current_order.Pack(), 8, 8); peter1138@3686: case 0x0C: return v->num_orders; peter1138@3686: case 0x0D: return v->cur_order_index; peter1138@3686: case 0x10: return v->load_unload_time_rem; peter1138@5172: case 0x11: return GB(v->load_unload_time_rem, 8, 8); rubidium@4331: case 0x12: return max(v->date_of_last_service - DAYS_TILL_ORIGINAL_BASE_YEAR, 0); peter1138@5172: case 0x13: return GB(max(v->date_of_last_service - DAYS_TILL_ORIGINAL_BASE_YEAR, 0), 8, 8); peter1138@3686: case 0x14: return v->service_interval; peter1138@5172: case 0x15: return GB(v->service_interval, 8, 8); peter1138@3686: case 0x16: return v->last_station_visited; peter1138@3686: case 0x17: return v->tick_counter; peter1138@3686: case 0x18: return v->max_speed; peter1138@5172: case 0x19: return GB(v->max_speed, 8, 8); peter1138@3686: case 0x1A: return v->x_pos; peter1138@5172: case 0x1B: return GB(v->x_pos, 8, 8); peter1138@3686: case 0x1C: return v->y_pos; peter1138@5172: case 0x1D: return GB(v->y_pos, 8, 8); peter1138@3686: case 0x1E: return v->z_pos; peter1138@4056: case 0x1F: return object->info_view ? DIR_W : v->direction; peter1138@3686: case 0x28: return v->cur_image; peter1138@5172: case 0x29: return GB(v->cur_image, 8, 8); peter1138@3686: case 0x32: return v->vehstatus; peter1138@5175: case 0x33: return 0; // non-existent high byte of vehstatus peter1138@3686: case 0x34: return v->cur_speed; peter1138@5172: case 0x35: return GB(v->cur_speed, 8, 8); peter1138@3686: case 0x36: return v->subspeed; peter1138@3686: case 0x37: return v->acceleration; peter1138@3686: case 0x39: return v->cargo_type; peter1138@3686: case 0x3A: return v->cargo_cap; peter1138@5172: case 0x3B: return GB(v->cargo_cap, 8, 8); rubidium@7010: case 0x3C: return v->cargo.Count(); rubidium@7010: case 0x3D: return GB(v->cargo.Count(), 8, 8); rubidium@7010: case 0x3E: return v->cargo.Source(); rubidium@7010: case 0x3F: return v->cargo.DaysInTransit(); peter1138@3686: case 0x40: return v->age; peter1138@5172: case 0x41: return GB(v->age, 8, 8); peter1138@3686: case 0x42: return v->max_age; peter1138@5172: case 0x43: return GB(v->max_age, 8, 8); skidd13@7922: case 0x44: return Clamp(v->build_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; peter1138@3686: case 0x45: return v->unitnumber; peter1138@9070: case 0x46: return GetEngine(v->engine_type)->internal_id; peter1138@9070: case 0x47: return GB(GetEngine(v->engine_type)->internal_id, 8, 8); peter1138@9059: case 0x48: peter1138@9059: if (v->type != VEH_TRAIN || v->spritenum != 0xFD) return v->spritenum; peter1138@9059: return HasBit(v->u.rail.flags, VRF_REVERSE_DIRECTION) ? 0xFE : 0xFD; peter1138@9059: peter1138@3686: case 0x49: return v->day_counter; peter1138@3686: case 0x4A: return v->breakdowns_since_last_service; peter1138@3686: case 0x4B: return v->breakdown_ctr; peter1138@3686: case 0x4C: return v->breakdown_delay; peter1138@3686: case 0x4D: return v->breakdown_chance; peter1138@3686: case 0x4E: return v->reliability; peter1138@5172: case 0x4F: return GB(v->reliability, 8, 8); peter1138@3686: case 0x50: return v->reliability_spd_dec; peter1138@5172: case 0x51: return GB(v->reliability_spd_dec, 8, 8); smatz@8614: case 0x52: return ClampToI32(v->GetDisplayProfitThisYear()); smatz@8614: case 0x53: return GB(ClampToI32(v->GetDisplayProfitThisYear()), 8, 24); smatz@8614: case 0x54: return GB(ClampToI32(v->GetDisplayProfitThisYear()), 16, 16); smatz@8614: case 0x55: return GB(ClampToI32(v->GetDisplayProfitThisYear()), 24, 8); smatz@8614: case 0x56: return ClampToI32(v->GetDisplayProfitLastYear()); smatz@8614: case 0x57: return GB(ClampToI32(v->GetDisplayProfitLastYear()), 8, 24); smatz@8614: case 0x58: return GB(ClampToI32(v->GetDisplayProfitLastYear()), 16, 16); smatz@8614: case 0x59: return GB(ClampToI32(v->GetDisplayProfitLastYear()), 24, 8); rubidium@7492: case 0x5A: return v->Next() == NULL ? INVALID_VEHICLE : v->Next()->index; rubidium@6990: case 0x5C: return ClampToI32(v->value); rubidium@6990: case 0x5D: return GB(ClampToI32(v->value), 8, 24); rubidium@6990: case 0x5E: return GB(ClampToI32(v->value), 16, 16); rubidium@6990: case 0x5F: return GB(ClampToI32(v->value), 24, 8); peter1138@3870: case 0x72: return v->cargo_subtype; peter1138@3686: case 0x7A: return v->random_bits; peter1138@3686: case 0x7B: return v->waiting_triggers; peter1138@3686: } peter1138@3686: peter1138@3686: /* Vehicle specific properties */ peter1138@3014: switch (v->type) { rubidium@6259: case VEH_TRAIN: peter1138@3686: switch (variable - 0x80) { peter1138@3014: case 0x62: return v->u.rail.track; peter1138@3014: case 0x66: return v->u.rail.railtype; peter1138@3014: case 0x73: return v->u.rail.cached_veh_length; peter1138@3014: case 0x74: return v->u.rail.cached_power; peter1138@5172: case 0x75: return GB(v->u.rail.cached_power, 8, 24); peter1138@5172: case 0x76: return GB(v->u.rail.cached_power, 16, 16); peter1138@5172: case 0x77: return GB(v->u.rail.cached_power, 24, 8); rubidium@7497: case 0x7C: return v->First()->index; rubidium@7497: case 0x7D: return GB(v->First()->index, 8, 8); peter1138@4050: case 0x7F: return 0; // Used for vehicle reversing hack in TTDP peter1138@3014: } peter1138@3014: break; peter1138@3014: rubidium@6259: case VEH_ROAD: peter1138@3686: switch (variable - 0x80) { peter1138@3014: case 0x62: return v->u.road.state; peter1138@3014: case 0x64: return v->u.road.blocked_ctr; peter1138@5172: case 0x65: return GB(v->u.road.blocked_ctr, 8, 8); peter1138@3014: case 0x66: return v->u.road.overtaking; peter1138@3014: case 0x67: return v->u.road.overtaking_ctr; peter1138@3014: case 0x68: return v->u.road.crashed_ctr; peter1138@5172: case 0x69: return GB(v->u.road.crashed_ctr, 8, 8); peter1138@3014: } peter1138@3014: break; peter1138@3014: rubidium@6259: case VEH_AIRCRAFT: peter1138@3686: switch (variable - 0x80) { peter1138@3702: case 0x62: return MapAircraftMovementState(v); // Current movement state peter1138@3702: case 0x63: return v->u.air.targetairport; // Airport to which the action refers peter1138@3702: case 0x66: return MapAircraftMovementAction(v); // Current movement action peter1138@3014: } peter1138@3014: break; rubidium@6621: rubidium@6621: default: break; peter1138@3014: } peter1138@3014: Darkvater@5380: DEBUG(grf, 1, "Unhandled vehicle property 0x%X, type 0x%X", variable, v->type); peter1138@3014: peter1138@3893: *available = false; rubidium@5587: return UINT_MAX; peter1138@3014: } peter1138@3014: tron@426: peter1138@3734: static const SpriteGroup *VehicleResolveReal(const ResolverObject *object, const SpriteGroup *group) peter1138@3686: { peter1138@3720: const Vehicle *v = object->u.vehicle.self; tron@426: peter1138@8599: if (v == NULL) { peter1138@8599: if (group->g.real.num_loading > 0) return group->g.real.loading[0]; peter1138@8599: if (group->g.real.num_loaded > 0) return group->g.real.loaded[0]; peter1138@8599: return NULL; peter1138@8599: } peter1138@3734: rubidium@8836: bool in_motion = !v->First()->current_order.IsType(OT_LOADING); tron@445: rubidium@10425: uint totalsets = in_motion ? group->g.real.num_loaded : group->g.real.num_loading; tron@445: rubidium@10425: uint set = (v->cargo.Count() * totalsets) / max((uint16)1, v->cargo_cap); rubidium@10425: set = min(set, totalsets - 1); tron@426: peter1138@3734: return in_motion ? group->g.real.loaded[set] : group->g.real.loading[set]; tron@426: } tron@426: peter1138@3686: peter1138@4057: static inline void NewVehicleResolver(ResolverObject *res, EngineID engine_type, const Vehicle *v) peter1138@3686: { peter1138@3686: res->GetRandomBits = &VehicleGetRandomBits; peter1138@3686: res->GetTriggers = &VehicleGetTriggers; peter1138@3686: res->SetTriggers = &VehicleSetTriggers; peter1138@3686: res->GetVariable = &VehicleGetVariable; peter1138@3686: res->ResolveReal = &VehicleResolveReal; peter1138@3686: peter1138@3720: res->u.vehicle.self = v; rubidium@7548: res->u.vehicle.parent = (v != NULL) ? v->First() : v; peter1138@3686: peter1138@4057: res->u.vehicle.self_type = engine_type; peter1138@4057: peter1138@4056: res->info_view = false; peter1138@4056: rubidium@7327: res->callback = CBID_NO_CALLBACK; peter1138@3686: res->callback_param1 = 0; peter1138@3686: res->callback_param2 = 0; peter1138@3686: res->last_value = 0; peter1138@3686: res->trigger = 0; peter1138@3686: res->reseed = 0; glx@8756: res->count = 0; frosch@9750: frosch@9750: const Engine *e = GetEngine(engine_type); frosch@9750: res->grffile = (e != NULL ? e->grffile : NULL); peter1138@3686: } peter1138@3686: peter1138@3686: peter1138@4901: /** Retrieve the SpriteGroup for the specified vehicle. peter1138@4901: * If the vehicle is not specified, the purchase list group for the engine is peter1138@4901: * chosen. For trains, an additional engine override lookup is performed. glx@7863: * @param engine Engine type of the vehicle. glx@7863: * @param v The vehicle itself. glx@7863: * @param use_cache Use cached override glx@7863: * @returns The selected SpriteGroup for the vehicle. peter1138@4901: */ glx@7863: static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *v, bool use_cache = true) peter1138@4901: { peter1138@4901: const SpriteGroup *group; peter1138@4901: CargoID cargo; peter1138@4901: peter1138@4901: if (v == NULL) { peter1138@6148: cargo = CT_PURCHASE; peter1138@4901: } else { peter1138@6148: cargo = v->cargo_type; peter1138@4901: rubidium@6259: if (v->type == VEH_TRAIN) { glx@7863: /* We always use cached value, except for callbacks because the override spriteset glx@7863: * to use may be different than the one cached. It happens for callback 0x15 (refit engine), glx@7863: * as v->cargo_type is temporary changed to the new type */ glx@7863: group = use_cache ? v->u.rail.cached_override : GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, v->u.rail.first_engine); peter1138@4901: if (group != NULL) return group; peter1138@4901: } peter1138@4901: } peter1138@4901: peter1138@9070: const Engine *e = GetEngine(engine); peter1138@9070: peter1138@9070: group = e->group[cargo]; peter1138@4901: if (group != NULL) return group; peter1138@4901: peter1138@4901: /* Fall back to the default set if the selected cargo type is not defined */ peter1138@9070: return e->group[CT_DEFAULT]; peter1138@4901: } peter1138@4901: peter1138@4901: peter1138@3686: SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction direction) truelight@0: { tron@2242: const SpriteGroup *group; peter1138@3686: ResolverObject object; truelight@0: peter1138@4057: NewVehicleResolver(&object, engine, v); peter1138@3686: peter1138@4901: group = Resolve(GetVehicleSpriteGroup(engine, v), &object); frosch@9472: if (group == NULL || group->type != SGT_RESULT || group->g.result.num_sprites == 0) return 0; peter1138@3668: peter1138@3668: return group->g.result.sprite + (direction % group->g.result.num_sprites); truelight@0: } truelight@0: peter1138@3686: peter1138@4056: SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle *v, bool info_view) peter1138@3695: { peter1138@9070: const Engine *e = GetEngine(engine); peter1138@3695: peter1138@3695: /* Only valid for helicopters */ smatz@9436: assert(e->type == VEH_AIRCRAFT); peter1138@9070: assert(!(e->u.air.subtype & AIR_CTOL)); peter1138@3695: smatz@9436: ResolverObject object; smatz@9436: peter1138@4057: NewVehicleResolver(&object, engine, v); peter1138@3695: peter1138@4056: object.info_view = info_view; peter1138@4056: smatz@9436: const SpriteGroup *group = GetWagonOverrideSpriteSet(engine, CT_DEFAULT, engine); peter1138@3695: group = Resolve(group, &object); peter1138@3695: frosch@9472: if (group == NULL || group->type != SGT_RESULT || group->g.result.num_sprites == 0) return 0; peter1138@3695: peter1138@3695: if (v == NULL) return group->g.result.sprite; peter1138@3695: rubidium@7492: return group->g.result.sprite + (info_view ? 0 : (v->Next()->Next()->u.air.state % group->g.result.num_sprites)); peter1138@3695: } peter1138@3695: peter1138@3695: hackykid@1883: /** hackykid@1908: * Check if a wagon is currently using a wagon override hackykid@1908: * @param v The wagon to check hackykid@1908: * @return true if it is using an override, false otherwise hackykid@1908: */ tron@2548: bool UsesWagonOverride(const Vehicle* v) tron@2548: { rubidium@6259: assert(v->type == VEH_TRAIN); peter1138@6603: return v->u.rail.cached_override != NULL; hackykid@1908: } hackykid@1908: hackykid@1908: /** peter1138@3390: * Evaluate a newgrf callback for vehicles peter1138@3390: * @param callback The callback to evalute peter1138@3390: * @param param1 First parameter of the callback peter1138@3390: * @param param2 Second parameter of the callback peter1138@3390: * @param engine Engine type of the vehicle to evaluate the callback for belugas@6481: * @param v The vehicle to evaluate the callback for, or NULL if it doesnt exist yet hackykid@1883: * @return The value the callback returned, or CALLBACK_FAILED if it failed hackykid@1883: */ rubidium@7327: uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v) hackykid@1883: { tron@2242: const SpriteGroup *group; peter1138@3686: ResolverObject object; peter1138@3686: peter1138@4057: NewVehicleResolver(&object, engine, v); peter1138@3686: peter1138@3686: object.callback = callback; peter1138@3686: object.callback_param1 = param1; peter1138@3686: object.callback_param2 = param2; hackykid@1883: glx@7863: group = Resolve(GetVehicleSpriteGroup(engine, v, false), &object); peter1138@4811: if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED; hackykid@1883: hackykid@1883: return group->g.callback.result; hackykid@1883: } hackykid@1883: peter1138@3726: /** peter1138@3726: * Evaluate a newgrf callback for vehicles with a different vehicle for parent scope. peter1138@3726: * @param callback The callback to evalute peter1138@3726: * @param param1 First parameter of the callback peter1138@3726: * @param param2 Second parameter of the callback peter1138@3726: * @param engine Engine type of the vehicle to evaluate the callback for peter1138@3726: * @param v The vehicle to evaluate the callback for, or NULL if it doesnt exist yet peter1138@3726: * @param parent The vehicle to use for parent scope peter1138@3726: * @return The value the callback returned, or CALLBACK_FAILED if it failed peter1138@3726: */ rubidium@7327: uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent) peter1138@3726: { peter1138@3726: const SpriteGroup *group; peter1138@3726: ResolverObject object; peter1138@3726: peter1138@4057: NewVehicleResolver(&object, engine, v); peter1138@3726: peter1138@3726: object.callback = callback; peter1138@3726: object.callback_param1 = param1; peter1138@3726: object.callback_param2 = param2; peter1138@3726: peter1138@3726: object.u.vehicle.parent = parent; peter1138@3726: glx@7863: group = Resolve(GetVehicleSpriteGroup(engine, v, false), &object); peter1138@4811: if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED; peter1138@3726: peter1138@3726: return group->g.callback.result; peter1138@3726: } hackykid@1883: peter1138@6490: peter1138@6517: /* Callback 36 handlers */ peter1138@6490: uint GetVehicleProperty(const Vehicle *v, uint8 property, uint orig_value) peter1138@6490: { peter1138@6490: uint16 callback = GetVehicleCallback(CBID_VEHICLE_MODIFY_PROPERTY, property, 0, v->engine_type, v); peter1138@6490: if (callback != CALLBACK_FAILED) return callback; peter1138@6490: peter1138@6490: return orig_value; peter1138@6490: } peter1138@6490: peter1138@6490: peter1138@6517: uint GetEngineProperty(EngineID engine, uint8 property, uint orig_value) peter1138@6517: { peter1138@6517: uint16 callback = GetVehicleCallback(CBID_VEHICLE_MODIFY_PROPERTY, property, 0, engine, NULL); peter1138@6517: if (callback != CALLBACK_FAILED) return callback; peter1138@6517: peter1138@6517: return orig_value; peter1138@6517: } peter1138@6517: peter1138@6517: peter1138@3680: static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_random_bits, bool first) tron@445: { tron@2242: const SpriteGroup *group; peter1138@3686: ResolverObject object; tron@445: byte new_random_bits; tron@445: peter1138@3686: /* We can't trigger a non-existent vehicle... */ peter1138@3686: assert(v != NULL); hackykid@1883: peter1138@4057: NewVehicleResolver(&object, v->engine_type, v); peter1138@7169: object.callback = CBID_RANDOM_TRIGGER; peter1138@3686: object.trigger = trigger; peter1138@3686: peter1138@4901: group = Resolve(GetVehicleSpriteGroup(v->engine_type, v), &object); rubidium@7861: if (group == NULL) return; hackykid@1883: truelight@542: new_random_bits = Random(); peter1138@3686: v->random_bits &= ~object.reseed; peter1138@3686: v->random_bits |= (first ? new_random_bits : base_random_bits) & object.reseed; tron@445: tron@445: switch (trigger) { tron@445: case VEHICLE_TRIGGER_NEW_CARGO: tron@445: /* All vehicles in chain get ANY_NEW_CARGO trigger now. tron@445: * So we call it for the first one and they will recurse. */ tron@445: /* Indexing part of vehicle random bits needs to be tron@445: * same for all triggered vehicles in the chain (to get tron@445: * all the random-cargo wagons carry the same cargo, tron@445: * i.e.), so we give them all the NEW_CARGO triggered tron@445: * vehicle's portion of random bits. */ tron@445: assert(first); rubidium@7550: DoTriggerVehicle(v->First(), VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false); tron@445: break; peter1138@3680: tron@445: case VEHICLE_TRIGGER_DEPOT: tron@445: /* We now trigger the next vehicle in chain recursively. tron@445: * The random bits portions may be different for each tron@445: * vehicle in chain. */ rubidium@7492: if (v->Next() != NULL) DoTriggerVehicle(v->Next(), trigger, 0, true); tron@445: break; peter1138@3680: tron@445: case VEHICLE_TRIGGER_EMPTY: tron@445: /* We now trigger the next vehicle in chain tron@445: * recursively. The random bits portions must be same tron@445: * for each vehicle in chain, so we give them all tron@445: * first chained vehicle's portion of random bits. */ rubidium@7492: if (v->Next() != NULL) DoTriggerVehicle(v->Next(), trigger, first ? new_random_bits : base_random_bits, false); tron@445: break; peter1138@3680: tron@445: case VEHICLE_TRIGGER_ANY_NEW_CARGO: tron@445: /* Now pass the trigger recursively to the next vehicle tron@445: * in chain. */ tron@445: assert(!first); rubidium@7492: if (v->Next() != NULL) DoTriggerVehicle(v->Next(), VEHICLE_TRIGGER_ANY_NEW_CARGO, base_random_bits, false); tron@445: break; glx@7803: glx@7803: case VEHICLE_TRIGGER_CALLBACK_32: glx@7803: /* Do not do any recursion */ glx@7803: break; tron@445: } tron@445: } tron@445: peter1138@3680: void TriggerVehicle(Vehicle *v, VehicleTrigger trigger) tron@445: { peter1138@2589: if (trigger == VEHICLE_TRIGGER_DEPOT) { belugas@6348: /* store that the vehicle entered a depot this tick */ peter1138@3680: VehicleEnteredDepotThisTick(v); peter1138@2589: } peter1138@2589: peter1138@3680: DoTriggerVehicle(v, trigger, 0, true); tron@445: } tron@445: belugas@6348: /* Functions for changing the order of vehicle purchase lists belugas@6348: * This is currently only implemented for rail vehicles. */ peter1138@2971: peter1138@4812: /** peter1138@4812: * Get the list position of an engine. peter1138@4812: * Used when sorting a list of engines. peter1138@4812: * @param engine ID of the engine. peter1138@4812: * @return The list position of the engine. peter1138@4812: */ peter1138@9070: uint ListPositionOfEngine(EngineID engine) peter1138@4812: { peter1138@9070: const Engine *e = GetEngine(engine); peter1138@9070: if (e->grffile == NULL) return e->list_position; peter1138@9070: peter1138@9070: /* Crude sorting to group by GRF ID */ peter1138@9070: return (e->grffile->grfid * 256) + e->list_position; peter1138@2971: } peter1138@2971: peter1138@9070: struct ListOrderChange { peter1138@9070: EngineID engine; peter1138@9070: EngineID target; peter1138@9070: }; peter1138@9070: smatz@10416: static SmallVector _list_order_changes; peter1138@9070: peter1138@9672: void AlterVehicleListOrder(EngineID engine, EngineID target) peter1138@2971: { peter1138@9070: /* Add the list order change to a queue */ smatz@10416: ListOrderChange *loc = _list_order_changes.Append(); smatz@10416: loc->engine = engine; smatz@10416: loc->target = target; peter1138@9070: } peter1138@2971: peter1138@9672: void CommitVehicleListOrderChanges() peter1138@9070: { peter1138@9070: /* List position to Engine map */ peter1138@9070: typedef std::map ListPositionMap; peter1138@9070: ListPositionMap lptr_map; peter1138@2971: smatz@10416: const ListOrderChange *end = _list_order_changes.End(); smatz@10416: for (const ListOrderChange *it = _list_order_changes.Begin(); it != end; ++it) { peter1138@9070: EngineID engine = it->engine; peter1138@9070: EngineID target = it->target; peter1138@9070: peter1138@9070: if (engine == target) continue; peter1138@9070: peter1138@9070: Engine *source_e = GetEngine(engine); peter1138@9070: Engine *target_e = NULL; peter1138@9070: peter1138@9070: /* Populate map with current list positions */ peter1138@9070: Engine *e; peter1138@9672: FOR_ALL_ENGINES_OF_TYPE(e, source_e->type) { rubidium@9413: if (!_settings_game.vehicle.dynamic_engines || e->grffile == source_e->grffile) { peter1138@9070: if (e->internal_id == target) target_e = e; peter1138@9070: lptr_map[e->list_position] = e; peter1138@9070: } peter1138@9070: } peter1138@9070: peter1138@9070: /* Get the target position, if it exists */ peter1138@9070: if (target_e != NULL) { peter1138@9070: uint16 target_position = target_e->list_position; peter1138@9070: peter1138@9070: bool moving = false; peter1138@9070: for (ListPositionMap::iterator it = lptr_map.begin(); it != lptr_map.end(); ++it) { peter1138@9070: if (it->first == target_position) moving = true; peter1138@9070: if (moving) it->second->list_position++; peter1138@9070: } peter1138@9070: peter1138@9070: source_e->list_position = target_position; peter1138@9070: } peter1138@9070: peter1138@9070: lptr_map.clear(); peter1138@2971: } peter1138@2971: peter1138@9070: /* Clear out the queue */ smatz@10416: _list_order_changes.Reset(); peter1138@2971: }