tron@2186: /* $Id$ */ tron@2186: rubidium@9111: /** @file network_gui.cpp Implementation of the Network related GUIs. */ rubidium@9111: Darkvater@4826: #ifdef ENABLE_NETWORK rubidium@5469: #include "../stdafx.h" rubidium@5469: #include "../openttd.h" rubidium@8114: #include "../strings_func.h" truelight@543: #include "network.h" rubidium@8140: #include "../date_func.h" rubidium@5469: #include "../fios.h" rubidium@9428: #include "network_internal.h" tron@4013: #include "network_client.h" Darkvater@4826: #include "network_gui.h" dominik@738: #include "network_gamelist.h" rubidium@5469: #include "../gui.h" rubidium@8107: #include "../window_gui.h" rubidium@5469: #include "../variables.h" truelight@543: #include "network_server.h" truelight@543: #include "network_udp.h" rubidium@5469: #include "../newgrf.h" rubidium@8131: #include "../functions.h" rubidium@8131: #include "../window_func.h" rubidium@8213: #include "../core/alloc_func.hpp" rubidium@8214: #include "../string_func.h" rubidium@8224: #include "../gfx_func.h" rubidium@10208: #include "../company_func.h" rubidium@8270: #include "../settings_type.h" peter1138@8284: #include "../widgets/dropdown_func.h" rubidium@9179: #include "../querystring_gui.h" rubidium@9274: #include "../sortlist_type.h" rubidium@10208: #include "../company_base.h" truelight@0: rubidium@8264: #include "table/strings.h" rubidium@8264: #include "../table/sprites.h" rubidium@8264: Darkvater@2887: rubidium@6247: static void ShowNetworkStartServerWindow(); Darkvater@2887: static void ShowNetworkLobbyWindow(NetworkGameList *ngl); truelight@4300: extern void SwitchMode(int new_mode); truelight@0: truelight@0: static const StringID _connection_types_dropdown[] = { truelight@675: STR_NETWORK_LAN_INTERNET, truelight@675: STR_NETWORK_INTERNET_ADVERTISE, truelight@0: INVALID_STRING_ID truelight@0: }; truelight@0: truelight@764: static const StringID _lan_internet_types_dropdown[] = { truelight@764: STR_NETWORK_LAN, truelight@764: STR_NETWORK_INTERNET, truelight@764: INVALID_STRING_ID truelight@764: }; truelight@764: glx@6796: static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL}; glx@6793: rubidium@7321: void SortNetworkLanguages() rubidium@7321: { glx@6796: /* Init the strings */ glx@6796: if (_language_dropdown[0] == STR_NULL) { glx@6796: for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i; glx@6796: _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID; glx@6796: } glx@6793: glx@6796: /* Sort the strings (we don't move 'any' and the 'invalid' one) */ glx@6796: qsort(&_language_dropdown[1], NETLANG_COUNT - 1, sizeof(StringID), &StringIDSorter); glx@6793: } glx@6780: darkvater@211: enum { Darkvater@2881: NET_PRC__OFFSET_TOP_WIDGET = 54, Darkvater@2887: NET_PRC__OFFSET_TOP_WIDGET_COMPANY = 52, Darkvater@2881: NET_PRC__SIZE_OF_ROW = 14, darkvater@211: }; darkvater@211: Darkvater@5035: /** Update the network new window because a new server is Darkvater@5035: * found on the network. Darkvater@5035: * @param unselect unselect the currently selected item */ dominik@897: void UpdateNetworkGameWindow(bool unselect) dominik@897: { rubidium@9165: InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect); dominik@897: } dominik@897: smatz@7960: /** Enum for NetworkGameWindow, referring to _network_game_window_widgets */ smatz@7960: enum NetworkGameWindowWidgets { rubidium@8931: NGWW_CLOSE, ///< Close 'X' button rubidium@8931: NGWW_CAPTION, ///< Caption of the window rubidium@8931: NGWW_RESIZE, ///< Resize button smatz@7960: rubidium@8931: NGWW_CONNECTION, ///< Label in from of connection droplist rubidium@8931: NGWW_CONN_BTN, ///< 'Connection' droplist button rubidium@10207: NGWW_CLIENT, ///< Panel with editbox to set client name rubidium@8931: rubidium@8931: NGWW_NAME, ///< 'Name' button smatz@7960: NGWW_CLIENTS, ///< 'Clients' button rubidium@9660: NGWW_MAPSIZE, ///< 'Map size' button rubidium@9660: NGWW_DATE, ///< 'Date' button rubidium@9660: NGWW_YEARS, ///< 'Years' button smatz@7960: NGWW_INFO, ///< Third button in the game list panel smatz@7960: rubidium@8931: NGWW_MATRIX, ///< Panel with list of games rubidium@8931: NGWW_SCROLLBAR, ///< Scrollbar of matrix smatz@7960: rubidium@8937: NGWW_LASTJOINED_LABEL, ///< Label "Last joined server:" rubidium@8937: NGWW_LASTJOINED, ///< Info about the last joined server rubidium@8937: rubidium@8931: NGWW_DETAILS, ///< Panel with game details rubidium@8931: NGWW_JOIN, ///< 'Join game' button rubidium@8931: NGWW_REFRESH, ///< 'Refresh server' button rubidium@8931: NGWW_NEWGRF, ///< 'NewGRF Settings' button smatz@7960: rubidium@8931: NGWW_FIND, ///< 'Find server' button smatz@7960: NGWW_ADD, ///< 'Add server' button smatz@7960: NGWW_START, ///< 'Start server' button smatz@7960: NGWW_CANCEL, ///< 'Cancel' button smatz@7960: }; smatz@7960: rubidium@9182: typedef GUIList GUIGameServerList; rubidium@10279: typedef uint16 ServerListPosition; rubidium@10279: static const ServerListPosition SLP_INVALID = 0xFFFF; rubidium@9182: skidd13@9414: class NetworkGameWindow : public QueryStringBaseWindow { skidd13@9414: protected: skidd13@9414: /* Runtime saved values */ skidd13@9414: static Listing last_sorting; skidd13@9414: skidd13@9414: /* Constants for sorting servers */ skidd13@9414: static GUIGameServerList::SortFunction *const sorter_funcs[]; skidd13@9414: rubidium@9179: byte field; ///< selected text-field rubidium@9179: NetworkGameList *server; ///< selected server rubidium@9182: GUIGameServerList servers; ///< list with game servers. rubidium@10279: ServerListPosition list_pos; ///< position of the selected server truelight@0: rubidium@9179: /** rubidium@9179: * (Re)build the network game list as its amount has changed because rubidium@9179: * an item has been added or deleted for example rubidium@9179: */ rubidium@9179: void BuildNetworkGameList() rubidium@9179: { skidd13@9414: if (!this->servers.NeedRebuild()) return; rubidium@9179: rubidium@9179: /* Create temporary array of games to use for listing */ peter1138@9365: this->servers.Clear(); rubidium@9179: peter1138@9365: for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) { peter1138@9365: *this->servers.Append() = ngl; rubidium@9179: } rubidium@9179: peter1138@9365: this->servers.Compact(); skidd13@9414: this->servers.RebuildDone(); rubidium@9179: } rubidium@9179: skidd13@9414: /** Sort servers by name. */ skidd13@9414: static int CDECL NGameNameSorter(NetworkGameList* const *a, NetworkGameList* const *b) skidd13@9414: { skidd13@9414: return strcasecmp((*a)->info.server_name, (*b)->info.server_name); skidd13@9414: } skidd13@9414: skidd13@9414: /** Sort servers by the amount of clients online on a skidd13@9414: * server. If the two servers have the same amount, the one with the skidd13@9414: * higher maximum is preferred. */ skidd13@9414: static int CDECL NGameClientSorter(NetworkGameList* const *a, NetworkGameList* const *b) skidd13@9414: { skidd13@9414: /* Reverse as per default we are interested in most-clients first */ skidd13@9414: int r = (*a)->info.clients_on - (*b)->info.clients_on; skidd13@9414: skidd13@9414: if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max; skidd13@9414: if (r == 0) r = NGameNameSorter(a, b); skidd13@9414: skidd13@9414: return r; skidd13@9414: } skidd13@9414: rubidium@9660: /** Sort servers by map size */ rubidium@9660: static int CDECL NGameMapSizeSorter(NetworkGameList* const *a, NetworkGameList* const *b) rubidium@9660: { rubidium@9660: /* Sort by the area of the map. */ rubidium@9660: int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width); rubidium@9660: rubidium@9660: if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width; rubidium@9660: return (r != 0) ? r : NGameClientSorter(a, b); rubidium@9660: } rubidium@9660: rubidium@9660: /** Sort servers by current date */ rubidium@9660: static int CDECL NGameDateSorter(NetworkGameList* const *a, NetworkGameList* const *b) rubidium@9660: { rubidium@9660: int r = (*a)->info.game_date - (*b)->info.game_date; rubidium@9660: return (r != 0) ? r : NGameClientSorter(a, b); rubidium@9660: } rubidium@9660: rubidium@9660: /** Sort servers by the number of days the game is running */ rubidium@9660: static int CDECL NGameYearsSorter(NetworkGameList* const *a, NetworkGameList* const *b) rubidium@9660: { rubidium@9660: int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date; rubidium@9660: return (r != 0) ? r : NGameDateSorter(a, b); rubidium@9660: } rubidium@9660: skidd13@9414: /** Sort servers by joinability. If both servers are the skidd13@9414: * same, prefer the non-passworded server first. */ skidd13@9414: static int CDECL NGameAllowedSorter(NetworkGameList* const *a, NetworkGameList* const *b) skidd13@9414: { skidd13@9414: /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */ skidd13@9414: int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision); skidd13@9414: skidd13@9414: /* Reverse default as we are interested in version-compatible clients first */ skidd13@9414: if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible; skidd13@9414: /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */ skidd13@9414: if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible; skidd13@9414: /* Passworded servers should be below unpassworded servers */ skidd13@9414: if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password; skidd13@9414: /* Finally sort on the name of the server */ skidd13@9414: if (r == 0) r = NGameNameSorter(a, b); skidd13@9414: skidd13@9414: return r; skidd13@9414: } skidd13@9414: skidd13@9414: /** Sort the server list */ rubidium@9179: void SortNetworkGameList() rubidium@9179: { skidd13@9414: if (!this->servers.Sort()) return; rubidium@9179: rubidium@9179: /* After sorting ngl->sort_list contains the sorted items. Put these back rubidium@9179: * into the original list. Basically nothing has changed, we are only rubidium@10279: * shuffling the ->next pointers. While iterating, look for the rubidium@10279: * currently selected server and set list_pos to its position */ rubidium@10279: this->list_pos = SLP_INVALID; peter1138@9365: _network_game_list = this->servers[0]; skidd13@9414: NetworkGameList *item = _network_game_list; rubidium@10279: if (item == this->server) this->list_pos = 0; skidd13@9414: for (uint i = 1; i != this->servers.Length(); i++) { peter1138@9365: item->next = this->servers[i]; rubidium@9179: item = item->next; rubidium@10279: if (item == this->server) this->list_pos = i; rubidium@9179: } rubidium@9179: item->next = NULL; rubidium@9179: } rubidium@9179: rubidium@9179: /** rubidium@9179: * Draw a single server line. rubidium@9179: * @param cur_item the server to draw. rubidium@9179: * @param y from where to draw? rubidium@9179: * @param highlight does the line need to be highlighted? rubidium@9179: */ rubidium@9179: void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) rubidium@9179: { rubidium@9179: /* show highlighted item with a different colour */ rubidium@9179: if (highlight) GfxFillRect(this->widget[NGWW_NAME].left + 1, y - 2, this->widget[NGWW_INFO].right - 1, y + 9, 10); rubidium@9179: rubidium@9179: SetDParamStr(0, cur_item->info.server_name); rubidium@9648: DrawStringTruncated(this->widget[NGWW_NAME].left + 5, y, STR_JUST_RAW_STRING, TC_BLACK, this->widget[NGWW_NAME].right - this->widget[NGWW_NAME].left - 5); rubidium@9179: rubidium@9660: /* only draw details if the server is online */ rubidium@9660: if (cur_item->online) { rubidium@9660: SetDParam(0, cur_item->info.clients_on); rubidium@9660: SetDParam(1, cur_item->info.clients_max); rubidium@9660: SetDParam(2, cur_item->info.companies_on); rubidium@9660: SetDParam(3, cur_item->info.companies_max); rubidium@9660: DrawStringCentered(this->widget[NGWW_CLIENTS].left + 39, y, STR_NETWORK_GENERAL_ONLINE, TC_GOLD); rubidium@9179: rubidium@9660: /* map size */ rubidium@9660: if (!this->IsWidgetHidden(NGWW_MAPSIZE)) { rubidium@9660: SetDParam(0, cur_item->info.map_width); rubidium@9660: SetDParam(1, cur_item->info.map_height); rubidium@9660: DrawStringCentered(this->widget[NGWW_MAPSIZE].left + 39, y, STR_NETWORK_MAP_SIZE_SHORT, TC_BLACK); rubidium@9660: } rubidium@9660: rubidium@9660: /* current date */ rubidium@9660: if (!this->IsWidgetHidden(NGWW_DATE)) { rubidium@9660: YearMonthDay ymd; rubidium@9660: ConvertDateToYMD(cur_item->info.game_date, &ymd); rubidium@9660: SetDParam(0, ymd.year); rubidium@9660: DrawStringCentered(this->widget[NGWW_DATE].left + 29, y, STR_JUST_INT, TC_BLACK); rubidium@9660: } rubidium@9660: rubidium@9660: /* number of years the game is running */ rubidium@9660: if (!this->IsWidgetHidden(NGWW_YEARS)) { rubidium@9660: YearMonthDay ymd_cur, ymd_start; rubidium@9660: ConvertDateToYMD(cur_item->info.game_date, &ymd_cur); rubidium@9660: ConvertDateToYMD(cur_item->info.start_date, &ymd_start); rubidium@9660: SetDParam(0, ymd_cur.year - ymd_start.year); rubidium@9660: DrawStringCentered(this->widget[NGWW_YEARS].left + 29, y, STR_JUST_INT, TC_BLACK); rubidium@9660: } rubidium@9660: rubidium@9179: /* draw a lock if the server is password protected */ rubidium@9179: if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, this->widget[NGWW_INFO].left + 5, y - 1); rubidium@9179: rubidium@9179: /* draw red or green icon, depending on compatibility with server */ rubidium@9179: DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), this->widget[NGWW_INFO].left + 15, y); rubidium@9179: rubidium@9179: /* draw flag according to server language */ rubidium@9179: DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, this->widget[NGWW_INFO].left + 25, y); rubidium@9179: } rubidium@9179: } rubidium@9179: rubidium@10279: /** rubidium@10279: * Scroll the list up or down to the currently selected server. rubidium@10279: * If the server is below the currently displayed servers, it will rubidium@10279: * scroll down an amount so that the server appears at the bottom. rubidium@10279: * If the server is above the currently displayed servers, it will rubidium@10279: * scroll up so that the server appears at the top. rubidium@10279: */ rubidium@10279: void ScrollToSelectedServer() rubidium@10279: { rubidium@10279: if (this->list_pos == SLP_INVALID) return; // no server selected rubidium@10279: if (this->list_pos < this->vscroll.pos) { rubidium@10279: /* scroll up to the server */ rubidium@10279: this->vscroll.pos = this->list_pos; rubidium@10279: } else if (this->list_pos >= this->vscroll.pos + this->vscroll.cap) { rubidium@10279: /* scroll down so that the server is at the bottom */ rubidium@10279: this->vscroll.pos = this->list_pos - this->vscroll.cap + 1; rubidium@10279: } rubidium@10279: } rubidium@10279: skidd13@9414: public: rubidium@9897: NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH, desc) skidd13@9414: { rubidium@10207: ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size); skidd13@9414: this->afilter = CS_ALPHANUMERAL; rubidium@9897: InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120); skidd13@9414: skidd13@9414: UpdateNetworkGameWindow(true); skidd13@9414: skidd13@9414: this->vscroll.cap = 11; skidd13@9414: this->resize.step_height = NET_PRC__SIZE_OF_ROW; skidd13@9414: rubidium@10207: this->field = NGWW_CLIENT; skidd13@9414: this->server = NULL; rubidium@10279: this->list_pos = SLP_INVALID; skidd13@9414: skidd13@9414: this->servers.SetListing(this->last_sorting); skidd13@9414: this->servers.SetSortFuncs(this->sorter_funcs); skidd13@9414: this->servers.ForceRebuild(); skidd13@9414: this->SortNetworkGameList(); skidd13@9414: skidd13@9414: this->FindWindowPlacementAndResize(desc); skidd13@9414: } skidd13@9414: skidd13@9414: ~NetworkGameWindow() skidd13@9414: { skidd13@9414: this->last_sorting = this->servers.GetListing(); skidd13@9414: } skidd13@9414: rubidium@9179: virtual void OnPaint() rubidium@9179: { rubidium@9179: const NetworkGameList *sel = this->server; skidd13@9414: const SortButtonState arrow = this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP; rubidium@9179: skidd13@9414: if (this->servers.NeedRebuild()) { rubidium@9179: this->BuildNetworkGameList(); peter1138@9365: SetVScrollCount(this, this->servers.Length()); rubidium@9179: } skidd13@9414: this->SortNetworkGameList(); rubidium@9179: rubidium@9179: /* 'Refresh' button invisible if no server selected */ rubidium@9179: this->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL); rubidium@9179: /* 'Join' button disabling conditions */ rubidium@9179: this->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server rubidium@9179: !sel->online || // Server offline rubidium@9179: sel->info.clients_on >= sel->info.clients_max || // Server full rubidium@9179: !sel->info.compatible); // Revision mismatch rubidium@9179: rubidium@9179: /* 'NewGRF Settings' button invisible if no NewGRF is used */ rubidium@9179: this->SetWidgetHiddenState(NGWW_NEWGRF, sel == NULL || rubidium@9179: !sel->online || rubidium@9179: sel->info.grfconfig == NULL); rubidium@9179: rubidium@9179: SetDParam(0, 0x00); rubidium@9420: SetDParam(1, _lan_internet_types_dropdown[_settings_client.network.lan_internet]); rubidium@9273: this->DrawWidgets(); rubidium@9179: rubidium@10207: /* Edit box to set client name */ rubidium@10207: this->DrawEditBox(NGWW_CLIENT); rubidium@9179: rubidium@10207: DrawString(this->widget[NGWW_CLIENT].left - 100, 23, STR_NETWORK_PLAYER_NAME, TC_GOLD); rubidium@9179: rubidium@9179: /* Sort based on widgets: name, clients, compatibility */ skidd13@9414: switch (this->servers.SortType()) { rubidium@9273: case NGWW_NAME - NGWW_NAME: this->DrawSortButtonState(NGWW_NAME, arrow); break; rubidium@9273: case NGWW_CLIENTS - NGWW_NAME: this->DrawSortButtonState(NGWW_CLIENTS, arrow); break; rubidium@9660: case NGWW_MAPSIZE - NGWW_NAME: if (!this->IsWidgetHidden(NGWW_MAPSIZE)) this->DrawSortButtonState(NGWW_MAPSIZE, arrow); break; rubidium@9660: case NGWW_DATE - NGWW_NAME: if (!this->IsWidgetHidden(NGWW_DATE)) this->DrawSortButtonState(NGWW_DATE, arrow); break; rubidium@9660: case NGWW_YEARS - NGWW_NAME: if (!this->IsWidgetHidden(NGWW_YEARS)) this->DrawSortButtonState(NGWW_YEARS, arrow); break; rubidium@9273: case NGWW_INFO - NGWW_NAME: this->DrawSortButtonState(NGWW_INFO, arrow); break; rubidium@9179: } rubidium@9179: rubidium@9179: uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3; rubidium@9179: glx@9462: const int max = min(this->vscroll.pos + this->vscroll.cap, (int)this->servers.Length()); rubidium@9179: skidd13@9414: for (int i = this->vscroll.pos; i < max; ++i) { skidd13@9414: const NetworkGameList *ngl = this->servers[i]; skidd13@9414: this->DrawServerLine(ngl, y, ngl == sel); rubidium@9179: y += NET_PRC__SIZE_OF_ROW; rubidium@9179: } rubidium@9179: rubidium@9420: const NetworkGameList *last_joined = NetworkGameListAddItem(inet_addr(_settings_client.network.last_host), _settings_client.network.last_port); rubidium@9179: /* Draw the last joined server, if any */ rubidium@9179: if (last_joined != NULL) this->DrawServerLine(last_joined, y = this->widget[NGWW_LASTJOINED].top + 3, last_joined == sel); rubidium@9179: rubidium@9179: /* Draw the right menu */ rubidium@9179: GfxFillRect(this->widget[NGWW_DETAILS].left + 1, 43, this->widget[NGWW_DETAILS].right - 1, 92, 157); rubidium@9179: if (sel == NULL) { rubidium@9179: DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, 58, STR_NETWORK_GAME_INFO, TC_FROMSTRING); rubidium@9179: } else if (!sel->online) { rubidium@9179: SetDParamStr(0, sel->info.server_name); rubidium@9648: DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, 68, STR_JUST_RAW_STRING, TC_ORANGE); // game name rubidium@9179: rubidium@9179: DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, 132, STR_NETWORK_SERVER_OFFLINE, TC_FROMSTRING); // server offline rubidium@9179: } else { // show game info rubidium@9179: uint16 y = 100; rubidium@9179: const uint16 x = this->widget[NGWW_DETAILS].left + 5; rubidium@9179: rubidium@9179: DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, 48, STR_NETWORK_GAME_INFO, TC_FROMSTRING); truelight@543: ludde@2055: rubidium@9179: SetDParamStr(0, sel->info.server_name); rubidium@9648: DrawStringCenteredTruncated(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, STR_JUST_RAW_STRING, TC_ORANGE); // game name rubidium@8738: rubidium@9179: SetDParamStr(0, sel->info.map_name); rubidium@9648: DrawStringCenteredTruncated(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, STR_JUST_RAW_STRING, TC_BLACK); // map name rubidium@8937: rubidium@9179: SetDParam(0, sel->info.clients_on); rubidium@9179: SetDParam(1, sel->info.clients_max); rubidium@9179: SetDParam(2, sel->info.companies_on); rubidium@9179: SetDParam(3, sel->info.companies_max); rubidium@9179: DrawString(x, y, STR_NETWORK_CLIENTS, TC_GOLD); rubidium@9179: y += 10; rubidium@8738: rubidium@9179: SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang); rubidium@9179: DrawString(x, y, STR_NETWORK_LANGUAGE, TC_GOLD); // server language rubidium@9179: y += 10; rubidium@8738: rubidium@9179: SetDParam(0, STR_TEMPERATE_LANDSCAPE + sel->info.map_set); rubidium@9179: DrawString(x, y, STR_NETWORK_TILESET, TC_GOLD); // tileset rubidium@9179: y += 10; rubidium@8738: rubidium@9179: SetDParam(0, sel->info.map_width); rubidium@9179: SetDParam(1, sel->info.map_height); rubidium@9179: DrawString(x, y, STR_NETWORK_MAP_SIZE, TC_GOLD); // map size rubidium@9179: y += 10; rubidium@8738: rubidium@9179: SetDParamStr(0, sel->info.server_revision); rubidium@9179: DrawString(x, y, STR_NETWORK_SERVER_VERSION, TC_GOLD); // server version rubidium@9179: y += 10; rubidium@9179: rubidium@9179: SetDParamStr(0, sel->info.hostname); rubidium@9179: SetDParam(1, sel->port); rubidium@9179: DrawString(x, y, STR_NETWORK_SERVER_ADDRESS, TC_GOLD); // server address rubidium@9179: y += 10; rubidium@9179: rubidium@9179: SetDParam(0, sel->info.start_date); rubidium@9179: DrawString(x, y, STR_NETWORK_START_DATE, TC_GOLD); // start date rubidium@9179: y += 10; rubidium@9179: rubidium@9179: SetDParam(0, sel->info.game_date); rubidium@9179: DrawString(x, y, STR_NETWORK_CURRENT_DATE, TC_GOLD); // current date rubidium@9179: y += 10; rubidium@9179: rubidium@9179: y += 2; rubidium@9179: rubidium@9179: if (!sel->info.compatible) { rubidium@9179: DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, TC_FROMSTRING); // server mismatch rubidium@9179: } else if (sel->info.clients_on == sel->info.clients_max) { rubidium@9451: /* Show: server full, when clients_on == max_clients */ rubidium@9179: DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, y, STR_NETWORK_SERVER_FULL, TC_FROMSTRING); // server full rubidium@9179: } else if (sel->info.use_password) { rubidium@9179: DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, y, STR_NETWORK_PASSWORD, TC_FROMSTRING); // password warning tron@2639: } darkvater@659: rubidium@9179: y += 10; rubidium@9179: } rubidium@9179: } truelight@543: rubidium@9179: virtual void OnClick(Point pt, int widget) rubidium@9179: { rubidium@9179: this->field = widget; rubidium@9179: switch (widget) { rubidium@10207: case NGWW_CLIENT: rubidium@10207: ShowOnScreenKeyboard(this, NGWW_CLIENT, 0, 0); rubidium@9179: break; truelight@741: rubidium@9179: case NGWW_CANCEL: // Cancel button rubidium@9179: DeleteWindowById(WC_NETWORK_WINDOW, 0); rubidium@9179: break; rubidium@9179: rubidium@9179: case NGWW_CONN_BTN: // 'Connection' droplist rubidium@9420: ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN rubidium@9179: break; rubidium@9179: rubidium@9660: case NGWW_NAME: // Sort by name rubidium@9179: case NGWW_CLIENTS: // Sort by connected clients rubidium@9660: case NGWW_MAPSIZE: // Sort by map size rubidium@9660: case NGWW_DATE: // Sort by date rubidium@9660: case NGWW_YEARS: // Sort by years rubidium@9660: case NGWW_INFO: // Connectivity (green dot) skidd13@9414: if (this->servers.SortType() == widget - NGWW_NAME) { skidd13@9414: this->servers.ToggleSortOrder(); rubidium@10279: if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1; skidd13@9414: } else { skidd13@9414: this->servers.SetSortType(widget - NGWW_NAME); skidd13@9414: this->servers.ForceResort(); rubidium@10279: this->SortNetworkGameList(); skidd13@9414: } rubidium@10279: this->ScrollToSelectedServer(); rubidium@9179: this->SetDirty(); rubidium@9179: break; rubidium@9179: rubidium@9179: case NGWW_MATRIX: { // Matrix to show networkgames rubidium@9179: uint32 id_v = (pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW; rubidium@9179: rubidium@9179: if (id_v >= this->vscroll.cap) return; // click out of bounds rubidium@9179: id_v += this->vscroll.pos; rubidium@9179: skidd13@9415: this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL; rubidium@10279: this->list_pos = (server == NULL) ? SLP_INVALID : id_v; rubidium@9179: this->SetDirty(); rubidium@9179: } break; rubidium@9179: rubidium@9179: case NGWW_LASTJOINED: { rubidium@9420: NetworkGameList *last_joined = NetworkGameListAddItem(inet_addr(_settings_client.network.last_host), _settings_client.network.last_port); rubidium@9179: if (last_joined != NULL) { rubidium@9179: this->server = last_joined; rubidium@10279: rubidium@10279: /* search the position of the newly selected server */ rubidium@10279: for (uint i = 0; i < this->servers.Length(); i++) { rubidium@10279: if (this->servers[i] == this->server) { rubidium@10279: this->list_pos = i; rubidium@10279: break; rubidium@10279: } rubidium@10279: } rubidium@10279: this->ScrollToSelectedServer(); rubidium@9179: this->SetDirty(); rubidium@9179: } rubidium@9179: } break; rubidium@9179: rubidium@9179: case NGWW_FIND: // Find server automatically rubidium@9420: switch (_settings_client.network.lan_internet) { rubidium@9179: case 0: NetworkUDPSearchGame(); break; rubidium@9179: case 1: NetworkUDPQueryMasterServer(); break; rubidium@8738: } rubidium@8738: break; rubidium@8738: rubidium@9179: case NGWW_ADD: // Add a server rubidium@9648: SetDParamStr(0, _settings_client.network.connect_to_ip); rubidium@9179: ShowQueryString( rubidium@9648: STR_JUST_RAW_STRING, rubidium@9179: STR_NETWORK_ENTER_IP, smatz@10145: 31, // maximum number of characters rubidium@9179: 250, // characters up to this width pixels, whichever is satisfied first smatz@10145: this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED); rubidium@9179: break; rubidium@8738: rubidium@9179: case NGWW_START: // Start server rubidium@9179: ShowNetworkStartServerWindow(); rubidium@9179: break; rubidium@9179: rubidium@9179: case NGWW_JOIN: // Join Game rubidium@9179: if (this->server != NULL) { rubidium@9420: snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", inet_ntoa(*(struct in_addr *)&this->server->ip)); rubidium@9420: _settings_client.network.last_port = this->server->port; rubidium@9179: ShowNetworkLobbyWindow(this->server); rubidium@9179: } rubidium@9179: break; rubidium@9179: rubidium@9179: case NGWW_REFRESH: // Refresh rubidium@9179: if (this->server != NULL) NetworkUDPQueryServer(this->server->info.hostname, this->server->port); rubidium@9179: break; rubidium@9179: rubidium@9179: case NGWW_NEWGRF: // NewGRF Settings rubidium@9179: if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig); rubidium@9179: break; rubidium@9179: } rubidium@9179: } rubidium@9179: smatz@10049: virtual void OnDoubleClick(Point pt, int widget) smatz@10049: { smatz@10061: if (widget == NGWW_MATRIX || widget == NGWW_LASTJOINED) { smatz@10049: /* is the Join button enabled? */ smatz@10049: if (!this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN); smatz@10049: } smatz@10049: } smatz@10049: rubidium@9179: virtual void OnDropdownSelect(int widget, int index) rubidium@9179: { rubidium@9179: switch (widget) { rubidium@9179: case NGWW_CONN_BTN: rubidium@9420: _settings_client.network.lan_internet = index; rubidium@9179: break; rubidium@9179: rubidium@9179: default: rubidium@9179: NOT_REACHED(); rubidium@9179: } rubidium@9179: rubidium@9179: this->SetDirty(); rubidium@9179: } rubidium@9179: rubidium@9179: virtual void OnMouseLoop() rubidium@9179: { rubidium@10207: if (this->field == NGWW_CLIENT) this->HandleEditBox(NGWW_CLIENT); rubidium@9179: } rubidium@9179: rubidium@9179: virtual void OnInvalidateData(int data) rubidium@9179: { rubidium@10279: if (data != 0) { rubidium@10279: this->server = NULL; rubidium@10279: this->list_pos = SLP_INVALID; rubidium@10279: } skidd13@9414: this->servers.ForceRebuild(); rubidium@9179: this->SetDirty(); rubidium@9179: } rubidium@9179: rubidium@9285: virtual EventState OnKeyPress(uint16 key, uint16 keycode) rubidium@9179: { rubidium@9285: EventState state = ES_NOT_HANDLED; rubidium@10279: rubidium@10279: /* handle up, down, pageup, pagedown, home and end */ rubidium@10279: if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) { rubidium@10279: if (this->servers.Length() == 0) return ES_HANDLED; rubidium@10279: switch (keycode) { rubidium@10279: case WKC_UP: rubidium@10279: /* scroll up by one */ rubidium@10279: if (this->server == NULL) return ES_HANDLED; rubidium@10279: if (this->list_pos > 0) this->list_pos--; rubidium@10279: break; rubidium@10279: case WKC_DOWN: rubidium@10279: /* scroll down by one */ rubidium@10279: if (this->server == NULL) return ES_HANDLED; rubidium@10279: if (this->list_pos < this->servers.Length() - 1) this->list_pos++; rubidium@10279: break; rubidium@10279: case WKC_PAGEUP: rubidium@10279: /* scroll up a page */ rubidium@10279: if (this->server == NULL) return ES_HANDLED; rubidium@10279: this->list_pos = (this->list_pos < this->vscroll.cap) ? 0 : this->list_pos - this->vscroll.cap; rubidium@10279: break; rubidium@10279: case WKC_PAGEDOWN: rubidium@10279: /* scroll down a page */ rubidium@10279: if (this->server == NULL) return ES_HANDLED; rubidium@10279: this->list_pos = (this->list_pos + this->vscroll.cap > this->servers.Length() - 1) ? this->servers.Length() - 1 : this->list_pos + this->vscroll.cap; rubidium@10279: break; rubidium@10279: case WKC_HOME: rubidium@10279: /* jump to beginning */ rubidium@10279: this->list_pos = 0; rubidium@10279: break; rubidium@10279: case WKC_END: rubidium@10279: /* jump to end */ rubidium@10279: this->list_pos = this->servers.Length() - 1; rubidium@10279: break; rubidium@10279: default: break; rubidium@10279: } rubidium@10279: rubidium@10279: this->server = this->servers[this->list_pos]; rubidium@10279: rubidium@10279: /* scroll to the new server if it is outside the current range */ rubidium@10279: this->ScrollToSelectedServer(); rubidium@10279: rubidium@10279: /* redraw window */ rubidium@10279: this->SetDirty(); rubidium@10279: return ES_HANDLED; rubidium@10279: } rubidium@10279: rubidium@10207: if (this->field != NGWW_CLIENT) { rubidium@9179: if (this->server != NULL) { rubidium@9179: if (keycode == WKC_DELETE) { // Press 'delete' to remove servers rubidium@9179: NetworkGameListRemoveItem(this->server); rubidium@9179: NetworkRebuildHostList(); rubidium@9179: this->server = NULL; rubidium@10279: this->list_pos = SLP_INVALID; rubidium@9179: } rubidium@8738: } rubidium@9285: return state; rubidium@9179: } rubidium@8738: rubidium@10207: if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == 1) return state; // enter pressed rubidium@9179: rubidium@9179: /* The name is only allowed when it starts with a letter! */ smatz@9416: if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') { rubidium@10207: ttd_strlcpy(_settings_client.network.client_name, this->edit_str_buf, lengthof(_settings_client.network.client_name)); rubidium@9179: } else { rubidium@10207: ttd_strlcpy(_settings_client.network.client_name, "Player", lengthof(_settings_client.network.client_name)); rubidium@9179: } rubidium@9285: return state; truelight@0: } rubidium@9179: rubidium@9179: virtual void OnQueryTextFinished(char *str) rubidium@9179: { rubidium@9179: if (!StrEmpty(str)) { rubidium@9179: NetworkAddServer(str); rubidium@9179: NetworkRebuildHostList(); rubidium@9179: } rubidium@9179: } rubidium@9179: rubidium@9179: virtual void OnResize(Point new_size, Point delta) rubidium@9179: { rubidium@9179: this->vscroll.cap += delta.y / (int)this->resize.step_height; rubidium@9179: rubidium@9179: this->widget[NGWW_MATRIX].data = (this->vscroll.cap << 8) + 1; rubidium@9179: peter1138@9365: SetVScrollCount(this, this->servers.Length()); rubidium@9179: rubidium@9660: /* Additional colums in server list */ rubidium@9660: if (this->width > NetworkGameWindow::MIN_EXTRA_COLUMNS_WIDTH + GetWidgetWidth(NGWW_MAPSIZE) rubidium@9660: + GetWidgetWidth(NGWW_DATE) + GetWidgetWidth(NGWW_YEARS)) { rubidium@9660: /* show columns 'Map size', 'Date' and 'Years' */ rubidium@9660: this->SetWidgetsHiddenState(false, NGWW_MAPSIZE, NGWW_DATE, NGWW_YEARS, WIDGET_LIST_END); rubidium@9660: AlignWidgetRight(NGWW_YEARS, NGWW_INFO); rubidium@9660: AlignWidgetRight(NGWW_DATE, NGWW_YEARS); rubidium@9660: AlignWidgetRight(NGWW_MAPSIZE, NGWW_DATE); rubidium@9660: AlignWidgetRight(NGWW_CLIENTS, NGWW_MAPSIZE); rubidium@9660: } else if (this->width > NetworkGameWindow::MIN_EXTRA_COLUMNS_WIDTH + GetWidgetWidth(NGWW_MAPSIZE) + GetWidgetWidth(NGWW_DATE)) { rubidium@9660: /* show columns 'Map size' and 'Date' */ rubidium@9660: this->SetWidgetsHiddenState(false, NGWW_MAPSIZE, NGWW_DATE, WIDGET_LIST_END); rubidium@9660: this->HideWidget(NGWW_YEARS); rubidium@9660: AlignWidgetRight(NGWW_DATE, NGWW_INFO); rubidium@9660: AlignWidgetRight(NGWW_MAPSIZE, NGWW_DATE); rubidium@9660: AlignWidgetRight(NGWW_CLIENTS, NGWW_MAPSIZE); rubidium@9660: } else if (this->width > NetworkGameWindow::MIN_EXTRA_COLUMNS_WIDTH + GetWidgetWidth(NGWW_MAPSIZE)) { rubidium@9660: /* show column 'Map size' */ rubidium@9660: this->ShowWidget(NGWW_MAPSIZE); rubidium@9660: this->SetWidgetsHiddenState(true, NGWW_DATE, NGWW_YEARS, WIDGET_LIST_END); rubidium@9660: AlignWidgetRight(NGWW_MAPSIZE, NGWW_INFO); rubidium@9660: AlignWidgetRight(NGWW_CLIENTS, NGWW_MAPSIZE); rubidium@9660: } else { rubidium@9660: /* hide columns 'Map size', 'Date' and 'Years' */ rubidium@9660: this->SetWidgetsHiddenState(true, NGWW_MAPSIZE, NGWW_DATE, NGWW_YEARS, WIDGET_LIST_END); rubidium@9660: AlignWidgetRight(NGWW_CLIENTS, NGWW_INFO); rubidium@9660: } rubidium@9660: this->widget[NGWW_NAME].right = this->widget[NGWW_CLIENTS].left - 1; rubidium@9660: rubidium@9660: /* BOTTOM */ rubidium@9179: int widget_width = this->widget[NGWW_FIND].right - this->widget[NGWW_FIND].left; rubidium@9179: int space = (this->width - 4 * widget_width - 25) / 3; rubidium@9179: rubidium@9179: int offset = 10; rubidium@9179: for (uint i = 0; i < 4; i++) { rubidium@9179: this->widget[NGWW_FIND + i].left = offset; rubidium@9179: offset += widget_width; rubidium@9179: this->widget[NGWW_FIND + i].right = offset; rubidium@9179: offset += space; rubidium@9179: } rubidium@9179: } rubidium@9660: rubidium@9660: static const int MIN_EXTRA_COLUMNS_WIDTH = 550; ///< default width of the window rubidium@9179: }; truelight@0: rubidium@9660: Listing NetworkGameWindow::last_sorting = {false, 5}; skidd13@9414: GUIGameServerList::SortFunction *const NetworkGameWindow::sorter_funcs[] = { skidd13@9414: &NGameNameSorter, skidd13@9414: &NGameClientSorter, rubidium@9660: &NGameMapSizeSorter, rubidium@9660: &NGameDateSorter, rubidium@9660: &NGameYearsSorter, skidd13@9414: &NGameAllowedSorter skidd13@9414: }; skidd13@9414: skidd13@9414: truelight@0: static const Widget _network_game_window_widgets[] = { smatz@7960: /* TOP */ belugas@9827: { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // NGWW_CLOSE belugas@9827: { WWT_CAPTION, RESIZE_RIGHT, COLOUR_LIGHT_BLUE, 11, 449, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL}, // NGWW_CAPTION belugas@9827: { WWT_PANEL, RESIZE_RB, COLOUR_LIGHT_BLUE, 0, 449, 14, 263, 0x0, STR_NULL}, // NGWW_RESIZE truelight@0: belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 9, 85, 23, 35, STR_NETWORK_CONNECTION, STR_NULL}, // NGWW_CONNECTION belugas@9827: { WWT_DROPDOWNIN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 90, 181, 22, 33, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NGWW_CONN_BTN Darkvater@2881: rubidium@10207: { WWT_EDITBOX, RESIZE_LR, COLOUR_LIGHT_BLUE, 290, 440, 22, 33, STR_NETWORK_PLAYER_NAME_OSKTITLE, STR_NETWORK_ENTER_NAME_TIP}, // NGWW_CLIENT rubidium@4344: smatz@7960: /* LEFT SIDE */ belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 10, 70, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP}, // NGWW_NAME belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 150, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP}, // NGWW_CLIENTS belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 150, 42, 53, STR_NETWORK_MAP_SIZE_CAPTION, STR_NETWORK_MAP_SIZE_CAPTION_TIP}, // NGWW_MAPSIZE belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 130, 42, 53, STR_NETWORK_DATE_CAPTION, STR_NETWORK_DATE_CAPTION_TIP}, // NGWW_DATE belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 130, 42, 53, STR_NETWORK_YEARS_CAPTION, STR_NETWORK_YEARS_CAPTION_TIP}, // NGWW_YEARS belugas@9827: { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_WHITE, 151, 190, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP}, // NGWW_INFO rubidium@7439: belugas@9827: { WWT_MATRIX, RESIZE_RB, COLOUR_LIGHT_BLUE, 10, 190, 54, 208, (11 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT}, // NGWW_MATRIX belugas@9827: { WWT_SCROLLBAR, RESIZE_LRB, COLOUR_LIGHT_BLUE, 191, 202, 42, 208, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // NGWW_SCROLLBAR belugas@9827: { WWT_TEXT, RESIZE_RTB, COLOUR_LIGHT_BLUE, 10, 190, 211, 222, STR_NETWORK_LAST_JOINED_SERVER, STR_NULL}, // NGWW_LASTJOINED_LABEL belugas@9827: { WWT_PANEL, RESIZE_RTB, COLOUR_LIGHT_BLUE, 10, 190, 223, 236, 0x0, STR_NETWORK_CLICK_TO_SELECT_LAST}, // NGWW_LASTJOINED truelight@543: truelight@543: /* RIGHT SIDE */ belugas@9827: { WWT_PANEL, RESIZE_LRB, COLOUR_LIGHT_BLUE, 210, 440, 42, 236, 0x0, STR_NULL}, // NGWW_DETAILS Darkvater@2881: belugas@9827: { WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 215, 315, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL}, // NGWW_JOIN belugas@9827: { WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 330, 435, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, // NGWW_REFRESH rubidium@5339: belugas@9827: { WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 330, 435, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL}, // NGWW_NEWGRF rubidium@7343: smatz@7960: /* BOTTOM */ belugas@9827: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP}, // NGWW_FIND belugas@9827: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 118, 218, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP}, // NGWW_ADD belugas@9827: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 226, 326, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, // NGWW_START belugas@9827: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 334, 434, 246, 257, STR_012E_CANCEL, STR_NULL}, // NGWW_CANCEL rubidium@7439: belugas@9827: { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_LIGHT_BLUE, 438, 449, 252, 263, 0x0, STR_RESIZE_BUTTON }, truelight@543: darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _network_game_window_desc = { rubidium@9660: WDP_CENTER, WDP_CENTER, 450, 264, 780, 264, rubidium@5893: WC_NETWORK_WINDOW, WC_NONE, rubidium@7343: WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, truelight@0: _network_game_window_widgets, truelight@0: }; truelight@0: rubidium@6247: void ShowNetworkGameWindow() truelight@0: { Darkvater@2922: static bool first = true; truelight@0: DeleteWindowById(WC_NETWORK_WINDOW, 0); dominik@105: truelight@764: /* Only show once */ Darkvater@2922: if (first) { rubidium@8738: char * const *srv; Darkvater@2881: Darkvater@2922: first = false; truelight@764: // add all servers from the config file to our list Darkvater@2885: for (srv = &_network_host_list[0]; srv != endof(_network_host_list) && *srv != NULL; srv++) { Darkvater@2881: NetworkAddServer(*srv); truelight@764: } truelight@764: } truelight@764: rubidium@9179: new NetworkGameWindow(&_network_game_window_desc); truelight@543: } truelight@543: truelight@543: enum { truelight@543: NSSWND_START = 64, truelight@543: NSSWND_ROWSIZE = 12 truelight@543: }; truelight@543: smatz@7959: /** Enum for NetworkStartServerWindow, referring to _network_start_server_window_widgets */ smatz@7959: enum NetworkStartServerWidgets { smatz@7959: NSSW_CLOSE = 0, ///< Close 'X' button smatz@7959: NSSW_GAMENAME = 4, ///< Background for editbox to set game name smatz@7959: NSSW_SETPWD = 5, ///< 'Set password' button smatz@7959: NSSW_SELMAP = 7, ///< 'Select map' list peter1138@8343: NSSW_CONNTYPE_BTN = 10, ///< 'Connection type' droplist button peter1138@8343: NSSW_CLIENTS_BTND = 12, ///< 'Max clients' downarrow peter1138@8343: NSSW_CLIENTS_TXT = 13, ///< 'Max clients' text peter1138@8343: NSSW_CLIENTS_BTNU = 14, ///< 'Max clients' uparrow peter1138@8343: NSSW_COMPANIES_BTND = 16, ///< 'Max companies' downarrow peter1138@8343: NSSW_COMPANIES_TXT = 17, ///< 'Max companies' text peter1138@8343: NSSW_COMPANIES_BTNU = 18, ///< 'Max companies' uparrow peter1138@8343: NSSW_SPECTATORS_BTND = 20, ///< 'Max spectators' downarrow peter1138@8343: NSSW_SPECTATORS_TXT = 21, ///< 'Max spectators' text peter1138@8343: NSSW_SPECTATORS_BTNU = 22, ///< 'Max spectators' uparrow peter1138@8343: NSSW_LANGUAGE_BTN = 24, ///< 'Language spoken' droplist button peter1138@8343: NSSW_START = 25, ///< 'Start' button peter1138@8343: NSSW_LOAD = 26, ///< 'Load' button peter1138@8343: NSSW_CANCEL = 27, ///< 'Cancel' button smatz@7959: }; smatz@7959: rubidium@9179: struct NetworkStartServerWindow : public QueryStringBaseWindow { rubidium@9179: byte field; ///< Selected text-field rubidium@9179: FiosItem *map; ///< Selected map rubidium@9179: byte widget_id; ///< The widget that has the pop-up input menu rubidium@8738: rubidium@9897: NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH, desc) rubidium@9179: { rubidium@9897: ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size); rubidium@8738: rubidium@9179: _saveload_mode = SLD_NEW_GAME; rubidium@9179: BuildFileList(); rubidium@9179: this->vscroll.cap = 12; rubidium@9690: this->vscroll.count = _fios_items.Length() + 1; rubidium@8738: rubidium@9179: this->afilter = CS_ALPHANUMERAL; rubidium@9897: InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160); rubidium@8738: rubidium@9179: this->field = NSSW_GAMENAME; rubidium@9179: rubidium@9179: this->FindWindowPlacementAndResize(desc); rubidium@9179: } rubidium@9179: rubidium@9179: virtual void OnPaint() rubidium@9179: { skidd13@9441: int y = NSSWND_START; rubidium@9179: const FiosItem *item; rubidium@9179: rubidium@9179: /* draw basic widgets */ rubidium@9481: SetDParam(1, _connection_types_dropdown[_settings_client.network.server_advertise]); rubidium@9451: SetDParam(2, _settings_client.network.max_clients); rubidium@9451: SetDParam(3, _settings_client.network.max_companies); rubidium@9451: SetDParam(4, _settings_client.network.max_spectators); rubidium@9451: SetDParam(5, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang); rubidium@9273: this->DrawWidgets(); rubidium@9179: rubidium@9179: /* editbox to set game name */ rubidium@9179: this->DrawEditBox(NSSW_GAMENAME); rubidium@9179: rubidium@9179: /* if password is set, draw red '*' next to 'Set password' button */ rubidium@9451: if (!StrEmpty(_settings_client.network.server_password)) DoDrawString("*", 408, 23, TC_RED); rubidium@9179: rubidium@9179: /* draw list of maps */ rubidium@9179: GfxFillRect(11, 63, 258, 215, 0xD7); // black background of maps list rubidium@9179: skidd13@9441: for (uint pos = this->vscroll.pos; pos < _fios_items.Length() + 1; pos++) { skidd13@9441: item = _fios_items.Get(pos - 1); rubidium@9179: if (item == this->map || (pos == 0 && this->map == NULL)) rubidium@9179: GfxFillRect(11, y - 1, 258, y + 10, 155); // show highlighted item with a different colour rubidium@9179: rubidium@9179: if (pos == 0) { rubidium@9179: DrawString(14, y, STR_4010_GENERATE_RANDOM_NEW_GAME, TC_DARK_GREEN); rubidium@9179: } else { rubidium@9179: DoDrawString(item->title, 14, y, _fios_colors[item->type] ); rubidium@8738: } rubidium@9179: y += NSSWND_ROWSIZE; rubidium@8738: rubidium@9179: if (y >= this->vscroll.cap * NSSWND_ROWSIZE + NSSWND_START) break; rubidium@9179: } rubidium@9179: } rubidium@8738: rubidium@9179: virtual void OnClick(Point pt, int widget) rubidium@9179: { rubidium@9179: if (widget != NSSW_CONNTYPE_BTN && widget != NSSW_LANGUAGE_BTN) HideDropDownMenu(this); rubidium@9179: this->field = widget; rubidium@9179: switch (widget) { rubidium@9179: case NSSW_CLOSE: // Close 'X' rubidium@9179: case NSSW_CANCEL: // Cancel button rubidium@9179: ShowNetworkGameWindow(); rubidium@9179: break; rubidium@9179: rubidium@9179: case NSSW_GAMENAME: rubidium@9179: ShowOnScreenKeyboard(this, NSSW_GAMENAME, 0, 0); rubidium@9179: break; rubidium@9179: rubidium@9179: case NSSW_SETPWD: // Set password button rubidium@9179: this->widget_id = NSSW_SETPWD; rubidium@9648: SetDParamStr(0, _settings_client.network.server_password); smatz@10145: ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL, QSF_NONE); rubidium@9179: break; rubidium@9179: rubidium@9179: case NSSW_SELMAP: { // Select map rubidium@9179: int y = (pt.y - NSSWND_START) / NSSWND_ROWSIZE; rubidium@9179: rubidium@9179: y += this->vscroll.pos; rubidium@9179: if (y >= this->vscroll.count) return; rubidium@9179: skidd13@9441: this->map = (y == 0) ? NULL : _fios_items.Get(y - 1); rubidium@9179: this->SetDirty(); rubidium@9179: } break; rubidium@9179: rubidium@9179: case NSSW_CONNTYPE_BTN: // Connection type rubidium@9481: ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN rubidium@9179: break; rubidium@9179: rubidium@9179: case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU: // Click on up/down button for number of clients rubidium@9179: case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU: // Click on up/down button for number of companies rubidium@9179: case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators rubidium@9179: /* Don't allow too fast scrolling */ rubidium@10180: if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) { rubidium@9179: this->HandleButtonClick(widget); rubidium@9179: this->SetDirty(); rubidium@9179: switch (widget) { rubidium@9179: default: NOT_REACHED(); rubidium@9179: case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU: rubidium@9451: _settings_client.network.max_clients = Clamp(_settings_client.network.max_clients + widget - NSSW_CLIENTS_TXT, 2, MAX_CLIENTS); rubidium@9179: break; rubidium@9179: case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU: rubidium@10207: _settings_client.network.max_companies = Clamp(_settings_client.network.max_companies + widget - NSSW_COMPANIES_TXT, 1, MAX_COMPANIES); rubidium@9179: break; rubidium@9179: case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: rubidium@9451: _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS); rubidium@9179: break; rubidium@9179: } rubidium@7439: } rubidium@9179: _left_button_clicked = false; rubidium@9179: break; Darkvater@2887: rubidium@10207: case NSSW_CLIENTS_TXT: // Click on number of clients rubidium@9179: this->widget_id = NSSW_CLIENTS_TXT; rubidium@9451: SetDParam(0, _settings_client.network.max_clients); smatz@10145: ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_CLIENTS, 3, 50, this, CS_NUMERAL, QSF_NONE); rubidium@9179: break; rubidium@9179: rubidium@9179: case NSSW_COMPANIES_TXT: // Click on number of companies rubidium@9179: this->widget_id = NSSW_COMPANIES_TXT; rubidium@9451: SetDParam(0, _settings_client.network.max_companies); smatz@10145: ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_COMPANIES, 3, 50, this, CS_NUMERAL, QSF_NONE); rubidium@9179: break; rubidium@9179: rubidium@9179: case NSSW_SPECTATORS_TXT: // Click on number of spectators rubidium@9179: this->widget_id = NSSW_SPECTATORS_TXT; rubidium@9451: SetDParam(0, _settings_client.network.max_spectators); smatz@10145: ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_SPECTATORS, 3, 50, this, CS_NUMERAL, QSF_NONE); rubidium@9179: break; rubidium@9179: rubidium@9179: case NSSW_LANGUAGE_BTN: { // Language rubidium@9179: uint sel = 0; rubidium@9179: for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) { rubidium@9451: if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) { rubidium@9179: sel = i; rubidium@9179: break; rubidium@9179: } rubidium@9179: } rubidium@9179: ShowDropDownMenu(this, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0); rubidium@9179: } break; rubidium@9179: rubidium@9179: case NSSW_START: // Start game rubidium@9179: _is_network_server = true; rubidium@9179: rubidium@9179: if (this->map == NULL) { // start random new game rubidium@9179: ShowGenerateLandscape(); rubidium@9179: } else { // load a scenario rubidium@9179: char *name = FiosBrowseTo(this->map); rubidium@9179: if (name != NULL) { rubidium@9179: SetFiosType(this->map->type); rubidium@9179: _file_to_saveload.filetype = FT_SCENARIO; rubidium@9179: ttd_strlcpy(_file_to_saveload.name, name, sizeof(_file_to_saveload.name)); rubidium@9179: ttd_strlcpy(_file_to_saveload.title, this->map->title, sizeof(_file_to_saveload.title)); rubidium@9179: rubidium@9179: delete this; rubidium@9179: SwitchMode(SM_START_SCENARIO); rubidium@9179: } rubidium@9179: } rubidium@9179: break; rubidium@9179: rubidium@9179: case NSSW_LOAD: // Load game rubidium@9179: _is_network_server = true; rubidium@9179: /* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets rubidium@9179: * copied all the elements of 'load game' and upon closing that, it segfaults */ rubidium@9179: delete this; rubidium@9179: ShowSaveLoadDialog(SLD_LOAD_GAME); rubidium@9179: break; rubidium@9179: } truelight@0: } rubidium@9179: rubidium@9179: virtual void OnDropdownSelect(int widget, int index) rubidium@9179: { rubidium@9179: switch (widget) { rubidium@9179: case NSSW_CONNTYPE_BTN: rubidium@9481: _settings_client.network.server_advertise = (index != 0); rubidium@9179: break; rubidium@9179: case NSSW_LANGUAGE_BTN: rubidium@9451: _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY; rubidium@9179: break; rubidium@9179: default: rubidium@9179: NOT_REACHED(); rubidium@9179: } rubidium@9179: rubidium@9179: this->SetDirty(); rubidium@9179: } rubidium@9179: rubidium@9179: virtual void OnMouseLoop() rubidium@9179: { rubidium@9179: if (this->field == NSSW_GAMENAME) this->HandleEditBox(NSSW_GAMENAME); rubidium@9179: } rubidium@9179: rubidium@9285: virtual EventState OnKeyPress(uint16 key, uint16 keycode) rubidium@9179: { rubidium@9285: EventState state = ES_NOT_HANDLED; rubidium@9179: if (this->field == NSSW_GAMENAME) { rubidium@9285: if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == 1) return state; // enter pressed rubidium@9179: rubidium@9420: ttd_strlcpy(_settings_client.network.server_name, this->text.buf, sizeof(_settings_client.network.server_name)); rubidium@9179: } rubidium@9179: rubidium@9285: return state; rubidium@9179: } rubidium@9179: rubidium@9179: virtual void OnQueryTextFinished(char *str) rubidium@9179: { rubidium@9179: if (str == NULL) return; rubidium@9179: rubidium@9179: if (this->widget_id == NSSW_SETPWD) { rubidium@9420: ttd_strlcpy(_settings_client.network.server_password, str, lengthof(_settings_client.network.server_password)); rubidium@9179: } else { rubidium@9179: int32 value = atoi(str); rubidium@9179: this->InvalidateWidget(this->widget_id); rubidium@9179: switch (this->widget_id) { rubidium@9179: default: NOT_REACHED(); rubidium@9451: case NSSW_CLIENTS_TXT: _settings_client.network.max_clients = Clamp(value, 2, MAX_CLIENTS); break; rubidium@10207: case NSSW_COMPANIES_TXT: _settings_client.network.max_companies = Clamp(value, 1, MAX_COMPANIES); break; rubidium@9451: case NSSW_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break; rubidium@9179: } rubidium@9179: } rubidium@9179: rubidium@9179: this->SetDirty(); rubidium@9179: } rubidium@9179: }; truelight@0: truelight@0: static const Widget _network_start_server_window_widgets[] = { smatz@7959: /* Window decoration and background panel */ belugas@9827: { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // NSSW_CLOSE belugas@9827: { WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL}, belugas@9827: { WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 419, 14, 243, 0x0, STR_NULL}, truelight@867: smatz@7959: /* Set game name and password widgets */ belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 90, 22, 34, STR_NETWORK_NEW_GAME_NAME, STR_NULL}, belugas@9827: { WWT_EDITBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 100, 272, 22, 33, STR_NETWORK_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_NEW_GAME_NAME_TIP}, // NSSW_GAMENAME belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP}, // NSSW_SETPWD truelight@867: smatz@7959: /* List of playable scenarios */ belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 110, 43, 55, STR_NETWORK_SELECT_MAP, STR_NULL}, belugas@9827: { WWT_INSET, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 271, 62, 216, STR_NULL, STR_NETWORK_SELECT_MAP_TIP}, // NSSW_SELMAP belugas@9827: { WWT_SCROLLBAR, RESIZE_NONE, COLOUR_LIGHT_BLUE, 259, 270, 63, 215, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, smatz@7959: rubidium@7439: /* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */ belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 419, 63, 75, STR_NETWORK_CONNECTION, STR_NULL}, belugas@9827: { WWT_DROPDOWNIN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 77, 88, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NSSW_CONNTYPE_BTN smatz@7959: belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 419, 95, 107, STR_NETWORK_NUMBER_OF_CLIENTS, STR_NULL}, belugas@9827: { WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 291, 109, 120, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTND belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 292, 397, 109, 120, STR_NETWORK_CLIENTS_SELECT, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_TXT belugas@9827: { WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 398, 410, 109, 120, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTNU smatz@7959: belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 419, 127, 139, STR_NETWORK_NUMBER_OF_COMPANIES, STR_NULL}, belugas@9827: { WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 291, 141, 152, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTND belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 292, 397, 141, 152, STR_NETWORK_COMPANIES_SELECT, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_TXT belugas@9827: { WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 398, 410, 141, 152, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTNU rubidium@8738: belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 419, 159, 171, STR_NETWORK_NUMBER_OF_SPECTATORS, STR_NULL}, belugas@9827: { WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 291, 173, 184, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTND belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 292, 397, 173, 184, STR_NETWORK_SPECTATORS_SELECT, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_TXT belugas@9827: { WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 398, 410, 173, 184, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTNU belugas@9827: belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 419, 191, 203, STR_NETWORK_LANGUAGE_SPOKEN, STR_NULL}, belugas@9827: { WWT_DROPDOWNIN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 205, 216, STR_NETWORK_LANGUAGE_COMBO, STR_NETWORK_LANGUAGE_TIP}, // NSSW_LANGUAGE_BTN smatz@7959: smatz@7959: /* Buttons Start / Load / Cancel */ belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP}, // NSSW_START belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP}, // NSSW_LOAD belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 260, 360, 224, 235, STR_012E_CANCEL, STR_NULL}, // NSSW_CANCEL smatz@7959: darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _network_start_server_window_desc = { rubidium@7341: WDP_CENTER, WDP_CENTER, 420, 244, 420, 244, rubidium@5893: WC_NETWORK_WINDOW, WC_NONE, ludde@2064: WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, truelight@0: _network_start_server_window_widgets, truelight@0: }; truelight@0: rubidium@6247: static void ShowNetworkStartServerWindow() truelight@0: { truelight@0: DeleteWindowById(WC_NETWORK_WINDOW, 0); truelight@193: rubidium@9179: new NetworkStartServerWindow(&_network_start_server_window_desc); truelight@0: } truelight@0: rubidium@10207: static CompanyID NetworkLobbyFindCompanyIndex(byte pos) truelight@734: { rubidium@10207: /* Scroll through all _network_company_info and get the 'pos' item that is not empty */ rubidium@10207: for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) { rubidium@10207: if (!StrEmpty(_network_company_info[i].company_name)) { tron@2639: if (pos-- == 0) return i; truelight@734: } truelight@734: } truelight@734: rubidium@10207: return COMPANY_FIRST; truelight@734: } truelight@734: smatz@7963: /** Enum for NetworkLobbyWindow, referring to _network_lobby_window_widgets */ smatz@7963: enum NetworkLobbyWindowWidgets { smatz@7963: NLWW_CLOSE = 0, ///< Close 'X' button smatz@7963: NLWW_MATRIX = 5, ///< List of companies smatz@7963: NLWW_DETAILS = 7, ///< Company details smatz@7963: NLWW_JOIN = 8, ///< 'Join company' button smatz@7963: NLWW_NEW = 9, ///< 'New company' button smatz@7963: NLWW_SPECTATE = 10, ///< 'Spectate game' button smatz@7963: NLWW_REFRESH = 11, ///< 'Refresh server' button smatz@7963: NLWW_CANCEL = 12, ///< 'Cancel' button smatz@7963: }; smatz@7963: rubidium@9177: struct NetworkLobbyWindow : public Window { rubidium@10207: CompanyID company; ///< Select company rubidium@9177: NetworkGameList *server; ///< Selected server truelight@543: rubidium@9177: NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) : rubidium@10207: Window(desc), company(INVALID_COMPANY), server(ngl) rubidium@9177: { rubidium@9177: this->vscroll.cap = 10; rubidium@9178: rubidium@9178: this->FindWindowPlacementAndResize(desc); rubidium@9177: } rubidium@8738: rubidium@9177: virtual void OnPaint() rubidium@9177: { rubidium@9177: const NetworkGameInfo *gi = &this->server->info; rubidium@9177: int y = NET_PRC__OFFSET_TOP_WIDGET_COMPANY, pos; rubidium@8738: rubidium@9177: /* Join button is disabled when no company is selected */ rubidium@10207: this->SetWidgetDisabledState(NLWW_JOIN, this->company == INVALID_COMPANY); rubidium@9177: /* Cannot start new company if there are too many */ rubidium@9177: this->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max); rubidium@9177: /* Cannot spectate if there are too many spectators */ rubidium@9177: this->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max); rubidium@8738: rubidium@9177: /* Draw window widgets */ rubidium@9177: SetDParamStr(0, gi->server_name); rubidium@9273: this->DrawWidgets(); rubidium@8738: rubidium@9177: /* Draw company list */ rubidium@9177: pos = this->vscroll.pos; rubidium@9177: while (pos < gi->companies_on) { rubidium@9177: byte company = NetworkLobbyFindCompanyIndex(pos); rubidium@9177: bool income = false; rubidium@9177: if (this->company == company) { rubidium@9177: GfxFillRect(11, y - 1, 154, y + 10, 10); // show highlighted item with a different colour rubidium@8738: } rubidium@8738: rubidium@10207: DoDrawStringTruncated(_network_company_info[company].company_name, 13, y, TC_BLACK, 135 - 13); rubidium@10207: if (_network_company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, 135, y); rubidium@8738: rubidium@9177: /* If the company's income was positive puts a green dot else a red dot */ rubidium@10207: if (_network_company_info[company].income >= 0) income = true; rubidium@9177: DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, 145, y); rubidium@8738: rubidium@9177: pos++; rubidium@9177: y += NET_PRC__SIZE_OF_ROW; rubidium@9177: if (pos >= this->vscroll.cap) break; rubidium@9177: } rubidium@8738: rubidium@9177: /* Draw info about selected company when it is selected in the left window */ rubidium@9177: GfxFillRect(174, 39, 403, 75, 157); rubidium@9177: DrawStringCentered(290, 50, STR_NETWORK_COMPANY_INFO, TC_FROMSTRING); rubidium@10207: if (this->company != INVALID_COMPANY) { rubidium@9177: const uint x = 183; rubidium@9177: const uint trunc_width = this->widget[NLWW_DETAILS].right - x; rubidium@9177: y = 80; rubidium@8738: rubidium@9177: SetDParam(0, gi->clients_on); rubidium@9177: SetDParam(1, gi->clients_max); rubidium@9177: SetDParam(2, gi->companies_on); rubidium@9177: SetDParam(3, gi->companies_max); rubidium@9177: DrawString(x, y, STR_NETWORK_CLIENTS, TC_GOLD); rubidium@9177: y += 10; rubidium@8738: rubidium@10207: SetDParamStr(0, _network_company_info[this->company].company_name); rubidium@9177: DrawStringTruncated(x, y, STR_NETWORK_COMPANY_NAME, TC_GOLD, trunc_width); rubidium@9177: y += 10; rubidium@9177: rubidium@10207: SetDParam(0, _network_company_info[this->company].inaugurated_year); rubidium@9177: DrawString(x, y, STR_NETWORK_INAUGURATION_YEAR, TC_GOLD); // inauguration year rubidium@9177: y += 10; rubidium@9177: rubidium@10207: SetDParam(0, _network_company_info[this->company].company_value); rubidium@9177: DrawString(x, y, STR_NETWORK_VALUE, TC_GOLD); // company value rubidium@9177: y += 10; rubidium@9177: rubidium@10207: SetDParam(0, _network_company_info[this->company].money); rubidium@9177: DrawString(x, y, STR_NETWORK_CURRENT_BALANCE, TC_GOLD); // current balance rubidium@9177: y += 10; rubidium@9177: rubidium@10207: SetDParam(0, _network_company_info[this->company].income); rubidium@9177: DrawString(x, y, STR_NETWORK_LAST_YEARS_INCOME, TC_GOLD); // last year's income rubidium@9177: y += 10; rubidium@9177: rubidium@10207: SetDParam(0, _network_company_info[this->company].performance); rubidium@9177: DrawString(x, y, STR_NETWORK_PERFORMANCE, TC_GOLD); // performance rubidium@9177: y += 10; rubidium@9177: rubidium@10207: SetDParam(0, _network_company_info[this->company].num_vehicle[0]); rubidium@10207: SetDParam(1, _network_company_info[this->company].num_vehicle[1]); rubidium@10207: SetDParam(2, _network_company_info[this->company].num_vehicle[2]); rubidium@10207: SetDParam(3, _network_company_info[this->company].num_vehicle[3]); rubidium@10207: SetDParam(4, _network_company_info[this->company].num_vehicle[4]); rubidium@9177: DrawString(x, y, STR_NETWORK_VEHICLES, TC_GOLD); // vehicles rubidium@9177: y += 10; rubidium@9177: rubidium@10207: SetDParam(0, _network_company_info[this->company].num_station[0]); rubidium@10207: SetDParam(1, _network_company_info[this->company].num_station[1]); rubidium@10207: SetDParam(2, _network_company_info[this->company].num_station[2]); rubidium@10207: SetDParam(3, _network_company_info[this->company].num_station[3]); rubidium@10207: SetDParam(4, _network_company_info[this->company].num_station[4]); rubidium@9177: DrawString(x, y, STR_NETWORK_STATIONS, TC_GOLD); // stations rubidium@9177: y += 10; rubidium@9177: rubidium@10207: SetDParamStr(0, _network_company_info[this->company].clients); rubidium@9177: DrawStringTruncated(x, y, STR_NETWORK_PLAYERS, TC_GOLD, trunc_width); // players rubidium@9177: } truelight@543: } rubidium@9177: rubidium@9177: virtual void OnClick(Point pt, int widget) rubidium@9177: { rubidium@9177: switch (widget) { rubidium@9177: case NLWW_CLOSE: // Close 'X' rubidium@9177: case NLWW_CANCEL: // Cancel button rubidium@9177: ShowNetworkGameWindow(); rubidium@9177: break; rubidium@9177: rubidium@9177: case NLWW_MATRIX: { // Company list rubidium@9177: uint32 id_v = (pt.y - NET_PRC__OFFSET_TOP_WIDGET_COMPANY) / NET_PRC__SIZE_OF_ROW; rubidium@9177: rubidium@9177: if (id_v >= this->vscroll.cap) break; rubidium@9177: rubidium@9177: id_v += this->vscroll.pos; rubidium@10207: this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v); rubidium@9177: this->SetDirty(); rubidium@9177: } break; rubidium@9177: rubidium@9177: case NLWW_JOIN: // Join company rubidium@9177: /* Button can be clicked only when it is enabled */ rubidium@9177: _network_playas = this->company; rubidium@9420: NetworkClientConnectGame(_settings_client.network.last_host, _settings_client.network.last_port); rubidium@9177: break; rubidium@9177: rubidium@9177: case NLWW_NEW: // New company rubidium@10207: _network_playas = COMPANY_NEW_COMPANY; rubidium@9420: NetworkClientConnectGame(_settings_client.network.last_host, _settings_client.network.last_port); rubidium@9177: break; rubidium@9177: rubidium@9177: case NLWW_SPECTATE: // Spectate game rubidium@10207: _network_playas = COMPANY_SPECTATOR; rubidium@9420: NetworkClientConnectGame(_settings_client.network.last_host, _settings_client.network.last_port); rubidium@9177: break; rubidium@9177: rubidium@9177: case NLWW_REFRESH: // Refresh rubidium@9420: NetworkTCPQueryServer(_settings_client.network.last_host, _settings_client.network.last_port); // company info rubidium@9420: NetworkUDPQueryServer(_settings_client.network.last_host, _settings_client.network.last_port); // general data rubidium@9177: break; rubidium@9177: } rubidium@9177: } smatz@10049: smatz@10049: virtual void OnDoubleClick(Point pt, int widget) smatz@10049: { smatz@10049: if (widget == NLWW_MATRIX) { smatz@10049: /* is the Join button enabled? */ smatz@10049: if (!this->IsWidgetDisabled(NLWW_JOIN)) this->OnClick(pt, NLWW_JOIN); smatz@10049: } smatz@10049: } rubidium@9177: }; truelight@543: truelight@543: static const Widget _network_lobby_window_widgets[] = { belugas@9827: { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // NLWW_CLOSE belugas@9827: { WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 419, 0, 13, STR_NETWORK_GAME_LOBBY, STR_NULL}, belugas@9827: { WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 419, 14, 234, 0x0, STR_NULL}, belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 419, 22, 34, STR_NETWORK_PREPARE_TO_JOIN, STR_NULL}, truelight@543: smatz@7963: /* company list */ belugas@9827: { WWT_PANEL, RESIZE_NONE, COLOUR_WHITE, 10, 155, 38, 49, 0x0, STR_NULL}, belugas@9827: { WWT_MATRIX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 155, 50, 190, (10 << 8) + 1, STR_NETWORK_COMPANY_LIST_TIP}, // NLWW_MATRIX belugas@9827: { WWT_SCROLLBAR, RESIZE_NONE, COLOUR_LIGHT_BLUE, 156, 167, 38, 190, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, truelight@543: rubidium@10207: /* company info */ belugas@9827: { WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 173, 404, 38, 190, 0x0, STR_NULL}, // NLWW_DETAILS smatz@7963: smatz@7963: /* buttons */ belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 10, 151, 200, 211, STR_NETWORK_JOIN_COMPANY, STR_NETWORK_JOIN_COMPANY_TIP}, // NLWW_JOIN belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 10, 151, 215, 226, STR_NETWORK_NEW_COMPANY, STR_NETWORK_NEW_COMPANY_TIP}, // NLWW_NEW belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 158, 268, 200, 211, STR_NETWORK_SPECTATE_GAME, STR_NETWORK_SPECTATE_GAME_TIP}, // NLWW_SPECTATE belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 158, 268, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, // NLWW_REFRESH belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 278, 388, 200, 211, STR_012E_CANCEL, STR_NULL}, // NLWW_CANCEL truelight@543: truelight@543: { WIDGETS_END}, truelight@543: }; truelight@543: truelight@543: static const WindowDesc _network_lobby_window_desc = { rubidium@7341: WDP_CENTER, WDP_CENTER, 420, 235, 420, 235, rubidium@5893: WC_NETWORK_WINDOW, WC_NONE, truelight@543: WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, truelight@543: _network_lobby_window_widgets, truelight@543: }; truelight@543: Darkvater@2888: /* Show the networklobbywindow with the selected server Darkvater@2888: * @param ngl Selected game pointer which is passed to the new window */ Darkvater@2887: static void ShowNetworkLobbyWindow(NetworkGameList *ngl) truelight@543: { truelight@543: DeleteWindowById(WC_NETWORK_WINDOW, 0); truelight@543: rubidium@9420: NetworkTCPQueryServer(_settings_client.network.last_host, _settings_client.network.last_port); // company info rubidium@9420: NetworkUDPQueryServer(_settings_client.network.last_host, _settings_client.network.last_port); // general data truelight@543: rubidium@9177: new NetworkLobbyWindow(&_network_lobby_window_desc, ngl); truelight@543: } truelight@543: truelight@543: // The window below gives information about the connected clients truelight@543: // and also makes able to give money to them, kick them (if server) truelight@543: // and stuff like that. truelight@543: rubidium@10207: extern void DrawCompanyIcon(CompanyID cid, int x, int y); truelight@543: truelight@543: // Every action must be of this form truelight@543: typedef void ClientList_Action_Proc(byte client_no); truelight@543: truelight@543: // Max 10 actions per client truelight@543: #define MAX_CLIENTLIST_ACTION 10 truelight@543: truelight@543: enum { truelight@543: CLNWND_OFFSET = 16, truelight@543: CLNWND_ROWSIZE = 10 truelight@543: }; truelight@543: truelight@867: static const Widget _client_list_widgets[] = { belugas@9827: { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, belugas@9827: { WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 237, 0, 13, STR_NETWORK_CLIENT_LIST, STR_018C_WINDOW_TITLE_DRAG_THIS}, belugas@9827: { WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 238, 249, 0, 13, STR_NULL, STR_STICKY_BUTTON}, truelight@543: belugas@9827: { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 249, 14, 14 + CLNWND_ROWSIZE + 1, 0x0, STR_NULL}, truelight@543: { WIDGETS_END}, truelight@543: }; truelight@543: truelight@867: static const Widget _client_list_popup_widgets[] = { belugas@9827: { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 99, 0, 0, 0, STR_NULL}, truelight@543: { WIDGETS_END}, truelight@543: }; truelight@543: rubidium@9317: static const WindowDesc _client_list_desc = { rubidium@7341: WDP_AUTO, WDP_AUTO, 250, 1, 250, 1, rubidium@5893: WC_CLIENT_LIST, WC_NONE, truelight@7029: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON, truelight@543: _client_list_widgets, truelight@543: }; truelight@543: truelight@543: // Finds the Xth client-info that is active belugas@4171: static const NetworkClientInfo *NetworkFindClientInfo(byte client_no) truelight@543: { belugas@4171: const NetworkClientInfo *ci; tron@2630: Darkvater@4883: FOR_ALL_ACTIVE_CLIENT_INFOS(ci) { truelight@543: if (client_no == 0) return ci; truelight@543: client_no--; truelight@543: } truelight@543: truelight@543: return NULL; truelight@543: } truelight@543: truelight@543: // Here we start to define the options out of the menu truelight@543: static void ClientList_Kick(byte client_no) truelight@543: { rubidium@10207: if (client_no < MAX_COMPANIES) Darkvater@4880: SEND_COMMAND(PACKET_SERVER_ERROR)(DEREF_CLIENT(client_no), NETWORK_ERROR_KICKED); truelight@543: } truelight@543: truelight@841: static void ClientList_Ban(byte client_no) truelight@543: { truelight@841: uint32 ip = NetworkFindClientInfo(client_no)->client_ip; truelight@841: rubidium@8738: for (uint i = 0; i < lengthof(_network_ban_list); i++) { Darkvater@2914: if (_network_ban_list[i] == NULL) { truelight@841: _network_ban_list[i] = strdup(inet_ntoa(*(struct in_addr *)&ip)); truelight@841: break; truelight@841: } truelight@841: } truelight@841: rubidium@10207: if (client_no < MAX_COMPANIES) { Darkvater@4880: SEND_COMMAND(PACKET_SERVER_ERROR)(DEREF_CLIENT(client_no), NETWORK_ERROR_KICKED); rubidium@8738: } truelight@841: } truelight@543: truelight@543: static void ClientList_GiveMoney(byte client_no) truelight@543: { rubidium@8738: if (NetworkFindClientInfo(client_no) != NULL) { Darkvater@4878: ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas); rubidium@8738: } truelight@543: } truelight@543: truelight@543: static void ClientList_SpeakToClient(byte client_no) truelight@543: { rubidium@8738: if (NetworkFindClientInfo(client_no) != NULL) { truelight@543: ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_index); rubidium@8738: } truelight@543: } truelight@543: Darkvater@4906: static void ClientList_SpeakToCompany(byte client_no) truelight@543: { rubidium@8738: if (NetworkFindClientInfo(client_no) != NULL) { Darkvater@4906: ShowNetworkChatQueryWindow(DESTTYPE_TEAM, NetworkFindClientInfo(client_no)->client_playas); rubidium@8738: } truelight@543: } truelight@543: truelight@543: static void ClientList_SpeakToAll(byte client_no) truelight@543: { truelight@543: ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0); truelight@543: } truelight@543: truelight@543: static void ClientList_None(byte client_no) truelight@543: { rubidium@8738: /* No action ;) */ truelight@543: } truelight@543: truelight@543: truelight@543: rubidium@9242: struct NetworkClientListPopupWindow : Window { rubidium@9242: int sel_index; rubidium@9242: int client_no; rubidium@9242: char action[MAX_CLIENTLIST_ACTION][50]; rubidium@9242: ClientList_Action_Proc *proc[MAX_CLIENTLIST_ACTION]; truelight@543: rubidium@9242: NetworkClientListPopupWindow(int x, int y, const Widget *widgets, int client_no) : rubidium@9301: Window(x, y, 150, 100, WC_TOOLBAR_MENU, widgets), rubidium@9242: sel_index(0), client_no(client_no) rubidium@9242: { rubidium@9242: /* rubidium@9242: * Fill the actions this client has. rubidium@9242: * Watch is, max 50 chars long! rubidium@9242: */ truelight@543: rubidium@9242: const NetworkClientInfo *ci = NetworkFindClientInfo(client_no); rubidium@9242: rubidium@9242: int i = 0; rubidium@9242: if (_network_own_client_index != ci->client_index) { rubidium@9242: GetString(this->action[i], STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, lastof(this->action[i])); rubidium@9242: this->proc[i++] = &ClientList_SpeakToClient; rubidium@9242: } rubidium@9242: rubidium@10207: if (IsValidCompanyID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) { rubidium@9242: GetString(this->action[i], STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, lastof(this->action[i])); rubidium@9242: this->proc[i++] = &ClientList_SpeakToCompany; rubidium@9242: } rubidium@9242: GetString(this->action[i], STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, lastof(this->action[i])); rubidium@9242: this->proc[i++] = &ClientList_SpeakToAll; rubidium@9242: rubidium@9242: if (_network_own_client_index != ci->client_index) { rubidium@10207: /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */ rubidium@10207: if (IsValidCompanyID(_network_playas) && IsValidCompanyID(ci->client_playas) && _settings_game.economy.give_money) { rubidium@9242: GetString(this->action[i], STR_NETWORK_CLIENTLIST_GIVE_MONEY, lastof(this->action[i])); rubidium@9242: this->proc[i++] = &ClientList_GiveMoney; rubidium@9242: } rubidium@9242: } rubidium@9242: rubidium@9242: /* A server can kick clients (but not himself) */ rubidium@9242: if (_network_server && _network_own_client_index != ci->client_index) { rubidium@9242: GetString(this->action[i], STR_NETWORK_CLIENTLIST_KICK, lastof(this->action[i])); rubidium@9242: this->proc[i++] = &ClientList_Kick; rubidium@9242: rubidium@9242: sprintf(this->action[i],"Ban"); // XXX GetString? rubidium@9242: this->proc[i++] = &ClientList_Ban; rubidium@9242: } rubidium@9242: rubidium@9242: if (i == 0) { rubidium@9242: GetString(this->action[i], STR_NETWORK_CLIENTLIST_NONE, lastof(this->action[i])); rubidium@9242: this->proc[i++] = &ClientList_None; rubidium@9242: } rubidium@9242: rubidium@9242: /* Calculate the height */ rubidium@9242: int h = ClientListPopupHeight(); rubidium@9242: rubidium@9242: /* Allocate the popup */ rubidium@9242: this->widget[0].bottom = this->widget[0].top + h; rubidium@9242: this->widget[0].right = this->widget[0].left + 150; rubidium@9242: rubidium@9242: this->flags4 &= ~WF_WHITE_BORDER_MASK; rubidium@9242: rubidium@9242: this->FindWindowPlacementAndResize(150, h + 1); truelight@543: } truelight@543: rubidium@9242: /** rubidium@9242: * An action is clicked! What do we do? rubidium@9242: */ rubidium@9242: void HandleClientListPopupClick(byte index) rubidium@9242: { rubidium@9242: /* A click on the Popup of the ClientList.. handle the command */ rubidium@9242: if (index < MAX_CLIENTLIST_ACTION && this->proc[index] != NULL) { rubidium@9242: this->proc[index](this->client_no); rubidium@9242: } truelight@543: } truelight@543: rubidium@9242: /** rubidium@9242: * Finds the amount of actions in the popup and set the height correct rubidium@9242: */ rubidium@9242: uint ClientListPopupHeight() rubidium@9242: { rubidium@9242: int num = 0; truelight@867: rubidium@9242: // Find the amount of actions rubidium@9242: for (int i = 0; i < MAX_CLIENTLIST_ACTION; i++) { rubidium@9242: if (this->action[i][0] == '\0') continue; rubidium@9242: if (this->proc[i] == NULL) continue; rubidium@9242: num++; rubidium@9242: } rubidium@9242: rubidium@9242: num *= CLNWND_ROWSIZE; rubidium@9242: rubidium@9242: return num + 1; rubidium@9242: } rubidium@9242: rubidium@9242: rubidium@9242: virtual void OnPaint() rubidium@9242: { rubidium@9273: this->DrawWidgets(); rubidium@9242: rubidium@9242: /* Draw the actions */ rubidium@9242: int sel = this->sel_index; rubidium@9242: int y = 1; rubidium@9242: for (int i = 0; i < MAX_CLIENTLIST_ACTION; i++, y += CLNWND_ROWSIZE) { rubidium@9242: if (this->action[i][0] == '\0') continue; rubidium@9242: if (this->proc[i] == NULL) continue; rubidium@9242: rubidium@9242: TextColour colour; rubidium@9242: if (sel-- == 0) { // Selected item, highlight it rubidium@9242: GfxFillRect(1, y, 150 - 2, y + CLNWND_ROWSIZE - 1, 0); rubidium@9242: colour = TC_WHITE; rubidium@9242: } else { rubidium@9242: colour = TC_BLACK; rubidium@9242: } rubidium@9242: rubidium@9242: DoDrawString(this->action[i], 4, y, colour); rubidium@9242: } rubidium@9242: } rubidium@9242: rubidium@9242: virtual void OnMouseLoop() rubidium@9242: { rubidium@9242: /* We selected an action */ rubidium@9242: int index = (_cursor.pos.y - this->top) / CLNWND_ROWSIZE; rubidium@9242: rubidium@9242: if (_left_button_down) { rubidium@9242: if (index == -1 || index == this->sel_index) return; rubidium@9242: rubidium@9242: this->sel_index = index; rubidium@9242: this->SetDirty(); rubidium@9242: } else { rubidium@9242: if (index >= 0 && _cursor.pos.y >= this->top) { rubidium@9242: HandleClientListPopupClick(index); rubidium@9242: } rubidium@9242: rubidium@9242: DeleteWindowById(WC_TOOLBAR_MENU, 0); rubidium@9242: } rubidium@9242: } rubidium@9242: }; truelight@543: rubidium@8738: /** rubidium@8738: * Show the popup (action list) rubidium@8738: */ rubidium@9242: static void PopupClientList(int client_no, int x, int y) truelight@543: { truelight@543: DeleteWindowById(WC_TOOLBAR_MENU, 0); truelight@543: rubidium@9242: if (NetworkFindClientInfo(client_no) == NULL) return; truelight@543: rubidium@9242: new NetworkClientListPopupWindow(x, y, _client_list_popup_widgets, client_no); truelight@543: } truelight@543: rubidium@8738: /** rubidium@8738: * Main handle for clientlist rubidium@8738: */ rubidium@9242: struct NetworkClientListWindow : Window truelight@543: { rubidium@9242: byte selected_item; rubidium@9242: byte selected_y; rubidium@8738: rubidium@9242: NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) : rubidium@9242: Window(desc, window_number), rubidium@9242: selected_item(0), rubidium@9242: selected_y(255) rubidium@9242: { rubidium@9242: this->FindWindowPlacementAndResize(desc); rubidium@9242: } rubidium@8738: rubidium@9242: /** rubidium@9242: * Finds the amount of clients and set the height correct rubidium@9242: */ rubidium@9242: bool CheckClientListHeight() rubidium@9242: { rubidium@9242: int num = 0; rubidium@9242: const NetworkClientInfo *ci; rubidium@8738: rubidium@9242: /* Should be replaced with a loop through all clients */ rubidium@9242: FOR_ALL_ACTIVE_CLIENT_INFOS(ci) { rubidium@9242: num++; rubidium@9242: } rubidium@9242: rubidium@9242: num *= CLNWND_ROWSIZE; rubidium@9242: rubidium@9242: /* If height is changed */ rubidium@9242: if (this->height != CLNWND_OFFSET + num + 1) { rubidium@9242: // XXX - magic unfortunately; (num + 2) has to be one bigger than heigh (num + 1) rubidium@9242: this->SetDirty(); rubidium@9242: this->widget[3].bottom = this->widget[3].top + num + 2; rubidium@9242: this->height = CLNWND_OFFSET + num + 1; rubidium@9242: this->SetDirty(); rubidium@9242: return false; rubidium@9242: } rubidium@9242: return true; rubidium@9242: } rubidium@9242: rubidium@9242: virtual void OnPaint() rubidium@9242: { rubidium@9242: NetworkClientInfo *ci; rubidium@9242: int i = 0; rubidium@9242: rubidium@9242: /* Check if we need to reset the height */ rubidium@9242: if (!this->CheckClientListHeight()) return; rubidium@9242: rubidium@9273: this->DrawWidgets(); rubidium@9242: rubidium@9242: int y = CLNWND_OFFSET; rubidium@9242: rubidium@9242: FOR_ALL_ACTIVE_CLIENT_INFOS(ci) { rubidium@9242: TextColour colour; rubidium@9242: if (this->selected_item == i++) { // Selected item, highlight it rubidium@9242: GfxFillRect(1, y, 248, y + CLNWND_ROWSIZE - 1, 0); rubidium@9242: colour = TC_WHITE; tron@4077: } else { rubidium@9242: colour = TC_BLACK; tron@2639: } truelight@543: rubidium@9242: if (ci->client_index == NETWORK_SERVER_INDEX) { rubidium@9242: DrawString(4, y, STR_NETWORK_SERVER, colour); rubidium@9242: } else { rubidium@9242: DrawString(4, y, STR_NETWORK_CLIENT, colour); rubidium@9242: } truelight@543: rubidium@9242: /* Filter out spectators */ rubidium@10207: if (IsValidCompanyID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, 64, y + 1); rubidium@9242: rubidium@9242: DoDrawString(ci->client_name, 81, y, colour); rubidium@9242: rubidium@9242: y += CLNWND_ROWSIZE; rubidium@9242: } truelight@543: } rubidium@9242: rubidium@9242: virtual void OnClick(Point pt, int widget) rubidium@9242: { rubidium@9242: /* Show the popup with option */ rubidium@9242: if (this->selected_item != 255) { rubidium@9242: PopupClientList(this->selected_item, pt.x + this->left, pt.y + this->top); rubidium@9242: } rubidium@9242: } rubidium@9242: rubidium@9242: virtual void OnMouseOver(Point pt, int widget) rubidium@9242: { rubidium@9242: /* -1 means we left the current window */ rubidium@9242: if (pt.y == -1) { rubidium@9242: this->selected_y = 0; rubidium@9242: this->selected_item = 255; rubidium@9242: this->SetDirty(); rubidium@9242: return; rubidium@9242: } rubidium@9242: /* It did not change.. no update! */ rubidium@9242: if (pt.y == this->selected_y) return; rubidium@9242: rubidium@9242: /* Find the new selected item (if any) */ rubidium@9242: this->selected_y = pt.y; rubidium@9242: if (pt.y > CLNWND_OFFSET) { rubidium@9242: this->selected_item = (pt.y - CLNWND_OFFSET) / CLNWND_ROWSIZE; rubidium@9242: } else { rubidium@9242: this->selected_item = 255; rubidium@9242: } rubidium@9242: rubidium@9242: /* Repaint */ rubidium@9242: this->SetDirty(); rubidium@9242: } rubidium@9242: }; truelight@543: rubidium@6247: void ShowClientList() truelight@543: { rubidium@9242: AllocateWindowDescFront(&_client_list_desc, 0); truelight@543: } truelight@543: tron@4512: tron@4512: static NetworkPasswordType pw_type; tron@4512: tron@4512: tron@4512: void ShowNetworkNeedPassword(NetworkPasswordType npt) tron@4512: { tron@4512: StringID caption; tron@4512: tron@4512: pw_type = npt; tron@4512: switch (npt) { tron@4512: default: NOT_REACHED(); Darkvater@4774: case NETWORK_GAME_PASSWORD: caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break; Darkvater@4774: case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break; tron@4512: } smatz@10145: ShowQueryString(STR_EMPTY, caption, 20, 180, FindWindowById(WC_NETWORK_STATUS_WINDOW, 0), CS_ALPHANUMERAL, QSF_NONE); tron@4512: } tron@4512: rubidium@9428: // Vars needed for the join-GUI rubidium@9428: NetworkJoinStatus _network_join_status; rubidium@9428: uint8 _network_join_waiting; rubidium@9428: uint16 _network_join_kbytes; rubidium@9428: uint16 _network_join_kbytes_total; rubidium@9428: rubidium@9269: struct NetworkJoinStatusWindow : Window { rubidium@9269: NetworkJoinStatusWindow(const WindowDesc *desc) : Window(desc) rubidium@9269: { rubidium@9269: this->parent = FindWindowById(WC_NETWORK_WINDOW, 0); rubidium@9269: } truelight@543: rubidium@9269: virtual void OnPaint() rubidium@9269: { rubidium@9269: uint8 progress; // used for progress bar rubidium@9273: this->DrawWidgets(); truelight@543: rubidium@9269: DrawStringCentered(125, 35, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_GREY); rubidium@9269: switch (_network_join_status) { rubidium@9269: case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING: rubidium@9269: case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO: rubidium@9269: progress = 10; // first two stages 10% rubidium@9269: break; rubidium@9269: case NETWORK_JOIN_STATUS_WAITING: rubidium@9269: SetDParam(0, _network_join_waiting); rubidium@9269: DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_WAITING, TC_GREY); rubidium@9269: progress = 15; // third stage is 15% rubidium@9269: break; rubidium@9269: case NETWORK_JOIN_STATUS_DOWNLOADING: rubidium@9269: SetDParam(0, _network_join_kbytes); rubidium@9269: SetDParam(1, _network_join_kbytes_total); rubidium@9269: DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, TC_GREY); rubidium@9269: /* Fallthrough */ rubidium@9269: default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */ rubidium@9269: progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total; rubidium@9269: } truelight@543: rubidium@9269: /* Draw nice progress bar :) */ belugas@9770: DrawFrameRect(20, 18, (int)((this->width - 20) * progress / 100), 28, COLOUR_MAUVE, FR_NONE); rubidium@9269: } tron@4512: rubidium@9269: virtual void OnClick(Point pt, int widget) rubidium@9269: { rubidium@9269: if (widget == 2) { //Disconnect button rubidium@9269: NetworkDisconnect(); rubidium@9269: SwitchMode(SM_MENU); rubidium@9269: ShowNetworkGameWindow(); rubidium@9269: } truelight@0: } rubidium@9269: rubidium@9269: virtual void OnQueryTextFinished(char *str) rubidium@9269: { rubidium@9269: if (StrEmpty(str)) { rubidium@9269: NetworkDisconnect(); rubidium@9269: ShowNetworkGameWindow(); rubidium@9269: } else { rubidium@9269: SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, str); rubidium@9269: } rubidium@9269: } rubidium@9269: }; truelight@0: truelight@543: static const Widget _network_join_status_window_widget[] = { belugas@9827: { WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 0, 249, 0, 13, STR_NETWORK_CONNECTING, STR_018C_WINDOW_TITLE_DRAG_THIS}, belugas@9827: { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 249, 14, 84, 0x0, STR_NULL}, belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 75, 175, 69, 80, STR_NETWORK_DISCONNECT, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@543: static const WindowDesc _network_join_status_window_desc = { rubidium@7341: WDP_CENTER, WDP_CENTER, 250, 85, 250, 85, rubidium@5893: WC_NETWORK_STATUS_WINDOW, WC_NONE, Darkvater@5432: WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_MODAL, truelight@543: _network_join_status_window_widget, truelight@0: }; truelight@0: rubidium@6247: void ShowJoinStatusWindow() truelight@543: { truelight@543: DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); rubidium@9269: new NetworkJoinStatusWindow(&_network_join_status_window_desc); truelight@670: } truelight@0: dominik@649: rubidium@7998: /** Enum for NetworkGameWindow, referring to _network_game_window_widgets */ rubidium@7998: enum NetworkCompanyPasswordWindowWidgets { rubidium@7998: NCPWW_CLOSE, ///< Close 'X' button rubidium@7998: NCPWW_CAPTION, ///< Caption of the whole window rubidium@7998: NCPWW_BACKGROUND, ///< The background of the interface rubidium@7998: NCPWW_LABEL, ///< Label in front of the password field rubidium@7998: NCPWW_PASSWORD, ///< Input field for the password rubidium@7998: NCPWW_SAVE_AS_DEFAULT_PASSWORD, ///< Toggle 'button' for saving the current password as default password rubidium@7998: NCPWW_CANCEL, ///< Close the window without changing anything rubidium@7998: NCPWW_OK, ///< Safe the password etc. rubidium@7998: }; rubidium@7998: rubidium@9179: struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow { rubidium@9897: NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass), desc) rubidium@9179: { glx@9241: this->parent = parent; rubidium@9179: this->afilter = CS_ALPHANUMERAL; rubidium@9897: InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0); rubidium@7998: rubidium@9179: this->FindWindowPlacementAndResize(desc); rubidium@9179: } rubidium@7998: rubidium@9179: void OnOk() rubidium@9179: { rubidium@9179: if (this->IsWidgetLowered(NCPWW_SAVE_AS_DEFAULT_PASSWORD)) { rubidium@9420: snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf); rubidium@9179: } rubidium@8087: rubidium@9179: /* empty password is a '*' because of console argument */ rubidium@9897: if (StrEmpty(this->edit_str_buf)) snprintf(this->edit_str_buf, this->edit_str_size, "*"); rubidium@9179: char *password = this->edit_str_buf; rubidium@9179: NetworkChangeCompanyPassword(1, &password); rubidium@7998: } rubidium@9179: rubidium@9179: virtual void OnPaint() rubidium@9179: { rubidium@9273: this->DrawWidgets(); rubidium@9179: this->DrawEditBox(4); rubidium@9179: } rubidium@9179: rubidium@9179: virtual void OnClick(Point pt, int widget) rubidium@9179: { rubidium@9179: switch (widget) { rubidium@9179: case NCPWW_OK: rubidium@9179: this->OnOk(); rubidium@9179: rubidium@9179: /* FALL THROUGH */ rubidium@9179: case NCPWW_CANCEL: rubidium@9179: delete this; rubidium@9179: break; rubidium@9179: rubidium@9179: case NCPWW_SAVE_AS_DEFAULT_PASSWORD: rubidium@9179: this->ToggleWidgetLoweredState(NCPWW_SAVE_AS_DEFAULT_PASSWORD); rubidium@9179: this->SetDirty(); rubidium@9179: break; rubidium@9179: rubidium@9179: case NCPWW_PASSWORD: frosch@10292: ShowOnScreenKeyboard(this, NCPWW_PASSWORD, NCPWW_CANCEL, NCPWW_OK); rubidium@9179: break; rubidium@9179: } rubidium@9179: } rubidium@9179: rubidium@9179: virtual void OnMouseLoop() rubidium@9179: { rubidium@9179: this->HandleEditBox(4); rubidium@9179: } rubidium@9179: rubidium@9285: virtual EventState OnKeyPress(uint16 key, uint16 keycode) rubidium@9179: { rubidium@9285: EventState state; rubidium@9285: switch (this->HandleEditBoxKey(4, key, keycode, state)) { rubidium@9179: case 1: // Return rubidium@9179: this->OnOk(); rubidium@9179: /* FALL THROUGH */ rubidium@9179: rubidium@9179: case 2: // Escape rubidium@9179: delete this; rubidium@9179: break; rubidium@9179: } rubidium@9285: return state; rubidium@9179: } rubidium@9179: }; rubidium@7998: rubidium@7998: static const Widget _ncp_window_widgets[] = { belugas@9827: { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, belugas@9827: { WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 299, 0, 13, STR_COMPANY_PASSWORD_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, belugas@9827: { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 299, 14, 50, 0x0, STR_NULL}, belugas@9827: { WWT_TEXT, RESIZE_NONE, COLOUR_GREY, 5, 100, 19, 30, STR_COMPANY_PASSWORD, STR_NULL}, belugas@9827: { WWT_EDITBOX, RESIZE_NONE, COLOUR_GREY, 101, 294, 19, 30, STR_SET_COMPANY_PASSWORD, STR_NULL}, belugas@9827: { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 101, 294, 35, 46, STR_MAKE_DEFAULT_COMPANY_PASSWORD, STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP}, belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 149, 51, 62, STR_012E_CANCEL, STR_COMPANY_PASSWORD_CANCEL}, belugas@9827: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 150, 299, 51, 62, STR_012F_OK, STR_COMPANY_PASSWORD_OK}, rubidium@7998: { WIDGETS_END}, rubidium@7998: }; rubidium@7998: rubidium@7998: static const WindowDesc _ncp_window_desc = { rubidium@7998: WDP_AUTO, WDP_AUTO, 300, 63, 300, 63, rubidium@7998: WC_COMPANY_PASSWORD_WINDOW, WC_NONE, belugas@8019: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, rubidium@7998: _ncp_window_widgets, rubidium@7998: }; rubidium@7998: glx@9241: void ShowNetworkCompanyPasswordWindow(Window *parent) rubidium@7998: { rubidium@7998: DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0); rubidium@7998: glx@9241: new NetworkCompanyPasswordWindow(&_ncp_window_desc, parent); rubidium@7998: } rubidium@7998: truelight@543: #endif /* ENABLE_NETWORK */