skidd13@7935: /* $Id$ */ skidd13@7935: rubidium@9111: /** @file random_func.cpp Implementation of the pseudo random generator. */ skidd13@7935: skidd13@7935: #include "../stdafx.h" skidd13@7935: #include "random_func.hpp" rubidium@8113: #include "bitmath_func.hpp" skidd13@7935: rubidium@8434: Randomizer _random, _interactive_random; rubidium@8142: rubidium@8434: uint32 Randomizer::Next() skidd13@7935: { rubidium@8434: const uint32 s = this->state[0]; rubidium@8434: const uint32 t = this->state[1]; skidd13@7935: rubidium@8434: this->state[0] = s + ROR(t ^ 0x1234567F, 7) + 1; rubidium@8434: return this->state[1] = ROR(s, 3) - 1; skidd13@7935: } skidd13@7935: rubidium@8434: uint32 Randomizer::Next(uint16 max) skidd13@7935: { rubidium@8434: return GB(this->Next(), 0, 16) * max >> 16; rubidium@8434: } rubidium@8434: rubidium@8434: void Randomizer::SetSeed(uint32 seed) rubidium@8434: { rubidium@8434: this->state[0] = seed; rubidium@8434: this->state[1] = seed; skidd13@7935: } skidd13@7935: skidd13@7935: void SetRandomSeed(uint32 seed) skidd13@7935: { rubidium@8434: _random.SetSeed(seed); rubidium@8434: _interactive_random.SetSeed(seed * 0x1234567); skidd13@7935: } skidd13@7935: skidd13@7935: #ifdef RANDOM_DEBUG rubidium@8079: #include "../network/network_data.h" rubidium@8477: #include "../variables.h" /* _frame_counter */ rubidium@8477: #include "../player_func.h" rubidium@8477: skidd13@7935: uint32 DoRandom(int line, const char *file) skidd13@7935: { rubidium@8434: if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server)) { skidd13@7935: printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_player, file, line); rubidium@8434: } rubidium@8434: rubidium@8477: return _random.Next(); rubidium@8434: } skidd13@7935: skidd13@7935: uint DoRandomRange(uint max, int line, const char *file) skidd13@7935: { skidd13@7935: return GB(DoRandom(line, file), 0, 16) * max >> 16; skidd13@7935: } skidd13@8792: #endif /* RANDOM_DEBUG */