tron@2186: /* $Id$ */ tron@2186: rubidium@9111: /** @file network_client.cpp Client part of the network protocol. */ rubidium@9111: Darkvater@4826: #ifdef ENABLE_NETWORK Darkvater@4826: rubidium@5469: #include "../stdafx.h" rubidium@5469: #include "../debug.h" rubidium@7266: #include "../openttd.h" rubidium@9428: #include "network_internal.h" rubidium@5469: #include "core/tcp.h" truelight@543: #include "network_client.h" truelight@543: #include "network_gamelist.h" tron@4512: #include "network_gui.h" rubidium@5469: #include "../saveload.h" rubidium@8116: #include "../command_func.h" rubidium@9336: #include "../console_func.h" rubidium@5469: #include "../variables.h" rubidium@5469: #include "../ai/ai.h" rubidium@8130: #include "../core/alloc_func.hpp" rubidium@10039: #include "../fileio_func.h" rubidium@7999: #include "../md5.h" rubidium@8114: #include "../strings_func.h" rubidium@8131: #include "../window_func.h" rubidium@8214: #include "../string_func.h" rubidium@10208: #include "../company_func.h" rubidium@10208: #include "../company_base.h" rubidium@10208: #include "../company_gui.h" smatz@9085: #include "../rev.h" truelight@543: rubidium@8264: #include "table/strings.h" rubidium@8264: truelight@543: // This file handles all the client-commands truelight@543: truelight@543: truelight@543: // So we don't make too much typos ;) truelight@543: #define MY_CLIENT DEREF_CLIENT(0) truelight@543: truelight@543: static uint32 last_ack_frame; truelight@543: rubidium@7999: /** One bit of 'entropy' used to generate a salt for the company passwords. */ rubidium@7999: static uint32 _password_game_seed; rubidium@7999: /** The other bit of 'entropy' used to generate a salt for the company passwords. */ rubidium@7999: static char _password_server_unique_id[NETWORK_UNIQUE_ID_LENGTH]; rubidium@7999: rubidium@7999: /** Make sure the unique ID length is the same as a md5 hash. */ rubidium@7999: assert_compile(NETWORK_UNIQUE_ID_LENGTH == 16 * 2 + 1); rubidium@7999: rubidium@7999: /** rubidium@7999: * Generates a hashed password for the company name. rubidium@7999: * @param password the password to 'encrypt'. rubidium@7999: * @return the hashed password. rubidium@7999: */ rubidium@7999: static const char *GenerateCompanyPasswordHash(const char *password) rubidium@7999: { rubidium@7999: if (StrEmpty(password)) return password; rubidium@7999: rubidium@7999: char salted_password[NETWORK_UNIQUE_ID_LENGTH]; rubidium@7999: rubidium@7999: memset(salted_password, 0, sizeof(salted_password)); rubidium@7999: snprintf(salted_password, sizeof(salted_password), "%s", password); rubidium@7999: /* Add the game seed and the server's unique ID as the salt. */ rubidium@8252: for (uint i = 0; i < NETWORK_UNIQUE_ID_LENGTH - 1; i++) salted_password[i] ^= _password_server_unique_id[i] ^ (_password_game_seed >> i); rubidium@7999: skidd13@8133: Md5 checksum; skidd13@8133: uint8 digest[16]; rubidium@7999: static char hashed_password[NETWORK_UNIQUE_ID_LENGTH]; rubidium@7999: rubidium@7999: /* Generate the MD5 hash */ rubidium@8252: checksum.Append((const uint8*)salted_password, sizeof(salted_password) - 1); skidd13@8133: checksum.Finish(digest); rubidium@7999: rubidium@7999: for (int di = 0; di < 16; di++) sprintf(hashed_password + di * 2, "%02x", digest[di]); rubidium@8252: hashed_password[lengthof(hashed_password) - 1] = '\0'; rubidium@7999: rubidium@7999: return hashed_password; rubidium@7999: } rubidium@7999: rubidium@7999: /** rubidium@10207: * Hash the current company password; used when the server 'company' sets his/her password. rubidium@7999: */ rubidium@7999: void HashCurrentCompanyPassword() rubidium@7999: { rubidium@10207: if (StrEmpty(_network_company_info[_local_company].password)) return; rubidium@7999: rubidium@9413: _password_game_seed = _settings_game.game_creation.generation_seed; rubidium@9420: ttd_strlcpy(_password_server_unique_id, _settings_client.network.network_id, sizeof(_password_server_unique_id)); rubidium@7999: rubidium@10207: const char *new_pw = GenerateCompanyPasswordHash(_network_company_info[_local_company].password); rubidium@10207: ttd_strlcpy(_network_company_info[_local_company].password, new_pw, sizeof(_network_company_info[_local_company].password)); rubidium@7999: } rubidium@7999: rubidium@7999: truelight@543: // ********** truelight@543: // Sending functions truelight@543: // DEF_CLIENT_SEND_COMMAND has no parameters truelight@543: // ********** truelight@543: truelight@543: DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_COMPANY_INFO) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_COMPANY_INFO truelight@543: // Function: Request company-info (in detail) truelight@543: // Data: truelight@543: // truelight@543: // truelight@543: Packet *p; truelight@543: _network_join_status = NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO; truelight@543: InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); truelight@543: truelight@543: p = NetworkSend_Init(PACKET_CLIENT_COMPANY_INFO); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JOIN) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_JOIN truelight@543: // Function: Try to join the server truelight@543: // Data: truelight@543: // String: OpenTTD Revision (norev000 if no revision) rubidium@10207: // String: Client Name (max NETWORK_NAME_LENGTH) rubidium@10207: // uint8: Play as Company id (1..MAX_COMPANIES) truelight@543: // uint8: Language ID rubidium@10207: // String: Unique id to find the client back in server-listing truelight@543: // truelight@543: truelight@543: Packet *p; truelight@543: _network_join_status = NETWORK_JOIN_STATUS_AUTHORIZING; truelight@543: InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); truelight@543: truelight@543: p = NetworkSend_Init(PACKET_CLIENT_JOIN); rubidium@5900: p->Send_string(_openttd_revision); rubidium@10207: p->Send_string(_settings_client.network.client_name); // Client name rubidium@5900: p->Send_uint8 (_network_playas); // PlayAs rubidium@5900: p->Send_uint8 (NETLANG_ANY); // Language rubidium@9420: p->Send_string(_settings_client.network.network_id); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: rubidium@5872: DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED) rubidium@5872: { rubidium@5872: // rubidium@5872: // Packet: CLIENT_NEWGRFS_CHECKED rubidium@5872: // Function: Tell the server that we have the required GRFs rubidium@5872: // Data: rubidium@5872: // rubidium@5872: rubidium@5872: Packet *p = NetworkSend_Init(PACKET_CLIENT_NEWGRFS_CHECKED); rubidium@5902: MY_CLIENT->Send_Packet(p); rubidium@5872: } rubidium@5872: truelight@543: DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type, const char *password) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_PASSWORD truelight@543: // Function: Send a password to the server to authorize truelight@543: // Data: truelight@543: // uint8: NetworkPasswordType truelight@543: // String: Password truelight@543: // truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_PASSWORD); rubidium@5900: p->Send_uint8 (type); rubidium@7999: p->Send_string(type == NETWORK_GAME_PASSWORD ? password : GenerateCompanyPasswordHash(password)); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_GETMAP) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_GETMAP truelight@543: // Function: Request the map from the server truelight@543: // Data: truelight@543: // truelight@543: // truelight@543: truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_GETMAP); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_MAP_OK) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_MAP_OK truelight@543: // Function: Tell the server that we are done receiving/loading the map truelight@543: // Data: truelight@543: // truelight@543: // truelight@543: truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_MAP_OK); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_ACK) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_ACK truelight@543: // Function: Tell the server we are done with this frame truelight@543: // Data: truelight@543: // uint32: current FrameCounter of the client truelight@543: // truelight@543: truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_ACK); truelight@543: rubidium@5900: p->Send_uint32(_frame_counter); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: // Send a command packet to the server truelight@543: DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_COMMAND)(CommandPacket *cp) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_COMMAND truelight@543: // Function: Send a DoCommand to the Server truelight@543: // Data: rubidium@10207: // uint8: CompanyID (0..MAX_COMPANIES-1) truelight@543: // uint32: CommandID (see command.h) truelight@543: // uint32: P1 (free variables used in DoCommand) truelight@543: // uint32: P2 truelight@543: // uint32: Tile tron@1820: // string: text truelight@543: // uint8: CallBackID (see callback_table.c) truelight@543: // truelight@543: truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_COMMAND); truelight@543: rubidium@10207: p->Send_uint8 (cp->company); rubidium@5900: p->Send_uint32(cp->cmd); rubidium@5900: p->Send_uint32(cp->p1); rubidium@5900: p->Send_uint32(cp->p2); rubidium@5900: p->Send_uint32((uint32)cp->tile); rubidium@5900: p->Send_string(cp->text); rubidium@5900: p->Send_uint8 (cp->callback); truelight@543: rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: // Send a chat-packet over the network Darkvater@4906: DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType type, int dest, const char *msg) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_CHAT truelight@543: // Function: Send a chat-packet to the serve truelight@543: // Data: truelight@543: // uint8: ActionID (see network_data.h, NetworkAction) truelight@543: // uint8: Destination Type (see network_data.h, DestType); rubidium@10207: // uint16: Destination Company/Client rubidium@9896: // String: Message (max NETWORK_CHAT_LENGTH) truelight@543: // truelight@543: truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_CHAT); truelight@543: rubidium@5900: p->Send_uint8 (action); rubidium@5900: p->Send_uint8 (type); rubidium@6531: p->Send_uint16(dest); rubidium@5900: p->Send_string(msg); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: // Send an error-packet over the network truelight@543: DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_ERROR)(NetworkErrorCode errorno) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_ERROR truelight@543: // Function: The client made an error and is quiting the game truelight@543: // Data: truelight@543: // uint8: ErrorID (see network_data.h, NetworkErrorCode) truelight@543: // truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_ERROR); truelight@543: rubidium@5900: p->Send_uint8(errorno); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_PASSWORD)(const char *password) truelight@543: { truelight@543: // truelight@543: // Packet: PACKET_CLIENT_SET_PASSWORD truelight@543: // Function: Set the password for the clients current company truelight@543: // Data: truelight@543: // String: Password truelight@543: // truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_SET_PASSWORD); truelight@543: rubidium@7999: p->Send_string(GenerateCompanyPasswordHash(password)); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name) truelight@543: { truelight@543: // truelight@543: // Packet: PACKET_CLIENT_SET_NAME rubidium@10207: // Function: Gives the client a new name truelight@543: // Data: truelight@543: // String: Name truelight@543: // truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_SET_NAME); truelight@543: rubidium@5900: p->Send_string(name); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@543: // Send an quit-packet over the network truelight@543: DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_QUIT)(const char *leavemsg) truelight@543: { truelight@543: // truelight@543: // Packet: CLIENT_QUIT truelight@543: // Function: The client is quiting the game truelight@543: // Data: truelight@543: // String: leave-message truelight@543: // truelight@543: Packet *p = NetworkSend_Init(PACKET_CLIENT_QUIT); truelight@543: rubidium@5900: p->Send_string(leavemsg); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@543: } truelight@543: truelight@1026: DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_RCON)(const char *pass, const char *command) truelight@1026: { truelight@1026: Packet *p = NetworkSend_Init(PACKET_CLIENT_RCON); rubidium@5900: p->Send_string(pass); rubidium@5900: p->Send_string(command); rubidium@5902: MY_CLIENT->Send_Packet(p); truelight@1026: } truelight@1026: truelight@543: truelight@543: // ********** truelight@543: // Receiving functions truelight@543: // DEF_CLIENT_RECEIVE_COMMAND has parameter: Packet *p truelight@543: // ********** truelight@543: rubidium@6929: extern bool SafeSaveOrLoad(const char *filename, int mode, int newgm, Subdirectory subdir); rubidium@8973: extern StringID _switch_mode_errorstr; truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FULL) truelight@543: { truelight@543: // We try to join a server which is full truelight@543: _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_FULL; truelight@543: DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); truelight@543: truelight@543: return NETWORK_RECV_STATUS_SERVER_FULL; truelight@543: } truelight@543: truelight@841: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_BANNED) truelight@841: { truelight@841: // We try to join a server where we are banned truelight@841: _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_BANNED; truelight@841: DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); truelight@841: truelight@841: return NETWORK_RECV_STATUS_SERVER_BANNED; truelight@841: } truelight@841: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_COMPANY_INFO) truelight@543: { truelight@543: byte company_info_version; truelight@543: int i; truelight@543: rubidium@5900: company_info_version = p->Recv_uint8(); truelight@543: Darkvater@4880: if (!MY_CLIENT->has_quit && company_info_version == NETWORK_COMPANY_INFO_VERSION) { truelight@543: byte total; rubidium@10207: CompanyID current; truelight@543: rubidium@5900: total = p->Recv_uint8(); truelight@543: truelight@543: // There is no data at all.. Darkvater@4880: if (total == 0) return NETWORK_RECV_STATUS_CLOSE_QUERY; truelight@543: rubidium@5900: current = (Owner)p->Recv_uint8(); rubidium@10207: if (current >= MAX_COMPANIES) return NETWORK_RECV_STATUS_CLOSE_QUERY; truelight@543: rubidium@10207: p->Recv_string(_network_company_info[current].company_name, sizeof(_network_company_info[current].company_name)); rubidium@10207: _network_company_info[current].inaugurated_year = p->Recv_uint32(); rubidium@10207: _network_company_info[current].company_value = p->Recv_uint64(); rubidium@10207: _network_company_info[current].money = p->Recv_uint64(); rubidium@10207: _network_company_info[current].income = p->Recv_uint64(); rubidium@10207: _network_company_info[current].performance = p->Recv_uint16(); rubidium@10207: _network_company_info[current].use_password = p->Recv_bool(); truelight@543: for (i = 0; i < NETWORK_VEHICLE_TYPES; i++) rubidium@10207: _network_company_info[current].num_vehicle[i] = p->Recv_uint16(); truelight@543: for (i = 0; i < NETWORK_STATION_TYPES; i++) rubidium@10207: _network_company_info[current].num_station[i] = p->Recv_uint16(); truelight@543: rubidium@10207: p->Recv_string(_network_company_info[current].clients, sizeof(_network_company_info[current].clients)); truelight@543: truelight@543: InvalidateWindow(WC_NETWORK_WINDOW, 0); truelight@543: truelight@734: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: return NETWORK_RECV_STATUS_CLOSE_QUERY; truelight@543: } truelight@543: truelight@543: // This packet contains info about the client (playas and name) truelight@543: // as client we save this in NetworkClientInfo, linked via 'index' truelight@543: // which is always an unique number on a server. truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO) truelight@543: { truelight@543: NetworkClientInfo *ci; rubidium@5900: uint16 index = p->Recv_uint16(); rubidium@10207: CompanyID playas = (CompanyID)p->Recv_uint8(); truelight@662: char name[NETWORK_NAME_LENGTH]; truelight@662: rubidium@5900: p->Recv_string(name, sizeof(name)); truelight@903: Darkvater@4880: if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_CONN_LOST; truelight@662: truelight@662: /* Do we receive a change of data? Most likely we changed playas */ Darkvater@4880: if (index == _network_own_client_index) _network_playas = playas; truelight@2684: truelight@543: ci = NetworkFindClientInfoFromIndex(index); truelight@543: if (ci != NULL) { truelight@543: if (playas == ci->client_playas && strcmp(name, ci->client_name) != 0) { truelight@543: // Client name changed, display the change rubidium@9337: NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", name); truelight@543: } else if (playas != ci->client_playas) { rubidium@10207: // The client changed from client-player.. truelight@543: // Do not display that for now truelight@543: } truelight@543: truelight@543: ci->client_playas = playas; truelight@543: ttd_strlcpy(ci->client_name, name, sizeof(ci->client_name)); truelight@662: truelight@722: InvalidateWindow(WC_CLIENT_LIST, 0); truelight@722: truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: // We don't have this index yet, find an empty index, and put the data there truelight@543: ci = NetworkFindClientInfoFromIndex(NETWORK_EMPTY_INDEX); truelight@543: if (ci != NULL) { truelight@543: ci->client_index = index; truelight@662: ci->client_playas = playas; truelight@662: truelight@662: ttd_strlcpy(ci->client_name, name, sizeof(ci->client_name)); truelight@662: truelight@722: InvalidateWindow(WC_CLIENT_LIST, 0); truelight@722: truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: // Here the program should never ever come..... truelight@543: return NETWORK_RECV_STATUS_MALFORMED_PACKET; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR) truelight@543: { rubidium@5900: NetworkErrorCode error = (NetworkErrorCode)p->Recv_uint8(); truelight@543: Darkvater@2879: switch (error) { Darkvater@2879: /* We made an error in the protocol, and our connection is closed.... */ Darkvater@2879: case NETWORK_ERROR_NOT_AUTHORIZED: Darkvater@2879: case NETWORK_ERROR_NOT_EXPECTED: rubidium@10207: case NETWORK_ERROR_COMPANY_MISMATCH: Darkvater@2879: _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_ERROR; Darkvater@2879: break; Darkvater@2879: case NETWORK_ERROR_FULL: Darkvater@2879: _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_FULL; Darkvater@2879: break; Darkvater@2879: case NETWORK_ERROR_WRONG_REVISION: Darkvater@2879: _switch_mode_errorstr = STR_NETWORK_ERR_WRONG_REVISION; Darkvater@2879: break; Darkvater@2879: case NETWORK_ERROR_WRONG_PASSWORD: Darkvater@2879: _switch_mode_errorstr = STR_NETWORK_ERR_WRONG_PASSWORD; Darkvater@2879: break; Darkvater@2879: case NETWORK_ERROR_KICKED: Darkvater@2879: _switch_mode_errorstr = STR_NETWORK_ERR_KICKED; Darkvater@2879: break; Darkvater@2879: case NETWORK_ERROR_CHEATER: Darkvater@2879: _switch_mode_errorstr = STR_NETWORK_ERR_CHEATER; Darkvater@2879: break; Darkvater@2879: default: Darkvater@2879: _switch_mode_errorstr = STR_NETWORK_ERR_LOSTCONNECTION; truelight@543: } truelight@543: truelight@543: DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); truelight@543: truelight@543: return NETWORK_RECV_STATUS_SERVER_ERROR; truelight@543: } truelight@543: rubidium@5872: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS) rubidium@5872: { rubidium@5900: uint grf_count = p->Recv_uint8(); rubidium@5872: NetworkRecvStatus ret = NETWORK_RECV_STATUS_OKAY; rubidium@5872: rubidium@5872: /* Check all GRFs */ rubidium@5872: for (; grf_count > 0; grf_count--) { rubidium@5872: GRFConfig c; rubidium@5872: MY_CLIENT->Recv_GRFIdentifier(p, &c); rubidium@5872: rubidium@5872: /* Check whether we know this GRF */ rubidium@5872: const GRFConfig *f = FindGRFConfig(c.grfid, c.md5sum); rubidium@5872: if (f == NULL) { rubidium@5872: /* We do not know this GRF, bail out of initialization */ rubidium@5872: char buf[sizeof(c.md5sum) * 2 + 1]; rubidium@5872: md5sumToString(buf, lastof(buf), c.md5sum); rubidium@5872: DEBUG(grf, 0, "NewGRF %08X not found; checksum %s", BSWAP32(c.grfid), buf); rubidium@5872: ret = NETWORK_RECV_STATUS_NEWGRF_MISMATCH; rubidium@5872: } rubidium@5872: } rubidium@5872: rubidium@5872: if (ret == NETWORK_RECV_STATUS_OKAY) { rubidium@5872: /* Start receiving the map */ rubidium@5872: SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(); rubidium@5872: } else { rubidium@5872: /* NewGRF mismatch, bail out */ rubidium@5872: _switch_mode_errorstr = STR_NETWORK_ERR_NEWGRF_MISMATCH; rubidium@5872: } rubidium@5872: return ret; rubidium@5872: } rubidium@5872: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEED_PASSWORD) truelight@543: { rubidium@5900: NetworkPasswordType type = (NetworkPasswordType)p->Recv_uint8(); truelight@543: tron@4512: switch (type) { rubidium@7999: case NETWORK_COMPANY_PASSWORD: rubidium@7999: /* Initialize the password hash salting variables. */ rubidium@7999: _password_game_seed = p->Recv_uint32(); rubidium@7999: p->Recv_string(_password_server_unique_id, sizeof(_password_server_unique_id)); rubidium@7999: if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_MALFORMED_PACKET; rubidium@7999: tron@4512: case NETWORK_GAME_PASSWORD: tron@4512: ShowNetworkNeedPassword(type); tron@4512: return NETWORK_RECV_STATUS_OKAY; tron@4512: tron@4512: default: return NETWORK_RECV_STATUS_MALFORMED_PACKET; truelight@543: } truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_WELCOME) truelight@543: { rubidium@5900: _network_own_client_index = p->Recv_uint16(); truelight@543: rubidium@7999: /* Initialize the password hash salting variables, even if they were previously. */ rubidium@7999: _password_game_seed = p->Recv_uint32(); rubidium@7999: p->Recv_string(_password_server_unique_id, sizeof(_password_server_unique_id)); rubidium@7999: truelight@543: // Start receiving the map truelight@543: SEND_COMMAND(PACKET_CLIENT_GETMAP)(); truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_WAIT) truelight@543: { truelight@543: _network_join_status = NETWORK_JOIN_STATUS_WAITING; rubidium@5900: _network_join_waiting = p->Recv_uint8(); truelight@543: InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); truelight@543: truelight@543: // We are put on hold for receiving the map.. we need GUI for this ;) Darkvater@5380: DEBUG(net, 1, "The server is currently busy sending the map to someone else, please wait..." ); Darkvater@5380: DEBUG(net, 1, "There are %d clients in front of you", _network_join_waiting); truelight@543: truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP) truelight@543: { truelight@543: static FILE *file_pointer; truelight@543: truelight@543: byte maptype; truelight@543: rubidium@5900: maptype = p->Recv_uint8(); truelight@903: Darkvater@4880: if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_CONN_LOST; truelight@543: truelight@543: // First packet, init some stuff truelight@543: if (maptype == MAP_PACKET_START) { rubidium@6929: file_pointer = FioFOpenFile("network_client.tmp", "wb", AUTOSAVE_DIR);; truelight@543: if (file_pointer == NULL) { truelight@543: _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR; truelight@543: return NETWORK_RECV_STATUS_SAVEGAME; truelight@543: } truelight@543: rubidium@5900: _frame_counter = _frame_counter_server = _frame_counter_max = p->Recv_uint32(); truelight@543: truelight@543: _network_join_kbytes = 0; rubidium@5900: _network_join_kbytes_total = p->Recv_uint32() / 1024; rubidium@5703: rubidium@5703: /* If the network connection has been closed due to loss of connection rubidium@5703: * or when _network_join_kbytes_total is 0, the join status window will rubidium@5703: * do a division by zero. When the connection is lost, we just return rubidium@5703: * that. If kbytes_total is 0, the packet must be malformed as a rubidium@5703: * savegame less than 1 kilobyte is practically impossible. */ rubidium@5703: if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_CONN_LOST; rubidium@5703: if (_network_join_kbytes_total == 0) return NETWORK_RECV_STATUS_MALFORMED_PACKET; rubidium@5703: rubidium@5703: _network_join_status = NETWORK_JOIN_STATUS_DOWNLOADING; rubidium@6492: InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); truelight@543: truelight@543: // The first packet does not contain any more data truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: if (maptype == MAP_PACKET_NORMAL) { truelight@543: // We are still receiving data, put it to the file rubidium@9103: if (fwrite(p->buffer + p->pos, 1, p->size - p->pos, file_pointer) != (size_t)(p->size - p->pos)) { rubidium@9100: _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR; rubidium@9100: return NETWORK_RECV_STATUS_SAVEGAME; rubidium@9100: } truelight@543: truelight@543: _network_join_kbytes = ftell(file_pointer) / 1024; truelight@543: InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); truelight@543: } truelight@543: truelight@543: // Check if this was the last packet truelight@543: if (maptype == MAP_PACKET_END) { truelight@543: fclose(file_pointer); truelight@543: truelight@543: _network_join_status = NETWORK_JOIN_STATUS_PROCESSING; truelight@543: InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); truelight@543: Darkvater@5413: /* The map is done downloading, load it */ rubidium@6929: if (!SafeSaveOrLoad("network_client.tmp", SL_LOAD, GM_NORMAL, AUTOSAVE_DIR)) { truelight@543: DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); truelight@543: _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR; truelight@543: return NETWORK_RECV_STATUS_SAVEGAME; truelight@543: } Darkvater@5432: /* If the savegame has successfully loaded, ALL windows have been removed, Darkvater@5432: * only toolbar/statusbar and gamefield are visible */ Darkvater@1500: truelight@543: // Say we received the map and loaded it correctly! truelight@543: SEND_COMMAND(PACKET_CLIENT_MAP_OK)(); truelight@543: rubidium@10207: /* New company/spectator (invalid company) or company we want to join is not active rubidium@10207: * Switch local company to spectator and await the server's judgement */ rubidium@10207: if (_network_playas == COMPANY_NEW_COMPANY || !IsValidCompanyID(_network_playas)) { rubidium@10207: SetLocalCompany(COMPANY_SPECTATOR); Darkvater@4880: rubidium@10207: if (_network_playas != COMPANY_SPECTATOR) { rubidium@10207: /* We have arrived and ready to start playing; send a command to make a new company; Darkvater@1797: * the server will give us a client-id and let us in */ Darkvater@5432: _network_join_status = NETWORK_JOIN_STATUS_REGISTERING; Darkvater@5432: ShowJoinStatusWindow(); rubidium@10207: NetworkSend_Command(0, 0, 0, CMD_COMPANY_CTRL, NULL); truelight@543: } truelight@543: } else { truelight@543: // take control over an existing company rubidium@10207: SetLocalCompany(_network_playas); truelight@543: } truelight@543: } truelight@543: truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FRAME) truelight@543: { rubidium@5900: _frame_counter_server = p->Recv_uint32(); rubidium@5900: _frame_counter_max = p->Recv_uint32(); truelight@543: #ifdef ENABLE_NETWORK_SYNC_EVERY_FRAME truelight@543: // Test if the server supports this option truelight@543: // and if we are at the frame the server is truelight@543: if (p->pos < p->size) { truelight@543: _sync_frame = _frame_counter_server; rubidium@5900: _sync_seed_1 = p->Recv_uint32(); truelight@543: #ifdef NETWORK_SEND_DOUBLE_SEED rubidium@5900: _sync_seed_2 = p->Recv_uint32(); truelight@543: #endif truelight@543: } truelight@543: #endif Darkvater@5380: DEBUG(net, 5, "Received FRAME %d", _frame_counter_server); truelight@543: truelight@543: // Let the server know that we received this frame correctly truelight@543: // We do this only once per day, to save some bandwidth ;) truelight@543: if (!_network_first_time && last_ack_frame < _frame_counter) { truelight@543: last_ack_frame = _frame_counter + DAY_TICKS; Darkvater@5380: DEBUG(net, 4, "Sent ACK at %d", _frame_counter); truelight@543: SEND_COMMAND(PACKET_CLIENT_ACK)(); truelight@543: } truelight@543: truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_SYNC) truelight@543: { rubidium@5900: _sync_frame = p->Recv_uint32(); rubidium@5900: _sync_seed_1 = p->Recv_uint32(); truelight@543: #ifdef NETWORK_SEND_DOUBLE_SEED rubidium@5900: _sync_seed_2 = p->Recv_uint32(); truelight@543: #endif truelight@543: truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_COMMAND) truelight@543: { KUDr@5609: CommandPacket *cp = MallocT(1); rubidium@10207: cp->company = (CompanyID)p->Recv_uint8(); rubidium@5900: cp->cmd = p->Recv_uint32(); rubidium@5900: cp->p1 = p->Recv_uint32(); rubidium@5900: cp->p2 = p->Recv_uint32(); rubidium@5900: cp->tile = p->Recv_uint32(); rubidium@5900: p->Recv_string(cp->text, sizeof(cp->text)); rubidium@5900: cp->callback = p->Recv_uint8(); rubidium@5900: cp->frame = p->Recv_uint32(); rubidium@7222: cp->my_cmd = p->Recv_bool(); rubidium@5900: cp->next = NULL; truelight@543: truelight@543: // The server did send us this command.. truelight@543: // queue it in our own queue, so we can handle it in the upcoming frame! truelight@543: truelight@543: if (_local_command_queue == NULL) { truelight@543: _local_command_queue = cp; truelight@543: } else { truelight@543: // Find last packet truelight@543: CommandPacket *c = _local_command_queue; truelight@543: while (c->next != NULL) c = c->next; truelight@543: c->next = cp; truelight@543: } truelight@543: truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT) truelight@543: { rubidium@9896: char name[NETWORK_NAME_LENGTH], msg[NETWORK_CHAT_LENGTH]; Darkvater@4880: const NetworkClientInfo *ci = NULL, *ci_to; truelight@543: rubidium@5900: NetworkAction action = (NetworkAction)p->Recv_uint8(); rubidium@5900: uint16 index = p->Recv_uint16(); rubidium@5918: bool self_send = p->Recv_bool(); rubidium@9896: p->Recv_string(msg, NETWORK_CHAT_LENGTH); truelight@543: truelight@543: ci_to = NetworkFindClientInfoFromIndex(index); truelight@543: if (ci_to == NULL) return NETWORK_RECV_STATUS_OKAY; truelight@543: Darkvater@4946: /* Did we initiate the action locally? */ truelight@722: if (self_send) { truelight@722: switch (action) { truelight@722: case NETWORK_ACTION_CHAT_CLIENT: Darkvater@4946: /* For speaking to client we need the client-name */ truelight@722: snprintf(name, sizeof(name), "%s", ci_to->client_name); truelight@722: ci = NetworkFindClientInfoFromIndex(_network_own_client_index); truelight@722: break; Darkvater@4945: rubidium@10207: /* For speaking to company or giving money, we need the company-name */ truelight@722: case NETWORK_ACTION_GIVE_MONEY: rubidium@10207: if (!IsValidCompanyID(ci_to->client_playas)) return NETWORK_RECV_STATUS_OKAY; Darkvater@4945: /* fallthrough */ Darkvater@4945: case NETWORK_ACTION_CHAT_COMPANY: { rubidium@10207: StringID str = IsValidCompanyID(ci_to->client_playas) ? STR_COMPANY_NAME : STR_NETWORK_SPECTATORS; peter1138@7060: SetDParam(0, ci_to->client_playas); Darkvater@4878: Darkvater@4945: GetString(name, str, lastof(name)); truelight@722: ci = NetworkFindClientInfoFromIndex(_network_own_client_index); Darkvater@4945: } break; Darkvater@4946: Darkvater@4946: default: NOT_REACHED(); break; truelight@722: } truelight@543: } else { truelight@722: /* Display message from somebody else */ truelight@602: snprintf(name, sizeof(name), "%s", ci_to->client_name); truelight@543: ci = ci_to; truelight@543: } truelight@543: truelight@543: if (ci != NULL) rubidium@10207: NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColor(ci->client_playas), self_send, name, "%s", msg); truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR_QUIT) truelight@543: { truelight@722: char str[100]; truelight@543: uint16 index; truelight@543: NetworkClientInfo *ci; truelight@543: rubidium@5900: index = p->Recv_uint16(); rubidium@5900: GetNetworkErrorMsg(str, (NetworkErrorCode)p->Recv_uint8(), lastof(str)); truelight@543: truelight@543: ci = NetworkFindClientInfoFromIndex(index); truelight@543: if (ci != NULL) { rubidium@9337: NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "%s", str); truelight@543: truelight@543: // The client is gone, give the NetworkClientInfo free truelight@543: ci->client_index = NETWORK_EMPTY_INDEX; truelight@543: } truelight@543: truelight@543: InvalidateWindow(WC_CLIENT_LIST, 0); truelight@543: truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_QUIT) truelight@543: { truelight@722: char str[100]; truelight@543: uint16 index; truelight@543: NetworkClientInfo *ci; truelight@543: rubidium@5900: index = p->Recv_uint16(); rubidium@5900: p->Recv_string(str, lengthof(str)); truelight@543: truelight@543: ci = NetworkFindClientInfoFromIndex(index); truelight@543: if (ci != NULL) { rubidium@9337: NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "%s", str); truelight@543: truelight@543: // The client is gone, give the NetworkClientInfo free truelight@543: ci->client_index = NETWORK_EMPTY_INDEX; truelight@543: } else { Darkvater@5380: DEBUG(net, 0, "Unknown client (%d) is leaving the game", index); truelight@543: } truelight@543: truelight@543: InvalidateWindow(WC_CLIENT_LIST, 0); truelight@543: truelight@543: // If we come here it means we could not locate the client.. strange :s truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN) truelight@543: { truelight@543: uint16 index; truelight@543: NetworkClientInfo *ci; truelight@543: rubidium@5900: index = p->Recv_uint16(); truelight@543: truelight@543: ci = NetworkFindClientInfoFromIndex(index); truelight@722: if (ci != NULL) rubidium@9337: NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name, ""); truelight@543: truelight@543: InvalidateWindow(WC_CLIENT_LIST, 0); truelight@543: truelight@543: return NETWORK_RECV_STATUS_OKAY; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_SHUTDOWN) truelight@543: { truelight@543: _switch_mode_errorstr = STR_NETWORK_SERVER_SHUTDOWN; truelight@543: truelight@543: return NETWORK_RECV_STATUS_SERVER_ERROR; truelight@543: } truelight@543: truelight@543: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEWGAME) truelight@543: { truelight@543: // To trottle the reconnects a bit, every clients waits rubidium@10207: // his _local_company value before reconnecting rubidium@10207: // COMPANY_SPECTATOR is currently 255, so to avoid long wait periods truelight@543: // set the max to 10. rubidium@10207: _network_reconnect = min(_local_company + 1, 10); truelight@543: _switch_mode_errorstr = STR_NETWORK_SERVER_REBOOT; truelight@543: truelight@543: return NETWORK_RECV_STATUS_SERVER_ERROR; truelight@543: } truelight@543: truelight@1026: DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_RCON) truelight@1026: { truelight@1026: char rcon_out[NETWORK_RCONCOMMAND_LENGTH]; truelight@1026: rubidium@9337: ConsoleColour color_code = (ConsoleColour)p->Recv_uint16(); rubidium@5900: p->Recv_string(rcon_out, sizeof(rcon_out)); truelight@1026: truelight@1026: IConsolePrint(color_code, rcon_out); truelight@1026: truelight@1026: return NETWORK_RECV_STATUS_OKAY; truelight@1026: } truelight@543: truelight@543: truelight@543: truelight@543: // The layout for the receive-functions by the client truelight@543: typedef NetworkRecvStatus NetworkClientPacket(Packet *p); truelight@543: truelight@543: // This array matches PacketType. At an incoming truelight@543: // packet it is matches against this array truelight@543: // and that way the right function to handle that truelight@543: // packet is found. truelight@543: static NetworkClientPacket* const _network_client_packet[] = { truelight@543: RECEIVE_COMMAND(PACKET_SERVER_FULL), truelight@841: RECEIVE_COMMAND(PACKET_SERVER_BANNED), truelight@543: NULL, /*PACKET_CLIENT_JOIN,*/ truelight@543: RECEIVE_COMMAND(PACKET_SERVER_ERROR), truelight@543: NULL, /*PACKET_CLIENT_COMPANY_INFO,*/ truelight@543: RECEIVE_COMMAND(PACKET_SERVER_COMPANY_INFO), truelight@543: RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO), truelight@543: RECEIVE_COMMAND(PACKET_SERVER_NEED_PASSWORD), truelight@543: NULL, /*PACKET_CLIENT_PASSWORD,*/ truelight@543: RECEIVE_COMMAND(PACKET_SERVER_WELCOME), truelight@543: NULL, /*PACKET_CLIENT_GETMAP,*/ truelight@543: RECEIVE_COMMAND(PACKET_SERVER_WAIT), truelight@543: RECEIVE_COMMAND(PACKET_SERVER_MAP), truelight@543: NULL, /*PACKET_CLIENT_MAP_OK,*/ truelight@543: RECEIVE_COMMAND(PACKET_SERVER_JOIN), truelight@543: RECEIVE_COMMAND(PACKET_SERVER_FRAME), truelight@543: RECEIVE_COMMAND(PACKET_SERVER_SYNC), truelight@543: NULL, /*PACKET_CLIENT_ACK,*/ truelight@543: NULL, /*PACKET_CLIENT_COMMAND,*/ truelight@543: RECEIVE_COMMAND(PACKET_SERVER_COMMAND), truelight@543: NULL, /*PACKET_CLIENT_CHAT,*/ truelight@543: RECEIVE_COMMAND(PACKET_SERVER_CHAT), truelight@543: NULL, /*PACKET_CLIENT_SET_PASSWORD,*/ truelight@543: NULL, /*PACKET_CLIENT_SET_NAME,*/ truelight@543: NULL, /*PACKET_CLIENT_QUIT,*/ truelight@543: NULL, /*PACKET_CLIENT_ERROR,*/ truelight@543: RECEIVE_COMMAND(PACKET_SERVER_QUIT), truelight@543: RECEIVE_COMMAND(PACKET_SERVER_ERROR_QUIT), truelight@543: RECEIVE_COMMAND(PACKET_SERVER_SHUTDOWN), truelight@543: RECEIVE_COMMAND(PACKET_SERVER_NEWGAME), truelight@1026: RECEIVE_COMMAND(PACKET_SERVER_RCON), truelight@1026: NULL, /*PACKET_CLIENT_RCON,*/ rubidium@5872: RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS), rubidium@5872: NULL, /*PACKET_CLIENT_NEWGRFS_CHECKED,*/ truelight@543: }; truelight@543: truelight@543: // If this fails, check the array above with network_data.h truelight@543: assert_compile(lengthof(_network_client_packet) == PACKET_END); truelight@543: truelight@543: // Is called after a client is connected to the server rubidium@6247: void NetworkClient_Connected() truelight@543: { truelight@543: // Set the frame-counter to 0 so nothing happens till we are ready truelight@543: _frame_counter = 0; truelight@543: _frame_counter_server = 0; truelight@543: last_ack_frame = 0; truelight@543: // Request the game-info truelight@543: SEND_COMMAND(PACKET_CLIENT_JOIN)(); truelight@543: } truelight@543: truelight@543: // Reads the packets from the socket-stream, if available rubidium@5624: NetworkRecvStatus NetworkClient_ReadPackets(NetworkTCPSocketHandler *cs) truelight@543: { truelight@543: Packet *p; truelight@543: NetworkRecvStatus res = NETWORK_RECV_STATUS_OKAY; truelight@543: rubidium@5902: while (res == NETWORK_RECV_STATUS_OKAY && (p = cs->Recv_Packet(&res)) != NULL) { rubidium@5900: byte type = p->Recv_uint8(); Darkvater@4880: if (type < PACKET_END && _network_client_packet[type] != NULL && !MY_CLIENT->has_quit) { truelight@543: res = _network_client_packet[type](p); tron@2026: } else { truelight@543: res = NETWORK_RECV_STATUS_MALFORMED_PACKET; Darkvater@5380: DEBUG(net, 0, "[client] received invalid packet type %d", type); truelight@543: } truelight@543: rubidium@5898: delete p; truelight@543: } truelight@543: truelight@543: return res; truelight@543: } truelight@543: rubidium@9428: void NetworkClientSendRcon(const char *password, const char *command) rubidium@9428: { rubidium@9428: SEND_COMMAND(PACKET_CLIENT_RCON)(password, command); rubidium@9428: } rubidium@9428: rubidium@10207: void NetworkUpdateClientName() rubidium@9428: { rubidium@9428: NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(_network_own_client_index); rubidium@9428: rubidium@9428: if (ci == NULL) return; rubidium@9428: rubidium@9428: /* Don't change the name if it is the same as the old name */ rubidium@10207: if (strcmp(ci->client_name, _settings_client.network.client_name) != 0) { rubidium@9428: if (!_network_server) { rubidium@10207: SEND_COMMAND(PACKET_CLIENT_SET_NAME)(_settings_client.network.client_name); rubidium@9428: } else { rubidium@10207: if (NetworkFindName(_settings_client.network.client_name)) { rubidium@10207: NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", _settings_client.network.client_name); rubidium@10207: ttd_strlcpy(ci->client_name, _settings_client.network.client_name, sizeof(ci->client_name)); rubidium@9428: NetworkUpdateClientInfo(NETWORK_SERVER_INDEX); rubidium@9428: } rubidium@9428: } rubidium@9428: } rubidium@9428: } rubidium@9428: rubidium@9428: void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const char *msg) rubidium@9428: { rubidium@9428: SEND_COMMAND(PACKET_CLIENT_CHAT)(action, type, dest, msg); rubidium@9428: } rubidium@9428: rubidium@9428: void NetworkClientSetPassword() rubidium@9428: { rubidium@10207: SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(_network_company_info[_local_company].password); rubidium@9428: } rubidium@9428: truelight@543: #endif /* ENABLE_NETWORK */