tron@2186: /* $Id$ */ tron@2186: rubidium@9111: /** @file vehicle_gui.cpp The base GUI for all vehicles. */ belugas@6423: darkvater@164: #include "stdafx.h" Darkvater@1891: #include "openttd.h" tron@1299: #include "debug.h" rubidium@8254: #include "player_func.h" bjarni@842: #include "gui.h" rubidium@8107: #include "window_gui.h" rubidium@8107: #include "textbuf_gui.h" rubidium@8116: #include "command_func.h" tron@2159: #include "variables.h" tron@2159: #include "vehicle_gui.h" rubidium@8224: #include "viewport_func.h" rubidium@8224: #include "gfx_func.h" bjarni@2676: #include "train.h" peter1138@3650: #include "newgrf_callbacks.h" peter1138@2962: #include "newgrf_engine.h" peter1138@3650: #include "newgrf_text.h" bjarni@4442: #include "ship.h" bjarni@4442: #include "aircraft.h" bjarni@4442: #include "roadveh.h" rubidium@8962: #include "depot_base.h" peter1138@6091: #include "cargotype.h" rubidium@6643: #include "group.h" rubidium@8111: #include "group_gui.h" rubidium@8114: #include "strings_func.h" rubidium@8131: #include "functions.h" rubidium@8131: #include "window_func.h" rubidium@8144: #include "vehicle_func.h" rubidium@8212: #include "autoreplace_gui.h" rubidium@8213: #include "core/alloc_func.hpp" skidd13@9528: #include "core/mem_func.hpp" skidd13@9528: #include "core/sort_func.hpp" rubidium@8214: #include "string_func.h" rubidium@8270: #include "settings_type.h" peter1138@8284: #include "widgets/dropdown_func.h" rubidium@8784: #include "order_func.h" rubidium@9117: #include "timetable.h" peter1138@9396: #include "vehiclelist.h" tron@2159: rubidium@8264: #include "table/sprites.h" rubidium@8264: #include "table/strings.h" rubidium@8264: rubidium@9182: Sorting _sorting; darkvater@164: skidd13@9563: static GUIVehicleList::SortFunction VehicleNumberSorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleNameSorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleAgeSorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleProfitThisYearSorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleProfitLastYearSorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleCargoSorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleReliabilitySorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleMaxSpeedSorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleModelSorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleValueSorter; skidd13@9563: static GUIVehicleList::SortFunction VehicleLengthSorter; tron@2462: skidd13@9563: GUIVehicleList::SortFunction* const VehicleListBase::vehicle_sorter_funcs[] = { tron@505: &VehicleNumberSorter, tron@505: &VehicleNameSorter, tron@505: &VehicleAgeSorter, tron@505: &VehicleProfitThisYearSorter, tron@505: &VehicleProfitLastYearSorter, tron@505: &VehicleCargoSorter, tron@505: &VehicleReliabilitySorter, peter1138@2965: &VehicleMaxSpeedSorter, peter1138@2965: &VehicleModelSorter, peter1138@2965: &VehicleValueSorter, rubidium@8974: &VehicleLengthSorter, tron@505: }; tron@505: skidd13@9563: const StringID VehicleListBase::vehicle_sorter_names[] = { tron@505: STR_SORT_BY_NUMBER, tron@505: STR_SORT_BY_DROPDOWN_NAME, tron@505: STR_SORT_BY_AGE, tron@505: STR_SORT_BY_PROFIT_THIS_YEAR, tron@505: STR_SORT_BY_PROFIT_LAST_YEAR, tron@505: STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE, tron@505: STR_SORT_BY_RELIABILITY, tron@505: STR_SORT_BY_MAX_SPEED, peter1138@2965: STR_SORT_BY_MODEL, peter1138@2965: STR_SORT_BY_VALUE, rubidium@8974: STR_SORT_BY_LENGTH, tron@505: INVALID_STRING_ID tron@505: }; tron@505: rubidium@9183: void BuildVehicleList(VehicleListBase *vl, PlayerID owner, uint16 index, uint16 window_type) tron@588: { skidd13@9530: if (!vl->vehicles.NeedRebuild()) return; tron@588: bjarni@5747: DEBUG(misc, 3, "Building vehicle list for player %d at station %d", owner, index); tron@588: peter1138@9365: GenerateVehicleSortList(&vl->vehicles, vl->vehicle_type, owner, index, window_type); tron@588: skidd13@9530: vl->vehicles.RebuildDone(); tron@588: } tron@588: smatz@8662: /* cached values for VehicleNameSorter to spare many GetString() calls */ smatz@8662: static const Vehicle *_last_vehicle[2] = { NULL, NULL }; smatz@8662: rubidium@9183: void SortVehicleList(VehicleListBase *vl) tron@588: { skidd13@9563: if (vl->vehicles.Sort()) return; tron@588: smatz@8662: /* invalidate cached values for name sorter - vehicle names could change */ smatz@8662: _last_vehicle[0] = _last_vehicle[1] = NULL; tron@588: } tron@588: peter1138@9351: void DepotSortList(VehicleList *list) bjarni@4740: { peter1138@9351: if (list->Length() < 2) return; skidd13@9563: QSortT(list->Begin(), list->Length(), &VehicleNumberSorter); bjarni@4740: } tron@588: belugas@6423: /** draw the vehicle profit button in the vehicle list window. */ Darkvater@2436: void DrawVehicleProfitButton(const Vehicle *v, int x, int y) darkvater@164: { peter1138@5668: SpriteID pal; darkvater@164: belugas@6423: /* draw profit-based colored icons */ tron@2639: if (v->age <= 365 * 2) { peter1138@5668: pal = PALETTE_TO_GREY; smatz@8614: } else if (v->GetDisplayProfitLastYear() < 0) { peter1138@5668: pal = PALETTE_TO_RED; smatz@8614: } else if (v->GetDisplayProfitLastYear() < 10000) { peter1138@5668: pal = PALETTE_TO_YELLOW; tron@2639: } else { peter1138@5668: pal = PALETTE_TO_GREEN; tron@2639: } peter1138@5668: DrawSprite(SPR_BLOT, pal, x, y); darkvater@164: } darkvater@164: rubidium@6248: struct RefitOption { peter1138@4694: CargoID cargo; peter1138@4694: byte subtype; peter1138@4694: uint16 value; peter1138@4694: EngineID engine; rubidium@6248: }; peter1138@4694: rubidium@6248: struct RefitList { peter1138@4694: uint num_lines; peter1138@4694: RefitOption *items; rubidium@6248: }; peter1138@4694: peter1138@4695: static RefitList *BuildRefitList(const Vehicle *v) peter1138@4694: { peter1138@4694: uint max_lines = 256; KUDr@5609: RefitOption *refit = CallocT(max_lines); KUDr@5609: RefitList *list = CallocT(1); peter1138@4694: Vehicle *u = (Vehicle*)v; peter1138@4694: uint num_lines = 0; peter1138@4694: uint i; peter1138@4694: peter1138@4694: do { peter1138@4694: uint32 cmask = EngInfo(u->engine_type)->refit_mask; peter1138@4694: byte callbackmask = EngInfo(u->engine_type)->callbackmask; peter1138@4694: peter1138@4933: /* Skip this engine if it has no capacity */ peter1138@4933: if (u->cargo_cap == 0) continue; peter1138@4933: peter1138@4694: /* Loop through all cargos in the refit mask */ peter1138@6350: for (CargoID cid = 0; cid < NUM_CARGO && num_lines < max_lines; cid++) { peter1138@4694: /* Skip cargo type if it's not listed */ skidd13@7928: if (!HasBit(cmask, cid)) continue; peter1138@4776: peter1138@4694: /* Check the vehicle's callback mask for cargo suffixes */ skidd13@7928: if (HasBit(callbackmask, CBM_VEHICLE_CARGO_SUFFIX)) { peter1138@4694: /* Make a note of the original cargo type. It has to be peter1138@4694: * changed to test the cargo & subtype... */ peter1138@4694: CargoID temp_cargo = u->cargo_type; peter1138@4694: byte temp_subtype = u->cargo_subtype; peter1138@4694: byte refit_cyc; peter1138@4694: peter1138@6113: u->cargo_type = cid; peter1138@4694: peter1138@4694: for (refit_cyc = 0; refit_cyc < 16 && num_lines < max_lines; refit_cyc++) { peter1138@4694: bool duplicate = false; peter1138@4694: uint16 callback; peter1138@4694: peter1138@4694: u->cargo_subtype = refit_cyc; peter1138@4694: callback = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, u->engine_type, u); peter1138@4694: peter1138@4694: if (callback == 0xFF) callback = CALLBACK_FAILED; peter1138@4694: if (refit_cyc != 0 && callback == CALLBACK_FAILED) break; peter1138@4694: peter1138@4694: /* Check if this cargo and subtype combination are listed */ peter1138@4694: for (i = 0; i < num_lines && !duplicate; i++) { peter1138@6113: if (refit[i].cargo == cid && refit[i].value == callback) duplicate = true; peter1138@4694: } peter1138@4694: peter1138@4694: if (duplicate) continue; peter1138@4694: peter1138@6113: refit[num_lines].cargo = cid; peter1138@4694: refit[num_lines].subtype = refit_cyc; peter1138@4694: refit[num_lines].value = callback; peter1138@4694: refit[num_lines].engine = u->engine_type; peter1138@4694: num_lines++; peter1138@4694: } peter1138@4694: peter1138@4694: /* Reset the vehicle's cargo type */ peter1138@4694: u->cargo_type = temp_cargo; peter1138@4694: u->cargo_subtype = temp_subtype; peter1138@4694: } else { peter1138@4694: /* No cargo suffix callback -- use no subtype */ peter1138@4694: bool duplicate = false; peter1138@4694: peter1138@4694: for (i = 0; i < num_lines && !duplicate; i++) { peter1138@6113: if (refit[i].cargo == cid && refit[i].value == CALLBACK_FAILED) duplicate = true; peter1138@4694: } peter1138@4694: peter1138@4694: if (!duplicate) { peter1138@6113: refit[num_lines].cargo = cid; peter1138@4694: refit[num_lines].subtype = 0; peter1138@4694: refit[num_lines].value = CALLBACK_FAILED; peter1138@4694: refit[num_lines].engine = INVALID_ENGINE; peter1138@4694: num_lines++; peter1138@4694: } peter1138@4694: } peter1138@4694: } rubidium@9584: } while ((v->type == VEH_TRAIN || v->type == VEH_ROAD) && (u = u->Next()) != NULL && num_lines < max_lines); peter1138@4694: peter1138@4694: list->num_lines = num_lines; peter1138@4694: list->items = refit; peter1138@4694: peter1138@4694: return list; peter1138@4694: } peter1138@4694: hackykid@1859: /** Draw the list of available refit options for a consist. Darkvater@1802: * Draw the list and highlight the selected refit option (if any) belugas@6484: * @param *list first vehicle in consist to get the refit-options of Darkvater@1802: * @param sel selected refit cargo-type in the window belugas@6484: * @param pos position of the selected item in caller widow belugas@6484: * @param rows number of rows(capacity) in caller window belugas@6484: * @param delta step height in caller window peter1138@4695: * @return the refit option that is hightlighted, NULL if none Darkvater@1802: */ peter1138@4695: static RefitOption *DrawVehicleRefitWindow(const RefitList *list, int sel, uint pos, uint rows, uint delta) Darkvater@1802: { peter1138@4694: RefitOption *refit = list->items; peter1138@4695: RefitOption *selected = NULL; peter1138@4694: uint num_lines = list->num_lines; peter1138@4694: uint y = 31; peter1138@4694: uint i; Darkvater@1802: peter1138@4694: /* Draw the list, and find the selected cargo (by its position in list) */ peter1138@4697: for (i = 0; i < num_lines; i++) { belugas@7824: TextColour colour = TC_BLACK; peter1138@4694: if (sel == 0) { peter1138@4695: selected = &refit[i]; belugas@7824: colour = TC_WHITE; peter1138@4694: } hackykid@1859: peter1138@4697: if (i >= pos && i < pos + rows) { peter1138@4694: /* Draw the cargo name */ peter1138@6091: int last_x = DrawString(2, y, GetCargo(refit[i].cargo)->name, colour); peter1138@4694: peter1138@4694: /* If the callback succeeded, draw the cargo suffix */ peter1138@4694: if (refit[i].value != CALLBACK_FAILED) { peter1138@4694: DrawString(last_x + 1, y, GetGRFStringID(GetEngineGRFID(refit[i].engine), 0xD000 + refit[i].value), colour); peter1138@3025: } peter1138@4694: y += delta; peter1138@4694: } peter1138@3025: peter1138@4694: sel--; peter1138@3025: } peter1138@3025: peter1138@4695: return selected; Darkvater@1802: } Darkvater@1802: peter1138@9262: struct RefitWindow : public Window { peter1138@9262: int sel; peter1138@9262: RefitOption *cargo; peter1138@9262: RefitList *list; peter1138@9262: uint length; peter1138@9262: VehicleOrderID order; peter1138@4694: peter1138@9262: RefitWindow(const WindowDesc *desc, const Vehicle *v, VehicleOrderID order) : Window(desc, v->index) peter1138@9262: { peter1138@9262: this->caption_color = v->owner; peter1138@9262: this->vscroll.cap = 8; peter1138@9262: this->resize.step_height = 14; peter1138@4694: peter1138@9262: this->order = order; peter1138@9262: this->sel = -1; peter1138@9262: this->list = BuildRefitList(v); peter1138@9262: if (v->type == VEH_TRAIN) this->length = CountVehiclesInChain(v); peter1138@9262: SetVScrollCount(this, this->list->num_lines); peter1138@9262: peter1138@9262: switch (v->type) { peter1138@9262: case VEH_TRAIN: peter1138@9262: this->widget[3].tooltips = STR_RAIL_SELECT_TYPE_OF_CARGO_FOR; peter1138@9262: this->widget[6].data = STR_RAIL_REFIT_VEHICLE; peter1138@9262: this->widget[6].tooltips = STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED; peter1138@9262: break; peter1138@9262: peter1138@9262: case VEH_ROAD: peter1138@9262: this->widget[3].tooltips = STR_ROAD_SELECT_TYPE_OF_CARGO_FOR; peter1138@9262: this->widget[6].data = STR_REFIT_ROAD_VEHICLE; peter1138@9262: this->widget[6].tooltips = STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED; peter1138@9262: break; peter1138@9262: peter1138@9262: case VEH_SHIP: peter1138@9262: this->widget[3].tooltips = STR_983D_SELECT_TYPE_OF_CARGO_FOR; peter1138@9262: this->widget[6].data = STR_983C_REFIT_SHIP; peter1138@9262: this->widget[6].tooltips = STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED; peter1138@9262: break; peter1138@9262: peter1138@9262: case VEH_AIRCRAFT: peter1138@9262: this->widget[3].tooltips = STR_A03E_SELECT_TYPE_OF_CARGO_FOR; peter1138@9262: this->widget[6].data = STR_A03D_REFIT_AIRCRAFT; peter1138@9262: this->widget[6].tooltips = STR_A03F_REFIT_AIRCRAFT_TO_CARRY; peter1138@9262: break; peter1138@9262: peter1138@9262: default: NOT_REACHED(); peter1138@9262: } peter1138@9262: peter1138@9262: this->FindWindowPlacementAndResize(desc); peter1138@9262: } peter1138@9262: peter1138@9262: ~RefitWindow() peter1138@9262: { peter1138@9262: free(this->list->items); peter1138@9262: free(this->list); peter1138@9262: } peter1138@9262: peter1138@9262: virtual void OnPaint() peter1138@9262: { peter1138@9262: Vehicle *v = GetVehicle(this->window_number); peter1138@9262: peter1138@9262: if (v->type == VEH_TRAIN) { peter1138@9262: uint length = CountVehiclesInChain(v); peter1138@9262: peter1138@9262: if (length != this->length) { peter1138@9262: /* Consist length has changed, so rebuild the refit list */ peter1138@9262: free(this->list->items); peter1138@9262: free(this->list); peter1138@9262: this->list = BuildRefitList(v); peter1138@9262: this->length = length; peter1138@9262: } peter1138@9262: } peter1138@9262: peter1138@9262: SetVScrollCount(this, this->list->num_lines); peter1138@9262: peter1138@9262: SetDParam(0, v->index); rubidium@9273: this->DrawWidgets(); peter1138@9262: peter1138@9262: this->cargo = DrawVehicleRefitWindow(this->list, this->sel, this->vscroll.pos, this->vscroll.cap, this->resize.step_height); peter1138@9262: peter1138@9262: if (this->cargo != NULL) { peter1138@9262: CommandCost cost; peter1138@9262: peter1138@9262: cost = DoCommand(v->tile, v->index, this->cargo->cargo | this->cargo->subtype << 8, peter1138@9262: DC_QUERY_COST, GetCmdRefitVeh(v->type)); peter1138@9262: peter1138@9262: if (CmdSucceeded(cost)) { peter1138@9262: SetDParam(0, this->cargo->cargo); peter1138@9262: SetDParam(1, _returned_refit_capacity); peter1138@9262: SetDParam(2, cost.GetCost()); peter1138@9262: DrawString(2, this->widget[5].top + 1, STR_9840_NEW_CAPACITY_COST_OF_REFIT, TC_FROMSTRING); peter1138@9262: } peter1138@9262: } peter1138@9262: } peter1138@9262: peter1138@9262: virtual void OnClick(Point pt, int widget) peter1138@9262: { peter1138@9262: switch (widget) { peter1138@9262: case 3: { // listbox peter1138@9262: int y = pt.y - this->widget[3].top; peter1138@9262: if (y >= 0) { peter1138@9262: this->sel = (y / (int)this->resize.step_height) + this->vscroll.pos; peter1138@9262: this->SetDirty(); peter1138@4694: } peter1138@9262: break; peter1138@4694: } bjarni@4642: peter1138@9262: case 6: // refit button peter1138@9262: if (this->cargo != NULL) { peter1138@9262: const Vehicle *v = GetVehicle(this->window_number); bjarni@6056: peter1138@9262: if (this->order == INVALID_VEH_ORDER_ID) { peter1138@9262: int command = 0; bjarni@4642: peter1138@9262: switch (v->type) { peter1138@9262: default: NOT_REACHED(); peter1138@9262: case VEH_TRAIN: command = CMD_REFIT_RAIL_VEHICLE | CMD_MSG(STR_RAIL_CAN_T_REFIT_VEHICLE); break; peter1138@9262: case VEH_ROAD: command = CMD_REFIT_ROAD_VEH | CMD_MSG(STR_REFIT_ROAD_VEHICLE_CAN_T); break; peter1138@9262: case VEH_SHIP: command = CMD_REFIT_SHIP | CMD_MSG(STR_9841_CAN_T_REFIT_SHIP); break; peter1138@9262: case VEH_AIRCRAFT: command = CMD_REFIT_AIRCRAFT | CMD_MSG(STR_A042_CAN_T_REFIT_AIRCRAFT); break; peter1138@9262: } peter1138@9262: if (DoCommandP(v->tile, v->index, this->cargo->cargo | this->cargo->subtype << 8, NULL, command)) delete this; peter1138@9262: } else { peter1138@9262: if (DoCommandP(v->tile, v->index, this->cargo->cargo | this->cargo->subtype << 8 | this->order << 16, NULL, CMD_ORDER_REFIT)) delete this; bjarni@4642: } peter1138@9262: } peter1138@9262: break; peter1138@9262: } peter1138@9262: } bjarni@4712: peter1138@9262: virtual void OnResize(Point new_size, Point delta) peter1138@9262: { peter1138@9262: this->vscroll.cap += delta.y / (int)this->resize.step_height; peter1138@9262: this->widget[3].data = (this->vscroll.cap << 8) + 1; bjarni@4642: } peter1138@9262: }; bjarni@4642: bjarni@4642: bjarni@4642: static const Widget _vehicle_refit_widgets[] = { belugas@9778: { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, belugas@9778: { WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 239, 0, 13, STR_983B_REFIT, STR_018C_WINDOW_TITLE_DRAG_THIS}, belugas@9778: { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 239, 14, 27, STR_983F_SELECT_CARGO_TYPE_TO_CARRY, STR_983D_SELECT_TYPE_OF_CARGO_FOR}, belugas@9778: { WWT_MATRIX, RESIZE_BOTTOM, COLOUR_GREY, 0, 227, 28, 139, 0x801, STR_EMPTY}, belugas@9778: { WWT_SCROLLBAR, RESIZE_BOTTOM, COLOUR_GREY, 228, 239, 28, 139, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, belugas@9778: { WWT_PANEL, RESIZE_TB, COLOUR_GREY, 0, 239, 140, 161, 0x0, STR_NULL}, belugas@9778: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 227, 162, 173, 0x0, STR_NULL}, belugas@9778: { WWT_RESIZEBOX, RESIZE_TB, COLOUR_GREY, 228, 239, 162, 173, 0x0, STR_RESIZE_BUTTON}, bjarni@4642: { WIDGETS_END}, bjarni@4642: }; bjarni@4642: bjarni@4642: static const WindowDesc _vehicle_refit_desc = { rubidium@7341: WDP_AUTO, WDP_AUTO, 240, 174, 240, 174, rubidium@6491: WC_VEHICLE_REFIT, WC_VEHICLE_VIEW, peter1138@4694: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, bjarni@4642: _vehicle_refit_widgets, bjarni@4642: }; bjarni@4642: bjarni@4642: /** Show the refit window for a vehicle bjarni@4642: * @param *v The vehicle to show the refit window for rubidium@6491: * @param order of the vehicle ( ? ) bjarni@4642: */ bjarni@4712: void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order) bjarni@4642: { bjarni@4642: DeleteWindowById(WC_VEHICLE_REFIT, v->index); peter1138@9262: new RefitWindow(&_vehicle_refit_desc, v, order); bjarni@4642: } bjarni@4642: belugas@6423: /** Display additional text from NewGRF in the purchase information window */ peter1138@4932: uint ShowAdditionalText(int x, int y, uint w, EngineID engine) peter1138@3650: { peter1138@3650: uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, NULL); peter1138@3650: if (callback == CALLBACK_FAILED) return 0; peter1138@3650: belugas@6423: /* STR_02BD is used to start the string with {BLACK} */ peter1138@4928: SetDParam(0, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback)); peter1138@4928: return DrawStringMultiLine(x, y, STR_02BD, w); peter1138@3650: } peter1138@3650: belugas@6423: /** Display list of cargo types of the engine, for the purchase information window */ peter1138@4932: uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine) peter1138@4932: { peter1138@4932: /* List of cargo types of this engine */ peter1138@4932: uint32 cmask = EngInfo(engine)->refit_mask; peter1138@4932: /* List of cargo types available in this climate */ peter1138@6113: uint32 lmask = _cargo_mask; rubidium@9648: char string[512]; rubidium@9648: char *b = string; peter1138@4932: peter1138@4932: /* Draw nothing if the engine is not refittable */ truelight@7832: if (CountBits(cmask) <= 1) return 0; peter1138@4932: peter1138@4932: b = InlineString(b, STR_PURCHASE_INFO_REFITTABLE_TO); peter1138@4932: peter1138@4932: if (cmask == lmask) { peter1138@4932: /* Engine can be refitted to all types in this climate */ peter1138@4932: b = InlineString(b, STR_PURCHASE_INFO_ALL_TYPES); peter1138@4932: } else { peter1138@4932: /* Check if we are able to refit to more cargo types and unable to. If peter1138@4932: * so, invert the cargo types to list those that we can't refit to. */ truelight@7832: if (CountBits(cmask ^ lmask) < CountBits(cmask)) { peter1138@4932: cmask ^= lmask; peter1138@4932: b = InlineString(b, STR_PURCHASE_INFO_ALL_BUT); peter1138@4932: } peter1138@4932: peter1138@6113: bool first = true; peter1138@6113: peter1138@4932: /* Add each cargo type to the list */ peter1138@6113: for (CargoID cid = 0; cid < NUM_CARGO; cid++) { skidd13@7928: if (!HasBit(cmask, cid)) continue; peter1138@6113: rubidium@9648: if (b >= lastof(string) - (2 + 2 * 4)) break; // ", " and two calls to Utf8Encode() smatz@8041: rubidium@9648: if (!first) b = strecpy(b, ", ", lastof(string)); peter1138@6113: first = false; peter1138@6113: peter1138@6113: b = InlineString(b, GetCargo(cid)->name); peter1138@4932: } peter1138@4932: } peter1138@4932: peter1138@4932: /* Terminate and display the completed string */ peter1138@4932: *b = '\0'; smatz@8041: smatz@8041: /* Make sure we detect any buffer overflow */ rubidium@9648: assert(b < endof(string)); smatz@8041: rubidium@9653: SetDParamStr(0, string); rubidium@9648: return DrawStringMultiLine(x, y, STR_JUST_RAW_STRING, w); peter1138@4932: } peter1138@4932: darkvater@168: skidd13@9528: /** Sort vehicles by their number */ skidd13@9528: static int CDECL VehicleNumberSorter(const Vehicle* const *a, const Vehicle* const *b) darkvater@164: { skidd13@9528: return (*a)->unitnumber - (*b)->unitnumber; darkvater@164: } darkvater@164: skidd13@9528: /** Sort vehicles by their name */ skidd13@9528: static int CDECL VehicleNameSorter(const Vehicle* const *a, const Vehicle* const *b) darkvater@164: { skidd13@9528: static char last_name[2][64]; darkvater@168: skidd13@9528: if (*a != _last_vehicle[0]) { skidd13@9528: _last_vehicle[0] = *a; skidd13@9528: SetDParam(0, (*a)->index); skidd13@9528: GetString(last_name[0], STR_VEHICLE_NAME, lastof(last_name[0])); skidd13@9528: } darkvater@168: skidd13@9528: if (*b != _last_vehicle[1]) { skidd13@9528: _last_vehicle[1] = *b; skidd13@9528: SetDParam(0, (*b)->index); skidd13@9528: GetString(last_name[1], STR_VEHICLE_NAME, lastof(last_name[1])); skidd13@9528: } truelight@193: skidd13@9528: int r = strcmp(last_name[0], last_name[1]); skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); darkvater@168: } darkvater@168: skidd13@9528: /** Sort vehicles by their age */ skidd13@9528: static int CDECL VehicleAgeSorter(const Vehicle* const *a, const Vehicle* const *b) darkvater@168: { skidd13@9528: int r = (*a)->age - (*b)->age; skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); darkvater@168: } darkvater@168: skidd13@9528: /** Sort vehicles by this year profit */ skidd13@9528: static int CDECL VehicleProfitThisYearSorter(const Vehicle* const *a, const Vehicle* const *b) darkvater@168: { skidd13@9528: int r = ClampToI32((*a)->GetDisplayProfitThisYear() - (*b)->GetDisplayProfitThisYear()); skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); skidd13@9528: } skidd13@9528: skidd13@9528: /** Sort vehicles by last year profit */ skidd13@9528: static int CDECL VehicleProfitLastYearSorter(const Vehicle* const *a, const Vehicle* const *b) skidd13@9528: { skidd13@9528: int r = ClampToI32((*a)->GetDisplayProfitLastYear() - (*b)->GetDisplayProfitLastYear()); skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); skidd13@9528: } skidd13@9528: skidd13@9528: /** Sort vehicles by their cargo */ skidd13@9528: static int CDECL VehicleCargoSorter(const Vehicle* const *a, const Vehicle* const *b) skidd13@9528: { skidd13@9528: const Vehicle *v; skidd13@9528: AcceptedCargo diff; smatz@9569: memset(diff, 0, sizeof(diff)); skidd13@9528: skidd13@9528: /* Append the cargo of the connected weagons */ skidd13@9528: for (v = *a; v != NULL; v = v->Next()) diff[v->cargo_type] += v->cargo_cap; skidd13@9528: for (v = *b; v != NULL; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap; skidd13@9528: darkvater@168: int r = 0; peter1138@6350: for (CargoID i = 0; i < NUM_CARGO; i++) { skidd13@9528: r = diff[i]; tron@2549: if (r != 0) break; darkvater@168: } darkvater@164: skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); truelight@193: } bjarni@842: skidd13@9528: /** Sort vehicles by their reliability */ skidd13@9528: static int CDECL VehicleReliabilitySorter(const Vehicle* const *a, const Vehicle* const *b) peter1138@2965: { skidd13@9528: int r = (*a)->reliability - (*b)->reliability; skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); peter1138@2965: } peter1138@2965: skidd13@9528: /** Sort vehicles by their max speed */ skidd13@9528: static int CDECL VehicleMaxSpeedSorter(const Vehicle* const *a, const Vehicle* const *b) peter1138@2965: { skidd13@9528: int r = 0; skidd13@9528: if ((*a)->type == VEH_TRAIN && (*b)->type == VEH_TRAIN) { skidd13@9528: r = (*a)->u.rail.cached_max_speed - (*b)->u.rail.cached_max_speed; skidd13@9528: } else { skidd13@9528: r = (*a)->max_speed - (*b)->max_speed; skidd13@9528: } skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); peter1138@2965: } peter1138@2965: skidd13@9528: /** Sort vehicles by model */ skidd13@9528: static int CDECL VehicleModelSorter(const Vehicle* const *a, const Vehicle* const *b) rubidium@8974: { skidd13@9528: int r = (*a)->engine_type - (*b)->engine_type; skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); skidd13@9528: } skidd13@9528: skidd13@9528: /** Sort vehciles by their value */ skidd13@9528: static int CDECL VehicleValueSorter(const Vehicle* const *a, const Vehicle* const *b) skidd13@9528: { skidd13@9528: const Vehicle *u; skidd13@9528: Money diff = 0; skidd13@9528: skidd13@9528: for (u = *a; u != NULL; u = u->Next()) diff += u->value; skidd13@9528: for (u = *b; u != NULL; u = u->Next()) diff -= u->value; skidd13@9528: skidd13@9528: int r = ClampToI32(diff); skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); skidd13@9528: } skidd13@9528: skidd13@9528: /** Sort vehicles by their length */ skidd13@9528: static int CDECL VehicleLengthSorter(const Vehicle* const *a, const Vehicle* const *b) skidd13@9528: { rubidium@8974: int r = 0; skidd13@9528: switch ((*a)->type) { rubidium@8974: case VEH_TRAIN: skidd13@9528: r = (*a)->u.rail.cached_total_length - (*b)->u.rail.cached_total_length; rubidium@8974: break; rubidium@8974: skidd13@9528: case VEH_ROAD: { skidd13@9528: const Vehicle *u; skidd13@9528: for (u = *a; u != NULL; u = u->Next()) r += u->u.road.cached_veh_length; skidd13@9528: for (u = *b; u != NULL; u = u->Next()) r -= u->u.road.cached_veh_length; skidd13@9528: } break; rubidium@8974: rubidium@8974: default: NOT_REACHED(); rubidium@8974: } skidd13@9528: return (r != 0) ? r : VehicleNumberSorter(a, b); rubidium@8974: } rubidium@8974: rubidium@6247: void InitializeGUI() darkvater@1246: { skidd13@9528: MemSetT(&_sorting, 0); darkvater@1246: } bjarni@2552: bjarni@2552: /** Assigns an already open vehicle window to a new vehicle. tron@2639: * Assigns an already open vehicle window to a new vehicle. If the vehicle got tron@2639: * any sub window open (orders and so on) it will change owner too. bjarni@9060: * @param from_index the current owner of the window bjarni@9060: * @param to_index the new owner of the window tron@2639: */ bjarni@9060: void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index) bjarni@2552: { bjarni@9060: Window *w = FindWindowById(WC_VEHICLE_VIEW, from_index); bjarni@2552: bjarni@2552: if (w != NULL) { bjarni@9060: w->window_number = to_index; glx@9184: w->viewport->follow_vehicle = to_index; rubidium@9116: w->SetDirty(); bjarni@2552: bjarni@9060: w = FindWindowById(WC_VEHICLE_ORDERS, from_index); bjarni@2552: if (w != NULL) { bjarni@9060: w->window_number = to_index; rubidium@9116: w->SetDirty(); bjarni@2552: } bjarni@2552: bjarni@9060: w = FindWindowById(WC_VEHICLE_REFIT, from_index); bjarni@2552: if (w != NULL) { bjarni@9060: w->window_number = to_index; rubidium@9116: w->SetDirty(); bjarni@2552: } bjarni@2552: bjarni@9060: w = FindWindowById(WC_VEHICLE_DETAILS, from_index); bjarni@2552: if (w != NULL) { bjarni@9060: w->window_number = to_index; rubidium@9116: w->SetDirty(); bjarni@2552: } glx@8638: bjarni@9060: w = FindWindowById(WC_VEHICLE_TIMETABLE, from_index); glx@8638: if (w != NULL) { bjarni@9060: w->window_number = to_index; rubidium@9116: w->SetDirty(); glx@8638: } bjarni@2552: } bjarni@2552: } bjarni@4442: Darkvater@5269: enum VehicleListWindowWidgets { bjarni@4668: VLW_WIDGET_CLOSEBOX = 0, bjarni@4668: VLW_WIDGET_CAPTION, bjarni@4668: VLW_WIDGET_STICKY, bjarni@4668: VLW_WIDGET_SORT_ORDER, bjarni@4668: VLW_WIDGET_SORT_BY_PULLDOWN, Darkvater@5274: VLW_WIDGET_EMPTY_TOP_RIGHT, bjarni@4668: VLW_WIDGET_LIST, bjarni@4668: VLW_WIDGET_SCROLLBAR, bjarni@4668: VLW_WIDGET_OTHER_PLAYER_FILLER, Darkvater@5846: VLW_WIDGET_AVAILABLE_VEHICLES, Darkvater@5274: VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, bjarni@4673: VLW_WIDGET_STOP_ALL, bjarni@4673: VLW_WIDGET_START_ALL, Darkvater@5274: VLW_WIDGET_EMPTY_BOTTOM_RIGHT, bjarni@4668: VLW_WIDGET_RESIZE, bjarni@4668: }; bjarni@4668: bjarni@4668: static const Widget _vehicle_list_widgets[] = { belugas@9778: { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, belugas@9778: { WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 247, 0, 13, 0x0, STR_018C_WINDOW_TITLE_DRAG_THIS}, belugas@9778: { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, belugas@9778: { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP}, belugas@9778: { WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 81, 247, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, belugas@9778: { WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 248, 259, 14, 25, 0x0, STR_NULL}, belugas@9778: { WWT_MATRIX, RESIZE_RB, COLOUR_GREY, 0, 247, 26, 169, 0x0, STR_NULL}, belugas@9778: { WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 248, 259, 26, 169, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@5274: /* Widget to be shown for other players hiding the following 6 widgets */ belugas@9778: { WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 247, 170, 181, 0x0, STR_NULL}, Darkvater@5274: belugas@9778: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 105, 170, 181, 0x0, STR_AVAILABLE_ENGINES_TIP}, belugas@9778: { WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 106, 223, 170, 181, STR_MANAGE_LIST, STR_MANAGE_LIST_TIP}, Darkvater@5274: belugas@9778: { WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 224, 235, 170, 181, SPR_FLAG_VEH_STOPPED, STR_MASS_STOP_LIST_TIP}, belugas@9778: { WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 236, 247, 170, 181, SPR_FLAG_VEH_RUNNING, STR_MASS_START_LIST_TIP}, belugas@9778: { WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 248, 247, 170, 181, 0x0, STR_NULL}, belugas@9778: { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 248, 259, 170, 181, 0x0, STR_RESIZE_BUTTON}, bjarni@4668: { WIDGETS_END}, bjarni@4668: }; bjarni@4668: rubidium@6643: void DrawSmallOrderList(const Vehicle *v, int x, int y) bjarni@4734: { bjarni@4734: const Order *order; bjarni@4734: int sel, i = 0; bjarni@4734: bjarni@4734: sel = v->cur_order_index; bjarni@4734: bjarni@4734: FOR_VEHICLE_ORDERS(v, order) { belugas@7824: if (sel == 0) DrawString(x - 6, y, STR_SMALL_RIGHT_ARROW, TC_BLACK); bjarni@4734: sel--; bjarni@4734: rubidium@8836: if (order->IsType(OT_GOTO_STATION)) { rubidium@8840: if (v->type == VEH_SHIP && GetStation(order->GetDestination())->IsBuoy()) continue; bjarni@4734: rubidium@8840: SetDParam(0, order->GetDestination()); belugas@7824: DrawString(x, y, STR_A036, TC_FROMSTRING); bjarni@4734: bjarni@4734: y += 6; bjarni@4734: if (++i == 4) break; bjarni@4734: } bjarni@4734: } bjarni@4734: } bjarni@4734: rubidium@9183: /** rubidium@9183: * Window for the (old) vehicle listing. rubidium@9183: * bjarni@4449: * bitmask for w->window_number bjarni@4449: * 0-7 PlayerID (owner) bjarni@4449: * 8-10 window type (use flags in vehicle_gui.h) bjarni@4449: * 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed) bjarni@4449: * 16-31 StationID or OrderID depending on window type (bit 8-10) rubidium@9183: */ rubidium@9183: struct VehicleListWindow : public Window, public VehicleListBase { bjarni@4673: rubidium@9203: VehicleListWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) rubidium@9183: { rubidium@9183: uint16 window_type = this->window_number & VLW_MASK; rubidium@9183: PlayerID player = (PlayerID)GB(this->window_number, 0, 8); Darkvater@5274: rubidium@9183: this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5); rubidium@9183: this->caption_color = player; Darkvater@5274: rubidium@9183: /* Hide the widgets that we will not use in this window rubidium@9183: * Some windows contains actions only fit for the owner */ rubidium@9183: if (player == _local_player) { rubidium@9183: this->HideWidget(VLW_WIDGET_OTHER_PLAYER_FILLER); rubidium@9183: this->SetWidgetDisabledState(VLW_WIDGET_AVAILABLE_VEHICLES, window_type != VLW_STANDARD); rubidium@9183: } else { rubidium@9183: this->SetWidgetsHiddenState(true, rubidium@9183: VLW_WIDGET_AVAILABLE_VEHICLES, rubidium@9183: VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, rubidium@9183: VLW_WIDGET_STOP_ALL, rubidium@9183: VLW_WIDGET_START_ALL, rubidium@9183: VLW_WIDGET_EMPTY_BOTTOM_RIGHT, rubidium@9183: WIDGET_LIST_END); rubidium@9183: } rubidium@9183: rubidium@9183: /* Set up the window widgets */ rubidium@9183: switch (this->vehicle_type) { rubidium@9183: case VEH_TRAIN: rubidium@9183: this->widget[VLW_WIDGET_LIST].tooltips = STR_883D_TRAINS_CLICK_ON_TRAIN_FOR; rubidium@9183: this->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_TRAINS; rubidium@9183: break; rubidium@9183: rubidium@9183: case VEH_ROAD: rubidium@9183: this->widget[VLW_WIDGET_LIST].tooltips = STR_901A_ROAD_VEHICLES_CLICK_ON; rubidium@9183: this->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_ROAD_VEHICLES; rubidium@9183: break; rubidium@9183: rubidium@9183: case VEH_SHIP: rubidium@9183: this->widget[VLW_WIDGET_LIST].tooltips = STR_9823_SHIPS_CLICK_ON_SHIP_FOR; rubidium@9183: this->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_SHIPS; rubidium@9183: break; rubidium@9183: rubidium@9183: case VEH_AIRCRAFT: rubidium@9183: this->widget[VLW_WIDGET_LIST].tooltips = STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT; rubidium@9183: this->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_AIRCRAFT; rubidium@9183: break; rubidium@9183: rubidium@9183: default: NOT_REACHED(); rubidium@9183: } rubidium@9183: rubidium@9183: switch (window_type) { rubidium@9183: case VLW_SHARED_ORDERS: rubidium@9183: this->widget[VLW_WIDGET_CAPTION].data = STR_VEH_WITH_SHARED_ORDERS_LIST; rubidium@9183: break; rubidium@9183: case VLW_STANDARD: /* Company Name - standard widget setup */ rubidium@9183: switch (this->vehicle_type) { rubidium@9183: case VEH_TRAIN: this->widget[VLW_WIDGET_CAPTION].data = STR_881B_TRAINS; break; rubidium@9183: case VEH_ROAD: this->widget[VLW_WIDGET_CAPTION].data = STR_9001_ROAD_VEHICLES; break; rubidium@9183: case VEH_SHIP: this->widget[VLW_WIDGET_CAPTION].data = STR_9805_SHIPS; break; rubidium@9183: case VEH_AIRCRAFT: this->widget[VLW_WIDGET_CAPTION].data = STR_A009_AIRCRAFT; break; rubidium@9183: default: NOT_REACHED(); break; rubidium@9183: } rubidium@9183: break; rubidium@9183: case VLW_STATION_LIST: /* Station Name */ rubidium@9183: switch (this->vehicle_type) { rubidium@9183: case VEH_TRAIN: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_TRAINS; break; rubidium@9183: case VEH_ROAD: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_ROAD_VEHICLES; break; rubidium@9183: case VEH_SHIP: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_SHIPS; break; rubidium@9183: case VEH_AIRCRAFT: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_AIRCRAFT; break; rubidium@9183: default: NOT_REACHED(); break; rubidium@9183: } rubidium@9183: break; rubidium@9183: rubidium@9183: case VLW_DEPOT_LIST: rubidium@9183: switch (this->vehicle_type) { rubidium@9183: case VEH_TRAIN: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_TRAIN_DEPOT; break; rubidium@9183: case VEH_ROAD: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_ROADVEH_DEPOT; break; rubidium@9183: case VEH_SHIP: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_SHIP_DEPOT; break; rubidium@9183: case VEH_AIRCRAFT: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_AIRCRAFT_DEPOT; break; rubidium@9183: default: NOT_REACHED(); break; rubidium@9183: } rubidium@9183: break; rubidium@9183: default: NOT_REACHED(); break; rubidium@9183: } rubidium@9183: rubidium@9183: switch (this->vehicle_type) { rubidium@9183: case VEH_TRAIN: rubidium@9183: this->resize.step_width = 1; rubidium@9183: /* Fallthrough */ rubidium@9183: case VEH_ROAD: rubidium@9183: this->vscroll.cap = 7; rubidium@9183: this->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL; rubidium@9183: this->resize.height = 220 - (PLY_WND_PRC__SIZE_OF_ROW_SMALL * 3); // Minimum of 4 vehicles rubidium@9183: break; rubidium@9183: case VEH_SHIP: rubidium@9183: case VEH_AIRCRAFT: rubidium@9183: this->vscroll.cap = 4; rubidium@9183: this->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_BIG; rubidium@9183: break; rubidium@9183: default: NOT_REACHED(); rubidium@9183: } rubidium@9183: rubidium@9183: rubidium@9183: this->widget[VLW_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1; rubidium@9183: rubidium@9183: /* Set up sorting. Make the window-specific _sorting variable rubidium@9183: * point to the correct global _sorting struct so we are freed rubidium@9183: * from having conditionals during window operation */ rubidium@9183: switch (this->vehicle_type) { rubidium@9183: case VEH_TRAIN: this->sorting = &_sorting.train; break; rubidium@9183: case VEH_ROAD: this->sorting = &_sorting.roadveh; break; rubidium@9183: case VEH_SHIP: this->sorting = &_sorting.ship; break; rubidium@9183: case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break; rubidium@9183: default: NOT_REACHED(); break; rubidium@9183: } rubidium@9183: skidd13@9530: this->vehicles.SetListing(*this->sorting); skidd13@9530: this->vehicles.ForceRebuild(); skidd13@9530: this->vehicles.NeedResort(); rubidium@9183: rubidium@9183: this->FindWindowPlacementAndResize(desc); rubidium@9183: } rubidium@9183: rubidium@9183: ~VehicleListWindow() rubidium@9183: { skidd13@9530: *this->sorting = this->vehicles.GetListing(); rubidium@9183: } rubidium@9183: rubidium@9183: virtual void OnPaint() rubidium@9183: { rubidium@9183: int x = 2; rubidium@9183: int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; rubidium@9183: int max; rubidium@9183: int i; rubidium@9183: const PlayerID owner = (PlayerID)this->caption_color; rubidium@9183: const uint16 window_type = this->window_number & VLW_MASK; rubidium@9183: const uint16 index = GB(this->window_number, 16, 16); rubidium@9183: rubidium@9183: BuildVehicleList(this, owner, index, window_type); rubidium@9183: SortVehicleList(this); peter1138@9365: SetVScrollCount(this, this->vehicles.Length()); rubidium@9183: rubidium@9183: /* draw the widgets */ rubidium@9183: switch (window_type) { rubidium@9183: case VLW_SHARED_ORDERS: /* Shared Orders */ peter1138@9365: if (this->vehicles.Length() == 0) { rubidium@9183: /* We can't open this window without vehicles using this order rubidium@9183: * and we should close the window when deleting the order */ rubidium@9183: NOT_REACHED(); rubidium@9183: } rubidium@9183: SetDParam(0, this->vscroll.count); rubidium@9183: break; rubidium@9183: rubidium@9183: case VLW_STANDARD: /* Company Name */ rubidium@9183: SetDParam(0, owner); rubidium@9183: SetDParam(1, this->vscroll.count); rubidium@9183: break; rubidium@9183: rubidium@9183: case VLW_STATION_LIST: /* Station Name */ rubidium@9183: SetDParam(0, index); rubidium@9183: SetDParam(1, this->vscroll.count); rubidium@9183: break; rubidium@9183: rubidium@9183: case VLW_DEPOT_LIST: rubidium@9183: switch (this->vehicle_type) { rubidium@9183: case VEH_TRAIN: SetDParam(0, STR_8800_TRAIN_DEPOT); break; rubidium@9183: case VEH_ROAD: SetDParam(0, STR_9003_ROAD_VEHICLE_DEPOT); break; rubidium@9183: case VEH_SHIP: SetDParam(0, STR_9803_SHIP_DEPOT); break; rubidium@9183: case VEH_AIRCRAFT: SetDParam(0, STR_A002_AIRCRAFT_HANGAR); break; rubidium@9183: default: NOT_REACHED(); break; rubidium@9183: } rubidium@9183: if (this->vehicle_type == VEH_AIRCRAFT) { rubidium@9183: SetDParam(1, index); // Airport name rubidium@9183: } else { rubidium@9183: SetDParam(1, GetDepot(index)->town_index); rubidium@9183: } rubidium@9183: SetDParam(2, this->vscroll.count); rubidium@9183: break; rubidium@9183: default: NOT_REACHED(); break; rubidium@9183: } rubidium@9183: peter1138@9365: this->SetWidgetsDisabledState(this->vehicles.Length() == 0, rubidium@9183: VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, rubidium@9183: VLW_WIDGET_STOP_ALL, rubidium@9183: VLW_WIDGET_START_ALL, rubidium@9183: WIDGET_LIST_END); rubidium@9183: rubidium@9273: this->DrawWidgets(); rubidium@9183: rubidium@9183: /* draw sorting criteria string */ skidd13@9563: DrawString(85, 15, this->vehicle_sorter_names[this->vehicles.SortType()], TC_BLACK); rubidium@9183: /* draw arrow pointing up/down for ascending/descending sorting */ skidd13@9530: this->DrawSortButtonState(VLW_WIDGET_SORT_ORDER, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP); rubidium@9183: peter1138@9365: max = min(this->vscroll.pos + this->vscroll.cap, this->vehicles.Length()); rubidium@9183: for (i = this->vscroll.pos; i < max; ++i) { peter1138@9365: const Vehicle *v = this->vehicles[i]; rubidium@9183: StringID str; rubidium@9183: rubidium@9183: SetDParam(0, v->GetDisplayProfitThisYear()); rubidium@9183: SetDParam(1, v->GetDisplayProfitLastYear()); rubidium@9183: rubidium@9183: DrawVehicleImage(v, x + 19, y + 6, INVALID_VEHICLE, this->widget[VLW_WIDGET_LIST].right - this->widget[VLW_WIDGET_LIST].left - 20, 0); rubidium@9183: DrawString(x + 19, y + this->resize.step_height - 8, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, TC_FROMSTRING); rubidium@9183: rubidium@9183: if (v->name != NULL) { rubidium@9183: /* The vehicle got a name so we will print it */ rubidium@9183: SetDParam(0, v->index); rubidium@9183: DrawString(x + 19, y, STR_01AB, TC_FROMSTRING); bjarni@4442: } Darkvater@4545: rubidium@9183: if (this->resize.step_height == PLY_WND_PRC__SIZE_OF_ROW_BIG) DrawSmallOrderList(v, x + 138, y); rubidium@9183: rubidium@9183: if (v->IsInDepot()) { rubidium@9183: str = STR_021F; rubidium@9183: } else { rubidium@9183: str = (v->age > v->max_age - 366) ? STR_00E3 : STR_00E2; bjarni@4442: } bjarni@4442: rubidium@9183: SetDParam(0, v->unitnumber); rubidium@9183: DrawString(x, y + 2, str, TC_FROMSTRING); rubidium@9183: rubidium@9183: DrawVehicleProfitButton(v, x, y + 13); rubidium@9183: rubidium@9183: y += this->resize.step_height; rubidium@9183: } bjarni@4442: } rubidium@9183: rubidium@9183: virtual void OnClick(Point pt, int widget) rubidium@9183: { rubidium@9183: switch (widget) { rubidium@9183: case VLW_WIDGET_SORT_ORDER: /* Flip sorting method ascending/descending */ skidd13@9530: this->vehicles.ToggleSortOrder(); rubidium@9183: this->SetDirty(); rubidium@9183: break; rubidium@9183: case VLW_WIDGET_SORT_BY_PULLDOWN:/* Select sorting criteria dropdown menu */ skidd13@9563: ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), VLW_WIDGET_SORT_BY_PULLDOWN, 0, (this->vehicle_type == VEH_TRAIN || this->vehicle_type == VEH_ROAD) ? 0 : (1 << 10)); rubidium@9183: return; rubidium@9183: case VLW_WIDGET_LIST: { /* Matrix to show vehicles */ rubidium@9183: uint32 id_v = (pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / this->resize.step_height; rubidium@9183: const Vehicle *v; rubidium@9183: rubidium@9183: if (id_v >= this->vscroll.cap) return; // click out of bounds rubidium@9183: rubidium@9183: id_v += this->vscroll.pos; rubidium@9183: peter1138@9365: if (id_v >= this->vehicles.Length()) return; // click out of list bound rubidium@9183: peter1138@9365: v = this->vehicles[id_v]; rubidium@9183: rubidium@9183: ShowVehicleViewWindow(v); rubidium@9183: } break; rubidium@9183: rubidium@9183: case VLW_WIDGET_AVAILABLE_VEHICLES: rubidium@9183: ShowBuildVehicleWindow(0, this->vehicle_type); rubidium@9183: break; rubidium@9183: rubidium@9183: case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: { rubidium@9183: static StringID action_str[] = { rubidium@9183: STR_REPLACE_VEHICLES, rubidium@9183: STR_SEND_FOR_SERVICING, rubidium@9183: STR_NULL, rubidium@9183: INVALID_STRING_ID rubidium@9183: }; rubidium@9183: rubidium@9183: static const StringID depot_name[] = { rubidium@9183: STR_SEND_TRAIN_TO_DEPOT, rubidium@9183: STR_SEND_ROAD_VEHICLE_TO_DEPOT, rubidium@9183: STR_SEND_SHIP_TO_DEPOT, rubidium@9183: STR_SEND_AIRCRAFT_TO_HANGAR rubidium@9183: }; rubidium@9183: rubidium@9183: /* XXX - Substite string since the dropdown cannot handle dynamic strings */ rubidium@9183: action_str[2] = depot_name[this->vehicle_type]; rubidium@9183: ShowDropDownMenu(this, action_str, 0, VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, 0, (this->window_number & VLW_MASK) == VLW_STANDARD ? 0 : 1); rubidium@9183: break; rubidium@9183: } rubidium@9183: rubidium@9183: case VLW_WIDGET_STOP_ALL: rubidium@9183: case VLW_WIDGET_START_ALL: rubidium@9183: DoCommandP(0, GB(this->window_number, 16, 16), (this->window_number & VLW_MASK) | (1 << 6) | (widget == VLW_WIDGET_START_ALL ? (1 << 5) : 0) | this->vehicle_type, NULL, CMD_MASS_START_STOP); rubidium@9183: break; rubidium@9183: } rubidium@9183: } rubidium@9183: rubidium@9183: virtual void OnDropdownSelect(int widget, int index) rubidium@9183: { rubidium@9183: switch (widget) { rubidium@9183: case VLW_WIDGET_SORT_BY_PULLDOWN: skidd13@9530: this->vehicles.SetSortType(index); rubidium@9183: break; rubidium@9183: case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: peter1138@9365: assert(this->vehicles.Length() != 0); rubidium@9183: rubidium@9183: switch (index) { rubidium@9183: case 0: /* Replace window */ rubidium@9183: ShowReplaceGroupVehicleWindow(DEFAULT_GROUP, this->vehicle_type); rubidium@9183: break; rubidium@9183: case 1: /* Send for servicing */ rubidium@9183: DoCommandP(0, GB(this->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */, rubidium@9183: (this->window_number & VLW_MASK) | DEPOT_MASS_SEND | DEPOT_SERVICE, rubidium@9183: NULL, rubidium@9183: GetCmdSendToDepot(this->vehicle_type)); rubidium@9183: break; rubidium@9183: case 2: /* Send to Depots */ rubidium@9183: DoCommandP(0, GB(this->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */, rubidium@9183: (this->window_number & VLW_MASK) | DEPOT_MASS_SEND, rubidium@9183: NULL, rubidium@9183: GetCmdSendToDepot(this->vehicle_type)); rubidium@9183: break; rubidium@9183: rubidium@9183: default: NOT_REACHED(); rubidium@9183: } rubidium@9183: break; rubidium@9183: default: NOT_REACHED(); rubidium@9183: } rubidium@9183: this->SetDirty(); rubidium@9183: } rubidium@9183: rubidium@9183: virtual void OnTick() rubidium@9183: { rubidium@9183: if (_pause_game != 0) return; skidd13@9530: if (this->vehicles.NeedResort()) { rubidium@9183: StationID station = ((this->window_number & VLW_MASK) == VLW_STATION_LIST) ? GB(this->window_number, 16, 16) : INVALID_STATION; rubidium@9183: PlayerID owner = (PlayerID)this->caption_color; rubidium@9183: rubidium@9183: DEBUG(misc, 3, "Periodic resort %d list player %d at station %d", this->vehicle_type, owner, station); rubidium@9183: this->SetDirty(); rubidium@9183: } rubidium@9183: } rubidium@9183: rubidium@9183: virtual void OnResize(Point new_size, Point delta) rubidium@9183: { rubidium@9183: this->vscroll.cap += delta.y / (int)this->resize.step_height; rubidium@9183: this->widget[VLW_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1; rubidium@9183: } rubidium@9297: rubidium@9297: virtual void OnInvalidateData(int data) rubidium@9297: { skidd13@9530: if (data == 0) { skidd13@9530: this->vehicles.ForceRebuild(); skidd13@9530: } else { skidd13@9530: this->vehicles.ForceResort(); skidd13@9530: } rubidium@9297: } rubidium@9183: }; bjarni@4668: bjarni@4668: static const WindowDesc _player_vehicle_list_train_desc = { rubidium@7341: WDP_AUTO, WDP_AUTO, 260, 182, 260, 182, rubidium@5893: WC_TRAINS_LIST, WC_NONE, Darkvater@5070: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, Darkvater@5070: _vehicle_list_widgets, bjarni@4668: }; bjarni@4668: bjarni@4668: static const WindowDesc _player_vehicle_list_road_veh_desc = { rubidium@7341: WDP_AUTO, WDP_AUTO, 260, 182, 260, 182, rubidium@5893: WC_ROADVEH_LIST, WC_NONE, bjarni@4726: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@4726: _vehicle_list_widgets, bjarni@4726: }; bjarni@4726: bjarni@4726: static const WindowDesc _player_vehicle_list_ship_desc = { rubidium@7341: WDP_AUTO, WDP_AUTO, 260, 182, 260, 182, rubidium@5893: WC_SHIPS_LIST, WC_NONE, bjarni@4726: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@4726: _vehicle_list_widgets, bjarni@4726: }; bjarni@4726: bjarni@4726: static const WindowDesc _player_vehicle_list_aircraft_desc = { rubidium@7341: WDP_AUTO, WDP_AUTO, 260, 182, 260, 182, rubidium@5893: WC_AIRCRAFT_LIST, WC_NONE, bjarni@4668: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@4668: _vehicle_list_widgets, bjarni@4668: }; bjarni@4668: rubidium@6638: static void ShowVehicleListWindowLocal(PlayerID player, uint16 VLW_flag, VehicleType vehicle_type, uint16 unique_number) bjarni@4668: { rubidium@9183: VehicleListWindow *w; Darkvater@5005: WindowNumber num; bjarni@4668: rubidium@9652: if (!IsValidPlayerID(player)) return; Darkvater@5005: bjarni@5745: num = (unique_number << 16) | (vehicle_type << 11) | VLW_flag | player; bjarni@4668: Darkvater@5269: /* The vehicle list windows have been unified. Just some strings need Darkvater@5269: * to be changed which happens in the WE_CREATE event and resizing Darkvater@5269: * some of the windows to the correct size */ bjarni@4726: switch (vehicle_type) { bjarni@5752: default: NOT_REACHED(); rubidium@6259: case VEH_TRAIN: rubidium@9183: w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num); Darkvater@5269: if (w != NULL) ResizeWindow(w, 65, 38); Darkvater@5269: break; rubidium@6259: case VEH_ROAD: rubidium@9183: w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num); Darkvater@5269: if (w != NULL) ResizeWindow(w, 0, 38); Darkvater@5269: break; rubidium@6259: case VEH_SHIP: rubidium@9183: w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num); Darkvater@5269: break; rubidium@6259: case VEH_AIRCRAFT: rubidium@9183: w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num); Darkvater@5269: break; Darkvater@5269: } Darkvater@5269: Darkvater@5269: if (w != NULL) { Darkvater@5269: /* Set the minimum window size to the current window size */ Darkvater@5269: w->resize.width = w->width; Darkvater@5269: w->resize.height = w->height; bjarni@4668: } bjarni@4668: } bjarni@4668: rubidium@6638: void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type) bjarni@4668: { rubidium@9413: /* If _settings_client.gui.advanced_vehicle_list > 1, display the Advanced list rubidium@9413: * if _settings_client.gui.advanced_vehicle_list == 1, display Advanced list only for local player rubidium@7547: * if _ctrl_pressed, do the opposite action (Advanced list x Normal list) rubidium@7547: */ rubidium@7547: rubidium@9413: if ((_settings_client.gui.advanced_vehicle_list > (uint)(player != _local_player)) != _ctrl_pressed) { rubidium@6643: ShowPlayerGroup(player, vehicle_type); rubidium@6643: } else { rubidium@6643: ShowVehicleListWindowLocal(player, VLW_STANDARD, vehicle_type, 0); rubidium@6643: } bjarni@4668: } bjarni@4668: bjarni@5745: void ShowVehicleListWindow(const Vehicle *v) bjarni@4668: { bjarni@4668: if (v->orders == NULL) return; // no shared list to show bjarni@5745: ShowVehicleListWindowLocal(v->owner, VLW_SHARED_ORDERS, v->type, v->orders->index); peter1138@4669: } bjarni@4681: rubidium@6638: void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, StationID station) bjarni@5745: { bjarni@5745: ShowVehicleListWindowLocal(player, VLW_STATION_LIST, vehicle_type, station); bjarni@5745: } bjarni@5745: rubidium@6638: void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, TileIndex depot_tile) bjarni@4681: { bjarni@4681: uint16 depot_airport_index; bjarni@4681: rubidium@6259: if (vehicle_type == VEH_AIRCRAFT) { bjarni@4681: depot_airport_index = GetStationIndex(depot_tile); bjarni@4681: } else { bjarni@4681: Depot *depot = GetDepotByTile(depot_tile); bjarni@4681: if (depot == NULL) return; // no depot to show bjarni@4681: depot_airport_index = depot->index; bjarni@4681: } bjarni@5745: ShowVehicleListWindowLocal(player, VLW_DEPOT_LIST, vehicle_type, depot_airport_index); bjarni@4681: } rubidium@7486: rubidium@7486: rubidium@7530: /* Unified vehicle GUI - Vehicle Details Window */ rubidium@7530: rubidium@7530: /** Constants of vehicle details widget indices */ rubidium@7530: enum VehicleDetailsWindowWidgets { rubidium@7530: VLD_WIDGET_CLOSEBOX = 0, rubidium@7530: VLD_WIDGET_CAPTION, rubidium@7530: VLD_WIDGET_RENAME_VEHICLE, rubidium@7530: VLD_WIDGET_TOP_DETAILS, rubidium@7530: VLD_WIDGET_INCREASE_SERVICING_INTERVAL, rubidium@7530: VLD_WIDGET_DECREASE_SERVICING_INTERVAL, rubidium@7530: VLD_WIDGET_BOTTOM_RIGHT, rubidium@7530: VLD_WIDGET_MIDDLE_DETAILS, rubidium@7530: VLD_WIDGET_SCROLLBAR, rubidium@7530: VLD_WIDGET_DETAILS_CARGO_CARRIED, rubidium@7530: VLD_WIDGET_DETAILS_TRAIN_VEHICLES, rubidium@7530: VLD_WIDGET_DETAILS_CAPACITY_OF_EACH, rubidium@7530: VLD_WIDGET_DETAILS_TOTAL_CARGO, rubidium@7530: VLD_WIDGET_RESIZE, rubidium@7530: }; rubidium@7530: rubidium@7530: /** Vehicle details widgets. */ rubidium@7530: static const Widget _vehicle_details_widgets[] = { belugas@9778: { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // VLD_WIDGET_CLOSEBOX belugas@9778: { WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 364, 0, 13, 0x0, STR_018C_WINDOW_TITLE_DRAG_THIS}, // VLD_WIDGET_CAPTION belugas@9778: { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 365, 404, 0, 13, STR_01AA_NAME, STR_NULL /* filled in later */}, // VLD_WIDGET_RENAME_VEHICLE belugas@9778: { WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 0, 404, 14, 55, 0x0, STR_NULL}, // VLD_WIDGET_TOP_DETAILS belugas@9778: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 10, 101, 106, STR_0188, STR_884D_INCREASE_SERVICING_INTERVAL}, // VLD_WIDGET_INCREASE_SERVICING_INTERVAL belugas@9778: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 10, 107, 112, STR_0189, STR_884E_DECREASE_SERVICING_INTERVAL}, // VLD_WIDGET_DECREASE_SERVICING_INTERVAL belugas@9778: { WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 11, 404, 101, 112, 0x0, STR_NULL}, // VLD_WIDGET_BOTTOM_RIGHT belugas@9778: { WWT_MATRIX, RESIZE_RB, COLOUR_GREY, 0, 392, 56, 100, 0x701, STR_NULL}, // VLD_WIDGET_MIDDLE_DETAILS belugas@9778: { WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 393, 404, 56, 100, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // VLD_WIDGET_SCROLLBAR belugas@9778: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 95, 113, 124, STR_013C_CARGO, STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED}, // VLD_WIDGET_DETAILS_CARGO_CARRIED belugas@9778: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 96, 194, 113, 124, STR_013D_INFORMATION, STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES},// VLD_WIDGET_DETAILS_TRAIN_VEHICLES belugas@9778: { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 195, 293, 113, 124, STR_013E_CAPACITIES, STR_8851_SHOW_CAPACITIES_OF_EACH}, // VLD_WIDGET_DETAILS_CAPACITY_OF_EACH belugas@9778: { WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 294, 392, 113, 124, STR_TOTAL_CARGO, STR_SHOW_TOTAL_CARGO}, // VLD_WIDGET_DETAILS_TOTAL_CARGO belugas@9778: { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 393, 404, 113, 124, 0x0, STR_RESIZE_BUTTON}, // VLD_RESIZE rubidium@7530: { WIDGETS_END}, rubidium@7530: }; rubidium@7530: rubidium@7530: rubidium@7530: /** Command indices for the _vehicle_command_translation_table. */ rubidium@7530: enum VehicleStringTranslation { rubidium@7530: VST_VEHICLE_AGE_RUNNING_COST_YR, rubidium@7530: VST_VEHICLE_MAX_SPEED, rubidium@7530: VST_VEHICLE_PROFIT_THIS_YEAR_LAST_YEAR, rubidium@7530: VST_VEHICLE_RELIABILITY_BREAKDOWNS, rubidium@7530: }; rubidium@7530: rubidium@7530: /** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */ rubidium@7530: static const StringID _vehicle_translation_table[][4] = { rubidium@7530: { // VST_VEHICLE_AGE_RUNNING_COST_YR rubidium@7530: STR_885D_AGE_RUNNING_COST_YR, rubidium@7530: STR_900D_AGE_RUNNING_COST_YR, rubidium@7530: STR_9812_AGE_RUNNING_COST_YR, rubidium@7530: STR_A00D_AGE_RUNNING_COST_YR, rubidium@7530: }, rubidium@7530: { // VST_VEHICLE_MAX_SPEED rubidium@7530: STR_NULL, rubidium@7530: STR_900E_MAX_SPEED, rubidium@7530: STR_9813_MAX_SPEED, rubidium@7530: STR_A00E_MAX_SPEED, rubidium@7530: }, rubidium@7530: { // VST_VEHICLE_PROFIT_THIS_YEAR_LAST_YEAR rubidium@7530: STR_885F_PROFIT_THIS_YEAR_LAST_YEAR, rubidium@7530: STR_900F_PROFIT_THIS_YEAR_LAST_YEAR, rubidium@7530: STR_9814_PROFIT_THIS_YEAR_LAST_YEAR, rubidium@7530: STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR, rubidium@7530: }, rubidium@7530: { // VST_VEHICLE_RELIABILITY_BREAKDOWNS rubidium@7530: STR_8860_RELIABILITY_BREAKDOWNS, rubidium@7530: STR_9010_RELIABILITY_BREAKDOWNS, rubidium@7530: STR_9815_RELIABILITY_BREAKDOWNS, rubidium@7530: STR_A010_RELIABILITY_BREAKDOWNS, rubidium@7530: }, rubidium@7530: }; rubidium@7530: rubidium@7530: rubidium@7530: extern int GetTrainDetailsWndVScroll(VehicleID veh_id, byte det_tab); rubidium@7530: extern void DrawTrainDetails(const Vehicle *v, int x, int y, int vscroll_pos, uint16 vscroll_cap, byte det_tab); rubidium@7530: extern void DrawRoadVehDetails(const Vehicle *v, int x, int y); rubidium@7530: extern void DrawShipDetails(const Vehicle *v, int x, int y); rubidium@7530: extern void DrawAircraftDetails(const Vehicle *v, int x, int y); rubidium@7530: rubidium@9254: struct VehicleDetailsWindow : Window { rubidium@9254: int tab; rubidium@7530: rubidium@9254: /** Initialize a newly created vehicle details window */ rubidium@9254: VehicleDetailsWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) rubidium@9254: { rubidium@9254: const Vehicle *v = GetVehicle(this->window_number); rubidium@7530: rubidium@9254: switch (v->type) { rubidium@9254: case VEH_TRAIN: rubidium@9254: ResizeWindow(this, 0, 39); rubidium@7530: rubidium@9254: this->vscroll.cap = 6; rubidium@9254: this->height += 12; rubidium@9254: this->resize.step_height = 14; rubidium@9254: this->resize.height = this->height - 14 * 2; // Minimum of 4 wagons in the display rubidium@7530: rubidium@9254: this->widget[VLD_WIDGET_RENAME_VEHICLE].tooltips = STR_8867_NAME_TRAIN; rubidium@9254: this->widget[VLD_WIDGET_CAPTION].data = STR_8802_DETAILS; rubidium@9254: break; rubidium@7530: rubidium@9254: case VEH_ROAD: { rubidium@9254: this->widget[VLD_WIDGET_CAPTION].data = STR_900C_DETAILS; rubidium@9254: this->widget[VLD_WIDGET_RENAME_VEHICLE].tooltips = STR_902E_NAME_ROAD_VEHICLE; rubidium@9254: rubidium@9254: if (!RoadVehHasArticPart(v)) break; rubidium@9254: rubidium@9254: /* Draw the text under the vehicle instead of next to it, minus the rubidium@9254: * height already allocated for the cargo of the first vehicle. */ rubidium@9254: uint height_extension = 15 - 11; rubidium@9254: rubidium@9254: /* Add space for the cargo amount for each part. */ rubidium@9254: for (const Vehicle *u = v; u != NULL; u = u->Next()) { rubidium@9585: if (u->cargo_cap != 0) height_extension += 11; rubidium@9254: } rubidium@9254: rubidium@9254: ResizeWindow(this, 0, height_extension); rubidium@9254: } break; rubidium@9254: rubidium@9254: case VEH_SHIP: rubidium@9254: this->widget[VLD_WIDGET_RENAME_VEHICLE].tooltips = STR_982F_NAME_SHIP; rubidium@9254: this->widget[VLD_WIDGET_CAPTION].data = STR_9811_DETAILS; rubidium@9254: break; rubidium@9254: rubidium@9254: case VEH_AIRCRAFT: rubidium@9254: ResizeWindow(this, 0, 11); rubidium@9254: this->widget[VLD_WIDGET_RENAME_VEHICLE].tooltips = STR_A032_NAME_AIRCRAFT; rubidium@9254: this->widget[VLD_WIDGET_CAPTION].data = STR_A00C_DETAILS; rubidium@9254: break; rubidium@9254: default: NOT_REACHED(); rubidium@9254: } rubidium@9254: rubidium@9254: if (v->type != VEH_TRAIN) { rubidium@9254: this->vscroll.cap = 1; rubidium@9254: this->widget[VLD_WIDGET_MIDDLE_DETAILS].right += 12; rubidium@9254: } rubidium@9254: rubidium@9254: this->widget[VLD_WIDGET_MIDDLE_DETAILS].data = (this->vscroll.cap << 8) + 1; rubidium@9254: this->caption_color = v->owner; rubidium@9254: rubidium@9254: this->tab = 0; peter1138@9333: peter1138@9333: this->FindWindowPlacementAndResize(desc); rubidium@7530: } rubidium@7530: rubidium@9254: /** Checks whether service interval is enabled for the vehicle. */ rubidium@9254: static bool IsVehicleServiceIntervalEnabled(const VehicleType vehicle_type) rubidium@9254: { rubidium@9254: switch (vehicle_type) { rubidium@9254: default: NOT_REACHED(); rubidium@9413: case VEH_TRAIN: return _settings_game.vehicle.servint_trains != 0; break; rubidium@9413: case VEH_ROAD: return _settings_game.vehicle.servint_roadveh != 0; break; rubidium@9413: case VEH_SHIP: return _settings_game.vehicle.servint_ships != 0; break; rubidium@9413: case VEH_AIRCRAFT: return _settings_game.vehicle.servint_aircraft != 0; break; rubidium@9254: } rubidium@9254: return false; // kill a compiler warning rubidium@7530: } rubidium@7530: rubidium@9254: /** rubidium@9254: * Draw the details for the given vehicle at the position (x, y) of the Details windows rubidium@9254: * rubidium@9254: * @param v current vehicle rubidium@9254: * @param x The x coordinate rubidium@9254: * @param y The y coordinate rubidium@9254: * @param vscroll_pos (train only) rubidium@9254: * @param vscroll_cap (train only) rubidium@9254: * @param det_tab (train only) rubidium@9254: */ rubidium@9254: static void DrawVehicleDetails(const Vehicle *v, int x, int y, int vscroll_pos, uint vscroll_cap, byte det_tab) rubidium@9254: { rubidium@9254: switch (v->type) { rubidium@9254: case VEH_TRAIN: DrawTrainDetails(v, x, y, vscroll_pos, vscroll_cap, det_tab); break; rubidium@9254: case VEH_ROAD: DrawRoadVehDetails(v, x, y); break; rubidium@9254: case VEH_SHIP: DrawShipDetails(v, x, y); break; rubidium@9254: case VEH_AIRCRAFT: DrawAircraftDetails(v, x, y); break; rubidium@9254: default: NOT_REACHED(); rubidium@9254: } rubidium@9254: } rubidium@7530: rubidium@9254: /** Repaint vehicle details window. */ rubidium@9254: virtual void OnPaint() rubidium@9254: { rubidium@9254: const Vehicle *v = GetVehicle(this->window_number); rubidium@9254: byte det_tab = this->tab; rubidium@7530: rubidium@9254: this->SetWidgetDisabledState(VLD_WIDGET_RENAME_VEHICLE, v->owner != _local_player); rubidium@7530: rubidium@9254: if (v->type == VEH_TRAIN) { rubidium@9254: this->DisableWidget(det_tab + VLD_WIDGET_DETAILS_CARGO_CARRIED); rubidium@9254: SetVScrollCount(this, GetTrainDetailsWndVScroll(v->index, det_tab)); rubidium@9254: } rubidium@7530: rubidium@9254: this->SetWidgetsHiddenState(v->type != VEH_TRAIN, rubidium@9254: VLD_WIDGET_SCROLLBAR, rubidium@9254: VLD_WIDGET_DETAILS_CARGO_CARRIED, rubidium@9254: VLD_WIDGET_DETAILS_TRAIN_VEHICLES, rubidium@9254: VLD_WIDGET_DETAILS_CAPACITY_OF_EACH, rubidium@9254: VLD_WIDGET_DETAILS_TOTAL_CARGO, rubidium@9254: VLD_WIDGET_RESIZE, rubidium@9254: WIDGET_LIST_END); rubidium@7530: rubidium@9254: /* Disable service-scroller when interval is set to disabled */ rubidium@9254: this->SetWidgetsDisabledState(!IsVehicleServiceIntervalEnabled(v->type), rubidium@9254: VLD_WIDGET_INCREASE_SERVICING_INTERVAL, rubidium@9254: VLD_WIDGET_DECREASE_SERVICING_INTERVAL, rubidium@9254: WIDGET_LIST_END); rubidium@9254: rubidium@9254: rubidium@9254: SetDParam(0, v->index); rubidium@9273: this->DrawWidgets(); rubidium@9254: rubidium@9254: /* Draw running cost */ rubidium@9254: SetDParam(1, v->age / 366); rubidium@9254: SetDParam(0, (v->age + 365 < v->max_age) ? STR_AGE : STR_AGE_RED); rubidium@9254: SetDParam(2, v->max_age / 366); rubidium@9254: SetDParam(3, v->GetDisplayRunningCost()); rubidium@9254: DrawString(2, 15, _vehicle_translation_table[VST_VEHICLE_AGE_RUNNING_COST_YR][v->type], TC_FROMSTRING); rubidium@9254: rubidium@9254: /* Draw max speed */ rubidium@9254: switch (v->type) { rubidium@9254: case VEH_TRAIN: rubidium@9254: SetDParam(2, v->GetDisplayMaxSpeed()); rubidium@9254: SetDParam(1, v->u.rail.cached_power); rubidium@9254: SetDParam(0, v->u.rail.cached_weight); rubidium@9254: SetDParam(3, v->u.rail.cached_max_te / 1000); rubidium@9413: DrawString(2, 25, (_settings_game.vehicle.realistic_acceleration && v->u.rail.railtype != RAILTYPE_MAGLEV) ? rubidium@9254: STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE : rubidium@9254: STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED, TC_FROMSTRING); rubidium@9254: break; rubidium@9254: rubidium@9254: case VEH_ROAD: rubidium@9254: case VEH_SHIP: rubidium@9254: case VEH_AIRCRAFT: rubidium@9254: SetDParam(0, v->GetDisplayMaxSpeed()); rubidium@9254: DrawString(2, 25, _vehicle_translation_table[VST_VEHICLE_MAX_SPEED][v->type], TC_FROMSTRING); rubidium@9254: break; rubidium@9254: rubidium@9254: default: NOT_REACHED(); rubidium@9254: } rubidium@9254: rubidium@9254: /* Draw profit */ rubidium@9254: SetDParam(0, v->GetDisplayProfitThisYear()); rubidium@9254: SetDParam(1, v->GetDisplayProfitLastYear()); rubidium@9254: DrawString(2, 35, _vehicle_translation_table[VST_VEHICLE_PROFIT_THIS_YEAR_LAST_YEAR][v->type], TC_FROMSTRING); rubidium@9254: rubidium@9254: /* Draw breakdown & reliability */ rubidium@9254: SetDParam(0, v->reliability * 100 >> 16); rubidium@9254: SetDParam(1, v->breakdowns_since_last_service); rubidium@9254: DrawString(2, 45, _vehicle_translation_table[VST_VEHICLE_RELIABILITY_BREAKDOWNS][v->type], TC_FROMSTRING); rubidium@9254: rubidium@9254: /* Draw service interval text */ rubidium@9254: SetDParam(0, v->service_interval); rubidium@9254: SetDParam(1, v->date_of_last_service); rubidium@9413: DrawString(13, this->height - (v->type != VEH_TRAIN ? 11 : 23), _settings_game.vehicle.servint_ispercent ? STR_SERVICING_INTERVAL_PERCENT : STR_883C_SERVICING_INTERVAL_DAYS, TC_FROMSTRING); rubidium@9254: rubidium@9254: switch (v->type) { rubidium@9254: case VEH_TRAIN: rubidium@9254: DrawVehicleDetails(v, 2, 57, this->vscroll.pos, this->vscroll.cap, det_tab); rubidium@9254: break; rubidium@9254: rubidium@9254: case VEH_ROAD: rubidium@9254: case VEH_SHIP: rubidium@9254: case VEH_AIRCRAFT: rubidium@9254: DrawVehicleImage(v, 3, 57, INVALID_VEHICLE, 0, 0); rubidium@9254: DrawVehicleDetails(v, 75, 57, this->vscroll.pos, this->vscroll.cap, det_tab); rubidium@9254: break; rubidium@9254: rubidium@9254: default: NOT_REACHED(); rubidium@9254: } rubidium@7530: } rubidium@9254: rubidium@9254: virtual void OnClick(Point pt, int widget) rubidium@9254: { rubidium@9254: /** Message strings for renaming vehicles indexed by vehicle type. */ rubidium@9254: static const StringID _name_vehicle_title[] = { rubidium@9254: STR_8865_NAME_TRAIN, rubidium@9254: STR_902C_NAME_ROAD_VEHICLE, rubidium@9254: STR_9831_NAME_SHIP, rubidium@9254: STR_A030_NAME_AIRCRAFT rubidium@9254: }; rubidium@9254: rubidium@9254: switch (widget) { rubidium@9254: case VLD_WIDGET_RENAME_VEHICLE: {// rename rubidium@9254: const Vehicle *v = GetVehicle(this->window_number); rubidium@9254: SetDParam(0, v->index); rubidium@9254: ShowQueryString(STR_VEHICLE_NAME, _name_vehicle_title[v->type], 31, 150, this, CS_ALPHANUMERAL); rubidium@9254: } break; rubidium@9254: rubidium@9254: case VLD_WIDGET_INCREASE_SERVICING_INTERVAL: // increase int rubidium@9254: case VLD_WIDGET_DECREASE_SERVICING_INTERVAL: { // decrease int rubidium@9254: int mod = _ctrl_pressed ? 5 : 10; rubidium@9254: const Vehicle *v = GetVehicle(this->window_number); rubidium@9254: rubidium@9254: mod = (widget == VLD_WIDGET_DECREASE_SERVICING_INTERVAL) ? -mod : mod; rubidium@9254: mod = GetServiceIntervalClamped(mod + v->service_interval); rubidium@9254: if (mod == v->service_interval) return; rubidium@9254: rubidium@9254: DoCommandP(v->tile, v->index, mod, NULL, CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_018A_CAN_T_CHANGE_SERVICING)); rubidium@9254: } break; rubidium@9254: rubidium@9254: case VLD_WIDGET_DETAILS_CARGO_CARRIED: rubidium@9254: case VLD_WIDGET_DETAILS_TRAIN_VEHICLES: rubidium@9254: case VLD_WIDGET_DETAILS_CAPACITY_OF_EACH: rubidium@9254: case VLD_WIDGET_DETAILS_TOTAL_CARGO: rubidium@9254: this->SetWidgetsDisabledState(false, rubidium@9254: VLD_WIDGET_DETAILS_CARGO_CARRIED, rubidium@9254: VLD_WIDGET_DETAILS_TRAIN_VEHICLES, rubidium@9254: VLD_WIDGET_DETAILS_CAPACITY_OF_EACH, rubidium@9254: VLD_WIDGET_DETAILS_TOTAL_CARGO, rubidium@9254: widget, rubidium@9254: WIDGET_LIST_END); rubidium@9254: rubidium@9254: this->tab = widget - VLD_WIDGET_DETAILS_CARGO_CARRIED; rubidium@9254: this->SetDirty(); rubidium@9254: break; rubidium@9254: } rubidium@9254: } rubidium@9254: rubidium@9254: virtual void OnQueryTextFinished(char *str) rubidium@9254: { rubidium@9254: /** Message strings for error while renaming indexed by vehicle type. */ rubidium@9254: static const StringID _name_vehicle_error[] = { rubidium@9254: STR_8866_CAN_T_NAME_TRAIN, rubidium@9254: STR_902D_CAN_T_NAME_ROAD_VEHICLE, rubidium@9254: STR_9832_CAN_T_NAME_SHIP, rubidium@9254: STR_A031_CAN_T_NAME_AIRCRAFT rubidium@9254: }; rubidium@9254: rubidium@9254: if (!StrEmpty(str)) { rubidium@9254: _cmd_text = str; rubidium@9254: DoCommandP(0, this->window_number, 0, NULL, CMD_NAME_VEHICLE | CMD_MSG(_name_vehicle_error[GetVehicle(this->window_number)->type])); rubidium@9254: } rubidium@9254: } rubidium@9254: rubidium@9254: virtual void OnResize(Point new_size, Point delta) rubidium@9254: { rubidium@9254: if (delta.x != 0) ResizeButtons(this, VLD_WIDGET_DETAILS_CARGO_CARRIED, VLD_WIDGET_DETAILS_TOTAL_CARGO); rubidium@9254: if (delta.y == 0) return; rubidium@9254: rubidium@9254: this->vscroll.cap += delta.y / 14; rubidium@9254: this->widget[VLD_WIDGET_MIDDLE_DETAILS].data = (this->vscroll.cap << 8) + 1; rubidium@9254: } rubidium@9254: }; rubidium@7530: rubidium@7530: /** Vehicle details window descriptor. */ rubidium@7530: static const WindowDesc _vehicle_details_desc = { rubidium@7530: WDP_AUTO, WDP_AUTO, 405, 113, 405, 113, rubidium@7530: WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW, rubidium@7530: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, rubidium@7530: _vehicle_details_widgets, rubidium@7530: }; rubidium@7530: rubidium@7530: /** Shows the vehicle details window of the given vehicle. */ rubidium@7530: static void ShowVehicleDetailsWindow(const Vehicle *v) rubidium@7530: { rubidium@7530: DeleteWindowById(WC_VEHICLE_ORDERS, v->index); rubidium@7530: DeleteWindowById(WC_VEHICLE_DETAILS, v->index); rubidium@9254: AllocateWindowDescFront(&_vehicle_details_desc, v->index); rubidium@7530: } rubidium@7530: rubidium@7530: rubidium@7486: /* Unified vehicle GUI - Vehicle View Window */ rubidium@7486: rubidium@7486: /** Vehicle view widgets. */ rubidium@7486: static const Widget _vehicle_view_widgets[] = { belugas@9778: { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // VVW_WIDGET_CLOSEBOX belugas@9778: { WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 237, 0, 13, 0x0 /* filled later */, STR_018C_WINDOW_TITLE_DRAG_THIS }, // VVW_WIDGET_CAPTION belugas@9778: { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON }, // VVW_WIDGET_STICKY belugas@9778: { WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 231, 14, 103, 0x0, STR_NULL }, // VVW_WIDGET_PANEL belugas@9778: { WWT_INSET, RESIZE_RB, COLOUR_GREY, 2, 229, 16, 101, 0x0, STR_NULL }, // VVW_WIDGET_VIEWPORT belugas@9778: { WWT_PUSHBTN, RESIZE_RTB, COLOUR_GREY, 0, 237, 104, 115, 0x0, 0x0 /* filled later */ }, // VVW_WIDGET_START_STOP_VEH belugas@9778: { WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, 0x0 /* filled later */ }, // VVW_WIDGET_CENTER_MAIN_VIEH belugas@9778: { WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 32, 49, 0x0 /* filled later */, 0x0 /* filled later */ }, // VVW_WIDGET_GOTO_DEPOT belugas@9778: { WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 50, 67, SPR_REFIT_VEHICLE, 0x0 /* filled later */ }, // VVW_WIDGET_REFIT_VEH belugas@9778: { WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 68, 85, SPR_SHOW_ORDERS, 0x0 /* filled later */ }, // VVW_WIDGET_SHOW_ORDERS belugas@9778: { WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */ }, // VVW_WIDGET_SHOW_DETAILS belugas@9778: { WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 32, 49, 0x0 /* filled later */, 0x0 /* filled later */ }, // VVW_WIDGET_CLONE_VEH belugas@9778: { WWT_PANEL, RESIZE_LRB, COLOUR_GREY, 232, 249, 104, 103, 0x0, STR_NULL }, // VVW_WIDGET_EMPTY_BOTTOM_RIGHT belugas@9778: { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 238, 249, 104, 115, 0x0, STR_NULL }, // VVW_WIDGET_RESIZE belugas@9778: { WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 50, 67, SPR_FORCE_VEHICLE_TURN, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND }, // VVW_WIDGET_TURN_AROUND belugas@9778: { WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 50, 67, SPR_IGNORE_SIGNALS, STR_884A_FORCE_TRAIN_TO_PROCEED }, // VVW_WIDGET_FORCE_PROCEED rubidium@7486: { WIDGETS_END}, rubidium@7486: }; rubidium@7486: rubidium@7486: rubidium@7486: /** Vehicle view window descriptor for all vehicles but trains. */ rubidium@7486: static const WindowDesc _vehicle_view_desc = { rubidium@7486: WDP_AUTO, WDP_AUTO, 250, 116, 250, 116, rubidium@7486: WC_VEHICLE_VIEW, WC_NONE, rubidium@7486: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, rubidium@7486: _vehicle_view_widgets, rubidium@7486: }; rubidium@7486: rubidium@7486: /** Vehicle view window descriptor for trains. Only minimum_height and rubidium@7486: * default_height are different for train view. rubidium@7486: */ rubidium@7486: static const WindowDesc _train_view_desc = { rubidium@7486: WDP_AUTO, WDP_AUTO, 250, 134, 250, 134, rubidium@7486: WC_VEHICLE_VIEW, WC_NONE, rubidium@7486: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, rubidium@7486: _vehicle_view_widgets, rubidium@7486: }; rubidium@7486: rubidium@7486: rubidium@7486: /* Just to make sure, nobody has changed the vehicle type constants, as we are rubidium@7486: using them for array indexing in a number of places here. */ rubidium@7486: assert_compile(VEH_TRAIN == 0); rubidium@7486: assert_compile(VEH_ROAD == 1); rubidium@7486: assert_compile(VEH_SHIP == 2); rubidium@7486: assert_compile(VEH_AIRCRAFT == 3); rubidium@7486: rubidium@7486: /** Zoom levels for vehicle views indexed by vehicle type. */ rubidium@7486: static const ZoomLevel _vehicle_view_zoom_levels[] = { rubidium@7486: ZOOM_LVL_TRAIN, rubidium@7486: ZOOM_LVL_ROADVEH, rubidium@7486: ZOOM_LVL_SHIP, rubidium@7486: ZOOM_LVL_AIRCRAFT, rubidium@7486: }; rubidium@7486: rubidium@7486: /* Constants for geometry of vehicle view viewport */ rubidium@7486: static const int VV_VIEWPORT_X = 3; rubidium@7486: static const int VV_VIEWPORT_Y = 17; rubidium@7486: static const int VV_INITIAL_VIEWPORT_WIDTH = 226; rubidium@7486: static const int VV_INITIAL_VIEWPORT_HEIGHT = 84; rubidium@7486: static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102; rubidium@7486: rubidium@7486: /** Command indices for the _vehicle_command_translation_table. */ rubidium@7486: enum VehicleCommandTranslation { rubidium@7486: VCT_CMD_START_STOP = 0, rubidium@7486: VCT_CMD_GOTO_DEPOT, rubidium@7486: VCT_CMD_CLONE_VEH, rubidium@7486: VCT_CMD_TURN_AROUND, rubidium@7486: }; rubidium@7486: rubidium@7486: /** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */ rubidium@7486: static const uint32 _vehicle_command_translation_table[][4] = { rubidium@7486: { // VCT_CMD_START_STOP rubidium@7486: CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN), rubidium@7486: CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE), rubidium@7486: CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP), rubidium@7486: CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT) rubidium@7486: }, rubidium@7486: { // VCT_CMD_GOTO_DEPOT rubidium@7486: /* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */ rubidium@7486: CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT), rubidium@7486: CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT), rubidium@7486: CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT), rubidium@7486: CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_MSG(STR_A012_CAN_T_SEND_AIRCRAFT_TO) rubidium@7486: }, rubidium@7486: { // VCT_CMD_CLONE_VEH rubidium@7486: CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE), rubidium@7486: CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE), rubidium@7486: CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP), rubidium@7486: CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT) rubidium@7486: }, rubidium@7486: { // VCT_CMD_TURN_AROUND rubidium@7486: CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_8869_CAN_T_REVERSE_DIRECTION), rubidium@7486: CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN), rubidium@7486: 0xffffffff, // invalid for ships rubidium@7486: 0xffffffff // invalid for aircrafts rubidium@7486: }, rubidium@7486: }; rubidium@7486: rubidium@9315: /** Checks whether the vehicle may be refitted at the moment.*/ rubidium@9315: static bool IsVehicleRefitable(const Vehicle *v) rubidium@7486: { rubidium@9315: /* Why is this so different for different vehicles? rubidium@9315: * Does maybe work one solution for all? rubidium@9315: */ rubidium@9315: switch (v->type) { rubidium@9315: case VEH_TRAIN: return false; rubidium@9315: case VEH_ROAD: return EngInfo(v->engine_type)->refit_mask != 0 && v->IsStoppedInDepot(); rubidium@9315: case VEH_SHIP: return ShipVehInfo(v->engine_type)->refittable && v->IsStoppedInDepot(); rubidium@9315: case VEH_AIRCRAFT: return v->IsStoppedInDepot(); rubidium@9315: default: NOT_REACHED(); rubidium@9315: } rubidium@9315: } rubidium@7486: rubidium@9315: struct VehicleViewWindow : Window { rubidium@9315: VehicleViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) rubidium@9315: { rubidium@9315: const Vehicle *v = GetVehicle(this->window_number); rubidium@7486: rubidium@9315: this->caption_color = v->owner; rubidium@9315: InitializeWindowViewport(this, VV_VIEWPORT_X, VV_VIEWPORT_Y, VV_INITIAL_VIEWPORT_WIDTH, rubidium@9315: (v->type == VEH_TRAIN) ? VV_INITIAL_VIEWPORT_HEIGHT_TRAIN : VV_INITIAL_VIEWPORT_HEIGHT, rubidium@9315: this->window_number | (1 << 31), _vehicle_view_zoom_levels[v->type]); rubidium@9315: rubidium@9315: /* rubidium@9315: * fill in data and tooltip codes for the widgets and rubidium@9315: * move some of the buttons for trains rubidium@9315: */ rubidium@9315: switch (v->type) { rubidium@9315: case VEH_TRAIN: rubidium@9315: this->widget[VVW_WIDGET_CAPTION].data = STR_882E; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_8846_CURRENT_TRAIN_ACTION_CLICK; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_8848_CENTER_MAIN_VIEW_ON_TRAIN; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_TRAIN_TODEPOT; rubidium@9315: this->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_8849_SEND_TRAIN_TO_DEPOT; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_RAIL_REFIT_VEHICLE_TO_CARRY; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_8847_SHOW_TRAIN_S_ORDERS; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_884C_SHOW_TRAIN_DETAILS; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_TRAIN; rubidium@9315: this->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_TRAIN_INFO; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_TURN_AROUND].tooltips = STR_884B_REVERSE_DIRECTION_OF_TRAIN; rubidium@9315: rubidium@9315: rubidium@9315: /* due to more buttons we must modify the layout a bit for trains */ rubidium@9315: this->widget[VVW_WIDGET_PANEL].bottom = 121; rubidium@9315: this->widget[VVW_WIDGET_VIEWPORT].bottom = 119; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_START_STOP_VEH].top = 122; rubidium@9315: this->widget[VVW_WIDGET_START_STOP_VEH].bottom = 133; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_REFIT_VEH].top = 68; rubidium@9315: this->widget[VVW_WIDGET_REFIT_VEH].bottom = 85; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_ORDERS].top = 86; rubidium@9315: this->widget[VVW_WIDGET_SHOW_ORDERS].bottom = 103; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_DETAILS].top = 104; rubidium@9315: this->widget[VVW_WIDGET_SHOW_DETAILS].bottom = 121; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_EMPTY_BOTTOM_RIGHT].top = 122; rubidium@9315: this->widget[VVW_WIDGET_EMPTY_BOTTOM_RIGHT].bottom = 121; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_RESIZE].top = 122; rubidium@9315: this->widget[VVW_WIDGET_RESIZE].bottom = 133; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_TURN_AROUND].top = 68; rubidium@9315: this->widget[VVW_WIDGET_TURN_AROUND].bottom = 85; rubidium@9315: break; rubidium@9315: rubidium@9315: case VEH_ROAD: rubidium@9315: this->widget[VVW_WIDGET_CAPTION].data = STR_9002; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_901C_CURRENT_VEHICLE_ACTION; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_ROADVEH_TODEPOT; rubidium@9315: this->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_901F_SEND_VEHICLE_TO_DEPOT; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_REFIT_ROAD_VEHICLE_TO_CARRY; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_901D_SHOW_VEHICLE_S_ORDERS; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_9021_SHOW_ROAD_VEHICLE_DETAILS; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_ROADVEH; rubidium@9315: this->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_ROAD_VEHICLE_INFO; rubidium@9315: rubidium@9315: this->SetWidgetHiddenState(VVW_WIDGET_FORCE_PROCEED, true); rubidium@9315: break; rubidium@9315: rubidium@9315: case VEH_SHIP: rubidium@9315: this->widget[VVW_WIDGET_CAPTION].data = STR_980F; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_9827_CURRENT_SHIP_ACTION_CLICK; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_9829_CENTER_MAIN_VIEW_ON_SHIP; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_SHIP_TODEPOT; rubidium@9315: this->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_982A_SEND_SHIP_TO_DEPOT; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_983A_REFIT_CARGO_SHIP_TO_CARRY; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_9828_SHOW_SHIP_S_ORDERS; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_982B_SHOW_SHIP_DETAILS; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_SHIP; rubidium@9315: this->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_SHIP_INFO; rubidium@9315: rubidium@9315: this->SetWidgetsHiddenState(true, rubidium@9315: VVW_WIDGET_TURN_AROUND, rubidium@9315: VVW_WIDGET_FORCE_PROCEED, rubidium@9315: WIDGET_LIST_END); rubidium@9315: break; rubidium@9315: rubidium@9315: case VEH_AIRCRAFT: rubidium@9315: this->widget[VVW_WIDGET_CAPTION].data = STR_A00A; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_A027_CURRENT_AIRCRAFT_ACTION; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_AIRCRAFT_TODEPOT; rubidium@9315: this->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_A02A_SEND_AIRCRAFT_TO_HANGAR; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_A03B_REFIT_AIRCRAFT_TO_CARRY; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_A028_SHOW_AIRCRAFT_S_ORDERS; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_A02B_SHOW_AIRCRAFT_DETAILS; rubidium@9315: rubidium@9315: this->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_AIRCRAFT; rubidium@9315: this->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_AIRCRAFT_INFO; rubidium@9315: rubidium@9315: this->SetWidgetsHiddenState(true, rubidium@9315: VVW_WIDGET_TURN_AROUND, rubidium@9315: VVW_WIDGET_FORCE_PROCEED, rubidium@9315: WIDGET_LIST_END); rubidium@9315: break; rubidium@9315: rubidium@9315: default: NOT_REACHED(); rubidium@9315: } peter1138@9333: peter1138@9333: this->FindWindowPlacementAndResize(desc); rubidium@9315: } rubidium@9315: rubidium@9315: ~VehicleViewWindow() rubidium@9315: { rubidium@9315: DeleteWindowById(WC_VEHICLE_ORDERS, this->window_number); rubidium@9315: DeleteWindowById(WC_VEHICLE_REFIT, this->window_number); rubidium@9315: DeleteWindowById(WC_VEHICLE_DETAILS, this->window_number); rubidium@9315: DeleteWindowById(WC_VEHICLE_TIMETABLE, this->window_number); rubidium@9315: } rubidium@9315: rubidium@9315: virtual void OnPaint() rubidium@9315: { rubidium@9315: /** Message strings for heading to depot indexed by vehicle type. */ rubidium@9315: static const StringID _heading_for_depot_strings[] = { rubidium@9315: STR_HEADING_FOR_TRAIN_DEPOT, rubidium@9315: STR_HEADING_FOR_ROAD_DEPOT, rubidium@9315: STR_HEADING_FOR_SHIP_DEPOT, rubidium@9315: STR_HEADING_FOR_HANGAR, rubidium@9315: }; rubidium@9315: rubidium@9315: /** Message strings for heading to depot and servicing indexed by vehicle type. */ rubidium@9315: static const StringID _heading_for_depot_service_strings[] = { rubidium@9315: STR_HEADING_FOR_TRAIN_DEPOT_SERVICE, rubidium@9315: STR_HEADING_FOR_ROAD_DEPOT_SERVICE, rubidium@9315: STR_HEADING_FOR_SHIP_DEPOT_SERVICE, rubidium@9315: STR_HEADING_FOR_HANGAR_SERVICE, rubidium@9315: }; rubidium@9315: rubidium@9315: const Vehicle *v = GetVehicle(this->window_number); rubidium@9315: StringID str; rubidium@9315: bool is_localplayer = v->owner == _local_player; rubidium@9315: bool refitable_and_stopped_in_depot = IsVehicleRefitable(v); rubidium@9315: rubidium@9315: this->SetWidgetDisabledState(VVW_WIDGET_GOTO_DEPOT, !is_localplayer); rubidium@9315: this->SetWidgetDisabledState(VVW_WIDGET_REFIT_VEH, rubidium@9315: !refitable_and_stopped_in_depot || !is_localplayer); rubidium@9315: this->SetWidgetDisabledState(VVW_WIDGET_CLONE_VEH, !is_localplayer); rubidium@9315: rubidium@9315: if (v->type == VEH_TRAIN) { rubidium@9315: this->SetWidgetDisabledState(VVW_WIDGET_FORCE_PROCEED, !is_localplayer); rubidium@9315: this->SetWidgetDisabledState(VVW_WIDGET_TURN_AROUND, !is_localplayer); rubidium@9315: rubidium@9315: /* Cargo refit button is disabled, until we know we can enable it below. */ rubidium@9315: rubidium@9315: if (is_localplayer) { rubidium@9315: /* See if any vehicle can be refitted */ rubidium@9315: for (const Vehicle *u = v; u != NULL; u = u->Next()) { rubidium@9315: if (EngInfo(u->engine_type)->refit_mask != 0 || rubidium@9315: (RailVehInfo(v->engine_type)->railveh_type != RAILVEH_WAGON && v->cargo_cap != 0)) { rubidium@9315: this->EnableWidget(VVW_WIDGET_REFIT_VEH); rubidium@9315: /* We have a refittable carriage, bail out */ rubidium@9315: break; rubidium@9315: } rubidium@9315: } rubidium@9315: } rubidium@9315: } rubidium@9315: rubidium@9315: /* draw widgets & caption */ rubidium@9315: SetDParam(0, v->index); rubidium@9315: this->DrawWidgets(); rubidium@9315: rubidium@9315: if (v->vehstatus & VS_CRASHED) { rubidium@9315: str = STR_8863_CRASHED; rubidium@9315: } else if (v->type != VEH_AIRCRAFT && v->breakdown_ctr == 1) { // check for aircraft necessary? rubidium@9315: str = STR_885C_BROKEN_DOWN; rubidium@9315: } else if (v->vehstatus & VS_STOPPED) { rubidium@9315: if (v->type == VEH_TRAIN) { rubidium@9315: if (v->cur_speed == 0) { rubidium@9315: if (v->u.rail.cached_power == 0) { rubidium@9315: str = STR_TRAIN_NO_POWER; belugas@7759: } else { rubidium@9315: str = STR_8861_STOPPED; rubidium@9315: } rubidium@9315: } else { rubidium@9315: SetDParam(0, v->GetDisplaySpeed()); rubidium@9413: str = STR_TRAIN_STOPPING + _settings_client.gui.vehicle_speed; rubidium@9315: } rubidium@9315: } else { // no train rubidium@9315: str = STR_8861_STOPPED; rubidium@9315: } rubidium@9808: } else if (v->type == VEH_TRAIN && HasBit(v->u.rail.flags, VRF_TRAIN_STUCK)) { rubidium@9808: str = STR_TRAIN_STUCK; rubidium@9315: } else { // vehicle is in a "normal" state, show current order rubidium@9315: switch (v->current_order.GetType()) { rubidium@9315: case OT_GOTO_STATION: { rubidium@9315: SetDParam(0, v->current_order.GetDestination()); rubidium@9315: SetDParam(1, v->GetDisplaySpeed()); rubidium@9413: str = STR_HEADING_FOR_STATION + _settings_client.gui.vehicle_speed; rubidium@9315: } break; rubidium@9315: rubidium@9315: case OT_GOTO_DEPOT: { rubidium@9315: if (v->type == VEH_AIRCRAFT) { rubidium@9315: /* Aircrafts always go to a station, even if you say depot */ rubidium@9315: SetDParam(0, v->current_order.GetDestination()); rubidium@9315: SetDParam(1, v->GetDisplaySpeed()); rubidium@9315: } else { rubidium@9315: Depot *depot = GetDepot(v->current_order.GetDestination()); rubidium@9315: SetDParam(0, depot->town_index); rubidium@9315: SetDParam(1, v->GetDisplaySpeed()); rubidium@9315: } rubidium@9315: if ((v->current_order.GetDepotActionType() & ODATFB_HALT) && !(v->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) { rubidium@9413: str = _heading_for_depot_strings[v->type] + _settings_client.gui.vehicle_speed; rubidium@9315: } else { rubidium@9413: str = _heading_for_depot_service_strings[v->type] + _settings_client.gui.vehicle_speed; belugas@7759: } belugas@7759: } break; belugas@7759: rubidium@9315: case OT_LOADING: rubidium@9315: str = STR_882F_LOADING_UNLOADING; rubidium@7486: break; rubidium@9315: rubidium@9315: case OT_GOTO_WAYPOINT: { rubidium@9315: assert(v->type == VEH_TRAIN); rubidium@9315: SetDParam(0, v->current_order.GetDestination()); rubidium@9413: str = STR_HEADING_FOR_WAYPOINT + _settings_client.gui.vehicle_speed; rubidium@9315: SetDParam(1, v->GetDisplaySpeed()); rubidium@7486: break; rubidium@9315: } rubidium@9315: rubidium@9315: case OT_LEAVESTATION: rubidium@9315: if (v->type != VEH_AIRCRAFT) { rubidium@9315: str = STR_LEAVING; rubidium@9315: break; rubidium@9315: } rubidium@9315: /* fall-through if aircraft. Does this even happen? */ rubidium@9315: rubidium@9315: default: rubidium@9315: if (v->num_orders == 0) { rubidium@9413: str = STR_NO_ORDERS + _settings_client.gui.vehicle_speed; rubidium@9315: SetDParam(0, v->GetDisplaySpeed()); rubidium@9315: } else { rubidium@9315: str = STR_EMPTY; rubidium@9315: } rubidium@7486: break; rubidium@7486: } rubidium@9315: } rubidium@7486: rubidium@9315: /* draw the flag plus orders */ rubidium@9315: DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, this->widget[VVW_WIDGET_START_STOP_VEH].top + 1); rubidium@9315: DrawStringCenteredTruncated(this->widget[VVW_WIDGET_START_STOP_VEH].left + 8, this->widget[VVW_WIDGET_START_STOP_VEH].right, this->widget[VVW_WIDGET_START_STOP_VEH].top + 1, str, TC_FROMSTRING); rubidium@9315: this->DrawViewport(); rubidium@9315: } rubidium@7486: rubidium@9315: virtual void OnClick(Point pt, int widget) rubidium@9315: { rubidium@9315: const Vehicle *v = GetVehicle(this->window_number); rubidium@9315: rubidium@9315: switch (widget) { rubidium@9315: case VVW_WIDGET_START_STOP_VEH: // start stop rubidium@9315: DoCommandP(v->tile, v->index, 0, NULL, rubidium@9315: _vehicle_command_translation_table[VCT_CMD_START_STOP][v->type]); rubidium@9315: break; rubidium@9315: case VVW_WIDGET_CENTER_MAIN_VIEH: {/* center main view */ rubidium@9315: const Window *mainwindow = FindWindowById(WC_MAIN_WINDOW, 0); rubidium@9315: /* code to allow the main window to 'follow' the vehicle if the ctrl key is pressed */ rubidium@9315: if (_ctrl_pressed && mainwindow->viewport->zoom == ZOOM_LVL_NORMAL) { rubidium@9315: mainwindow->viewport->follow_vehicle = v->index; rubidium@9315: } else { rubidium@9315: ScrollMainWindowTo(v->x_pos, v->y_pos); rubidium@7486: } rubidium@9315: } break; rubidium@9315: rubidium@9315: case VVW_WIDGET_GOTO_DEPOT: // goto hangar rubidium@9315: DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, rubidium@9315: _vehicle_command_translation_table[VCT_CMD_GOTO_DEPOT][v->type]); rubidium@9315: break; rubidium@9315: case VVW_WIDGET_REFIT_VEH: // refit rubidium@9315: ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID); rubidium@9315: break; rubidium@9315: case VVW_WIDGET_SHOW_ORDERS: // show orders rubidium@9315: if (_ctrl_pressed) { rubidium@9315: ShowTimetableWindow(v); rubidium@9315: } else { rubidium@9315: ShowOrdersWindow(v); rubidium@9315: } rubidium@9315: break; rubidium@9315: case VVW_WIDGET_SHOW_DETAILS: // show details rubidium@9315: ShowVehicleDetailsWindow(v); rubidium@9315: break; rubidium@9315: case VVW_WIDGET_CLONE_VEH: // clone vehicle rubidium@9315: DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, rubidium@9315: _vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type]); rubidium@9315: break; rubidium@9315: case VVW_WIDGET_TURN_AROUND: // turn around rubidium@9315: assert(v->type == VEH_TRAIN || v->type == VEH_ROAD); rubidium@9315: DoCommandP(v->tile, v->index, 0, NULL, rubidium@9315: _vehicle_command_translation_table[VCT_CMD_TURN_AROUND][v->type]); rubidium@9315: break; rubidium@9315: case VVW_WIDGET_FORCE_PROCEED: // force proceed rubidium@9315: assert(v->type == VEH_TRAIN); rubidium@9315: DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL)); rubidium@9315: break; rubidium@9315: } rubidium@9315: } rubidium@9315: rubidium@9315: virtual void OnResize(Point new_size, Point delta) rubidium@9315: { rubidium@9315: this->viewport->width += delta.x; rubidium@9315: this->viewport->height += delta.y; rubidium@9315: this->viewport->virtual_width += delta.x; rubidium@9315: this->viewport->virtual_height += delta.y; rubidium@9315: } rubidium@9315: rubidium@9315: virtual void OnTick() rubidium@9315: { rubidium@9315: const Vehicle *v = GetVehicle(this->window_number); rubidium@9315: bool veh_stopped = v->IsStoppedInDepot(); rubidium@9315: rubidium@9315: /* Widget VVW_WIDGET_GOTO_DEPOT must be hidden if the vehicle is already rubidium@9315: * stopped in depot. rubidium@9315: * Widget VVW_WIDGET_CLONE_VEH should then be shown, since cloning is rubidium@9315: * allowed only while in depot and stopped. rubidium@9315: * This sytem allows to have two buttons, on top of each other. rubidium@9315: * The same system applies to widget VVW_WIDGET_REFIT_VEH and VVW_WIDGET_TURN_AROUND.*/ rubidium@9315: if (veh_stopped != this->IsWidgetHidden(VVW_WIDGET_GOTO_DEPOT) || veh_stopped == this->IsWidgetHidden(VVW_WIDGET_CLONE_VEH)) { rubidium@9315: this->SetWidgetHiddenState( VVW_WIDGET_GOTO_DEPOT, veh_stopped); // send to depot rubidium@9315: this->SetWidgetHiddenState(VVW_WIDGET_CLONE_VEH, !veh_stopped); // clone rubidium@9315: if (v->type == VEH_ROAD || v->type == VEH_TRAIN) { rubidium@9315: this->SetWidgetHiddenState( VVW_WIDGET_REFIT_VEH, !veh_stopped); // refit rubidium@9315: this->SetWidgetHiddenState(VVW_WIDGET_TURN_AROUND, veh_stopped); // force turn around rubidium@7486: } rubidium@9315: this->SetDirty(); rubidium@9315: } rubidium@7486: } rubidium@9315: }; rubidium@9315: rubidium@9315: rubidium@9315: /** Shows the vehicle view window of the given vehicle. */ rubidium@9315: void ShowVehicleViewWindow(const Vehicle *v) rubidium@9315: { rubidium@9315: AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index); rubidium@7486: } rubidium@8144: rubidium@8144: void DrawVehicleImage(const Vehicle *v, int x, int y, VehicleID selection, int count, int skip) rubidium@8144: { rubidium@8144: switch (v->type) { rubidium@8144: case VEH_TRAIN: DrawTrainImage(v, x, y, selection, count, skip); break; rubidium@8144: case VEH_ROAD: DrawRoadVehImage(v, x, y, selection, count); break; rubidium@8144: case VEH_SHIP: DrawShipImage(v, x, y, selection); break; rubidium@8144: case VEH_AIRCRAFT: DrawAircraftImage(v, x, y, selection); break; rubidium@8144: default: NOT_REACHED(); rubidium@8144: } rubidium@8144: } rubidium@9274: rubidium@9274: void StopGlobalFollowVehicle(const Vehicle *v) rubidium@9274: { rubidium@9274: Window *w = FindWindowById(WC_MAIN_WINDOW, 0); rubidium@9274: if (w != NULL && w->viewport->follow_vehicle == v->index) { rubidium@9274: ScrollMainWindowTo(v->x_pos, v->y_pos, true); // lock the main view on the vehicle's last position rubidium@9274: w->viewport->follow_vehicle = INVALID_VEHICLE; rubidium@9274: } rubidium@9274: }