darkvater@164: #include "stdafx.h" darkvater@164: #include "ttd.h" tron@507: #include "table/strings.h" darkvater@164: #include "vehicle.h" tron@588: #include "window.h" bjarni@842: #include "engine.h" bjarni@842: #include "gui.h" bjarni@842: #include "command.h" bjarni@842: #include "gfx.h" darkvater@164: tron@505: VehicleSortListingTypeFunctions * const _vehicle_sorter[] = { tron@505: &VehicleUnsortedSorter, tron@505: &VehicleNumberSorter, tron@505: &VehicleNameSorter, tron@505: &VehicleAgeSorter, tron@505: &VehicleProfitThisYearSorter, tron@505: &VehicleProfitLastYearSorter, tron@505: &VehicleCargoSorter, tron@505: &VehicleReliabilitySorter, tron@505: &VehicleMaxSpeedSorter tron@505: }; tron@505: tron@505: const StringID _vehicle_sort_listing[] = { tron@505: STR_SORT_BY_UNSORTED, tron@505: STR_SORT_BY_NUMBER, tron@505: STR_SORT_BY_DROPDOWN_NAME, tron@505: STR_SORT_BY_AGE, tron@505: STR_SORT_BY_PROFIT_THIS_YEAR, tron@505: STR_SORT_BY_PROFIT_LAST_YEAR, tron@505: STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE, tron@505: STR_SORT_BY_RELIABILITY, tron@505: STR_SORT_BY_MAX_SPEED, tron@505: INVALID_STRING_ID tron@505: }; tron@505: bjarni@842: const StringID _rail_types_list[] = { bjarni@842: STR_RAIL_VEHICLES, bjarni@842: STR_MONORAIL_VEHICLES, bjarni@842: STR_MAGLEV_VEHICLES, bjarni@842: INVALID_STRING_ID bjarni@842: }; bjarni@842: tron@588: void RebuildVehicleLists(void) tron@588: { tron@588: Window *w; tron@588: tron@588: for (w = _windows; w != _last_window; ++w) tron@588: switch (w->window_class) { tron@588: case WC_TRAINS_LIST: tron@588: case WC_ROADVEH_LIST: tron@588: case WC_SHIPS_LIST: tron@588: case WC_AIRCRAFT_LIST: tron@588: WP(w, vehiclelist_d).flags |= VL_REBUILD; tron@588: SetWindowDirty(w); tron@588: break; tron@588: tron@588: default: tron@588: break; tron@588: } tron@588: } tron@588: tron@588: void ResortVehicleLists(void) tron@588: { tron@588: Window *w; tron@588: tron@588: for (w = _windows; w != _last_window; ++w) tron@588: switch (w->window_class) { tron@588: case WC_TRAINS_LIST: tron@588: case WC_ROADVEH_LIST: tron@588: case WC_SHIPS_LIST: tron@588: case WC_AIRCRAFT_LIST: tron@588: WP(w, vehiclelist_d).flags |= VL_RESORT; tron@588: SetWindowDirty(w); tron@588: break; tron@588: tron@588: default: tron@588: break; tron@588: } tron@588: } tron@588: tron@588: void BuildVehicleList(vehiclelist_d *vl, int type, int owner, int station) tron@588: { tron@588: int subtype = (type != VEH_Aircraft) ? 0 : 2; tron@588: int n = 0; tron@588: int i; tron@588: tron@588: if (!(vl->flags & VL_REBUILD)) return; tron@588: truelight@919: /* Create array for sorting */ truelight@919: _vehicle_sort = realloc(_vehicle_sort, _vehicles_size * sizeof(_vehicle_sort[0])); truelight@919: if (_vehicle_sort == NULL) truelight@919: error("Could not allocate memory for the vehicle-sorting-list"); truelight@919: tron@588: DEBUG(misc, 1) ("Building vehicle list for player %d station %d...", truelight@867: owner, station); tron@588: tron@588: if (station != -1) { tron@588: const Vehicle *v; tron@588: FOR_ALL_VEHICLES(v) { tron@588: if (v->type == type && v->subtype <= subtype) { tron@588: const Order *ord; tron@588: for (ord = v->schedule_ptr; ord->type != OT_NOTHING; ++ord) tron@588: if (ord->type == OT_GOTO_STATION && ord->station == station) { truelight@919: _vehicle_sort[n].index = v->index; truelight@919: _vehicle_sort[n].owner = v->owner; tron@588: ++n; tron@588: break; tron@588: } tron@588: } tron@588: } tron@588: } else { tron@588: const Vehicle *v; tron@588: FOR_ALL_VEHICLES(v) { tron@588: if (v->type == type && v->subtype <= subtype && v->owner == owner) { truelight@919: _vehicle_sort[n].index = v->index; truelight@919: _vehicle_sort[n].owner = v->owner; tron@588: ++n; tron@588: } tron@588: } tron@588: } tron@588: truelight@919: vl->sort_list = realloc(vl->sort_list, n * sizeof(vl->sort_list[0])); truelight@919: if (vl->sort_list == NULL) truelight@919: error("Could not allocate memory for the vehicle-sorting-list"); tron@588: vl->list_length = n; tron@588: tron@588: for (i = 0; i < n; ++i) truelight@919: vl->sort_list[i] = _vehicle_sort[i]; tron@588: tron@588: vl->flags &= ~VL_REBUILD; tron@588: vl->flags |= VL_RESORT; tron@588: } tron@588: tron@588: void SortVehicleList(vehiclelist_d *vl) tron@588: { tron@588: if (!(vl->flags & VL_RESORT)) return; tron@588: tron@588: _internal_sort_order = vl->flags & VL_DESC; tron@588: _internal_name_sorter_id = STR_SV_TRAIN_NAME; tron@588: _last_vehicle_idx = 0; // used for "cache" in namesorting tron@588: qsort(vl->sort_list, vl->list_length, sizeof(vl->sort_list[0]), tron@588: _vehicle_sorter[vl->sort_type]); tron@588: tron@588: vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; tron@588: vl->flags &= ~VL_RESORT; tron@588: } tron@588: tron@588: darkvater@164: /* General Vehicle GUI based procedures that are independent of vehicle types */ darkvater@164: void InitializeVehiclesGuiList() darkvater@164: { darkvater@164: } darkvater@164: darkvater@164: // draw the vehicle profit button in the vehicle list window. darkvater@164: void DrawVehicleProfitButton(Vehicle *v, int x, int y) darkvater@164: { darkvater@164: uint32 ormod; darkvater@164: darkvater@164: // draw profit-based colored icons darkvater@164: if(v->age <= 365 * 2) darkvater@164: ormod = 0x3158000; // grey darkvater@164: else if(v->profit_last_year < 0) darkvater@164: ormod = 0x30b8000; //red darkvater@164: else if(v->profit_last_year < 10000) darkvater@164: ormod = 0x30a8000; // yellow darkvater@164: else darkvater@164: ormod = 0x30d8000; // green dominik@579: DrawSprite((SPR_BLOT) | ormod, x, y); darkvater@164: } darkvater@164: darkvater@164: /************ Sorter functions *****************/ darkvater@164: int CDECL GeneralOwnerSorter(const void *a, const void *b) darkvater@164: { darkvater@168: return (*(const SortStruct*)a).owner - (*(const SortStruct*)b).owner; darkvater@168: } darkvater@168: darkvater@168: /* Variables you need to set before calling this function! darkvater@168: * 1. (byte)_internal_sort_type: sorting criteria to sort on darkvater@168: * 2. (bool)_internal_sort_order: sorting order, descending/ascending darkvater@168: * 3. (uint32)_internal_name_sorter_id: default StringID of the vehicle when no name is set. eg darkvater@168: * STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft darkvater@168: */ darkvater@168: int CDECL VehicleUnsortedSorter(const void *a, const void *b) darkvater@168: { truelight@919: return GetVehicle((*(const SortStruct*)a).index)->index - GetVehicle((*(const SortStruct*)b).index)->index; darkvater@168: } darkvater@168: darkvater@243: // if the sorting criteria had the same value, sort vehicle by unitnumber darkvater@243: #define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}} darkvater@243: darkvater@168: int CDECL VehicleNumberSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->unitnumber - vb->unitnumber; darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@164: } darkvater@164: darkvater@164: static char _bufcache[64]; // used together with _last_vehicle_idx to hopefully speed up stringsorting darkvater@164: int CDECL VehicleNameSorter(const void *a, const void *b) darkvater@164: { darkvater@171: const SortStruct *cmp1 = (const SortStruct*)a; darkvater@171: const SortStruct *cmp2 = (const SortStruct*)b; truelight@919: const Vehicle *va = GetVehicle(cmp1->index); truelight@919: const Vehicle *vb = GetVehicle(cmp2->index); darkvater@164: char buf1[64] = "\0"; darkvater@164: int r; darkvater@164: darkvater@168: if (va->string_id != _internal_name_sorter_id) { tron@534: SetDParam(0, va->string_id); darkvater@164: GetString(buf1, STR_0315); darkvater@164: } darkvater@164: darkvater@164: if ( cmp2->index != _last_vehicle_idx) { darkvater@164: _last_vehicle_idx = cmp2->index; darkvater@164: _bufcache[0] = '\0'; darkvater@168: if (vb->string_id != _internal_name_sorter_id) { tron@534: SetDParam(0, vb->string_id); darkvater@164: GetString(_bufcache, STR_0315); darkvater@164: } darkvater@164: } darkvater@164: darkvater@164: r = strcmp(buf1, _bufcache); // sort by name truelight@193: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@164: } darkvater@164: darkvater@168: int CDECL VehicleAgeSorter(const void *a, const void *b) darkvater@164: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->age - vb->age; darkvater@164: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: darkvater@168: int CDECL VehicleProfitThisYearSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->profit_this_year - vb->profit_this_year; truelight@193: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: darkvater@168: int CDECL VehicleProfitLastYearSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->profit_last_year - vb->profit_last_year; darkvater@168: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: darkvater@168: int CDECL VehicleCargoSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); tron@594: const Vehicle *v; darkvater@168: int r = 0; darkvater@168: int i; tron@594: uint _cargo_counta[NUM_CARGO]; tron@594: uint _cargo_countb[NUM_CARGO]; darkvater@168: memset(_cargo_counta, 0, sizeof(_cargo_counta)); darkvater@168: memset(_cargo_countb, 0, sizeof(_cargo_countb)); darkvater@168: tron@594: for (v = va; v != NULL; v = v->next) tron@594: _cargo_counta[v->cargo_type] += v->cargo_cap; darkvater@168: tron@594: for (v = vb; v != NULL; v = v->next) tron@594: _cargo_countb[v->cargo_type] += v->cargo_cap; darkvater@168: darkvater@168: for (i = 0; i < NUM_CARGO; i++) { darkvater@168: r = _cargo_counta[i] - _cargo_countb[i]; darkvater@168: if (r != 0) darkvater@164: break; darkvater@168: } darkvater@164: tron@594: VEHICLEUNITNUMBERSORTER(r, va, vb); tron@594: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@164: } darkvater@168: darkvater@168: int CDECL VehicleReliabilitySorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->reliability - vb->reliability; darkvater@168: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: darkvater@168: int CDECL VehicleMaxSpeedSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->max_speed - vb->max_speed; darkvater@168: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; truelight@193: } bjarni@842: bjarni@842: // this define is to match engine.c, but engine.c keeps it to itself bjarni@842: // ENGINE_AVAILABLE is used in ReplaceVehicleWndProc bjarni@842: #define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->railtype_climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player)) bjarni@842: bjarni@842: /* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines truelight@867: * if used compined with show_cars set to false, it will work as intended. Replace window do it like that bjarni@842: * this was a big hack even before show_outdated was added. Stupid newgrf :p */ truelight@867: static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, int *selected_id, byte railtype, bjarni@842: uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated) bjarni@842: { bjarni@842: int i; bjarni@842: byte colour; truelight@867: bjarni@842: for (i = 0; i < NUM_TRAIN_ENGINES; i++) { bjarni@842: const Engine *e = DEREF_ENGINE(i); bjarni@842: const RailVehicleInfo *rvi = RailVehInfo(i); bjarni@842: const EngineInfo *info = &_engine_info[i]; bjarni@842: bjarni@842: if ( rvi->power == 0 && !(show_cars) ) // disables display of cars (works since they do not have power) bjarni@842: continue; truelight@867: bjarni@842: if (*sel == 0) *selected_id = i; bjarni@842: bjarni@842: bjarni@842: colour = *sel == 0 ? 0xC : 0x10; bjarni@842: if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && e->railtype == railtype)) { bjarni@842: if (e->railtype != railtype || !(rvi->flags & RVI_WAGON) != is_engine || bjarni@842: !HASBIT(e->player_avail, _local_player)) bjarni@842: continue; truelight@867: } /*else { bjarni@842: // TODO find a nice red colour for vehicles being replaced bjarni@842: if ( _autoreplace_array[i] != i ) bjarni@842: colour = *sel == 0 ? 0x44 : 0x45; bjarni@842: } */ truelight@867: bjarni@842: if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) { bjarni@842: DrawString(*x + 59, *y + 2, GetCustomEngineName(i), bjarni@842: colour); bjarni@842: DrawTrainEngine(*x + 29, *y + 6, i, bjarni@842: SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@842: *y += 14; bjarni@842: } bjarni@842: --*sel; bjarni@842: } bjarni@842: } bjarni@842: bjarni@842: bjarni@842: static void SetupScrollStuffForReplaceWindow(Window *w) bjarni@842: { bjarni@842: byte railtype; bjarni@842: int selected_id[2] = {-1,-1}; truelight@912: int sel[2]; bjarni@842: int count = 0; bjarni@842: int count2 = 0; bjarni@842: int engine_id; truelight@867: truelight@912: sel[0] = WP(w,replaceveh_d).sel_index[0]; truelight@912: sel[1] = WP(w,replaceveh_d).sel_index[1]; tron@915: bjarni@842: switch (WP(w,replaceveh_d).vehicletype) { bjarni@842: case VEH_Train: { bjarni@842: railtype = WP(w,replaceveh_d).railtype; bjarni@870: w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing bjarni@870: w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing bjarni@842: for (engine_id = 0; engine_id < NUM_TRAIN_ENGINES; engine_id++) { bjarni@842: const Engine *e = DEREF_ENGINE(engine_id); bjarni@842: const EngineInfo *info = &_engine_info[engine_id]; truelight@867: bjarni@842: if (ENGINE_AVAILABLE && RailVehInfo(engine_id)->power && e->railtype == railtype) { bjarni@842: count++; bjarni@842: if (sel[0]==0) selected_id[0] = engine_id; bjarni@842: sel[0]--; bjarni@842: if (HASBIT(e->player_avail, _local_player)) { bjarni@842: if (sel[1]==0) selected_id[1] = engine_id; bjarni@842: count2++; bjarni@842: sel[1]--; bjarni@842: } bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } bjarni@842: case VEH_Road: { bjarni@842: int num = NUM_ROAD_ENGINES; bjarni@907: Engine *e = DEREF_ENGINE(ROAD_ENGINES_INDEX); bjarni@842: byte cargo; bjarni@842: EngineInfo *info; bjarni@842: engine_id = ROAD_ENGINES_INDEX; bjarni@842: bjarni@842: do { bjarni@842: info = &_engine_info[engine_id]; bjarni@842: if (ENGINE_AVAILABLE) { bjarni@842: if (sel[0]==0) selected_id[0] = engine_id; bjarni@842: count++; truelight@867: sel[0]--; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); truelight@867: bjarni@842: if ( selected_id[0] != -1 ) { // only draw right array if we have anything in the left one bjarni@842: num = NUM_ROAD_ENGINES; bjarni@842: engine_id = ROAD_ENGINES_INDEX; bjarni@907: e = DEREF_ENGINE(ROAD_ENGINES_INDEX); bjarni@842: cargo = RoadVehInfo(selected_id[0])->cargo_type; truelight@867: bjarni@842: do { bjarni@842: if ( cargo == RoadVehInfo(engine_id)->cargo_type && HASBIT(e->player_avail, _local_player)) { bjarni@842: count2++; bjarni@842: if (sel[1]==0) selected_id[1] = engine_id; bjarni@842: sel[1]--; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); truelight@867: } bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case VEH_Ship: { bjarni@842: int num = NUM_SHIP_ENGINES; bjarni@907: Engine *e = DEREF_ENGINE(SHIP_ENGINES_INDEX); truelight@867: byte cargo, refittable; bjarni@842: EngineInfo *info; bjarni@842: engine_id = SHIP_ENGINES_INDEX; bjarni@842: bjarni@842: do { bjarni@842: info = &_engine_info[engine_id]; bjarni@842: if (ENGINE_AVAILABLE) { bjarni@842: if ( sel[0] == 0 ) selected_id[0] = engine_id; bjarni@842: count++; truelight@867: sel[0]--; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); truelight@867: bjarni@842: if ( selected_id[0] != -1 ) { bjarni@842: num = NUM_SHIP_ENGINES; bjarni@907: e = DEREF_ENGINE(SHIP_ENGINES_INDEX); bjarni@842: engine_id = SHIP_ENGINES_INDEX; bjarni@842: cargo = ShipVehInfo(selected_id[0])->cargo_type; bjarni@842: refittable = ShipVehInfo(selected_id[0])->refittable; truelight@867: truelight@867: do { truelight@867: if (HASBIT(e->player_avail, _local_player) bjarni@842: && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) { truelight@867: bjarni@842: if ( sel[1]==0) selected_id[1] = engine_id; bjarni@842: sel[1]--; bjarni@842: count2++; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); bjarni@842: } bjarni@842: break; bjarni@842: } //end of ship truelight@867: bjarni@842: case VEH_Aircraft:{ bjarni@842: int num = NUM_AIRCRAFT_ENGINES; bjarni@843: byte subtype; bjarni@907: Engine *e = DEREF_ENGINE(AIRCRAFT_ENGINES_INDEX); bjarni@842: EngineInfo *info; bjarni@842: engine_id = AIRCRAFT_ENGINES_INDEX; bjarni@842: bjarni@842: do { bjarni@842: info = &_engine_info[engine_id]; bjarni@842: if (ENGINE_AVAILABLE) { bjarni@842: count++; bjarni@842: if (sel[0]==0) selected_id[0] = engine_id; bjarni@842: sel[0]--; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); truelight@867: bjarni@842: if ( selected_id[0] != -1 ) { bjarni@842: num = NUM_AIRCRAFT_ENGINES; bjarni@907: e = DEREF_ENGINE(AIRCRAFT_ENGINES_INDEX); bjarni@842: subtype = AircraftVehInfo(selected_id[0])->subtype; bjarni@842: engine_id = AIRCRAFT_ENGINES_INDEX; bjarni@842: do { bjarni@842: if (HASBIT(e->player_avail, _local_player)) { bjarni@842: if ( (subtype && AircraftVehInfo(engine_id)->subtype) || (!(subtype) && !AircraftVehInfo(engine_id)->subtype) ) { bjarni@842: count2++; bjarni@842: if (sel[1]==0) selected_id[1] = engine_id; bjarni@842: sel[1]--; bjarni@842: } bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); bjarni@842: } bjarni@842: break; bjarni@842: } bjarni@842: } bjarni@842: // sets up the number of items in each list bjarni@842: SetVScrollCount(w, count); bjarni@842: SetVScroll2Count(w, count2); bjarni@842: WP(w,replaceveh_d).sel_engine[0] = selected_id[0]; bjarni@842: WP(w,replaceveh_d).sel_engine[1] = selected_id[1]; truelight@867: bjarni@842: WP(w,replaceveh_d).count[0] = count; bjarni@842: WP(w,replaceveh_d).count[1] = count2; bjarni@842: return; bjarni@842: } bjarni@842: bjarni@842: bjarni@842: static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2, truelight@867: int sel1, int sel2, int selected_id1, int selected_id2) bjarni@842: { truelight@912: int sel[2]; truelight@912: int selected_id[2]; truelight@912: truelight@912: sel[0] = sel1; truelight@912: sel[1] = sel2; tron@915: truelight@912: selected_id[0] = selected_id1; truelight@912: selected_id[1] = selected_id2; tron@915: bjarni@842: switch (WP(w,replaceveh_d).vehicletype) { bjarni@842: case VEH_Train: { bjarni@842: byte railtype = WP(w,replaceveh_d).railtype; bjarni@842: DrawString(157, 89 + (14 * w->vscroll.cap), _rail_types_list[railtype], 0x10); bjarni@842: /* draw sorting criteria string */ bjarni@842: bjarni@842: /* Ensure that custom engines which substituted wagons bjarni@842: * are sorted correctly. bjarni@842: * XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as bjarni@842: * engines to get more types.. Stays here until we have our own format bjarni@842: * then it is exit!!! */ bjarni@842: train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true); // True engines bjarni@842: train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false); // True engines bjarni@842: train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false); // Feeble wagons bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case VEH_Road: { bjarni@842: int num = NUM_ROAD_ENGINES; bjarni@907: Engine *e = DEREF_ENGINE(ROAD_ENGINES_INDEX); bjarni@842: int engine_id = ROAD_ENGINES_INDEX; bjarni@842: byte cargo; bjarni@842: EngineInfo *info; truelight@867: bjarni@845: if ( selected_id[0] >= ROAD_ENGINES_INDEX && selected_id[0] <= SHIP_ENGINES_INDEX ) { truelight@867: cargo = RoadVehInfo(selected_id[0])->cargo_type; bjarni@842: bjarni@845: do { bjarni@845: info = &_engine_info[engine_id]; bjarni@845: if (ENGINE_AVAILABLE) { bjarni@845: if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { bjarni@845: DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); bjarni@845: DrawRoadVehEngine(x+29, y+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@845: y += 14; bjarni@845: } truelight@867: bjarni@845: if ( RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player) ) { bjarni@845: if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) { bjarni@845: DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); bjarni@845: DrawRoadVehEngine(x2+29, y2+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@845: y2 += 14; bjarni@845: } bjarni@845: sel[1]--; bjarni@845: } bjarni@845: sel[0]--; bjarni@842: } bjarni@845: } while (++engine_id, ++e,--num); bjarni@845: } bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case VEH_Ship: { bjarni@842: int num = NUM_SHIP_ENGINES; bjarni@907: Engine *e = DEREF_ENGINE(SHIP_ENGINES_INDEX); bjarni@842: int engine_id = SHIP_ENGINES_INDEX; truelight@867: byte cargo, refittable; bjarni@842: EngineInfo *info; bjarni@842: bjarni@842: if ( selected_id[0] != -1 ) { bjarni@842: cargo = ShipVehInfo(selected_id[0])->cargo_type; bjarni@842: refittable = ShipVehInfo(selected_id[0])->refittable; truelight@867: bjarni@845: do { bjarni@845: info = &_engine_info[engine_id]; bjarni@845: if (ENGINE_AVAILABLE) { bjarni@845: if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { bjarni@845: DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); bjarni@845: DrawShipEngine(x+35, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@845: y += 24; bjarni@845: } bjarni@845: if ( selected_id[0] != -1 ) { bjarni@845: if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) { bjarni@845: if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) { bjarni@845: DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); bjarni@845: DrawShipEngine(x2+35, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@845: y2 += 24; bjarni@845: } bjarni@845: sel[1]--; bjarni@845: } bjarni@845: } bjarni@845: sel[0]--; bjarni@842: } bjarni@845: } while (++engine_id, ++e,--num); bjarni@845: } bjarni@845: break; bjarni@842: } //end of ship truelight@867: bjarni@842: case VEH_Aircraft: { bjarni@842: if ( selected_id[0] != -1 ) { bjarni@842: int num = NUM_AIRCRAFT_ENGINES; bjarni@907: Engine *e = DEREF_ENGINE(AIRCRAFT_ENGINES_INDEX); bjarni@842: int engine_id = AIRCRAFT_ENGINES_INDEX; bjarni@842: byte subtype = AircraftVehInfo(selected_id[0])->subtype; bjarni@842: EngineInfo *info; bjarni@842: bjarni@842: do { bjarni@842: info = &_engine_info[engine_id]; bjarni@842: if (ENGINE_AVAILABLE) { bjarni@842: if (sel[0]==0) selected_id[0] = engine_id; bjarni@842: if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { bjarni@842: DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); bjarni@842: DrawAircraftEngine(x+29, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@842: y += 24; bjarni@842: } bjarni@842: if ( ((subtype && AircraftVehInfo(engine_id)->subtype) || (!(subtype) && !AircraftVehInfo(engine_id)->subtype)) bjarni@842: && HASBIT(e->player_avail, _local_player) ) { bjarni@842: if (sel[1]==0) selected_id[1] = engine_id; bjarni@842: if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) { bjarni@842: DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); bjarni@842: DrawAircraftEngine(x2+29, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@842: y2 += 24; bjarni@842: } bjarni@842: sel[1]--; bjarni@842: } bjarni@842: sel[0]--; bjarni@842: } bjarni@842: } while (++engine_id, ++e,--num); bjarni@842: } bjarni@842: break; bjarni@842: } // end of aircraft bjarni@842: } bjarni@842: bjarni@842: } bjarni@842: static void ReplaceVehicleWndProc(Window *w, WindowEvent *e) bjarni@842: { bjarni@842: // these 3 variables is used if any of the lists is clicked bjarni@842: uint16 click_scroll_pos = w->vscroll2.pos; bjarni@842: uint16 click_scroll_cap = w->vscroll2.cap; bjarni@842: byte click_side = 1; bjarni@842: bjarni@842: switch(e->event) { truelight@867: case WE_PAINT: bjarni@842: { bjarni@842: int pos = w->vscroll.pos; bjarni@842: int selected_id[2] = {-1,-1}; bjarni@842: int x = 1; bjarni@842: int y = 15; bjarni@842: int pos2 = w->vscroll2.pos; bjarni@842: int x2 = 1 + 228; bjarni@842: int y2 = 15; truelight@912: int sel[2]; truelight@912: sel[0] = WP(w,replaceveh_d).sel_index[0]; truelight@912: sel[1] = WP(w,replaceveh_d).sel_index[1]; truelight@867: bjarni@842: SetupScrollStuffForReplaceWindow(w); truelight@867: bjarni@842: selected_id[0] = WP(w,replaceveh_d).sel_engine[0]; bjarni@842: selected_id[1] = WP(w,replaceveh_d).sel_engine[1]; truelight@867: bjarni@842: // sets the selected left item to the top one if it's greater than the number of vehicles in the left side bjarni@842: bjarni@842: if ( WP(w,replaceveh_d).count[0] <= sel[0] ) { bjarni@842: if (WP(w,replaceveh_d).count[0]) { bjarni@842: sel[0] = 0; bjarni@842: WP(w,replaceveh_d).sel_index[0] = 0; bjarni@842: w->vscroll.pos = 0; bjarni@842: // now we go back to set selected_id[1] properly bjarni@842: SetWindowDirty(w); bjarni@842: return; bjarni@842: } else { //there are no vehicles in the left window bjarni@842: selected_id[1] = -1; bjarni@842: } bjarni@842: } bjarni@842: bjarni@842: if ( WP(w,replaceveh_d).count[1] <= sel[1] ) { bjarni@842: if (WP(w,replaceveh_d).count[1]) { bjarni@842: sel[1] = 0; bjarni@842: WP(w,replaceveh_d).sel_index[1] = 0; bjarni@842: w->vscroll2.pos = 0; bjarni@842: // now we go back to set selected_id[1] properly bjarni@842: SetWindowDirty(w); bjarni@842: return; bjarni@842: } else { //there are no vehicles in the right window bjarni@842: selected_id[1] = -1; bjarni@842: } bjarni@842: } truelight@867: bjarni@842: if ( selected_id[0] == selected_id[1] || _autoreplace_array[selected_id[0]] == selected_id[1] bjarni@842: || selected_id[0] == -1 || selected_id[1] == -1 ) bjarni@842: SETBIT(w->disabled_state, 4); bjarni@842: else bjarni@842: CLRBIT(w->disabled_state, 4); truelight@867: bjarni@842: if ( _autoreplace_array[selected_id[0]] == selected_id[0] || selected_id[0] == -1 ) bjarni@842: SETBIT(w->disabled_state, 6); bjarni@842: else bjarni@842: CLRBIT(w->disabled_state, 6); truelight@867: bjarni@842: // now the actual drawing of the window itself takes place bjarni@842: DrawWindowWidgets(w); truelight@867: truelight@867: truelight@867: bjarni@842: // sets up the string for the vehicle that is being replaced to bjarni@842: if ( selected_id[0] != -1 ) { bjarni@842: if ( selected_id[0] == _autoreplace_array[selected_id[0]] ) bjarni@842: SetDParam(0, STR_NOT_REPLACING); bjarni@842: else bjarni@842: SetDParam(0, GetCustomEngineName(_autoreplace_array[selected_id[0]])); bjarni@842: } else { bjarni@842: SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED); bjarni@842: } truelight@867: truelight@867: bjarni@869: DrawString(145, (w->resize.step_height == 24 ? 67 : 77 ) + ( w->resize.step_height * w->vscroll.cap), STR_02BD, 0x10); bjarni@842: truelight@867: bjarni@842: /* now we draw the two arrays according to what we just counted */ bjarni@842: DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]); truelight@867: bjarni@842: WP(w,replaceveh_d).sel_engine[0] = selected_id[0]; bjarni@842: WP(w,replaceveh_d).sel_engine[1] = selected_id[1]; bjarni@842: /* now we draw the info about the vehicles we selected */ bjarni@842: switch (WP(w,replaceveh_d).vehicletype) { bjarni@842: case VEH_Train: { bjarni@842: byte i = 0; bjarni@842: int offset = 0; truelight@867: bjarni@842: for ( i = 0 ; i < 2 ; i++) { bjarni@842: if ( i ) bjarni@842: offset = 228; bjarni@842: if (selected_id[i] != -1) { bjarni@842: if (!(RailVehInfo(selected_id[i])->flags & RVI_WAGON)) { bjarni@842: /* it's an engine */ bjarni@842: Set_DPARAM_Train_Engine_Build_Window(selected_id[i]); bjarni@842: DrawString(2 + offset, 15 + (14 * w->vscroll.cap), STR_8817_COST_WEIGHT_T_SPEED_POWER, 0); bjarni@842: } else { bjarni@842: /* it's a wagon. Train cars are not replaced with the current GUI, but this code is ready for newgrf if anybody adds that*/ bjarni@842: Set_DPARAM_Train_Car_Build_Window(w, selected_id[i]); bjarni@842: DrawString(2 + offset, 15 + (14 * w->vscroll.cap), STR_8821_COST_WEIGHT_T_T_CAPACITY, 0); bjarni@842: } bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } //end if case VEH_Train truelight@867: bjarni@842: case VEH_Road: { bjarni@842: if (selected_id[0] != -1) { bjarni@842: Set_DPARAM_Road_Veh_Build_Window(selected_id[0]); bjarni@842: DrawString(2, 15 + (14 * w->vscroll.cap), STR_9008_COST_SPEED_RUNNING_COST, 0); bjarni@842: if (selected_id[1] != -1) { bjarni@842: Set_DPARAM_Road_Veh_Build_Window(selected_id[1]); bjarni@842: DrawString(2 + 228, 15 + (14 * w->vscroll.cap), STR_9008_COST_SPEED_RUNNING_COST, 0); bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } // end of VEH_Road truelight@867: bjarni@842: case VEH_Ship: { bjarni@842: if (selected_id[0] != -1) { bjarni@842: Set_DPARAM_Ship_Build_Window(selected_id[0]); bjarni@842: DrawString(2, 15 + (24 * w->vscroll.cap), STR_980A_COST_SPEED_CAPACITY_RUNNING, 0); bjarni@842: if (selected_id[1] != -1) { bjarni@842: Set_DPARAM_Ship_Build_Window(selected_id[1]); bjarni@842: DrawString(2 + 228, 15 + (24 * w->vscroll.cap), STR_980A_COST_SPEED_CAPACITY_RUNNING, 0); bjarni@842: } bjarni@842: } bjarni@842: break; truelight@867: } // end of VEH_Ship truelight@867: bjarni@842: case VEH_Aircraft: { bjarni@842: if (selected_id[0] != -1) { bjarni@842: Set_DPARAM_Aircraft_Build_Window(selected_id[0]); bjarni@842: DrawString(2, 15 + (24 * w->vscroll.cap), STR_A007_COST_SPEED_CAPACITY_PASSENGERS, 0); bjarni@842: if (selected_id[1] != -1) { bjarni@842: Set_DPARAM_Aircraft_Build_Window(selected_id[1]); bjarni@842: DrawString(2 + 228, 15 + (24 * w->vscroll.cap), STR_A007_COST_SPEED_CAPACITY_PASSENGERS, 0); bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } // end of VEH_Aircraft bjarni@842: } bjarni@842: } // end of paint bjarni@842: bjarni@842: case WE_CLICK: { bjarni@842: switch(e->click.widget) { bjarni@842: case 14: case 15:/* Select sorting criteria dropdown menu */ bjarni@842: // finds mask for available engines bjarni@842: { bjarni@842: int engine_avail = 0; bjarni@907: if ( !(HASBIT(DEREF_ENGINE(NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES)->player_avail, _local_player))) { bjarni@842: engine_avail = 4; bjarni@907: if ( !(HASBIT(DEREF_ENGINE(NUM_NORMAL_RAIL_ENGINES)->player_avail, _local_player))) bjarni@842: engine_avail = 6; bjarni@842: } bjarni@842: ShowDropDownMenu(w, _rail_types_list, WP(w,replaceveh_d).railtype, 15, engine_avail, 1); bjarni@869: break; bjarni@842: } bjarni@842: case 4: { bjarni@842: _autoreplace_array[WP(w,replaceveh_d).sel_engine[0]] = WP(w,replaceveh_d).sel_engine[1]; bjarni@842: SetWindowDirty(w); bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case 6: { bjarni@842: _autoreplace_array[WP(w,replaceveh_d).sel_engine[0]] = WP(w,replaceveh_d).sel_engine[0]; bjarni@842: SetWindowDirty(w); bjarni@842: break; bjarni@842: } truelight@867: truelight@867: case 7: bjarni@842: // sets up that the left one was clicked. The default values are for the right one (9) bjarni@842: // this way, the code for 9 handles both sides bjarni@842: click_scroll_pos = w->vscroll.pos; bjarni@842: click_scroll_cap = w->vscroll.cap; bjarni@842: click_side = 0; bjarni@842: case 9: { bjarni@869: uint i = (e->click.pt.y - 14) / w->resize.step_height; bjarni@842: if (i < click_scroll_cap) { bjarni@842: WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos; bjarni@842: SetWindowDirty(w); bjarni@842: } bjarni@842: } break; bjarni@842: } truelight@867: bjarni@842: } break; bjarni@842: bjarni@842: case WE_DROPDOWN_SELECT: { /* we have selected a dropdown item in the list */ bjarni@842: //potiential bug: railtypes needs to be activated 0, 1, 2... If one is skipped, it messes up truelight@867: WP(w,replaceveh_d).railtype = e->dropdown.index; bjarni@842: SetWindowDirty(w); truelight@867: } break; truelight@867: truelight@867: case WE_RESIZE: { truelight@867: w->vscroll.cap += e->sizing.diff.y / (int)w->resize.step_height; truelight@867: w->vscroll2.cap += e->sizing.diff.y / (int)w->resize.step_height; truelight@867: truelight@867: w->widget[7].unkA = (w->vscroll.cap << 8) + 1; truelight@867: w->widget[9].unkA = (w->vscroll2.cap << 8) + 1; truelight@867: } break; bjarni@842: } bjarni@842: } bjarni@842: bjarni@842: static const Widget _replace_rail_vehicle_widgets[] = { truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, bjarni@869: { WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, 0x0, STR_STICKY_BUTTON}, truelight@867: { WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 187, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 200, 211, STR_REPLACE_VEHICLES_START,STR_REPLACE_HELP_START_BUTTON}, truelight@867: { WWT_PANEL, RESIZE_TB, 14, 139, 316, 188, 199, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB}, darkvater@893: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 200, 211, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, darkvater@893: { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY}, darkvater@893: { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, darkvater@893: { WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY}, darkvater@893: { WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 187, 0x0, STR_NULL}, bjarni@869: // train specific stuff bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 0, 138, 188, 199, 0x0, STR_NULL}, darkvater@893: { WWT_PANEL, RESIZE_TB, 14, 139, 153, 200, 211, 0x0, STR_NULL}, bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 154, 289, 200, 211, 0x0, STR_REPLACE_HELP_RAILTYPE}, bjarni@869: { WWT_CLOSEBOX, RESIZE_TB, 14, 279, 287, 201, 210, STR_0225, STR_REPLACE_HELP_RAILTYPE}, darkvater@893: { WWT_PANEL, RESIZE_TB, 14, 290, 305, 200, 211, 0x0, STR_NULL}, bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 317, 455, 188, 199, 0x0, STR_NULL}, bjarni@869: // end of train specific stuff darkvater@893: { WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 200, 211, 0x0, STR_RESIZE_BUTTON}, bjarni@842: { WIDGETS_END}, bjarni@842: }; bjarni@842: bjarni@842: static const Widget _replace_road_vehicle_widgets[] = { bjarni@869: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, bjarni@869: { WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, bjarni@869: { WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, 0x0, STR_STICKY_BUTTON}, bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 187, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 188, 199, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 139, 305, 188, 199, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB}, darkvater@893: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 188, 199, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, darkvater@893: { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY}, darkvater@893: { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, darkvater@893: { WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY}, darkvater@893: { WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 187, 0x0, STR_NULL}, darkvater@893: { WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 188, 199, 0x0, STR_RESIZE_BUTTON}, bjarni@842: { WIDGETS_END}, bjarni@842: }; bjarni@842: bjarni@842: static const Widget _replace_ship_aircraft_vehicle_widgets[] = { bjarni@869: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, bjarni@869: { WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, bjarni@869: { WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, 0x0, STR_STICKY_BUTTON}, bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 0, 227, 110, 161, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 162, 173, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 139, 305, 162, 173, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB}, darkvater@893: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 162, 173, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, darkvater@893: { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 109, 0x401, STR_REPLACE_HELP_LEFT_ARRAY}, darkvater@893: { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 109, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, darkvater@893: { WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 109, 0x401, STR_REPLACE_HELP_RIGHT_ARRAY}, darkvater@893: { WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 109, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, bjarni@869: { WWT_PANEL, RESIZE_TB, 14, 228, 455, 110, 161, 0x0, STR_NULL}, darkvater@893: { WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 162, 173, 0x0, STR_RESIZE_BUTTON}, bjarni@842: { WIDGETS_END}, bjarni@842: }; bjarni@842: bjarni@842: static const WindowDesc _replace_rail_vehicle_desc = { bjarni@842: -1, -1, 456, 212, bjarni@842: WC_REPLACE_VEHICLE,0, truelight@867: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@842: _replace_rail_vehicle_widgets, bjarni@842: ReplaceVehicleWndProc bjarni@842: }; bjarni@842: bjarni@842: static const WindowDesc _replace_road_vehicle_desc = { bjarni@842: -1, -1, 456, 200, bjarni@842: WC_REPLACE_VEHICLE,0, truelight@867: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@842: _replace_road_vehicle_widgets, bjarni@842: ReplaceVehicleWndProc bjarni@842: }; bjarni@842: bjarni@842: static const WindowDesc _replace_ship_aircraft_vehicle_desc = { bjarni@842: -1, -1, 456, 174, bjarni@842: WC_REPLACE_VEHICLE,0, truelight@867: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@842: _replace_ship_aircraft_vehicle_widgets, bjarni@842: ReplaceVehicleWndProc bjarni@842: }; bjarni@842: bjarni@842: bjarni@842: void ShowReplaceVehicleWindow(byte vehicletype) bjarni@842: { bjarni@842: Window *w; truelight@867: bjarni@842: DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype ); truelight@867: bjarni@842: switch (vehicletype) { bjarni@842: case VEH_Train: bjarni@842: w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype); bjarni@842: w->vscroll.cap = 8; truelight@867: w->resize.step_height = 14; bjarni@842: break; bjarni@842: case VEH_Road: bjarni@842: w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype); bjarni@842: w->vscroll.cap = 8; truelight@867: w->resize.step_height = 14; bjarni@842: break; bjarni@842: case VEH_Ship: case VEH_Aircraft: bjarni@842: w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype); bjarni@842: w->vscroll.cap = 4; truelight@867: w->resize.step_height = 24; bjarni@842: break; bjarni@845: default: return; bjarni@842: } bjarni@869: w->caption_color = _local_player; bjarni@842: WP(w,replaceveh_d).vehicletype = vehicletype; bjarni@842: w->vscroll2.cap = w->vscroll.cap; // these two are always the same bjarni@842: }