truelight@0: ##name Slovak truelight@0: ##ownname Slovensky truelight@0: truelight@0: ##id 0x0000 miham@311: STR_NULL : miham@311: STR_0001_OFF_EDGE_OF_MAP :{WHITE}Za okrajom mapy miham@311: STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Prilis blizko okraju mapy miham@311: STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Mala hotovost - potrebna {CURRENCY} miham@311: STR_0004 :{WHITE}{CURRENCY64} miham@311: STR_0005 :{RED}{CURRENCY64} miham@311: STR_EMPTY : miham@311: STR_0007_FLAT_LAND_REQUIRED :{WHITE}Potrebny rovny teren miham@311: STR_0008_WAITING :{BLACK}Caka: {WHITE}{STRING} miham@311: STR_0009 :{WHITE}{STRING} miham@311: STR_000A_EN_ROUTE_FROM :{WHITE}{STRING}{YELLOW} (na ceste z miham@311: STR_000B :{YELLOW}{STATION}) miham@312: STR_000C_ACCEPTS :{BLACK}Prijima: {WHITE} miham@312: STR_000D_ACCEPTS :{BLACK}Prijima: {GOLD} miham@311: STR_000E : miham@311: STR_000F_PASSENGERS :Cestujucich miham@311: STR_0010_COAL :Uhlie miham@311: STR_0011_MAIL :Postu miham@311: STR_0012_OIL :Ropu miham@311: STR_0013_LIVESTOCK :Dobytok miham@311: STR_0014_GOODS :Tovar miham@311: STR_0015_GRAIN :Obilie miham@311: STR_0016_WOOD :Drevo miham@311: STR_0017_IRON_ORE :Zeleznu rudu miham@311: STR_0018_STEEL :Ocel miham@311: STR_0019_VALUABLES :Cennosti miham@311: STR_001A_COPPER_ORE :Medenna ruda miham@311: STR_001B_MAIZE :Kukuricu miham@311: STR_001C_FRUIT :Ovocie miham@311: STR_001D_DIAMONDS :Diamanty miham@311: STR_001E_FOOD :Jedlo miham@311: STR_001F_PAPER :Papier miham@311: STR_0020_GOLD :Zlato miham@311: STR_0021_WATER :Vodu miham@311: STR_0022_WHEAT :Psenicu miham@311: STR_0023_RUBBER :Kaucuk miham@311: STR_0024_SUGAR :Cukor miham@311: STR_0025_TOYS :Hracky miham@311: STR_0026_CANDY :Cukriky miham@311: STR_0027_COLA :Kofolu miham@311: STR_0028_COTTON_CANDY :Cukrovu vatu miham@311: STR_0029_BUBBLES :Bublin miham@311: STR_002A_TOFFEE :Karamelky miham@311: STR_002B_BATTERIES :Baterie miham@311: STR_002C_PLASTIC :Zuvaciek miham@311: STR_002D_FIZZY_DRINKS :Sumienku miham@311: STR_002E : miham@311: STR_002F_PASSENGER :Cestujuci miham@311: STR_0030_COAL :Uhlie miham@311: STR_0031_MAIL :Posta miham@311: STR_0032_OIL :Ropa miham@311: STR_0033_LIVESTOCK :Dobytok miham@311: STR_0034_GOODS :Tovar miham@311: STR_0035_GRAIN :Obilie miham@311: STR_0036_WOOD :Drevo miham@311: STR_0037_IRON_ORE :Zelezna ruda miham@311: STR_0038_STEEL :Ocel miham@311: STR_0039_VALUABLES :Cennosti miham@311: STR_003A_COPPER_ORE :Medenna ruda miham@311: STR_003B_MAIZE :Kukurica miham@311: STR_003C_FRUIT :Ovocie miham@311: STR_003D_DIAMOND :Diamant miham@311: STR_003E_FOOD :Jedlo miham@311: STR_003F_PAPER :Papier miham@311: STR_0040_GOLD :Zlato miham@311: STR_0041_WATER :Voda miham@311: STR_0042_WHEAT :Psenica miham@311: STR_0043_RUBBER :Kaucuk miham@311: STR_0044_SUGAR :Cukor miham@311: STR_0045_TOY :Hracky miham@311: STR_0046_CANDY :Cukriky miham@311: STR_0047_COLA :Kofola miham@311: STR_0048_COTTON_CANDY :Cukrova vata miham@311: STR_0049_BUBBLE :Bubliny miham@311: STR_004A_TOFFEE :Karamel miham@311: STR_004B_BATTERY :Baterie miham@311: STR_004C_PLASTIC :Zuvacky miham@311: STR_004D_FIZZY_DRINK :Sumienka miham@311: STR_004E : miham@311: STR_004F_PASSENGER :{COMMA16} cestujuci miham@311: STR_0050_TON_OF_COAL :{COMMA16} tona uhlia miham@311: STR_0051_BAG_OF_MAIL :{COMMA16} balik posty miham@311: STR_0052_OF_OIL :{VOLUME} ropy miham@311: STR_0053_ITEM_OF_LIVESTOCK :{COMMA16} kus dobytka miham@311: STR_0054_CRATE_OF_GOODS :{COMMA16} debna tovaru miham@311: STR_0055_TON_OF_GRAIN :{COMMA16} tona obilia miham@311: STR_0056_TON_OF_WOOD :{COMMA16} tona dreva miham@311: STR_0057_TON_OF_IRON_ORE :{COMMA16} tona zeleznej rudy miham@311: STR_0058_TON_OF_STEEL :{COMMA16} tona ocele miham@311: STR_0059_BAG_OF_VALUABLES :{COMMA16} vreco cennosti miham@311: STR_005A_TON_OF_COPPER_ORE :{COMMA16} tona medennej rudy miham@311: STR_005B_TON_OF_MAIZE :{COMMA16} tona kukurice miham@311: STR_005C_TON_OF_FRUIT :{COMMA16} tona ovocia miham@311: STR_005D_BAG_OF_DIAMONDS :{COMMA16} debna diamantov miham@311: STR_005E_TON_OF_FOOD :{COMMA16} tona jedla miham@311: STR_005F_TON_OF_PAPER :{COMMA16} tona papiera miham@311: STR_0060_BAG_OF_GOLD :{COMMA16} debna zlata miham@311: STR_0061_OF_WATER :{VOLUME} voda miham@311: STR_0062_TON_OF_WHEAT :{COMMA16} tona psenice miham@311: STR_0063_OF_RUBBER :{VOLUME} kaucuk miham@311: STR_0064_TON_OF_SUGAR :{COMMA16} tona cukru miham@311: STR_0065_TOY :{COMMA16} hracka miham@311: STR_0066_BAG_OF_CANDY :{COMMA16} debna cukrikov miham@311: STR_0067_OF_COLA :{VOLUME} kofola miham@311: STR_0068_TON_OF_COTTON_CANDY :{COMMA16} tona cukrovej vaty miham@311: STR_0069_BUBBLE :{COMMA16} bublina miham@311: STR_006A_TON_OF_TOFFEE :{COMMA16} tona karamelu miham@311: STR_006B_BATTERY :{COMMA16} bateria miham@311: STR_006C_OF_PLASTIC :{VOLUME} zuvacka miham@311: STR_006D_FIZZY_DRINK :{COMMA16} sumienka miham@311: STR_006E : miham@311: STR_006F_PASSENGERS :{COMMA16} cestujucich miham@311: STR_0070_TONS_OF_COAL :{COMMA16} ton uhlia miham@311: STR_0071_BAGS_OF_MAIL :{COMMA16} balikov posty miham@311: STR_0072_OF_OIL :{VOLUME} ropy miham@311: STR_0073_ITEMS_OF_LIVESTOCK :{COMMA16} kusov dobytka miham@311: STR_0074_CRATES_OF_GOODS :{COMMA16} debien tovaru miham@311: STR_0075_TONS_OF_GRAIN :{COMMA16} ton obilia miham@311: STR_0076_TONS_OF_WOOD :{COMMA16} ton dreva miham@311: STR_0077_TONS_OF_IRON_ORE :{COMMA16} ton zeleznej rudy miham@311: STR_0078_TONS_OF_STEEL :{COMMA16} ton ocele miham@311: STR_0079_BAGS_OF_VALUABLES :{COMMA16} vriec cennosti miham@311: STR_007A_TONS_OF_COPPER_ORE :{COMMA16} ton medennej rudy miham@311: STR_007B_TONS_OF_MAIZE :{COMMA16} ton kukurice miham@311: STR_007C_TONS_OF_FRUIT :{COMMA16} ton ovocia miham@311: STR_007D_BAGS_OF_DIAMONDS :{COMMA16} debien diamantov miham@311: STR_007E_TONS_OF_FOOD :{COMMA16} ton jedla miham@311: STR_007F_TONS_OF_PAPER :{COMMA16} ton papiera miham@311: STR_0080_BAGS_OF_GOLD :{COMMA16} debien zlata miham@311: STR_0081_OF_WATER :{VOLUME} vody miham@311: STR_0082_TONS_OF_WHEAT :{COMMA16} ton psenice miham@311: STR_0083_OF_RUBBER :{VOLUME} kaucuku miham@311: STR_0084_TONS_OF_SUGAR :{COMMA16} ton cukru miham@311: STR_0085_TOYS :{COMMA16} hraciek miham@311: STR_0086_BAGS_OF_CANDY :{COMMA16} debien cukrikov miham@311: STR_0087_OF_COLA :{VOLUME} kofoly miham@311: STR_0088_TONS_OF_COTTON_CANDY :{COMMA16} ton cukrovej vaty miham@311: STR_0089_BUBBLES :{COMMA16} bublin miham@311: STR_008A_TONS_OF_TOFFEE :{COMMA16} ton karamelu miham@311: STR_008B_BATTERIES :{COMMA16} baterii miham@311: STR_008C_OF_PLASTIC :{VOLUME} zuvaciek miham@311: STR_008D_FIZZY_DRINKS :{COMMA16} sumienky miham@311: STR_008E : miham@311: STR_008F_PS :{TINYFONT}CE miham@311: STR_0090_CL :{TINYFONT}UH miham@311: STR_0091_ML :{TINYFONT}PO miham@311: STR_0092_OL :{TINYFONT}RO miham@311: STR_0093_LV :{TINYFONT}DO miham@311: STR_0094_GD :{TINYFONT}TO miham@311: STR_0095_GR :{TINYFONT}OB miham@311: STR_0096_WD :{TINYFONT}DR miham@311: STR_0097_OR :{TINYFONT}ZR miham@311: STR_0098_ST :{TINYFONT}OC miham@311: STR_0099_VL :{TINYFONT}CE miham@311: STR_009A_CO :{TINYFONT}MR miham@311: STR_009B_MZ :{TINYFONT}KU miham@311: STR_009C_FT :{TINYFONT}OV miham@311: STR_009D_DM :{TINYFONT}DI miham@311: STR_009E_FD :{TINYFONT}JE miham@311: STR_009F_PR :{TINYFONT}PA miham@311: STR_00A0_GD :{TINYFONT}ZL miham@311: STR_00A1_WR :{TINYFONT}VO miham@311: STR_00A2_WH :{TINYFONT}PS miham@311: STR_00A3_RB :{TINYFONT}KA miham@311: STR_00A4_SG :{TINYFONT}CU miham@311: STR_00A5_TY :{TINYFONT}HR miham@311: STR_00A6_SW :{TINYFONT}CK miham@311: STR_00A7_CL :{TINYFONT}KO miham@311: STR_00A8_CF :{TINYFONT}CV miham@311: STR_00A9_BU :{TINYFONT}BU miham@311: STR_00AA_TF :{TINYFONT}KR miham@311: STR_00AB_BA :{TINYFONT}BT miham@311: STR_00AC_PL :{TINYFONT}ZU miham@311: STR_00AD_FZ :{TINYFONT}SU miham@311: STR_00AE :{WHITE}{DATE_SHORT} miham@311: STR_00AF :{WHITE}{DATE_LONG} miham@311: STR_00B0_MAP :{WHITE}Mapa - {STRING} miham@311: STR_00B1_GAME_OPTIONS :{WHITE}Nastavenia Hry miham@311: STR_00B2_MESSAGE :{YELLOW}Sprava miham@311: STR_00B3_MESSAGE_FROM :{YELLOW}Sprava od {STRING} miham@311: STR_00B4_CAN_T_DO_THIS :{WHITE}Takto sa to neda... miham@311: STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast sa neda vycistit... miham@311: STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved miham@311: STR_00B7_VERSION :{BLACK}OpenTTD version {REV} darkvater@860: STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2005 The OpenTTD team miham@1054: STR_TRANSLATED_BY :{BLACK} Preklad - gpsoft truelight@0: miham@311: STR_00C5 :{BLACK}{CROSS} miham@311: STR_00C6 :{SILVER}{CROSS} miham@311: STR_00C7_QUIT :{WHITE}Koniec miham@311: STR_00C8_YES :{BLACK}Ano miham@311: STR_00C9_NO :{BLACK}Nie miham@311: STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit hru a vratit sa do {STRING}? miham@311: STR_00CB_1 :{BLACK}1 miham@311: STR_00CC_2 :{BLACK}2 miham@311: STR_00CD_3 :{BLACK}3 miham@311: STR_00CE_4 :{BLACK}4 miham@311: STR_00CF_5 :{BLACK}5 miham@311: STR_00D0_NOTHING :Nie je miham@311: STR_00D1_DARK_BLUE :Tmavomodra miham@311: STR_00D2_PALE_GREEN :Svetlozelena miham@311: STR_00D3_PINK :Ruzova miham@311: STR_00D4_YELLOW :Zlta miham@311: STR_00D5_RED :Cervena miham@311: STR_00D6_LIGHT_BLUE :Svetlomodra miham@311: STR_00D7_GREEN :Zelena miham@311: STR_00D8_DARK_GREEN :Tmavozelena miham@311: STR_00D9_BLUE :Modra miham@311: STR_00DA_CREAM :Kremova miham@311: STR_00DB_MAUVE :Ruzova miham@311: STR_00DC_PURPLE :Fialova miham@311: STR_00DD_ORANGE :Oranzova miham@311: STR_00DE_BROWN :Hneda miham@311: STR_00DF_GREY :Seda miham@311: STR_00E0_WHITE :Biela miham@311: STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}V hre je prilis vela dopravnych prostriedkov miham@311: STR_00E2 :{BLACK}{COMMA16} miham@311: STR_00E3 :{RED}{COMMA16} miham@311: STR_00E4_LOCATION :{BLACK}Pozicia miham@311: STR_00E5_CONTOURS :Vrstevnice miham@311: STR_00E6_VEHICLES :Dopravne Prostriedky miham@311: STR_00E7_INDUSTRIES :Priemysel miham@311: STR_00E8_ROUTES :Trasy miham@311: STR_00E9_VEGETATION :Vegetacia miham@311: STR_00EA_OWNERS :Vlastnici miham@311: STR_00EB_ROADS :{BLACK}{TINYFONT}Cesty miham@311: STR_00EC_RAILROADS :{BLACK}{TINYFONT}Zeleznicne drahy miham@311: STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stanice/Letiska/Pristavy miham@311: STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Budovy/Tovarne miham@311: STR_00EF_VEHICLES :{BLACK}{TINYFONT}Dopravne Prostriedky truelight@0: STR_00F0_100M :{BLACK}{TINYFONT}100m truelight@0: STR_00F1_200M :{BLACK}{TINYFONT}200m truelight@0: STR_00F2_300M :{BLACK}{TINYFONT}300m truelight@0: STR_00F3_400M :{BLACK}{TINYFONT}400m truelight@0: STR_00F4_500M :{BLACK}{TINYFONT}500m truelight@0: STR_00F5_TRAINS :{BLACK}{TINYFONT}Vlaky miham@311: STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Auta miham@311: STR_00F7_SHIPS :{BLACK}{TINYFONT}Lode miham@311: STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lietadla miham@311: STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Dopravne Trasy miham@311: STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Uholna bana miham@311: STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Elektraren miham@311: STR_00FC_FOREST :{BLACK}{TINYFONT}Les miham@311: STR_00FD_SAWMILL :{BLACK}{TINYFONT}Pila miham@311: STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Ropna rafineria miham@311: STR_00FF_FARM :{BLACK}{TINYFONT}Farma miham@311: STR_0100_FACTORY :{BLACK}{TINYFONT}Tovaren miham@311: STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Tlaciaren miham@311: STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Ropny vrt miham@311: STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Zelezna bana miham@311: STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Oceliaren miham@311: STR_0105_BANK :{BLACK}{TINYFONT}Banka miham@311: STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Vyroba papiera miham@311: STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Zlata bana miham@311: STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Vyroba potravin miham@311: STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamantova bana miham@311: STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Medenna bana miham@311: STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Ovocny sad miham@311: STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Kaucukova plantaz miham@311: STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Zasobaren vody miham@311: STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Vodojem miham@311: STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Pila miham@311: STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Les cukrovej vaty miham@311: STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Cukrovar miham@311: STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Vyroba baterii miham@311: STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Vyroba kofoly miham@311: STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Hrackarstvo miham@311: STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}Vyroba hraciek miham@311: STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Zuvackova fontana miham@311: STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}Vyroba sumienky miham@311: STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Bublifuk miham@311: STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Karamelovy lom miham@311: STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Cukrova bana miham@311: STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Zeleznicna stanica miham@311: STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Nakladacia rampa miham@311: STR_011D_BUS_STATION :{BLACK}{TINYFONT}Autobusova zastavka miham@311: STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Letisko miham@311: STR_011F_DOCK :{BLACK}{TINYFONT}Pristav miham@311: STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Hruby teren miham@311: STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Travnaty teren miham@311: STR_0122_BARE_LAND :{BLACK}{TINYFONT}Holy teren miham@311: STR_0123_FIELDS :{BLACK}{TINYFONT}Polia miham@311: STR_0124_TREES :{BLACK}{TINYFONT}Lesy miham@311: STR_0125_ROCKS :{BLACK}{TINYFONT}Skaly miham@311: STR_0126_WATER :{BLACK}{TINYFONT}Voda miham@311: STR_0127_NO_OWNER :{BLACK}{TINYFONT}Bez vlastnika miham@311: STR_0128_TOWNS :{BLACK}{TINYFONT}Mesta miham@311: STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Priemysel miham@311: STR_012A_DESERT :{BLACK}{TINYFONT}Pust miham@311: STR_012B_SNOW :{BLACK}{TINYFONT}Sneh miham@311: STR_012C_MESSAGE :{WHITE}Sprava miham@311: STR_012D :{WHITE}{STRING} miham@311: STR_012E_CANCEL :{BLACK}Zrusit miham@311: STR_012F_OK :{BLACK}OK miham@311: STR_0130_RENAME :{BLACK}Premenovat miham@311: STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Pouzitych prilis vela mien miham@311: STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Vybrane meno je uz pouzite truelight@0: truelight@0: STR_0133_WINDOWS :Windows truelight@0: STR_0134_UNIX :Unix truelight@0: STR_0135_OSX :OSX truelight@0: STR_OSNAME_BEOS :BeOS truelight@0: STR_OSNAME_MORPHOS :MorphOS miham@612: STR_OSNAME_AMIGAOS :AmigaOS miham@832: STR_OSNAME_OS2 :OS/2 truelight@0: miham@311: STR_0139_IMPERIAL_MILES :Imperial (mile) miham@311: STR_013A_METRIC_KILOMETERS :Metric (kilometre) miham@311: STR_013B_OWNED_BY :{WHITE}...vlastnik {STRING} miham@311: STR_013C_CARGO :{BLACK}Naklad miham@311: STR_013D_INFORMATION :{BLACK}Informacia miham@311: STR_013E_CAPACITIES :{BLACK}Kapacita miham@311: STR_013E_TOTAL_CARGO :{BLACK}Celkovy Naklad miham@311: STR_013F_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING} miham@311: STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Celkovy naklad (kapacita) tohoto vlaku: miham@311: STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO}) miham@311: STR_0140_NEW_GAME :{BLACK}Nova Hra miham@311: STR_0141_LOAD_GAME :{BLACK}Nahrat Hru miham@311: STR_0142_TUTORIAL_DEMONSTRATION :{BLACK}Nacvik / Ukazka miham@312: STR_SINGLE_PLAYER :{BLACK}Jeden hrac miham@312: STR_MULTIPLAYER :{BLACK}Viacero hracov truelight@0: miham@311: STR_0148_GAME_OPTIONS :{BLACK}Nastavenia Hry truelight@0: miham@311: STR_0150_SOMEONE :niekto{SKIP}{SKIP} miham@311: STR_0151_MAP_OF_WORLD :Mapa sveta miham@311: STR_0152_TOWN_DIRECTORY :Zoznam miest miham@311: STR_0153_SUBSIDIES :Dotacie truelight@0: truelight@0: ############ range for menu starts miham@311: STR_0154_OPERATING_PROFIT_GRAPH :Graf prevadzkoveho zisku miham@311: STR_0155_INCOME_GRAPH :Graf trzieb miham@311: STR_0156_DELIVERED_CARGO_GRAPH :Graf prepraveneho nakladu miham@311: STR_0157_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia vykonu miham@311: STR_0158_COMPANY_VALUE_GRAPH :Graf hodnoty spolocnosti miham@311: STR_0159_CARGO_PAYMENT_RATES :Ceny Prepravy miham@311: STR_015A_COMPANY_LEAGUE_TABLE :Hodnotenie spolocnosti miham@312: STR_PERFORMANCE_DETAIL_MENU :Detailny rating prevedenia truelight@0: ############ range for menu ends truelight@0: miham@311: STR_015B_OPENTTD :{WHITE}OpenTTD miham@311: STR_015C_SAVE_GAME :Ulozit hru miham@311: STR_015D_LOAD_GAME :Nahrat hru miham@311: STR_015E_QUIT_GAME :Koniec hry miham@311: STR_015F_QUIT :Ukoncit program miham@311: STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit tuto hru ? miham@311: STR_0161_QUIT_GAME :{WHITE}Koniec hry miham@832: STR_SORT_ORDER_TIP :{BLACK}Vyber sposob triedenia (zostupny/vzostupny) miham@832: STR_SORT_CRITERIA_TIP :{BLACK}Vyber, podla coho sa ma triedit miham@312: SRT_SORT_BY :{BLACK}Usporiadat podla miham@311: miham@312: STR_SORT_BY_POPULATION :{BLACK}Populacia miham@312: STR_SORT_BY_PRODUCTION :{BLACK}Produkcia miham@312: STR_SORT_BY_TYPE :{BLACK}Typ miham@312: STR_SORT_BY_TRANSPORTED :{BLACK}Prevezene miham@312: STR_SORT_BY_NAME :{BLACK}Meno miham@312: STR_SORT_BY_DROPDOWN_NAME :Meno miham@312: STR_SORT_BY_DATE :{BLACK}Datum miham@312: STR_SORT_BY_UNSORTED :Neusporiadane miham@312: STR_SORT_BY_NUMBER :Cislo miham@312: STR_SORT_BY_PROFIT_LAST_YEAR :Zisk v poslednom roku miham@312: STR_SORT_BY_PROFIT_THIS_YEAR :Zisk toho roku miham@312: STR_SORT_BY_AGE :Vek miham@312: STR_SORT_BY_RELIABILITY :Spolahlivost miham@312: STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Uplna kapacita podla typu nakladu miham@312: STR_SORT_BY_MAX_SPEED :Maximalna rychlost truelight@0: truelight@0: ############ range for months starts truelight@0: STR_0162_JAN :Jan truelight@0: STR_0163_FEB :Feb truelight@0: STR_0164_MAR :Mar truelight@0: STR_0165_APR :Apr miham@311: STR_0166_MAY :Maj truelight@0: STR_0167_JUN :Jun truelight@0: STR_0168_JUL :Jul truelight@0: STR_0169_AUG :Aug truelight@0: STR_016A_SEP :Sep miham@311: STR_016B_OCT :Okt truelight@0: STR_016C_NOV :Nov truelight@0: STR_016D_DEC :Dec truelight@0: ############ range for months ends truelight@0: miham@311: STR_016E :{TINYFONT}{STRING}{} {STRING} miham@311: STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUMU16} miham@311: STR_0170 :{TINYFONT}{STRING}- miham@311: STR_0171_PAUSE_GAME :{BLACK}Pauza miham@311: STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Ulozit hru, opustit hru, ukoncit program miham@311: STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam stanic spolocnosti miham@311: STR_0174_DISPLAY_MAP :{BLACK}Zobrazit mapu miham@311: STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Zobrazit mapu, zoznam miest miham@311: STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Zobrazit zoznam miest miham@311: STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Financne informacie o spolocnosti miham@311: STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Informacie o spolocnosti miham@311: STR_0179_DISPLAY_GRAPHS :{BLACK}Grafy miham@311: STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Hodnotenie spolocnosti miham@311: STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam vlakov miham@311: STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam automobilov miham@311: STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lodi miham@311: STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam Lietadiel miham@311: STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Priblizit miham@311: STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Oddialit miham@311: STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Vystavba zeleznice miham@311: STR_0182_BUILD_ROADS :{BLACK}Vystavba ciest miham@311: STR_0183_BUILD_SHIP_DOCKS :{BLACK}Vystavba pristavov miham@311: STR_0184_BUILD_AIRPORTS :{BLACK}Vystavba letisk miham@311: STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Sadit stromy, rezervacia pozemku miham@311: STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Informacie o pozemku miham@311: STR_0187_OPTIONS :{BLACK}Nastavenia miham@311: STR_0188 :{BLACK}{SMALLUPARROW} miham@311: STR_0189 :{BLACK}{SMALLDOWNARROW} miham@311: STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Nieje mozne zmenit servisny interval... miham@311: STR_018B_CLOSE_WINDOW :{BLACK}Zavriet okno miham@311: STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Nadpis okna - potiahni pre posun okna miham@832: STR_STICKY_BUTTON :{BLACK}Oznacit toto okno, aby sa nedalo zatvorit klavesou 'Zavri vsetky okna' miham@1054: STR_RESIZE_BUTTON :{BLACK}Uchop a tahaj pre zmenu velkosti okna miham@311: STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Zburanie budov, cistenie terenu miham@311: STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Znizit roh terenu miham@311: STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Zvysit roh terenu miham@311: STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Posuvacia lista miham@311: STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Zobrazit vrstevnice na mape miham@311: STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Zobrazit dopravne prostriedky na mape miham@311: STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Zobrazit priemysel na mape miham@311: STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Zobrazit dopravne trasy na mape miham@311: STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Zobrazit vegetaciu na mape miham@311: STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Zobrazit vlastnikov pozemkov na mape miham@311: STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnut / Vypnut nazvy miest na mape miham@311: STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledny rok: {CURRENCY}) truelight@0: truelight@0: ############ range for service numbers starts miham@311: STR_0199_YEAR :{COMMA16} rok ({COMMA16}) miham@311: STR_019A_YEARS :{COMMA16} rokov ({COMMA16}) miham@311: STR_019B_YEARS :{RED}{COMMA16} rokov ({COMMA16}) truelight@0: ############ range for service numbers ends truelight@0: miham@311: STR_019C_ROAD_VEHICLE :Automobil miham@311: STR_019D_AIRCRAFT :Lietadlo miham@311: STR_019E_SHIP :Lod miham@311: STR_019F_TRAIN :Vlak miham@311: STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA16} je stary miham@311: STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA16} je velmi stary miham@311: STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA16} je velmi stary a potrebuje vymenit miham@311: STR_01A3_LAND_AREA_INFORMATION :{WHITE}Informacie o pozemku miham@311: STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cena za zburanie: {LTBLUE}N/A miham@311: STR_01A5_COST_TO_CLEAR :{BLACK}Cena za zburanie: {LTBLUE}{CURRENCY} truelight@0: STR_01A6_N_A :Nezname miham@311: STR_01A7_OWNER :{BLACK}Vlastnik: {LTBLUE}{STRING} miham@311: STR_01A8_LOCAL_AUTHORITY :{BLACK}Miestna sprava: {LTBLUE}{STRING} miham@311: STR_01A9_NONE :Nezname miham@311: STR_01AA_NAME :{BLACK}Meno miham@311: STR_01AB :{BLACK}{TINYFONT}{STRING} truelight@0: truelight@0: ############ range for days starts miham@311: STR_01AC_1ST :1 miham@311: STR_01AD_2ND :2 miham@311: STR_01AE_3RD :3 miham@311: STR_01AF_4TH :4 miham@311: STR_01B0_5TH :5 miham@311: STR_01B1_6TH :6 miham@311: STR_01B2_7TH :7 miham@311: STR_01B3_8TH :8 miham@311: STR_01B4_9TH :9 miham@311: STR_01B5_10TH :10 miham@311: STR_01B6_11TH :11 miham@311: STR_01B7_12TH :12 miham@311: STR_01B8_13TH :13 miham@311: STR_01B9_14TH :14 miham@311: STR_01BA_15TH :15 miham@311: STR_01BB_16TH :16 miham@311: STR_01BC_17TH :17 miham@311: STR_01BD_18TH :18 miham@311: STR_01BE_19TH :19 miham@311: STR_01BF_20TH :20 miham@311: STR_01C0_21ST :21 miham@311: STR_01C1_22ND :22 miham@311: STR_01C2_23RD :23 miham@311: STR_01C3_24TH :24 miham@311: STR_01C4_25TH :25 miham@311: STR_01C5_26TH :26 miham@311: STR_01C6_27TH :27 miham@311: STR_01C7_28TH :28 miham@311: STR_01C8_29TH :29 miham@311: STR_01C9_30TH :30 miham@311: STR_01CA_31ST :31 truelight@0: ############ range for days ends truelight@0: miham@311: STR_01CB :{TINYFONT}{COMMA16} miham@311: STR_01CC_TOGGLE_LARGE_SMALL_MAP :{BLACK}Prepnut malu / velku mapu miham@311: STR_01CD_SELECT_TUTORIAL_DEMONSTRATION :{WHITE}Vybrat Nacvik / Ukazku truelight@0: truelight@0: ############ range for cargo acecpted starts miham@311: STR_01CE_CARGO_ACCEPTED :{BLACK}Prijma naklad: {LTBLUE}{STRING} miham@311: STR_01CF_CARGO_ACCEPTED :{BLACK}Prijma naklad: {LTBLUE}{STRING}, {STRING} miham@311: STR_01D0_CARGO_ACCEPTED :{BLACK}Prijma naklad: {LTBLUE}{STRING}, {STRING}, {STRING} tron@473: STR_CARGO_ACCEPTED_4 :{BLACK}Prijma naklad: {LTBLUE}{STRING}, {STRING}, {STRING}, {STRING} tron@473: STR_CARGO_ACCEPTED_5 :{BLACK}Prijma naklad: {LTBLUE}{STRING}, {STRING}, {STRING}, {STRING}, {STRING} truelight@0: ############ range for cargo acecpted ends truelight@0: truelight@0: STR_01D1_8 :({COMMA8}/8 {STRING}) miham@311: STR_01D2_JAZZ_JUKEBOX :{WHITE}Gramofon miham@311: STR_01D3_SOUND_MUSIC :Zvuk/Hydba miham@311: STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Zobraz zvukove/hudobne okno miham@311: STR_01D5_ALL :{TINYFONT}Vsetko miham@311: STR_01D6_OLD_STYLE :{TINYFONT}Stary styl miham@311: STR_01D7_NEW_STYLE :{TINYFONT}Novy styl miham@311: STR_01D8_EZY_STREET :{TINYFONT}Ezy Street miham@311: STR_01D9_CUSTOM_1 :{TINYFONT}Vlastne 1 miham@311: STR_01DA_CUSTOM_2 :{TINYFONT}Vlastne 2 miham@311: STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Hlasitost hudby miham@311: STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}hlasitost zvuk. efektov truelight@0: STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX miham@311: STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Predchadzajuca stopa miham@311: STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Nasledujuca stopa miham@311: STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Zastavit prehravanie hudby miham@311: STR_01E1_START_PLAYING_MUSIC :{BLACK}Spustit prehravanie hudby miham@311: STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Tahat posuvace pre zmenu hlasitosti miham@311: STR_01E3 :{DKGREEN}{TINYFONT}-- miham@311: STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA8} miham@311: STR_01E5 :{DKGREEN}{TINYFONT}{COMMA8} miham@311: STR_01E6 :{DKGREEN}{TINYFONT}------ miham@311: STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}" miham@311: STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Stopa{SETX 88}Title miham@311: STR_01E9_SHUFFLE :{TINYFONT}Nahodne miham@311: STR_01EA_PROGRAM :{TINYFONT}{BLACK}Program miham@311: STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Vyber hudobneho programu miham@311: STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA16} "{STRING}" miham@311: STR_01ED :{TINYFONT}{LTBLUE}{COMMA16} "{STRING}" miham@311: STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Cislo stopy truelight@0: STR_01EF_PROGRAM :{TINYFONT}{BLACK}Program - '{STRING}' miham@311: STR_01F0_CLEAR :{TINYFONT}{BLACK}Zmazat miham@311: STR_01F1_SAVE :{TINYFONT}{BLACK}Ulozit miham@311: STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Aktualny program miham@311: STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Vybrat 'Vsetko' miham@311: STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Vybrat 'Stary styl' miham@311: STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Vybrat 'Novy styl' miham@311: STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Vybrat 'Vlastny 1' (uzivatelom definovany) program miham@311: STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Vybrat 'Vlastny 2' (uzivatelom definovany) program miham@311: STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Vymazat aktualny program (len Vlastny 1 a Vlastny 2 program) miham@832: STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Ulozit nastavenie hudby miham@311: STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Kliknut na stopu pre ulozenie (len Vlastny 1 a Vlastny 2 program) miham@311: STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Zapnut / Vypnut nahodny vyber miham@311: STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Zobrazit okno pre vyber hudobnych stop miham@311: STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliknut na trasu pre centrovanie pohladu na tovaren/mesto miham@311: STR_01FE_DIFFICULTY :{BLACK}Obtiaznost ({STRING}) miham@311: STR_01FF :{TINYFONT}{BLACK}{DATE_LONG} miham@311: STR_0200_LAST_MESSAGE_NEWS_REPORT :Zobrazit poslednu spravu/novinku miham@311: STR_0201_MESSAGE_SETTINGS :Nastavenia sprav miham@311: STR_MESSAGE_HISTORY_MENU :Historia Sprav miham@311: STR_0202_SEND_MESSAGE :Poslat spravu miham@311: STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Zobrazit poslednu spravu/novinku, nastavenia sprav miham@311: STR_0204_MESSAGE_OPTIONS :{WHITE}Nastavenia sprav miham@311: STR_0205_MESSAGE_TYPES :{BLACK}Typ sprav:- miham@311: STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prijazd prveho vozidla do stanice hraca miham@311: STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prijazd prveho vozidla do stanice konkurencie miham@311: STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Havarie / Katastrofy miham@311: STR_0209_COMPANY_INFORMATION :{YELLOW}Informacie o spolocnosti miham@311: STR_020A_ECONOMY_CHANGES :{YELLOW}Zmeny ekonomiky miham@311: STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Oznamenia / Informacia o vozidlach hraca miham@311: STR_020C_NEW_VEHICLES :{YELLOW}Nove vozidla miham@311: STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Zmeny prijmu nakladu miham@311: STR_020E_SUBSIDIES :{YELLOW}Dotacie miham@311: STR_020F_GENERAL_INFORMATION :{YELLOW}Hlavne informacie miham@311: STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...prilis daleko z predchadzajuceho ciela miham@1129: STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Najlepsie spolocnosti, ktore dosiahli {NUMU16}{}({STRING} uroven) miham@1129: STR_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Tabulka spolocnosti v roku {NUMU16} miham@311: STR_0212 :{BIGFONT}{COMMA16}. miham@311: STR_0213_BUSINESSMAN :Obchodnik miham@311: STR_0214_ENTREPRENEUR :Podnikatel miham@311: STR_0215_INDUSTRIALIST :Priemyselnik miham@311: STR_0216_CAPITALIST :Kapitalista miham@311: STR_0217_MAGNATE :Magnat miham@311: STR_0218_MOGUL :Mogul miham@311: STR_0219_TYCOON_OF_THE_CENTURY :Tycoon miham@1054: STR_HIGHSCORE_NAME :{BIGFONT}{STRING}, {STRING} miham@1054: STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA16}) miham@1129: STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{STRING} ziskal oznacenie '{STRING}' ! miham@1129: STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{STRING} z {STRING} ziskal oznacenie '{STRING}' ! miham@311: STR_021D :{BLACK} miham@311: STR_021E :{WHITE} miham@311: STR_021F :{BLUE}{COMMA16} miham@311: STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit Scenar miham@311: STR_0221_OPENTTD :{YELLOW}OpenTTD miham@311: STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarov miham@311: STR_0223_LAND_GENERATION :{WHITE}Generovanie uzemia miham@311: STR_0224 :{BLACK}{UPARROW} miham@311: STR_0225 :{BLACK}{DOWNARROW} miham@311: STR_0226_RANDOM_LAND :{BLACK}Nahodne uzemie miham@311: STR_0227_RESET_LAND :{BLACK}Zresetovat uzemie miham@311: STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie miham@311: STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie miham@311: STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie miham@311: STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie miham@311: STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie miham@311: STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Si si isty ze chces zresetovat uzemie ? miham@311: STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia miham@311: STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta miham@311: STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu miham@311: STR_0231_ROAD_CONSTRUCTION :{BLACK}Stavba cesty miham@311: STR_0232_VEGETATION_AND_OTHER_OBJECTS :{BLACK}Vegetacia a ine objekty miham@311: STR_0233_TOWN_GENERATION :{WHITE}Vytvorenie mesta miham@311: STR_0234_NEW_TOWN :{BLACK}Nove mesto miham@311: STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Stavat nove mesto miham@311: STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Tu sa mesto neda postavit... miham@311: STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...prilis blizko kraja mapy miham@311: STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...prilis blizko ineho mesta miham@311: STR_0239_SITE_UNSUITABLE :{WHITE}...miesto je nepouzitelne miham@311: STR_023A_TOO_MANY_TOWNS :{WHITE}...prilis vela miest miham@311: STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Zvacsit velkost mesta miham@311: STR_023C_EXPAND :{BLACK}Rozsirit miham@311: STR_023D_RANDOM_TOWN :{BLACK}Nahodne mesto miham@311: STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Postavit mesto na nahodnej pozicii miham@311: STR_023F_INDUSTRY_GENERATION :{WHITE}Vytvorenie priemyslu miham@311: STR_0240_COAL_MINE :{BLACK}Uholna bana miham@311: STR_0241_POWER_STATION :{BLACK}Elektraren miham@311: STR_0242_SAWMILL :{BLACK}Pila miham@311: STR_0243_FOREST :{BLACK}Les miham@311: STR_0244_OIL_REFINERY :{BLACK}Ropna rafineria miham@311: STR_0245_OIL_RIG :{BLACK}Vrtna plosina miham@311: STR_0246_FACTORY :{BLACK}Tovaren miham@311: STR_0247_STEEL_MILL :{BLACK}Oceliaren miham@311: STR_0248_FARM :{BLACK}Farma miham@311: STR_0249_IRON_ORE_MINE :{BLACK}Bana na zeleznu rudu miham@311: STR_024A_OIL_WELLS :{BLACK}Vrtna veza miham@311: STR_024B_BANK :{BLACK}Banka miham@311: STR_024C_PAPER_MILL :{BLACK}Vyroba papiera miham@311: STR_024D_FOOD_PROCESSING_PLANT :{BLACK}Vyroba jedla miham@311: STR_024E_PRINTING_WORKS :{BLACK}Tlaciaren miham@311: STR_024F_GOLD_MINE :{BLACK}Zlata bana miham@311: STR_0250_LUMBER_MILL :{BLACK}Pila miham@311: STR_0251_FRUIT_PLANTATION :{BLACK}Ovocny sad miham@311: STR_0252_RUBBER_PLANTATION :{BLACK}Kaucukova plantaz miham@311: STR_0253_WATER_SUPPLY :{BLACK}Zasobaren vody miham@311: STR_0254_WATER_TOWER :{BLACK}Vodojem miham@311: STR_0255_DIAMOND_MINE :{BLACK}Diamantova bana miham@311: STR_0256_COPPER_ORE_MINE :{BLACK}Medenna bana miham@311: STR_0257_COTTON_CANDY_FOREST :{BLACK}Les cukrovej vaty miham@311: STR_0258_CANDY_FACTORY :{BLACK}Cukrovar miham@311: STR_0259_BATTERY_FARM :{BLACK}Vyroba baterii miham@311: STR_025A_COLA_WELLS :{BLACK}Vyroba kofoly miham@311: STR_025B_TOY_SHOP :{BLACK}Hrackarstvo miham@311: STR_025C_TOY_FACTORY :{BLACK}Vyroba hraciek miham@311: STR_025D_PLASTIC_FOUNTAINS :{BLACK}Zuvackova fontana miham@311: STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Vyroba sumienky miham@311: STR_025F_BUBBLE_GENERATOR :{BLACK}Bublifuk miham@311: STR_0260_TOFFEE_QUARRY :{BLACK}Karamelovy lom miham@311: STR_0261_SUGAR_MINE :{BLACK}Cukrova bana miham@311: STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Postavit uholnu banu miham@311: STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Postavit elektraren miham@311: STR_0264_CONSTRUCT_SAWMILL :{BLACK}Postavit pilu miham@311: STR_0265_PLANT_FOREST :{BLACK}Zasadit les miham@311: STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Postavit ropnu rafineriu miham@311: STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Postavit vrtnu plosiny (da sa postavit len blizko kraja mapy) miham@311: STR_0268_CONSTRUCT_FACTORY :{BLACK}Postavit tovaren miham@311: STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Postavit oceliaren miham@311: STR_026A_CONSTRUCT_FARM :{BLACK}Postavit farmu miham@311: STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Postavit banu na zeleznu rudu miham@311: STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Postavit ropny vrt miham@311: STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Postavit banku (len v mestach kde je populacia vacsia ako 1200) miham@311: STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Postavit vyrobu papiera miham@311: STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Postavit vyrobu jedla miham@311: STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Postavit tlaciaren miham@311: STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Postavit zlatu banu miham@311: STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Postavit banku (len v mestach) miham@311: STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Postavit pilu (na cistenie dazdoveho pralesa a produkciu dreva) miham@311: STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Postavit ovocny sad miham@311: STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Postavit kaucukovu plantaz miham@311: STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Postavit zasobaren vody miham@311: STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Postavit vodojem (len v mestach) miham@311: STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Postavit diamantovu banu miham@311: STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Postavit medennu banu miham@311: STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Postavit les cukrovej vaty miham@311: STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Postavit cukrovar miham@311: STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Postavit vyrobu baterii miham@311: STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Postavit vyrobu kofoly miham@311: STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Postavit hrackarstvo miham@311: STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Postavit vyrobu hraciek miham@311: STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Postavit zuvackovu fontanu miham@311: STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Postavit vyrobu sumienky miham@311: STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Postavit bublifuk miham@311: STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Postavit karamelovy lom miham@311: STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Postavit cukrovu banu miham@311: STR_0285_CAN_T_BUILD_HERE :{WHITE}{STRING} sa tu neda postavit... miham@311: STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...najskor treba postavit mesto... miham@311: STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...povolene len jedno pre mesto... miham@311: STR_0288_PLANT_TREES :{BLACK}Zasadit stromy miham@311: STR_0289_PLACE_SIGN :{BLACK}Umiestnit popis miham@311: STR_028A_RANDOM_TREES :{BLACK}Nahodne stromy miham@311: STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Zasadit nahodne stromy miham@311: STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiestnit nahodne skaly miham@311: STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umiestnit majak miham@311: STR_028E_PLACE_TRANSMITTER :{BLACK}Umiestnit vysielac miham@311: STR_028F_DEFINE_DESERT_AREA :{BLACK}Definovat oblast puste miham@311: STR_0290_DELETE :{BLACK}Vymazat miham@311: STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Vymazat kompletne toto mesto miham@311: STR_0292_SAVE_SCENARIO :Ulozit scenar miham@311: STR_0293_LOAD_SCENARIO :Nahrat scenar miham@311: STR_0294_QUIT_EDITOR :Ukoncit editor miham@311: STR_0295 : miham@311: STR_0296_QUIT :Ukoncit program miham@311: STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Ulozit scenar, nahrat scenar, ukoncit editor scenara, ukoncit program miham@311: STR_0298_LOAD_SCENARIO :{WHITE}Nahrat Scenar miham@311: STR_0299_SAVE_SCENARIO :{WHITE}Ulozit Scenar miham@311: STR_029A_PLAY_SCENARIO :{BLACK}Spustit/Hrat scenar miham@311: STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit tento scenar ? miham@311: STR_029C_QUIT_EDITOR :{WHITE}Ukoncit Editor miham@311: STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...Moze byt postavene v mestach z populaciou vacsou ako 1200 miham@311: STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Posunut zaciatok o rok dozadu miham@311: STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Posunut zaciatok o rok dopredu miham@311: STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...konce mostu musia byt na pevnine miham@311: STR_02A1_SMALL :{BLACK}Male miham@311: STR_02A2_MEDIUM :{BLACK}Stredne miham@311: STR_02A3_LARGE :{BLACK}Velke miham@311: STR_02A4_SELECT_TOWN_SIZE :{BLACK}Vyber velkost mesta miham@311: STR_02A5_TOWN_SIZE :{YELLOW}Velkost mesta: truelight@0: miham@311: STR_02B6 :{STRING} - {STRING} miham@311: STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Zobraz poslednu spravu alebo novinku miham@311: STR_02B8_SUMMARY :{BLACK}Obsah miham@311: STR_02B9_FULL :{BLACK}Plne miham@311: STR_02BA :{SILVER}- - {STRING} - - miham@311: STR_02BB_TOWN_DIRECTORY :Zoznam miest miham@311: STR_02BC_VEHICLE_DESIGN_NAMES :{BLACK}Nazvy vozidiel miham@311: STR_02BD :{BLACK}{STRING} miham@311: STR_02BE_DEFAULT :Vychodzie miham@311: STR_02BF_CUSTOM :Vlastne miham@832: STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Ulozit vlastne nazvy miham@311: STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vyber nazvu vozidiel miham@311: STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Ulozit vlastne nazvy vozidiel na disk truelight@0: truelight@0: ############ range for menu starts miham@311: STR_02C3_GAME_OPTIONS :Nastavenia hry miham@311: STR_02C4_GAME_OPTIONS :Nastavenia hry miham@311: STR_02C5_DIFFICULTY_SETTINGS :Nastavenia obtiaznosti miham@311: STR_02C6_DIFFICULTY_SETTINGS :Nastavenia obtiaznosti miham@311: STR_02C7_CONFIG_PATCHES :Konfigurovat zaplaty miham@311: STR_02C8_CONFIG_PATCHES :Konfigurovat zaplaty miham@508: STR_NEWGRF_SETTINGS :Nastavenie newgrf miham@508: STR_NEWGRF_SETTINGS2 :Nastavenie newgrf truelight@0: STR_GAMEOPTMENU_0A : truelight@0: STR_GAMEOPTMENU_0B : miham@311: STR_02C9_TOWN_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Zobrazit nazvy miest miham@311: STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Zobrazit nazvy miest miham@311: STR_02CB_STATION_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Zobrazit nazvy stanic miham@311: STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Zobrazit nazvy stanic miham@311: STR_02CD_SIGNS_DISPLAYED :{CHECKMARK}{SETX 12}Zobrazit popisy miham@311: STR_02CE_SIGNS_DISPLAYED :{SETX 12}Zobrazit popisy miham@422: STR_WAYPOINTS_DISPLAYED :{CHECKMARK}{SETX 12}Zobrazit navigacne body darkvater@395: STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Zobrazit navigacne body miham@311: STR_02CF_FULL_ANIMATION :{CHECKMARK}{SETX 12}Plna animacia miham@311: STR_02D0_FULL_ANIMATION :{SETX 12}Plna animacia miham@311: STR_02D1_FULL_DETAIL :{CHECKMARK}{SETX 12}Plne detaily miham@311: STR_02D2_FULL_DETAIL :{SETX 12}Plne detaily miham@311: STR_02D3_TRANSPARENT_BUILDINGS :{CHECKMARK}{SETX 12}Priesvitne budovy miham@311: STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Priesvitne budovy truelight@0: ############ range ends here truelight@0: truelight@0: ############ range for menu starts miham@311: STR_02D5_LAND_BLOCK_INFO :Informacie o uzemi. miham@311: STR_02D6 : miham@311: STR_02D7_SCREENSHOT_CTRL_S :ScreenShot (Ctrl-S) miham@311: STR_02D8_GIANT_SCREENSHOT_CTRL_G :Velky ScreenShot (Ctrl-G) miham@311: STR_02D9_ABOUT_OPENTTD :O hre 'OpenTTD' truelight@0: ############ range ends here truelight@0: miham@311: STR_02DA_ON :{BLACK}Zap. miham@311: STR_02DB_OFF :{BLACK}Vyp. miham@311: STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Zobrazit Dotacie miham@311: STR_02DD_SUBSIDIES :Dotacie miham@311: STR_02DE_MAP_OF_WORLD :Mapa sveta miham@312: STR_EXTRA_VIEW_PORT :Extra pohlad miham@377: STR_02DF_TOWN_DIRECTORY :Zoznam miest miham@1129: STR_TOWN_POPULATION :{BLACK}Svetova populacia: {COMMA32} miham@312: STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Pohlad {COMMA16} miham@312: STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Nastavit pohlad podla mapy miham@312: STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Nastavit pohlad podla hlavneho pohladu miham@312: STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Nastavit mapu podla pohladu miham@312: STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Nastavit hlavny pohlad na mapu podla tohto pohladu truelight@0: miham@311: STR_02E0_CURRENCY_UNITS :{BLACK}Mena miham@311: STR_02E1 :{BLACK}{SKIP}{STRING} miham@311: STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Vyber meny miham@311: STR_02E3_DISTANCE_UNITS :{BLACK}Jednotky vzdialenosti miham@311: STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING} miham@311: STR_02E5_DISTANCE_UNITS_SELECTION :{BLACK}Vyber jednotky vzdialenosti miham@311: STR_02E6_ROAD_VEHICLES :{BLACK}Cestne vozidla miham@311: STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING} miham@311: STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Na ktorej strane jazdia cestne vozidla miham@311: STR_02E9_DRIVE_ON_LEFT :Jazdia na lavej strane miham@311: STR_02EA_DRIVE_ON_RIGHT :Jazdia na pravej strane miham@311: STR_02EB_TOWN_NAMES :{BLACK}Nazvy miest miham@311: STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@311: STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Vyber styl nazvov miest truelight@0: miham@311: STR_02F4_AUTOSAVE :{BLACK}Automaticke ukladanie miham@311: STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@311: STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Vyber interval automatickeho ukladania miham@311: STR_02F7_OFF :Vypnute miham@311: STR_02F8_EVERY_3_MONTHS :Kazde 3 mesiace miham@311: STR_02F9_EVERY_6_MONTHS :Kazdych 6 mesiacov miham@311: STR_02FA_EVERY_12_MONTHS :Kazdych 6 mesiacov miham@311: STR_02FB_START_A_NEW_GAME :{BLACK}Spustit novu hru miham@832: STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Nacitat ulozenu hru miham@311: STR_02FD_VIEW_DEMONSTRATIONS_TUTORIALS :{BLACK}Pozriet Vyucbu/ukazky miham@311: STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Vytvorit vlastny svet / scenar miham@311: STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Vyber jednouzivatelskej hry miham@832: STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Vyberte hru pre 2-8 hracov miham@311: STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Zobraz nastavenia hry miham@311: STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Zobraz nastavenia obtiaznosti miham@311: STR_0303_START_A_NEW_GAME_USING :{BLACK}Spustit novu hru z pouzitim vlastneho scenara miham@311: STR_0304_QUIT :{BLACK}Ukoncit program miham@832: STR_0305_QUIT_OPENTTD :{BLACK}Ukoncit 'OpenTTD' miham@311: STR_0306_VIEW_DEMONSTRATION_TUTORIAL :{BLACK}Pozriet Vyucbu/ukazky miham@311: STR_0307_OPENTTD :{WHITE}OpenTTD {REV} miham@311: STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...moze byt postavene len v meste miham@311: STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Vyber styl uzemia miham@311: STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Vyber 'arkticky' styl uzemia miham@311: STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Vyber 'tropicky' styl uzemia miham@311: STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Vyber 'detsky' styl uzemia miham@311: STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financovat vystavbu noveho priemyslu truelight@0: truelight@0: ############ range for menu starts miham@311: STR_INDUSTRY_DIR :Zoznam priemyslu miham@311: STR_0313_FUND_NEW_INDUSTRY :Financovat novy priemysel truelight@0: ############ range ends here truelight@0: miham@311: STR_0314_FUND_NEW_INDUSTRY :{WHITE}Financovat novy priemysel darkvater@1017: STR_JUST_STRING :{STRING} miham@311: STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...moze byt postavene len v meste miham@311: STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...moze byt postavene len v dazdovom pralese miham@311: STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...moze byt postavene len v pusti miham@311: STR_0319_PAUSED :{YELLOW}* * ZASTAVENE * * truelight@0: miham@311: STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot bol ulozeny na disk ako '{STRING}' miham@311: STR_031C_SCREENSHOT_FAILED :{WHITE}Screenshot zlyhal! truelight@0: miham@311: STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Zakupit uzemie pre buduce pouzitie miham@311: STR_032A_1_ROAD_VEHICLE_SERVICE :{BLACK}1: Automobilove sluzby miham@311: STR_032B_2_RAILROAD_SERVICE :{BLACK}2: Zeleznicne sluzby miham@311: STR_032C_3_AIR_SERVICE :{BLACK}3: Letecke sluzby miham@311: STR_032D_4_SHIP_SERVICE :{BLACK}4: Lodne sluzby miham@311: STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Automobilove sluzby (rozsirene) miham@311: STR_032F_AUTOSAVE :{RED}AUTOULOZENIE miham@311: STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Vyber 'Ezy Street style music' program miham@311: miham@311: STR_0335_6 :{BLACK}6 miham@311: STR_0336_7 :{BLACK}7 truelight@0: truelight@0: ############ start of townname region miham@916: STR_TOWNNAME_ORIGINAL_ENGLISH :Anglicke miham@311: STR_TOWNNAME_FRENCH :Francuzke miham@311: STR_TOWNNAME_GERMAN :Nemecke miham@1054: STR_TOWNNAME_ADDITIONAL_ENGLISH :Anglicke (Dalsie) miham@311: STR_TOWNNAME_LATIN_AMERICAN :Latinsko-Americke miham@311: STR_TOWNNAME_SILLY :Hlupe (anglicky) miham@311: STR_TOWNNAME_SWEDISH :Svedske miham@311: STR_TOWNNAME_DUTCH :Holandske miham@311: STR_TOWNNAME_FINNISH :Finske miham@311: STR_TOWNNAME_POLISH :Polske miham@311: STR_TOWNNAME_SLOVAKISH :Slovenske miham@1054: STR_TOWNNAME_NORWEGIAN :Norske miham@311: STR_TOWNNAME_HUNGARIAN :Madarske miham@311: STR_TOWNNAME_AUSTRIAN :Rakuske miham@312: STR_TOWNNAME_ROMANIAN :Rumunske miham@312: STR_TOWNNAME_CZECH :Ceske miham@1129: STR_TOWNNAME_SWISS :Svajciarske truelight@0: ############ end of townname region truelight@0: miham@832: STR_CURR_GBP :Libry ({POUNDSIGN}) miham@832: STR_CURR_USD :Dolare ($) miham@769: STR_CURR_EUR :Euro (¤) truelight@0: STR_CURR_YEN :Jeny ({YENSIGN}) truelight@0: STR_CURR_ATS :Rakuske Silingy (ATS) truelight@0: STR_CURR_BEF :Belgicke Franky (BEF) miham@769: STR_CURR_CHF :Svajciarske Franky (CHF) miham@769: STR_CURR_CZK :Ceske Koruny (CZK) miham@832: STR_CURR_DEM :Nemecke marky(DEM) truelight@0: STR_CURR_DKK :Danske Koruny (DKK) miham@832: STR_CURR_ESP :Pesety (ESP) truelight@0: STR_CURR_FIM :Finske Marky (FIM) miham@832: STR_CURR_FRF :Franky (FRF) truelight@0: STR_CURR_GRD :Grecke Drachny (GRD) miham@832: STR_CURR_HUF :Madarske Forinty (HUF) miham@769: STR_CURR_ISK :Islandske Koruny (ISK) truelight@0: STR_CURR_ITL :Talianske Liry (ITL) miham@769: STR_CURR_NLG :Danske Guldeny (NLG) truelight@0: STR_CURR_NOK :Norske Koruny (NOK) miham@832: STR_CURR_PLN :Polske Zloty (PLN) miham@312: STR_CURR_ROL :Rumunske Lei miham@769: STR_CURR_RUR :Rusle Ruble (rur) miham@769: STR_CURR_SEK :Svedske Koruny (SEK) miham@769: miham@832: STR_CURR_CUSTOM :Vlasne... truelight@0: miham@311: STR_OPTIONS_LANG :{BLACK}Jazyk miham@311: STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@311: STR_OPTIONS_LANG_TIP :{BLACK}Vyber jazyka rozhrania truelight@0: miham@312: STR_OPTIONS_FULLSCREEN :{BLACK}Cela obrazovka miham@312: STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Zaskrtnite, ak chcete hrat OpenTTD na celej obrazovke truelight@0: miham@311: STR_OPTIONS_RES :{BLACK}Rozlisenie obrazovky miham@311: STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@311: STR_OPTIONS_RES_TIP :{BLACK}Vyber rozlisenia obrazovky truelight@0: miham@311: STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Format screenshotov miham@311: STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@311: STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Vyber format screenshotov truelight@0: miham@311: STR_AUTOSAVE_1_MONTH :Kazdy mesiac miham@311: STR_AUTOSAVE_FAILED :{WHITE}Autoulozenie zlyhalo truelight@0: miham@311: STR_MONTH_JAN :Januar miham@311: STR_MONTH_FEB :Februar miham@311: STR_MONTH_MAR :Marec miham@311: STR_MONTH_APR :April miham@311: STR_MONTH_MAY :Maj miham@311: STR_MONTH_JUN :Jun miham@311: STR_MONTH_JUL :Jul miham@311: STR_MONTH_AUG :August miham@311: STR_MONTH_SEP :September miham@311: STR_MONTH_OCT :Oktober miham@311: STR_MONTH_NOV :November miham@311: STR_MONTH_DEC :December truelight@0: miham@311: STR_HEADING_FOR_STATION :{LTBLUE}Smeruje do {STATION} miham@311: STR_HEADING_FOR_STATION_VEL :{LTBLUE}Smeruje do {STATION}, {VELOCITY} miham@311: STR_NO_ORDERS :{LTBLUE}Bez urcenia miham@311: STR_NO_ORDERS_VEL :{LTBLUE}Bez urcenia, {VELOCITY} miham@311: miham@311: STR_PASSENGERS :cestujucich miham@311: STR_BAGS :vriec miham@311: STR_TONS :ton miham@311: STR_LITERS :litrov miham@311: STR_ITEMS :kusov miham@311: STR_CRATES :debien miham@311: STR_RES_OTHER :ine miham@311: STR_NOTHING : miham@311: miham@311: STR_CANT_SHARE_ORDER_LIST :{WHITE}Nemoze zdielat zoznam smerov... miham@311: STR_CANT_COPY_ORDER_LIST :{WHITE}Nemoze kopirovat zoznam smerov... miham@311: STR_END_OF_SHARED_ORDERS :{SETX 10}- - Koniec zdielanych smerov - - miham@311: miham@311: STR_TRAIN_IS_LOST :{WHITE}Vlak {COMMA16} sa stratil. miham@311: STR_TRAIN_IS_UNPROFITABLE :{WHITE}Zisk vlaku {COMMA16} za posledny rok bol {CURRENCY} miham@312: STR_EURO_INTRODUCE :{BLACK}{BIGFONT}Europska Menova Unia!{}{}Euro bolo uvedene ako hlavna mena pre kazdodenne prevody v tvojej krajine. miham@311: miham@311: # Start of order review system. miham@311: # DON'T ADD OR REMOVE LINES HERE miham@312: STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Vlak {COMMA16} ma priliz malo prikazov miham@312: STR_TRAIN_HAS_VOID_ORDER :{WHITE}Vlak {COMMA16} ma prazdny prikaz miham@312: STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Vlak {COMMA16} ma zdvojene prikazy miham@312: STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Vlak {COMMA16} ma neplatnu stanicu v prikazoch miham@312: STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Vozidlo {COMMA16} ma malo prikazov miham@312: STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Vozidlo {COMMA16} ma prazdny prikaz miham@312: STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Vozidlo {COMMA16} ma zdvojene prikazy miham@312: STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Vozidlo {COMMA16} ma neplatnu stanicu v prikazoch miham@312: STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Lod {COMMA16} ma malo prikazov miham@312: STR_SHIP_HAS_VOID_ORDER :{WHITE}Lod {COMMA16} ma prazdny prikaz miham@312: STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Lod {COMMA16} ma zdvojene prikazy miham@312: STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Lod {COMMA16} ma neplatnu stanicu v prikazoch miham@312: STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Lietadlo {COMMA16} ma malo prikazov miham@312: STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Lietadlo {COMMA16} ma prazdny prikaz miham@317: STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Lietadlo {COMMA16} ma zdvojene prikazy miham@317: STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Lietadlo {COMMA16} ma neplatnu stanicu v prikazoch miham@311: # end of order system miham@311: miham@317: STR_TRAIN_AUTORENEW_FAILED :{WHITE}Zlyhalo obnovenie vlaku {COMMA16} (finacny limit) miham@317: STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Zlyhalo obnovenie automobilu {COMMA16} (finacny limit) miham@317: STR_SHIP_AUTORENEW_FAILED :{WHITE}Zlyhalo obnovenie lode {COMMA16} (financny limit) miham@317: STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Zlyhalo obnovenie lietadla {COMMA16} (finacny limit) miham@311: miham@311: STR_CONFIG_PATCHES :{BLACK}Konfigurovat Zaplaty miham@311: STR_CONFIG_PATCHES_TIP :{BLACK}Konfigurovat Zaplaty miham@311: STR_CONFIG_PATCHES_CAPTION :{WHITE}Konfigurovat Zaplaty miham@311: miham@311: STR_CONFIG_PATCHES_OFF :Vyp. miham@311: STR_CONFIG_PATCHES_ON :Zap. miham@311: STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Zobraz rychlost vozidla v stavovej liste: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Umoznit vystavbu na sikmine a pobrezi: {ORANGE}{STRING} miham@832: STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Povolit v oblasti pokrytia realistickejsiu velkost: {ORANGE}{STRING} miham@1129: STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Umoznit odstranenie viacerych mestskych ciest, mostov, atd.: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Umoznit stavbu dlhych vlakov: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Zapnut realnu akceleraciu vlakov: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Umoznit spajat stanice: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Opustit stanicu ked jeden z nakladov je plny, pri 'plne naloz': {ORANGE}{STRING} miham@535: STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Pouzit vylepseny algoritmus nakladania: {ORANGE}{STRING} miham@317: STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflacia: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Vykladat tovar v stanici len ked je dopyt: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Umoznit stavbu dlhych mostov: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Umoznit prikaz chod do depa: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Umoznit vystavbu priemyslu produkujuceho suroviny: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Umoznit rozne priemysly v meste: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Ten isty priemysel moze byt stavany blizko seba: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Ukazuj dlhy format datumu v stavovej liste: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Zobrazuj signaly na strane cesty: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Ukaz rozpocet na konci roku: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch kompaktibilne nonstop ovladanie: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Radenie cestnych vozidiel (podla mnozstva tovaru): {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Posuvanie okna ked je mys na kraji: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Umoznit podplacanie miestnej spravy: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_NEW_DEPOT_FINDING :{LTBLUE}Nove vyhladavanie depa: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Roznorode stanice: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND :{LTBLUE}Novy algoritmus pre hladanie smeru: {ORANGE}{STRING} miham@311: miham@311: STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Vzdy povolit male letiska: {ORANGE}{STRING} miham@311: miham@311: STR_CONFIG_PATCHES_LOST_TRAIN_DAYS :{LTBLUE}Vlak sa strati pokial nic nedosiahne za: {ORANGE}{STRING} dni miham@832: STR_CONFIG_PATCHES_LOST_TRAIN_DAYS_DISABLED :{LTBLUE}Vlak bude zruseny, ak neurobi zisk za: {ORANGE}vypnute miham@317: STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Obnovenie prikazu vozidla: {ORANGE}{STRING} miham@317: STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :nie miham@317: STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :ano, okrem zastavenych vozidiel (v garazi) miham@317: STR_CONFIG_PATCHES_ORDER_REVIEW_ON :ano, u vsetkych vozidiel miham@311: STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Upozornit na stratu vlaku: {ORANGE}{STRING} miham@317: STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Stare vozidla sa neprestanu vyrabat: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Automaticka obnova dopravnych prostriedkov, ked su stare miham@1129: STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Obnovit vozidlo {ORANGE}{STRING}{LTBLUE} mesiacov pred/po dosiahnuti max. veku miham@1129: STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Min. mnozstvo penazi pre automaticke obnovovanie vozidiel: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Dlzka zobrazenia chybovej spravy: {ORANGE}{STRING} miham@1054: STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Zobrazit populaciu mesta v jeho nazve: {ORANGE}{STRING} miham@320: STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Neviditelne stromy (pri priesvitnych budovach): {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Uroven ciary snehu: {ORANGE}{STRING} miham@1129: STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max. pokrytie stanice: {ORANGE}{STRING} {RED}Pozor: Vysoke hodnoty spomaluju hru miham@311: STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Automaticke opravy vrtulnikov v heliporte: {ORANGE}{STRING} miham@311: miham@311: STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Maximalny pocet vlakov hraca: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Maximalny pocet automobilov hraca: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Maximalny pocet lietadiel hraca: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Maximalny pocet lodi hraca: {ORANGE}{STRING} miham@311: miham@311: STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Zakazat vlaky pre pocitac: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Zakazat automobily pre pocitac: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Zakazat lietadla pre pocitac: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Zakazat lode pre pocitac: {ORANGE}{STRING} miham@311: miham@320: STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Povolit nove AI (alpha verzia): {ORANGE}{STRING} miham@311: miham@320: STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Implicitny servisny interval pre vlaky: {ORANGE}{STRING} dni miham@320: STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Implicitny servisny interval pre vlaky: {ORANGE}vypnuty miham@320: STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Implicitny servisny interval pre automobily: {ORANGE}{STRING} dni/% miham@320: STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Implicitny servisny interval pre automobily: {ORANGE}vypnuty miham@320: STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Imlicitny servisny interval pre lietadla: {ORANGE}{STRING} dni/% miham@320: STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Implicitny servisny interval pre lietadla: {ORANGE}vypnuty miham@320: STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Implicitny servisny interval pre lode: {ORANGE}{STRING} dni/% miham@320: STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Implicitny servisny interval pre lode: {ORANGE}vypnuty miham@1129: STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Vypnut servisy, ak su vypnute poruchy: {ORANGE}{STRING} miham@311: miham@311: STR_CONFIG_PATCHES_COLORED_NEWS_DATE :{LTBLUE}Farebne novinky sa objavia v roku: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_STARTING_DATE :{LTBLUE}Datum zaciatku hry: {ORANGE}{STRING} miham@1129: STR_CONFIG_PATCHES_ENDING_DATE :{LTBLUE}Ukoncit hru v roku: {ORANGE}{STRING} miham@311: STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Mierne zmeny ekonomiky (viac mensich zmien) miham@1054: STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Povolit nakup akcii od ostatnych spolocnosti miham@317: STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s) miham@320: STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Pozicia hlavneho menu: {ORANGE}{STRING} miham@320: STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Na lavo miham@320: STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :V strede miham@317: STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Na pravo miham@508: STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Vzdialenost pre uchytenie okna: {ORANGE}{STRING} bodov miham@508: STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Vzdialenost pre uchytenie okna: {ORANGE}vypnute miham@311: miham@311: STR_CONFIG_PATCHES_GUI :{BLACK}Rozhranie miham@311: STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Vystavba miham@311: STR_CONFIG_PATCHES_VEHICLES :{BLACK}Vozidla miham@311: STR_CONFIG_PATCHES_STATIONS :{BLACK}Stanice miham@311: STR_CONFIG_PATCHES_ECONOMY :{BLACK}Ekonomika miham@317: STR_CONFIG_PATCHES_AI :{BLACK}Protivnici miham@311: miham@311: STR_CONFIG_PATCHES_DISABLED :zakazane miham@311: STR_CONFIG_PATCHES_INT32 :{INT32} miham@317: STR_CONFIG_PATCHES_CURRENCY :{CURRENCY} miham@311: miham@311: STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Zmenit hodnotu nastavenia miham@317: STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Niektore alebo vsetky implicitne servisne intervaly su nekompatibilne s vybranym nastavenim. 5-90% a 30-800 dni su sprave. miham@311: miham@317: STR_TEMPERATE_LANDSCAPE :krajina mierneho pasma miham@317: STR_SUB_ARCTIC_LANDSCAPE :subarkticka krajina miham@317: STR_SUB_TROPICAL_LANDSCAPE :subtropicka krajina miham@317: STR_TOYLAND_LANDSCAPE :krajina hraciek miham@311: miham@311: STR_CHEATS :{WHITE}Cheaty miham@311: STR_CHEATS_TIP :{BLACK}Checkbox indikuje opakovane pouzite cheatu miham@311: STR_CHEATS_WARNING :{BLACK}Varovanie! Chcete podviest vasich protihracov. Tento podvod sa navzdy zapameta. miham@311: STR_CHEAT_MONEY :{LTBLUE}Zvysit hotovost o {CURRENCY64} miham@311: STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Hrat ako hrac: {ORANGE}{COMMA16} miham@311: STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magicky buldozer (odstrani priemysel, budovy): {ORANGE}{STRING} miham@311: STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunely sa mozu navzajom krizit: {ORANGE}{STRING} miham@311: STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Umoznit vystavbu v pauze: {ORANGE}{STRING} miham@317: STR_CHEAT_NO_JETCRASH :{LTBLUE}Triskove lietadla nebudu havarovat (casto) na malych letiskach: {ORANGE} {STRING} miham@317: STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Zmenit klimu: {ORANGE} {STRING} miham@317: STR_CHEAT_CHANGE_DATE :{LTBLUE}Zmenit datum: {ORANGE} {DATE_SHORT} miham@311: darkvater@395: STR_HEADING_FOR_WAYPOINT :{LTBLUE}Smeruje do {WAYPOINT} darkvater@395: STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Smeruje do {WAYPOINT}, {VELOCITY} miham@311: darkvater@395: STR_GO_TO_WAYPOINT :Chod cez {WAYPOINT} miham@832: STR_GO_NON_STOP_TO_WAYPOINT :Chod bez zastavky cez {WAYPOINT} miham@311: darkvater@395: STR_WAYPOINTNAME_CITY :Smerovy bod {TOWN} darkvater@395: STR_WAYPOINTNAME_CITY_SERIAL :Smerovy bod {TOWN} #{COMMA16} darkvater@395: STR_LANDINFO_WAYPOINT :Smerovy bod darkvater@395: miham@508: STR_WAYPOINT :{WHITE}Kontrolny bod miham@508: STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Vyber typ kontrolneho bodu miham@422: darkvater@395: STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT} darkvater@395: STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT} darkvater@395: STR_WAYPOINT_RAW :{WAYPOINT} miham@422: STR_EDIT_WAYPOINT_NAME :{WHITE}Upravit nazvy smerovych bodov darkvater@395: darkvater@395: STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Meno smeroveho bodu sa neda zmenit... darkvater@395: STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Konvertovat zeleznicu na smerove body darkvater@395: STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne postavit zeleznicny smerovy bod... miham@422: STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne odstranit zeleznicny smerovy bod... miham@311: miham@311: STR_BUILD_AUTORAIL_TIP :{BLACK}Automaticka stavba zeleznicnych kolaji miham@311: miham@317: STR_NO_TOWN_IN_SCENARIO :{WHITE}...v tomto scenariu nie je ziadne mesto miham@311: miham@317: STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Si si isty, ze chces vytvorit nahodny teren? miham@317: STR_MANY_RANDOM_TOWNS :{BLACK}Vela nahodnych miest miham@317: STR_RANDOM_TOWNS_TIP :{BLACK}Pokryt mapu s nahodne umiestnenymi mestami miham@317: STR_MANY_RANDOM_INDUSTRIES :{BLACK}Vela nahodneho priemyslu miham@317: STR_RANDOM_INDUSTRIES_TIP :{BLACK}Pokryt mapu s nahodne umiestnenym priemyslom miham@317: STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nemozem vygenerovat priemysel miham@311: miham@832: STR_LANDSCAPING_TOOLBAR_TIP :{BLACK}Otvorit panel nastrojov pre zvysenie/znizenie terenu, vysadzby stromov, atd. miham@317: STR_LANDSCAPING_TOOLBAR :{WHITE}Zmena terenu miham@317: STR_LEVEL_LAND_TOOLTIP :{BLACK}Menit teren miham@311: miham@311: miham@311: STR_TREES_RANDOM_TYPE :{BLACK}Nahodne stromy miham@311: STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umiestnit nahodne stromy miham@311: miham@311: STR_CANT_BUILD_CANALS :{WHITE}Tu sa neda postavit prieplav... miham@311: STR_BUILD_CANALS_TIP :{BLACK}Postavit prieplavy miham@311: STR_LANDINFO_CANAL :Prieplav miham@311: miham@311: STR_CANT_BUILD_LOCKS :{WHITE}Tu sa neda postavit stavidlo... miham@311: STR_BUILD_LOCKS_TIP :{BLACK}Postavit stavidla... miham@311: STR_LANDINFO_LOCK :Stavidlo miham@311: miham@1129: STR_BUOY_IS_IN_USE :{WHITE}... boja sa pouziva! miham@1129: miham@311: STR_LANDINFO_COORDS :{BLACK}Suradnice: {LTBLUE}{NUMU16}x{NUMU16} ({STRING}) miham@311: miham@311: STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nemozno odstranit cast stanice... miham@311: STR_CANT_CONVERT_RAIL :{WHITE}Tu nemozno zkonvertovat typ zeleznice... miham@311: STR_CONVERT_RAIL_TIP :{BLACK}Konvertovat/vylepsit typ zeleznice miham@311: miham@311: STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Prenes lokomotivu sem, pre predaj celeho vlaku miham@311: miham@311: STR_DRAG_DROP :{BLACK}Automaticky miham@311: STR_STATION_DRAG_DROP :{BLACK}Automaticky postavit stanicu podla oznaceneho bloku terenu miham@311: miham@311: STR_FAST_FORWARD :{BLACK}Rychle posunutie hry do predu miham@311: STR_MESSAGE_HISTORY :{WHITE}Historia Sprav miham@317: STR_MESSAGE_HISTORY_TIP :{BLACK}Zoznam poslednych sprav miham@317: STR_MESSAGES_DISABLE_ALL :{BLACK}Zakazat vsetky miham@317: STR_MESSAGES_ENABLE_ALL :{BLACK}Povolit vsetky miham@311: miham@311: STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Postavit uholnu banu miham@311: STR_CONSTRUCT_FOREST_TIP :{BLACK}Vysadit les miham@311: STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Postavit vrtnu plosinu miham@311: STR_CONSTRUCT_FARM_TIP :{BLACK}Financovat farmu miham@311: STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Postavit medennu banu miham@311: STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Postavit ropny vrt miham@311: STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Postavit zlatu banu miham@311: STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Postavit diamantovu banu miham@311: STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Postavit banu na zeleznu rudu miham@311: STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Financovat ovocnu plantaz miham@311: STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Financovat kaucukovu plantaz miham@311: STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Financovat zasobaren vody miham@311: STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Vysadit les na cukrovu vatu miham@311: STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Postavit vyrobu baterii miham@311: STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Postavit vyrobu kofoly miham@311: STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Financovat zuvackovu fontanu miham@311: STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Postavit bublifuk miham@311: STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Postavit karamelovy lom miham@311: STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Postavit cukrovu banu miham@311: miham@311: STR_INDUSTRYDIR_CAPTION :{WHITE}Priemysel miham@311: STR_INDUSTRYDIR_ITEM :{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}){YELLOW} ({COMMA16}% prevezenych) miham@317: STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}/{STRING}){YELLOW} ({COMMA16}%/{COMMA16}% prenesenych) miham@311: STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{TOWN} {STRING} miham@311: miham@311: STR_INDUSTRY_TOO_CLOSE :{WHITE}...prilis blizko ineho priemyslu miham@311: miham@311: STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Prerobit vlak na prepravu ineho nakladu miham@311: STR_RAIL_REFIT :{WHITE}{STRING} (Prerobit) miham@311: STR_RAIL_REFIT_VEHICLE :{BLACK}Prerobit vlak miham@311: STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vybrat typ prepravovaneho nakladu miham@311: STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Prerobit vlak na prepravu vybraneho nakladu miham@311: STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Nemozno prerobit vlak... miham@317: STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Servisne intervaly su v percentach: {ORANGE}{STRING} miham@1129: STR_CONFIG_GAME_PRODUCTION :{WHITE}Zmenit produkciu miham@311: miham@317: TEMP_AI_IN_PROGRESS :{WHITE}Vitajte v novom AI. Mozete ocakavat problemy. Ak by nejake nastali urobte screenshot a poslite ho na forum. miham@317: TEMP_AI_ACTIVATED :{WHITE}Varovanie: toto nove AI je iba alpha verzia! Momentalne iba automobily funguju! miham@311: miham@311: ############ network gui strings miham@311: miham@317: STR_NETWORK_MULTIPLAYER :{WHITE}Hra pre viac hracov miham@311: miham@317: STR_NETWORK_PLAYER_NAME :{BLACK}Meno hraca: miham@317: STR_NETWORK_ENTER_NAME_TIP :{BLACK}Toto je meno podla ktoreho vas ostatny identifikuju miham@612: STR_NETWORK_CONNECTION :{BLACK}Pripojenie: miham@612: STR_NETWORK_CONNECTION_TIP :{BLACK}Vyber si medzi hrou na internete alebo na localnej sieti miham@317: miham@550: STR_NETWORK_START_SERVER :{BLACK}Urobit server miham@550: STR_NETWORK_START_SERVER_TIP :{BLACK}Spustit vlastny server miham@550: miham@317: STR_NETWORK_GAME_NAME :{BLACK}Meno miham@317: STR_NETWORK_GAME_NAME_TIP :{BLACK}Nazov hry miham@317: STR_NETWORK_INFO_ICONS_TIP :{BLACK}Jazyk, verzia serveru, atd. miham@317: STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Vyberte hru zo zoznamu miham@317: miham@550: STR_NETWORK_FIND_SERVER :{BLACK}Najst server miham@550: STR_NETWORK_FIND_SERVER_TIP :{BLACK}Hlada po sieti servery miham@612: STR_NETWORK_ADD_SERVER :{BLACK}Zadat server miham@612: STR_NETWORK_ADD_SERVER_TIP :{BLACK}Prida server do zoznamu, v ktorom sa automaticky budu hladat beziace hry. miham@550: STR_NETWORK_ENTER_IP :{BLACK}Zadajte IP adresu serveru miham@550: miham@612: STR_NETWORK_CLIENTS_ONLINE :{BLACK}{COMMA16}/{COMMA16} miham@612: STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klienti miham@612: STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klienti online / klienti max miham@612: STR_NETWORK_GAME_INFO :{SILVER}INFO O HRE miham@612: STR_ORANGE :{ORANGE}{STRING} miham@612: STR_NETWORK_CLIENTS :{SILVER}Klienti: {WHITE}{COMMA8} / {COMMA8} miham@612: STR_NETWORK_LANGUAGE :{SILVER}Jazyk: {WHITE}{STRING} miham@612: STR_NETWORK_TILESET :{SILVER}Prostredie: {WHITE}{STRING} miham@553: STR_NETWORK_MAP_SIZE :{SILVER}Velkost mapy: {WHITE}{COMMA16}x{COMMA16} miham@612: STR_NETWORK_SERVER_VERSION :{SILVER}Verzia servera: {WHITE}{STRING} dominik@1145: STR_NETWORK_SERVER_ADDRESS :{SILVER}Adresa servera: {WHITE}{STRING} : {NUMU16} miham@612: STR_NETWORK_START_DATE :{SILVER}Datum zaciatku: {WHITE}{DATE_SHORT} miham@612: STR_NETWORK_CURRENT_DATE :{SILVER}Aktualny date: {WHITE}{DATE_SHORT} miham@553: STR_NETWORK_PASSWORD :{SILVER}Heslo: miham@612: STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE miham@612: STR_NETWORK_SERVER_FULL :{SILVER}SERVER JE PLNY miham@832: STR_NETWORK_VERSION_MISMATCH :{SILVER}ROZNE VERZIE miham@317: miham@317: STR_NETWORK_JOIN_GAME :{BLACK}Pripojit sa miham@311: miham@311: miham@317: STR_NETWORK_START_GAME_WINDOW :{WHITE}Zacat novu hru pre viac hracov miham@311: miham@317: STR_NETWORK_NEW_GAME_NAME :{BLACK}Nazov hry: miham@317: STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Nazov hry, ktory uvidia ostatni v zozname sietovych hier miham@612: STR_NETWORK_SET_PASSWORD :{BLACK}Nastavit heslo miham@317: STR_NETWORK_PASSWORD_TIP :{BLACK}Ochran hru heslom, ak nechcec aby sa pripajali ostatny ludia miham@317: STR_NETWORK_SELECT_MAP :{BLACK}Vyber mapu: miham@317: STR_NETWORK_SELECT_MAP_TIP :{BLACK}Ktoru mapu chces hrat? miham@612: STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maximalny pocet klientov: miham@612: STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Zvol maximalny pocet klientov. Moze sa ich pripojit aj menej. miham@832: STR_NETWORK_COMBO1 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@832: STR_NETWORK_LAN :LAN miham@832: STR_NETWORK_INTERNET :Internet miham@832: STR_NETWORK_LAN_INTERNET :LAN / Internet miham@832: STR_NETWORK_INTERNET_ADVERTISE :Internet (oznamit) miham@832: STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@612: STR_NETWORK_2_CLIENTS :2 klienti miham@612: STR_NETWORK_3_CLIENTS :3 klienti miham@612: STR_NETWORK_4_CLIENTS :4 klienti miham@612: STR_NETWORK_5_CLIENTS :5 klientov miham@612: STR_NETWORK_6_CLIENTS :6 klientov miham@612: STR_NETWORK_7_CLIENTS :7 klientov miham@612: STR_NETWORK_8_CLIENTS :8 klientov miham@612: STR_NETWORK_9_CLIENTS :9 klientov miham@612: STR_NETWORK_10_CLIENTS :10 klientov miham@612: STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Jazyk hracov: miham@612: STR_NETWORK_LANGUAGE_TIP :{BLACK}Aby ostatni hraci vedeli, akym jazykom sa bude hovorit na serveri. miham@832: STR_NETWORK_COMBO3 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@317: STR_NETWORK_START_GAME :{BLACK}Spustit hru miham@317: STR_NETWORK_START_GAME_TIP :{BLACK}Zacat sietovu hru z nahodnej mapy alebo scenaria miham@317: STR_NETWORK_LOAD_GAME :{BLACK}Nacitat hru miham@317: STR_NETWORK_LOAD_GAME_TIP :{BLACK}Pokracovat v ulozenej hre (uistite sa, ze sa pripojite ako spravny hrac) miham@320: STR_NETWORK_LOAD_SCENARIO :{BLACK}Nahrat scenario miham@320: STR_NETWORK_LOAD_SCENARIO_TIP :{BLACK}Zacat sietovu hru zo scenaria miham@311: miham@550: ############ Leave those lines in this order!! miham@612: STR_NETWORK_LANG_ANY :Lubovolny miham@612: STR_NETWORK_LANG_ENGLISH :Anglicky miham@612: STR_NETWORK_LANG_GERMAN :Nemecky miham@612: STR_NETWORK_LANG_FRENCH :Francuzsky miham@550: ############ End of leave-in-this-order miham@550: miham@317: STR_NETWORK_GAME_LOBBY :{WHITE}Sietova hra - lobby miham@311: miham@612: STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Pripravuje sa k vstupu: {ORANGE}{STRING} miham@612: STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Aktualny zoznam spolocnosti v tejto hre. Bud mozes do jednej vstupit, alebo zalozit novu spolocnost. miham@550: STR_NETWORK_NEW_COMPANY :{BLACK}Nova spolocnost miham@550: STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Zalozit novu spolocnost miham@320: STR_NETWORK_SPECTATE_GAME :{BLACK}Sledovat hru miham@317: STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Sledovat hru len ako divak miham@612: STR_NETWORK_JOIN_COMPANY :{BLACK}Vstupit do spolocnosti miham@612: STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Pomoct viest tuto spolocnost miham@612: STR_NETWORK_REFRESH :{BLACK}Obnovit server miham@612: STR_NETWORK_REFRESH_TIP :{BLACK}Obnovit info o serveri miham@550: miham@612: STR_NETWORK_COMPANY_INFO :{SILVER}INFO O SPOLOCNOSTI miham@550: miham@553: STR_NETWORK_COMPANY_NAME :{SILVER}Nazov spolocnosti: {WHITE}{STRING} miham@612: STR_NETWORK_INAUGURATION_YEAR :{SILVER}Zalozene: {WHITE}{NUMU16} miham@612: STR_NETWORK_VALUE :{SILVER}Hodnota spolocnosti: {WHITE}{CURRENCY64} miham@612: STR_NETWORK_CURRENT_BALANCE :{SILVER}Stav uctu: {WHITE}{CURRENCY64} miham@612: STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Zisk v minulom roku: {WHITE}{CURRENCY64} miham@612: STR_NETWORK_PERFORMANCE :{SILVER}Vykon: {WHITE}{NUMU16} miham@550: miham@612: STR_NETWORK_VEHICLES :{SILVER}Vozidla: {WHITE}{NUMU16} {TRAIN}, {NUMU16} {LORRY}, {NUMU16} {BUS}, {NUMU16} {PLANE}, {NUMU16} {SHIP} miham@612: STR_NETWORK_STATIONS :{SILVER}Stanice: {WHITE}{NUMU16} {TRAIN}, {NUMU16} {LORRY}, {NUMU16} {BUS}, {NUMU16} {PLANE}, {NUMU16} {SHIP} miham@553: STR_NETWORK_PLAYERS :{SILVER}Hraci: {WHITE}{STRING} miham@550: miham@612: STR_NETWORK_CONNECTING :{WHITE}Pripajam sa... miham@550: miham@550: ############ Leave those lines in this order!! miham@612: STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Pripajam sa.. miham@612: STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Overovanie.. miham@612: STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Cakam.. miham@612: STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Stahovanie mapy.. miham@612: STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Spracovanie dat.. miham@832: STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registracia.. miham@550: miham@612: STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Prijem informacii o hre.. miham@612: STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Prijem informacii o spolocnosti.. miham@550: ############ End of leave-in-this-order miham@612: STR_NETWORK_CONNECTING_WAITING :{BLACK}{INT32} klient(i) pred nami miham@612: STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{INT32} / {INT32} kB stiahnute miham@550: miham@612: STR_NETWORK_DISCONNECT :{BLACK}Odpojit sa miham@550: miham@612: STR_NETWORK_CHAT_QUERY_CAPTION :{WHITE}Napis spravu, ktoru chces poslat miham@612: STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Napis sumu, ktoru chces poskytnut miham@612: STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server je chraneny. Napis heslo miham@612: STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Spolocnost je chranena. Napis heslo miham@612: STR_NETWORK_CLIENT_LIST :{WHITE}Zoznam klientov miham@311: miham@317: STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK miham@317: STR_NETWORK_ERR_NOSERVER :{WHITE} Nebola najdena ziadna sietova hra miham@317: STR_NETWORK_ERR_NOCONNECTION :{WHITE} Server neodpoveda na ziadost miham@317: STR_NETWORK_ERR_DESYNC :{WHITE} Siet - Chyba synchronizacie hry miham@317: STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Siet - Stratene spojenie miham@317: STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nedokazem nahrat hru zo servera miham@612: STR_NETWORK_ERR_SERVER_START :{WHITE} Nemozem spustit server. miham@612: STR_NETWORK_ERR_CLIENT_START :{WHITE} Nemozem sa pripojit. miham@317: STR_NETWORK_ERR_TIMEOUT :{WHITE} Vyprsal casovy limit pre spojenie #{NUMU16}. miham@612: STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Chyba vznikla v protokole a spojenie je zatvorene. miham@612: STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Revizia hry u tohto klienta nezodpoveda revizii hry na serveri. miham@612: STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Chybne heslo. miham@612: STR_NETWORK_ERR_SERVER_FULL :{WHITE} Server je plny miham@1054: STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Si zablokovany na tomto serveri miham@612: STR_NETWORK_ERR_KICKED :{WHITE} Bol si vyhodeny z hry miham@832: STR_NETWORK_ERR_CHEATER :{WHITE} Cheatovanie nie je povolene na tomto serveri miham@311: miham@612: STR_NETWORK_ERR_LEFT :opustil hru miham@550: ############ Leave those lines in this order!! miham@612: STR_NETWORK_ERR_CLIENT_GENERAL :generalna chyba miham@612: STR_NETWORK_ERR_CLIENT_DESYNC :chyba synchronizacie miham@612: STR_NETWORK_ERR_CLIENT_SAVEGAME :neviem nahrat mapu miham@612: STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :spojenie prerusene miham@612: STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :chyba protokolu miham@612: STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :overenie odmietnute miham@612: STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :neplatny packet prijaty miham@612: STR_NETWORK_ERR_CLIENT_WRONG_REVISION :chybna revizia hry miham@612: STR_NETWORK_ERR_CLIENT_NAME_IN_USE :meno sa uz pouziva miham@612: STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :chybne heslo miham@612: STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH :chybne id hraca v DoCommand miham@612: STR_NETWORK_ERR_CLIENT_KICKED :vyhodeny zo servera miham@832: STR_NETWORK_ERR_CLIENT_CHEATER :sa pokusal cheatovat miham@550: ############ End of leave-in-this-order miham@612: STR_NETWORK_CLIENT_JOINED :vstupil do hry miham@612: STR_NETWORK_GIVE_MONEY :ti dal nejake peniaze ({CURRENCY}) miham@832: STR_NETWORK_GAVE_MONEY_AWAY :dal si {STRING} nejake penazi ({CURRENCY}) miham@832: STR_NETWORK_CHAT_COMPANY :[Tim] {STRING}: miham@832: STR_NETWORK_CHAT_TO_COMPANY :[Tim] pre {STRING}: miham@832: STR_NETWORK_CHAT_CLIENT :[Osobny] {STRING}: miham@832: STR_NETWORK_CHAT_TO_CLIENT :[Privatny] pre {STRING}: miham@832: STR_NETWORK_CHAT_ALL :[Vsetci] {STRING}: miham@832: STR_NETWORK_NAME_CHANGE :si zmenil meno na miham@612: STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Server ukoncil relaciu miham@612: STR_NETWORK_SERVER_REBOOT :{WHITE} Server sa restartuje...{}Cakajte prosim... miham@550: miham@832: STR_NETWORK_SERVER :Server miham@832: STR_NETWORK_CLIENT :Klient miham@832: miham@832: STR_NETWORK_CLIENTLIST_NONE :(nikto) miham@832: STR_NETWORK_CLIENTLIST_KICK :Vyhodit miham@832: STR_NETWORK_CLIENTLIST_GIVE_MONEY :Darovat peniaze miham@832: STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Napisat vsetkym miham@832: STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Napisat pre spolocnost miham@832: STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privatna sprava miham@655: miham@729: miham@832: STR_NETWORK_SEND :{BLACK}Poslat miham@729: miham@311: ############ end network gui strings miham@311: truelight@0: miham@1255: truelight@0: ##id 0x0800 miham@311: STR_0800_COST :{TINYFONT}{RED}Cena: {CURRENCY} miham@311: STR_0801_COST :{RED}Cena: {CURRENCY} miham@311: STR_0802_INCOME :{TINYFONT}{GREEN}Zisk: {CURRENCY} miham@311: STR_0803_INCOME :{GREEN}Zisk: {CURRENCY} miham@311: STR_0804_ESTIMATED_COST :{TINYFONT}{WHITE}Priblizna cena: {CURRENCY} miham@311: STR_0805_ESTIMATED_COST :{WHITE}Priblizna Cena: {CURRENCY} miham@311: STR_0806_ESTIMATED_INCOME :{TINYFONT}{WHITE}Priblizny Zisk: {CURRENCY} miham@311: STR_0807_ESTIMATED_INCOME :{WHITE}Priblizny Zisk: {CURRENCY} miham@311: STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Tu nemozno zdvihnut teren... miham@311: STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Tu nemozno znizit teren... miham@311: STR_080A_ROCKS :Skaly miham@311: STR_080B_ROUGH_LAND :Nerovny teren miham@311: STR_080C_BARE_LAND :Holy teren miham@311: STR_080D_GRASS :Travnaty teren miham@311: STR_080E_FIELDS :Polia miham@311: STR_080F_SNOW_COVERED_LAND :Zasnezeny teren miham@311: STR_0810_DESERT :Pust truelight@0: truelight@0: ##id 0x1000 miham@311: STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren ma nevhodny sklon miham@311: STR_1001_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemozna kombinacia trate miham@311: STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Vyhlbenie moze poskodit tunel miham@311: STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Na urovni mora miham@311: STR_1004_TOO_HIGH :{WHITE}Prilis vysoko miham@311: STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ziadne pouzitelne zeleznicne kolaje miham@311: STR_1006_TRAIN_INSIDE_DEPOT :{WHITE}V depe je vlak miham@311: STR_1007_ALREADY_BUILT :{WHITE}...uz bolo vytvorene miham@311: STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najskor treba odstranit zeleznicne kolaje miham@311: STR_1009_TOO_MANY_DEPOTS :{WHITE}Prilis velky pocet dep miham@311: STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Vystavba zeleznice miham@311: STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Vystavba jednokolajky miham@311: STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Vystavba magnetickej drahy miham@311: STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Vyber zeleznicny most miham@311: STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Tu nemoze byt postavene depo... miham@311: STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Tu nemoze byt postavena zeleznicna stanica... miham@311: STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Tu sa nedaju stavat semafory... miham@311: STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Tu sa nedaju stavat zeleznicne kolaje... miham@311: STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Tu nemozno odstranit zeleznicne kolaje... miham@311: STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Tu nemozno odstranit semafory... miham@311: STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Otocenie depa miham@311: STR_1015_RAILROAD_CONSTRUCTION :Vystavba zeleznice miham@311: STR_1016_MONORAIL_CONSTRUCTION :Vystavba jednokolajky miham@311: STR_1017_MAGLEV_CONSTRUCTION :Vystavba magnetickej drahy miham@311: STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Postavit zeleznicne kolaje miham@311: STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Postavit zeleznicne depo (pre vyrobu a opravu vlakov) miham@311: STR_101A_BUILD_RAILROAD_STATION :{BLACK}Postavit zeleznicnu stanicu miham@311: STR_101B_BUILD_RAILROAD_SIGNALS :{BLACK}Postavit zeleznicne semafory miham@311: STR_101C_BUILD_RAILROAD_BRIDGE :{BLACK}Postavit zeleznicny most miham@311: STR_101D_BUILD_RAILROAD_TUNNEL :{BLACK}Postavit zeleznicny tunel miham@311: STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Zapnut postavit/odstranit zeleznicne kolaje a semafory miham@311: STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Vyber mostu - kliknut na vybrany most miham@311: STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Vyber otocenie depa miham@311: STR_1021_RAILROAD_TRACK :Zeleznicne kolaje miham@311: STR_1022_RAILROAD_TRACK_WITH_SIGNALS :Zeleznicne kolaje so semaforom miham@311: STR_1023_RAILROAD_TRAIN_DEPOT :Zeleznicne depo miham@311: STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...oblast vlastni ina spolocnost miham@311: STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Zeleznicne kolaje zo standartnym semaforom miham@311: STR_RAILROAD_TRACK_WITH_PRESIGNALS :Zeleznicne kolaje z pre-signami miham@311: STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Zeleznicne kolaje z exit-signalmi miham@311: STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Zeleznicne kolaje z combo-signalmi miham@311: truelight@0: truelight@0: truelight@0: ##id 0x1800 miham@311: STR_1800_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren ma nevhodny sklon pre stavbu cesty miham@311: STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Cesta musi byt najskor odstranena miham@311: STR_1802_ROAD_CONSTRUCTION :{WHITE}Vystavba cesty miham@311: STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Vyber cestny most miham@311: STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Tu sa neda postavit cesta... miham@311: STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tu sa neda odstranit cesta... miham@311: STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Orientacia garaze miham@311: STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}tu sa neda postavit garaz... miham@311: STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Nemozno postavit autobusovu zastavku... miham@311: STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Nemozno postavit vykladku... miham@311: STR_180A_ROAD_CONSTRUCTION :Vystavba cesty miham@311: STR_180B_BUILD_ROAD_SECTION :{BLACK}Postavit cast cesty miham@311: STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Postavit garaz (na vyroby a opravy automobilov) miham@311: STR_180D_BUILD_BUS_STATION :{BLACK}Postavit autobusovu zastavku miham@311: STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Postavit vykladku miham@311: STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Postavit cestny most miham@311: STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Postavit cestny tunel miham@311: STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Zapnut postavit/odstranit cestu miham@311: STR_1812_BRIDGE_SELECTION_CLICK :{BLACK}Vyber mostu - kliknut na vybrany most miham@311: STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Vybrat otocenie garaze miham@311: STR_1814_ROAD :Cesta miham@311: STR_1815_ROAD_WITH_STREETLIGHTS :Cesta s lampami miham@311: STR_1816_TREE_LINED_ROAD :Cesta v aleji miham@311: STR_1817_ROAD_VEHICLE_DEPOT :Garaz miham@311: STR_1818_ROAD_RAIL_LEVEL_CROSSING :Zeleznicny prejazd truelight@0: truelight@0: ##id 0x2000 miham@311: STR_2000_TOWNS :{WHITE}Mesta miham@1054: STR_TOWN_LABEL_POP :{WHITE}{STRING} ({COMMA32}) miham@311: STR_2001 :{WHITE}{STRING} miham@311: STR_2002 :{TINYFONT}{BLACK}{STRING} miham@311: STR_2003 :{TINYFONT}{WHITE}{STRING} miham@311: STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Budova sa musi zburat miham@311: STR_2005 :{WHITE}{TOWN} miham@311: STR_2006_POPULATION :{BLACK}Obyvatelstvo: {ORANGE}{COMMA32}{BLACK} Domov: {ORANGE}{COMMA32} miham@311: STR_2007_RENAME_TOWN :Premenovat mesto miham@311: STR_2008_CAN_T_RENAME_TOWN :{WHITE}Mesto nemoze byt odstranene... miham@311: STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} miestna sprava to nedovoli miham@311: STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Nazvy miest - kliknut na meno pre pohlad na stred mesta miham@311: STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Pohlad na stred mesta miham@311: STR_200C_CHANGE_TOWN_NAME :{BLACK}Zmenit nazov mesta miham@311: STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Cestujuci za posledny mesiac: {ORANGE}{COMMA16}{BLACK} max: {ORANGE}{COMMA16} miham@311: STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Posta za posledny mesiac: {ORANGE}{COMMA16}{BLACK} max: {ORANGE}{COMMA16} miham@311: STR_200F_TALL_OFFICE_BLOCK :Administrativa miham@311: STR_2010_OFFICE_BLOCK :Kancelaria miham@311: STR_2011_SMALL_BLOCK_OF_FLATS :Male byty miham@311: STR_2012_CHURCH :Kostol miham@311: STR_2013_LARGE_OFFICE_BLOCK :Ministerstvo miham@311: STR_2014_TOWN_HOUSES :Mestske domy miham@311: STR_2015_HOTEL :Hotel miham@311: STR_2016_STATUE :Socha miham@311: STR_2017_FOUNTAIN :Fontana miham@311: STR_2018_PARK :Park miham@311: STR_2019_OFFICE_BLOCK :Kancelaria miham@311: STR_201A_SHOPS_AND_OFFICES :Obchody a kancelarie miham@311: STR_201B_MODERN_OFFICE_BUILDING :Moderna administrativna budova miham@311: STR_201C_WAREHOUSE :Sklad miham@311: STR_201D_OFFICE_BLOCK :Kancelaria miham@311: STR_201E_STADIUM :Stadion miham@311: STR_201F_OLD_HOUSES :Stare domy miham@311: STR_2020_LOCAL_AUTHORITY :{BLACK}Miestna sprava miham@311: STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Zobrazit informacie o miestnej sprave miham@311: STR_2022_LOCAL_AUTHORITY :{WHITE}{TOWN} Miestna sprava miham@311: STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Hodnotenie dopravnych spolocnosti: miham@311: STR_2024 :{YELLOW}{STRING}{STRING}: {ORANGE}{STRING} truelight@0: STR_2025_SUBSIDIES :{WHITE}Dotacie miham@311: STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Ponuknute dotacie:- miham@311: STR_2027_FROM_TO :{ORANGE}{STRING} z {STRING} do {STRING} miham@311: STR_2028_BY :{YELLOW} ({DATE_SHORT}) miham@311: STR_2029 :{STRING} {STRING} miham@311: STR_202A_NONE :{ORANGE}Nie je miham@311: STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Uz dotovane:- miham@311: STR_202C_FROM_TO :{ORANGE}{STRING} z {STATION} do {STATION}{YELLOW} ({STRING} miham@311: STR_202D_UNTIL :{YELLOW}, do {DATE_SHORT}) miham@311: STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Dotacia skoncila:{}{}Preprava {STRING} z {STRING} do {STRING} uz nebude dotovana. miham@311: STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Vyska dotacie:{}{}Preprava {STRING} z {STATION} do {STATION} uz nieje dotovana. miham@311: STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Ponuka dotacie:{}{}Prva preprava {STRING} z {STRING} do {STRING} bude dotovana miestnou spravou! miham@311: STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING} z {STATION} do {STATION} bude buduci rok o 50% vynosnejsia! miham@311: STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING} z {STATION} to {STATION} bude buduci rok 2x vynosejnsia! miham@311: STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING} z {STATION} do {STATION} bude buduci rok 3x vynosnejsia! miham@311: STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING} z {STATION} do {STATION} bude buduci rok 4x vynosnejsia! miham@311: STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} miestna sprava odmietla stavbu letiska v tomto meste miham@311: STR_2036_COTTAGES :Chaty miham@311: STR_2037_HOUSES :Domy miham@311: STR_2038_FLATS :Byty miham@311: STR_2039_TALL_OFFICE_BLOCK :Administrativa miham@311: STR_203A_SHOPS_AND_OFFICES :Obchody a kancelarie miham@311: STR_203B_SHOPS_AND_OFFICES :Obchody a kancelarie miham@311: STR_203C_THEATER :Divadlo miham@311: STR_203D_STADIUM :Stadion miham@311: STR_203E_OFFICES :Kancelarie miham@311: STR_203F_HOUSES :Domy miham@311: STR_2040_CINEMA :Kino miham@311: STR_2041_SHOPPING_MALL :Obchodny dom miham@311: STR_2042_DO_IT :{BLACK}Vykonaj miham@311: STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}Co sa da urobit v tomto meste - kliknut na polozku pre detaily miham@311: STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Vykonat vybranu cinnost miham@311: STR_2045_ACTIONS_AVAILABLE :{BLACK}Dostupne cinnosti: miham@311: STR_2046_SMALL_ADVERTISING_CAMPAIGN :Mala reklamna kampan miham@311: STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Stredna reklamna kampan miham@311: STR_2048_LARGE_ADVERTISING_CAMPAIGN :Velka reklamna kampan miham@311: STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Financovat rekonstrukciu ciest miham@311: STR_204A_BUILD_STATUE_OF_COMPANY :Postavit sochu majitela spolocnosti miham@311: STR_204B_FUND_NEW_BUILDINGS :Financovat vystavbu budov miham@311: STR_204C_BUY_EXCLUSIVE_TRANSPORT :Zakupit exkluzivne dopravne prava miham@311: STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Podplatit miestnu spravu miham@311: STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Spustit malu reklamnu kampan vasich dopravnych sluzieb.{} Cena: {CURRENCY} miham@311: STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Spustit strednu reklamnu kampan vasich dopravnych sluzieb.{} Cena: {CURRENCY} miham@311: STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Spustit velku reklamnu kampan vasich dopravnych sluzieb.{} Cena: {CURRENCY} miham@311: STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Financovat rekonstrukciu a vystavbu cesty. Sposobi dopravny chaos a zapchy trvajuce dalsich 6 mesiacov.{} Cena: {CURRENCY} miham@311: STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Postavit sochu na oslavu vasej spolocnosti.{} Cena: {CURRENCY} miham@311: STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Financovat vystavbu administrativnych a obchodnych budov.{} Cena: {CURRENCY} miham@311: STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Na 1 rok kupit exkluzivne dopravne prava pre vasu spolocnost. Miestna sprava vam zaruci vyuzivanie dopravnych sluzieb len vasej spolocnosti.{} Cena: {CURRENCY} miham@311: STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Podplatit miestnu spravu pre zvysenie hodnotenia vasej spolocnosti, s rizikom tazkeho postihu ked sa to prevali!{} Cost: {CURRENCY} miham@311: STR_2054_CAN_T_DO_THIS :{WHITE}To sa neda urobit... miham@311: STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}V meste {TOWN} zavladol dopravny chaos!{}{}Rekonstrukcia ciest financovana {STRING} prinesie 6 mesiacov utrpenia pre motoristov! miham@311: STR_2056 :{TINYFONT}{WHITE}{TOWN} miham@311: STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA32}) miham@311: STR_2058_UNDER_CONSTRUCTION :{STRING} (v rekonstrukcii) miham@311: STR_2059_IGLOO :Iglu miham@311: STR_205A_TEPEES :Vigvam miham@311: STR_205B_TEAPOT_HOUSE :Kaviaren miham@311: STR_205C_PIGGY_BANK :Mala Banka truelight@0: truelight@0: ##id 0x2800 miham@317: STR_LANDSCAPING :Uprava krajiny miham@311: STR_2800_PLANT_TREES :Sadit stromy miham@311: STR_2801_PLACE_SIGN :Vlozit popis miham@311: STR_2802_TREES :{WHITE}Stromy miham@311: STR_2803_TREE_ALREADY_HERE :{WHITE}...strom tu uz je miham@311: STR_2804_SITE_UNSUITABLE :{WHITE}...nevhodne miesto miham@311: STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Tu sa strom neda zasadit... miham@311: STR_2806 :{WHITE}{STRING} miham@311: STR_2807 :{TINYFONT}{WHITE}{STRING} miham@311: STR_2808_TOO_MANY_SIGNS :{WHITE}...prilis vela popisov miham@311: STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Tu sa neda dat popis... miham@311: STR_280A_SIGN :Popis miham@311: STR_280B_EDIT_SIGN_TEXT :{WHITE}Upravit text popisu miham@311: STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nemozno zmenit text popisu... miham@311: STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Vybrat typ stromu pre sadenie miham@311: STR_280E_TREES :Stromy miham@311: STR_280F_RAINFOREST :Dazdovy prales miham@311: STR_2810_CACTUS_PLANTS :Kaktusy truelight@0: truelight@0: ##id 0x3000 miham@311: STR_3000_RAIL_STATION_SELECTION :{WHITE}Vyber zeleznicnej stanice miham@311: STR_3001_AIRPORT_SELECTION :{WHITE}Vyber letiska miham@311: STR_3002_ORIENTATION :{BLACK}Otocenie miham@311: STR_3003_NUMBER_OF_TRACKS :{BLACK}Pocet kolaji miham@311: STR_3004_PLATFORM_LENGTH :{BLACK}Dlzka nastupista miham@311: STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Prilis blizko inej zeleznicnej stanice miham@311: STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Susedi z viacerymi stanicami/vykladkami miham@311: STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Prilis vela stanic/vykladok v tomto meste miham@311: STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Prilis vela stanic/vykladok miham@311: STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Prilis blizko inej stanice/vykladky miham@311: STR_300A_0 :{WHITE}{STATION} {STRINL 0x30D1} miham@311: STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Zeleznicna stanica sa musi naskor zburat miham@311: STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Prilis blizko ineho letiska miham@311: STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Letisko sa musi najskor zburat truelight@0: miham@311: STR_3030_RENAME_STATION_LOADING :Premenovat stanicu/vykladku miham@311: STR_3031_CAN_T_RENAME_STATION :{WHITE}Stanica sa neda premenovat... miham@311: STR_3032_RATINGS :{BLACK}Hodnotenie miham@312: STR_3033_ACCEPTS :{BLACK}Prijima miham@311: STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Hodnotenie prepravy: truelight@0: truelight@0: ############ range for rating starts miham@311: STR_3035_APPALLING :Hrozne miham@311: STR_3036_VERY_POOR :Velmi zle miham@311: STR_3037_POOR :Zle miham@311: STR_3038_MEDIOCRE :Priemerne miham@311: STR_3039_GOOD :Dobre miham@311: STR_303A_VERY_GOOD :Velmi dobre miham@311: STR_303B_EXCELLENT :Vyborne miham@311: STR_303C_OUTSTANDING :Perfektne truelight@0: ############ range for rating ends truelight@0: miham@311: STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA8}%) miham@312: STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} uz neprijima {STRING} miham@312: STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} uz neprijima {STRING} alebo {STRING} miham@312: STR_3040_NOW_ACCEPTS :{WHITE}{STATION} teraz prijima {STRING} miham@312: STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} teraz prijima {STRING} a {STRING} miham@311: STR_3042_BUS_STATION_ORIENTATION :{WHITE}Otocenie zastavky miham@311: STR_3043_TRUCK_STATION_ORIENT :{WHITE}Otocenie vykladky miham@311: STR_3044_TOO_CLOSE_TO_ANOTHER_BUS :{WHITE}Prilis blizko inej zastavky miham@311: STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK :{WHITE}Prilis blizko inej vykladky miham@311: STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Zastavka musi byt najskor zburana miham@311: STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Vykladka musi byt najskor zburana miham@311: STR_3048_STATIONS :{WHITE}{STRING} - {COMMA16} Stanice miham@311: STR_3049_0 :{YELLOW}{STATION} {STRINL 0x30D1} miham@311: STR_304A_NONE :{YELLOW}- Nie je - miham@311: STR_304B_SITE_UNSUITABLE :{WHITE}...miesto je nepouzitelne miham@311: STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Priliz blizko ineho pristavu miham@311: STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Pristav musi byt najskor zburany miham@311: STR_304E_SELECT_RAILROAD_STATION :{BLACK}Vybrat otocenie zeleznicnej stanice miham@311: STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Pocet kolaji zeleznicnej stanice miham@311: STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Dlzka zeleznicnej stanice miham@311: STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Vybrat otocenie zastavky miham@311: STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Vybrat otocenie vykladky miham@311: STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Vycentrovat pohlad na poziciu stanice miham@311: STR_3054_SHOW_STATION_RATINGS :{BLACK}Zobrazit hodnotenie stanice miham@311: STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Zmenit nazov stanice miham@311: STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Zobrazit zoznam prijmaneho nakladu miham@311: STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Nazvy stanic - kliknut pre vycentrovanie pohladu na poziciu stanice miham@311: STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Vybrat velkost/typ letiska miham@311: STR_3059_SMALL :{BLACK}Male miham@311: STR_305A_LARGE :{BLACK}Velke miham@311: STR_305AA_LARGE :{BLACK}Metropolitan airport miham@311: STR_305AB_LARGE :{BLACK}Medzinarodne letisko miham@311: STR_305B_SIZE :{BLACK}Velkost miham@311: STR_305C_0 :{STATION} {STRINL 0x30D1} miham@311: STR_305D_0 :{TINYFONT}{BLACK}{STATION} {STRINL 0x30D1} miham@311: STR_305E_RAILROAD_STATION :Zeleznicna stanica miham@311: STR_305F_AIRCRAFT_HANGAR :Letecky hangar miham@311: STR_3060_AIRPORT :Letisko miham@311: STR_3061_TRUCK_LOADING_AREA :Vykladka miham@311: STR_3062_BUS_STATION :Zastavka miham@311: STR_3063_SHIP_DOCK :Pristav miham@311: STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Zobrazit oblast pokrytia stavanej plochy miham@311: STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Nezobrazit oblast pokrytia stavanej plochy miham@311: STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Ukazat oblast pokrytia miham@311: STR_3067_MONORAIL_STATION_SELECT :{WHITE}Vyber jednokolajovej stanice. miham@311: STR_3068_DOCK :{WHITE}Molo miham@311: STR_3069_BUOY :Boja miham@311: STR_306A_BUOY_IN_THE_WAY :{WHITE}...boja v ceste miham@311: STR_306B_HELIPORT :{BLACK}Heliport miham@311: STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...stanica je prilis velka truelight@0: truelight@0: ##id 0x3800 miham@311: STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Otocenie lodenice miham@311: STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...musi byt postavene na vode miham@311: STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Lodenica sa tu neda postavit miham@311: STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Vyber otocenie pristavu miham@311: STR_3804_WATER :Voda miham@311: STR_3805_COAST_OR_RIVERBANK :Pobrezie alebo nabrezie miham@311: STR_3806_SHIP_DEPOT :Lodenica miham@311: STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...nemoze byt postavene na vode truelight@0: truelight@0: ##id 0x4000 miham@311: STR_4000_SAVE_GAME :{WHITE}Ulozit Hru miham@311: STR_4001_LOAD_GAME :{WHITE}Nahrat Hru miham@311: STR_4002_SAVE :{BLACK}Ulozit miham@311: STR_4003_DELETE :{BLACK}Vymazat miham@311: STR_4004 :{STRING}, {DATE_LONG} miham@311: STR_4005_BYTES_FREE :{BLACK}{COMMA32} volnych megabajtov miham@311: STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Zariadenie je necitatelne miham@311: STR_4007_GAME_SAVE_FAILED :{WHITE}Ulozenie hry zlyhalo miham@311: STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Subor sa neda vymazat miham@311: STR_4009_GAME_LOAD_FAILED :{WHITE}Nahratie hry zlyhalo miham@311: STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}Zoznam diskov, adresare a subory ulozenych hier miham@311: STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Vybrane meno pre ulozenie hry miham@311: STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Vymazat vybranu ulozenu hru miham@311: STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Ulozit aktualnu hru s pouzitim vybraneho mena miham@311: STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Vyber novy typ hry miham@311: STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Vyber scenar (zeleny), prednastavena hra (modra), alebo nahodnu hru miham@311: STR_4010_GENERATE_RANDOM_NEW_GAME :Vygenerovat nahodnu novu hru truelight@0: truelight@0: ##id 0x4800 miham@311: STR_4800_IN_THE_WAY :{WHITE}{STRING} v ceste miham@311: STR_4801 :{WHITE}{TOWN} {STRING} miham@311: STR_4802_COAL_MINE :Uholna bana miham@311: STR_4803_POWER_STATION :Elektraren miham@311: STR_4804_SAWMILL :Pila miham@311: STR_4805_FOREST :Les miham@311: STR_4806_OIL_REFINERY :Ropna rafineria miham@311: STR_4807_OIL_RIG :Ropny vrt miham@311: STR_4808_FACTORY :Tovaren miham@311: STR_4809_PRINTING_WORKS :Tlaciaren miham@311: STR_480A_STEEL_MILL :Oceliaren miham@311: STR_480B_FARM :Farma miham@311: STR_480C_COPPER_ORE_MINE :Medenna bana miham@311: STR_480D_OIL_WELLS :Ropna plosina miham@311: STR_480E_BANK :Banka miham@311: STR_480F_FOOD_PROCESSING_PLANT :Vyroba jedla miham@311: STR_4810_PAPER_MILL :Vyroba papiera miham@311: STR_4811_GOLD_MINE :Zlata bana miham@311: STR_4812_BANK :Banka miham@311: STR_4813_DIAMOND_MINE :Diamantova bana miham@311: STR_4814_IRON_ORE_MINE :Bana na zeleznu rudu miham@311: STR_4815_FRUIT_PLANTATION :Ovocny sad miham@311: STR_4816_RUBBER_PLANTATION :Kaucukova plantaz miham@311: STR_4817_WATER_SUPPLY :Zasobaren vody miham@311: STR_4818_WATER_TOWER :Vodojem miham@311: STR_4819_FACTORY :Tovaren miham@311: STR_481A_FARM :Farma miham@311: STR_481B_LUMBER_MILL :Pila miham@311: STR_481C_COTTON_CANDY_FOREST :Les cukrovej vaty miham@311: STR_481D_CANDY_FACTORY :Cukrovar miham@311: STR_481E_BATTERY_FARM :Vyroba baterii miham@311: STR_481F_COLA_WELLS :Vyroba kofoly miham@311: STR_4820_TOY_SHOP :Hrackarstvo miham@311: STR_4821_TOY_FACTORY :Vyroba hraciek miham@311: STR_4822_PLASTIC_FOUNTAINS :Zuvackova fontana miham@311: STR_4823_FIZZY_DRINK_FACTORY :Vyroba sumienky miham@311: STR_4824_BUBBLE_GENERATOR :Bublifuk miham@311: STR_4825_TOFFEE_QUARRY :Karamelovy lom miham@311: STR_4826_SUGAR_MINE :Cukrova bana truelight@0: truelight@0: ############ range for requires starts miham@311: STR_4827_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING} miham@311: STR_4828_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}, {STRING} miham@311: STR_4829_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}, {STRING}, {STRING} truelight@0: ############ range for requires ends truelight@0: miham@311: STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produkcia za posledny mesiac: miham@311: STR_482B_TRANSPORTED :{YELLOW}{STRING}{BLACK} ({COMMA16}% prepravene) miham@311: STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Vycentrovanie pohladu na poziciu tovarne miham@311: STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}{STRING} sa zacina stavat nedaleko {TOWN}! miham@311: STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}{STRING} sa vysadza nedaleko {TOWN}! miham@311: STR_482F_COST :{BLACK}Cena: {YELLOW}{CURRENCY} miham@311: STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Tento typ priemyslu sa tu neda postavit... miham@311: STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...les sa moze sadit len pod ciarou snehu miham@311: STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{TOWN} {STRING} oznamuje skore uzavretie! miham@311: STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Zasobovacie problemy donutili {TOWN} {STRING} oznamit skore uzavretie! miham@311: STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Nedostupnost blizkeho lesa donutil {TOWN} {STRING} oznamit skore uzavretie! miham@311: STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{TOWN} {STRING} zvysuje produkciu! miham@311: STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}Nove nalezisko uhlia sa objavilo pri {TOWN} {STRING}!{}Ocakava sa zdvojnasobenie produkcie! miham@311: STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}Nove nalezisko ropy sa objavilo pri {TOWN} {STRING}!{}Ocakava sa zdvojnasobenie produkcie! miham@311: STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Na {TOWN} {STRING} objavili nove metody!Ocakava sa zdvojnasobenie produkcie! miham@311: STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{TOWN} {STRING} znizuje produkciu o 50% miham@311: STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}Premnozenie skodcov sposobilo znicenie urody pri {TOWN} {STRING}!{}Produkcia sa znizila o 50% miham@311: STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...moze byt umiestnene len pri okraji mapy miham@311: STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{STRING} produkcia v {TOWN} {STRING} sa zvysuje o {COMMA16}%! miham@311: STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{STRING} produkcia v {TOWN} {STRING} sa znizuje o {COMMA16}%! truelight@0: truelight@0: ##id 0x5000 miham@311: STR_5000_TRAIN_IN_TUNNEL :{WHITE}Vlak v tuneli miham@311: STR_5001_ROAD_VEHICLE_IN_TUNNEL :{WHITE}Automobil v tuneli miham@311: STR_5002 : miham@311: STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Iny tunel v ceste miham@311: STR_5004 : miham@311: STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemozno zarovnat teren na druhej strane tunela miham@311: STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunel musi byt najskor zburany miham@311: STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Most musi byt najskor zburany miham@311: STR_5008_CANNOT_START_AND_END_ON :{WHITE}Nemozno zacat a skoncit na tom istom mieste miham@311: STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Pod mostom je potrebna voda alebo udolie miham@311: STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Zaciatok a koniec musi byt v rovine miham@311: STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}To miesto je nepouzitelne ako vstup do tunela miham@311: STR_500C : miham@311: STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY} miham@311: STR_500E_SUSPENSION_STEEL :Zavesny ocelovy miham@311: STR_500F_GIRDER_STEEL :Pilierovy ocelovy miham@311: STR_5010_CANTILEVER_STEEL :Visuty ocelovy miham@311: STR_5011_SUSPENSION_CONCRETE :Zavesny betonovy miham@311: STR_5012_WOODEN :Drevenny miham@311: STR_5013_CONCRETE :Betonovy miham@311: STR_5014_TUBULAR_STEEL :Kryty ocelovy miham@311: STR_BRIDGE_TUBULAR_SILICON :Kryty plastovy miham@311: STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Tu sa neda postavit most... miham@311: STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tu sa neda postavit tunel... miham@311: STR_5017_RAILROAD_TUNNEL :Zeleznicny tunel miham@311: STR_5018_ROAD_TUNNEL :Cestny tunel miham@311: STR_5019 : miham@311: STR_501A : miham@311: STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Ocelovy zavesny zeleznicny most miham@311: STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Ocelovy pilierovy zeleznicny most miham@311: STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Ocelovy visuty zeleznicny most miham@311: STR_501E_REINFORCED_CONCRETE_SUSPENSION :Vystuzeny zavesny betonovy zeleznicny most miham@311: STR_501F_WOODEN_RAIL_BRIDGE :Drevenny zeleznicny most miham@311: STR_5020_CONCRETE_RAIL_BRIDGE :Betonovy zeleznicny most miham@311: STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE :Ocelovy zavesny cestny most miham@311: STR_5022_STEEL_GIRDER_ROAD_BRIDGE :Ocelovy pilierovy cestny most miham@311: STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE :Ocelovy visuty cestny most miham@311: STR_5024_REINFORCED_CONCRETE_SUSPENSION :Vystuzeny zavesny betonovy cestny most miham@311: STR_5025_WOODEN_ROAD_BRIDGE :Drevenny cestny most miham@311: STR_5026_CONCRETE_ROAD_BRIDGE :Betonovy cestny most miham@311: STR_5027_TUBULAR_RAIL_BRIDGE :Kryty zeleznicny most miham@311: STR_5028_TUBULAR_ROAD_BRIDGE :Kryty cestny most miham@311: STR_5029_STEEL :Ocel truelight@0: truelight@0: ##id 0x5800 miham@311: STR_5800_OBJECT_IN_THE_WAY :{WHITE}Nieco je v ceste miham@311: STR_5801_TRANSMITTER :Vysielac miham@311: STR_5802_LIGHTHOUSE :Majak miham@311: STR_5803_COMPANY_HEADQUARTERS :Sidlo firmy miham@311: STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...sidlo firmy v ceste miham@311: STR_5805_COMPANY_OWNED_LAND :Spolocnostou vlastnene uzemie miham@311: STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}To uzemie sa neda kupit... miham@311: STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...uz to vlastnis! truelight@0: truelight@0: truelight@0: ############ WARNING, using range 0x6000 for strings that are stored in the savegame truelight@0: ############ These strings may never get a new id, or savegames will break! truelight@0: ##id 0x6000 truelight@0: STR_SV_EMPTY : miham@311: STR_SV_UNNAMED :Bez mena{SKIP} miham@311: STR_SV_TRAIN_NAME :Vlak {COMMA16} miham@311: STR_SV_ROADVEH_NAME :Automobil {COMMA16} miham@311: STR_SV_SHIP_NAME :Lod {COMMA16} miham@311: STR_SV_AIRCRAFT_NAME :Lietadlo {COMMA16} truelight@0: truelight@0: STR_SV_STNAME :{STRING} miham@311: STR_SV_STNAME_NORTH :{STRING} Sever miham@311: STR_SV_STNAME_SOUTH :{STRING} Juh miham@311: STR_SV_STNAME_EAST :{STRING} Vychod miham@311: STR_SV_STNAME_WEST :{STRING} Zapad miham@311: STR_SV_STNAME_CENTRAL :{STRING} Stred miham@311: STR_SV_STNAME_TRANSFER :{STRING} Razcestie miham@311: STR_SV_STNAME_HALT :{STRING} Za horou miham@311: STR_SV_STNAME_VALLEY :{STRING} Udolie miham@311: STR_SV_STNAME_HEIGHTS :{STRING} Na kopci miham@311: STR_SV_STNAME_WOODS :{STRING} Lesy miham@311: STR_SV_STNAME_LAKESIDE :{STRING} Jazera miham@311: STR_SV_STNAME_EXCHANGE :{STRING} Predmestie miham@311: STR_SV_STNAME_AIRPORT :{STRING} Letisko miham@311: STR_SV_STNAME_OILFIELD :{STRING} Vrtna plosina miham@311: STR_SV_STNAME_MINES :{STRING} Bane miham@311: STR_SV_STNAME_DOCKS :{STRING} Pristav miham@311: STR_SV_STNAME_BUOY_1 :{STRING} Boja 1 miham@311: STR_SV_STNAME_BUOY_2 :{STRING} Boja 2 miham@311: STR_SV_STNAME_BUOY_3 :{STRING} Boja 3 miham@311: STR_SV_STNAME_BUOY_4 :{STRING} Boja 4 miham@311: STR_SV_STNAME_BUOY_5 :{STRING} Boja 5 miham@311: STR_SV_STNAME_BUOY_6 :{STRING} Boja 6 miham@311: STR_SV_STNAME_BUOY_7 :{STRING} Boja 7 miham@311: STR_SV_STNAME_BUOY_8 :{STRING} Boja 8 miham@311: STR_SV_STNAME_BUOY_9 :{STRING} Boja 9 miham@311: STR_SV_STNAME_ANNEXE :{STRING} Zatavka miham@311: STR_SV_STNAME_SIDINGS :{STRING} Sihot miham@311: STR_SV_STNAME_BRANCH :{STRING} Za rohom miham@311: STR_SV_STNAME_UPPER :Horny {STRING} miham@311: STR_SV_STNAME_LOWER :Dolny {STRING} miham@311: STR_SV_STNAME_HELIPORT :{STRING} Heliport miham@311: STR_SV_STNAME_FOREST :{STRING} Les truelight@0: truelight@0: ############ end of savegame specific region! truelight@0: truelight@0: ##id 0x6800 miham@311: STR_6800_DIFFICULTY_LEVEL :{WHITE}Uroven obtiaznosti miham@317: STR_OPTIONS_SAVE_CHANGES :{BLACK}Ulozit miham@311: truelight@0: ############ range for difficulty levels starts miham@311: STR_6801_EASY :{BLACK}Lahka miham@311: STR_6802_MEDIUM :{BLACK}Stredna miham@311: STR_6803_HARD :{BLACK}Tazka miham@311: STR_6804_CUSTOM :{BLACK}Vlastna truelight@0: ############ range for difficulty levels ends truelight@0: truelight@0: ############ range for difficulty settings starts miham@311: STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Pocet konkurentov: {ORANGE}{COMMA16} miham@311: STR_6806_COMPETITOR_START_TIME :{LTBLUE}Zaciatok konkurencie: {ORANGE}{STRING} miham@311: STR_6807_NO_OF_TOWNS :{LTBLUE}Pocet miest: {ORANGE}{STRING} miham@311: STR_6808_NO_OF_INDUSTRIES :{LTBLUE}Pocet priemyslu: {ORANGE}{STRING} miham@311: STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximalna prvotna pozicka: {ORANGE}{CURRENCY} miham@311: STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Pociatocny urok: {ORANGE}{COMMA16}% miham@311: STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Cena prevadzky vozidiel: {ORANGE}{STRING} miham@311: STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Rychlost konkurencie: {ORANGE}{STRING} miham@311: STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Inteligencia konkurencie: {ORANGE}{STRING} miham@311: STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Poruchy vozidiel: {ORANGE}{STRING} miham@311: STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Nasobok dotacii: {ORANGE}{STRING} miham@311: STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Cena vystavby: {ORANGE}{STRING} miham@311: STR_6811_TERRAIN_TYPE :{LTBLUE}Typ terenu: {ORANGE}{STRING} miham@311: STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Rozsah oceanov/jazier: {ORANGE}{STRING} miham@311: STR_6813_ECONOMY :{LTBLUE}Ekonomika: {ORANGE}{STRING} miham@311: STR_6814_TRAIN_REVERSING :{LTBLUE}Otacanie vlakov: {ORANGE}{STRING} miham@311: STR_6815_DISASTERS :{LTBLUE}Havarie: {ORANGE}{STRING} miham@317: STR_16816_CITY_APPROVAL :{LTBLUE}Postoj miestnej spravy k stavebnym upravam mesta: {ORANGE}{STRING} truelight@0: ############ range for difficulty settings ends truelight@0: miham@317: STR_26816_NONE :Ziadny miham@311: STR_6816_LOW :Nizke miham@311: STR_6817_NORMAL :Normalne miham@311: STR_6818_HIGH :Vysoke miham@311: STR_6819 :{BLACK}< miham@311: STR_681A :{BLACK}> miham@311: STR_681B_VERY_SLOW :Velmi Pomale miham@311: STR_681C_SLOW :Pomale miham@311: STR_681D_MEDIUM :Stredne miham@311: STR_681E_FAST :Rychle miham@311: STR_681F_VERY_FAST :Velmi rychle miham@311: STR_VERY_LOW :Velmi nizke miham@311: STR_6820_LOW :Nizke miham@311: STR_6821_MEDIUM :Stredne miham@311: STR_6822_HIGH :Vysoke miham@311: STR_6823_NONE :Ziadne miham@311: STR_6824_REDUCED :Znizene miham@311: STR_6825_NORMAL :Normalne miham@311: STR_6826_X1_5 :x1.5 miham@311: STR_6827_X2 :x2 miham@311: STR_6828_X3 :x3 miham@311: STR_6829_X4 :x4 miham@311: STR_682A_VERY_FLAT :Velmi rovne miham@311: STR_682B_FLAT :Rovne miham@311: STR_682C_HILLY :Kopcovite miham@311: STR_682D_MOUNTAINOUS :Hory miham@311: STR_682E_STEADY :Stabilna miham@311: STR_682F_FLUCTUATING :Kolisava miham@311: STR_6830_IMMEDIATE :Ihned miham@311: STR_6831_3_MONTHS_AFTER_PLAYER :3 mesiace po hracovi miham@311: STR_6832_6_MONTHS_AFTER_PLAYER :6 mesiace po hracovi miham@311: STR_6833_9_MONTHS_AFTER_PLAYER :9 mesiace po hracovi miham@311: STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :Na konci trasy a v stanicach miham@311: STR_6835_AT_END_OF_LINE_ONLY :Len na konci trasy miham@311: STR_6836_OFF :Vyp. miham@311: STR_6837_ON :Zap. miham@311: STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Zobrazit tabulku najlepsich miham@317: STR_6839_PERMISSIVE :Priatelsky miham@317: STR_683A_TOLERANT :Tolerantny miham@317: STR_683B_HOSTILE :Nepriatelsky truelight@0: truelight@0: ##id 0x7000 miham@311: STR_7000 : darkvater@773: STR_7001 :{WHITE}{STRING} {BLACK}{STRING} miham@311: STR_7002_PLAYER :(Hrac {COMMA16}) miham@311: STR_7004_NEW_FACE :{BLACK}Nova tvar miham@311: STR_7005_COLOR_SCHEME :{BLACK}Farebna schema miham@311: STR_7006_COLOR_SCHEME :{GOLD}Farebna schema: miham@311: STR_7007_NEW_COLOR_SCHEME :{WHITE}Nova farebna schema miham@311: STR_7008_COMPANY_NAME :{BLACK}Nazov spolocnosti miham@311: STR_7009_PRESIDENT_NAME :{BLACK}Meno prezidenta miham@311: STR_700A_COMPANY_NAME :Nazov spolocnosti miham@311: STR_700B_PRESIDENT_S_NAME :Meno prezidenta miham@311: STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Nazov spolocnosti sa neda zmenit... miham@311: STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Meno prezidenta sa neda zmenit... darkvater@673: STR_700E_FINANCES :{WHITE}{STRING} Financie {BLACK}{STRING} miham@311: STR_700F_EXPENDITURE_INCOME :{WHITE}Vydaje/Prijmy miham@311: STR_7010 :{WHITE}{NUMU16} miham@311: STR_7011_CONSTRUCTION :{GOLD}Vystavba miham@311: STR_7012_NEW_VEHICLES :{GOLD}Nove vozidla miham@311: STR_7013_TRAIN_RUNNING_COSTS :{GOLD}Cena prevadzky vlakov miham@311: STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Cena prevadzky automobilov miham@311: STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Cena prevadzky lietadiel miham@311: STR_7016_SHIP_RUNNING_COSTS :{GOLD}Cena prevadzky lodi miham@311: STR_7017_PROPERTY_MAINTENANCE :{GOLD}Udrzba majetku miham@311: STR_7018_TRAIN_INCOME :{GOLD}Zisk vlakov miham@311: STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Zisk automobilov miham@311: STR_701A_AIRCRAFT_INCOME :{GOLD}Zisk lietadiel miham@311: STR_701B_SHIP_INCOME :{GOLD}Zisk lodi miham@311: STR_701C_LOAN_INTEREST :{GOLD}Uroky miham@311: STR_701D_OTHER :{GOLD}Ine miham@311: STR_701E :{BLACK}-{CURRENCY64} miham@311: STR_701F :{BLACK}+{CURRENCY64} miham@311: STR_7020_TOTAL :{WHITE}Spolu: miham@311: STR_7021 :{STRING}{STRING} miham@311: STR_7022_INCOME_GRAPH :{WHITE}Graf zisku miham@311: STR_CURRCOMPACT32 :{CURRCOMPACT} miham@311: STR_CURRCOMPACT64 :{CURRCOMPACT64} miham@311: STR_7024 :{COMMA32} miham@311: STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Graf prevadzkoveho zisku miham@311: STR_7026_BANK_BALANCE :{WHITE}Zostatok v banke miham@311: STR_7027_LOAN :{WHITE}Pozicka miham@317: STR_MAX_LOAN :{WHITE}Max. pozicka: {BLACK}{CURRENCY64} miham@311: STR_7028 :{BLACK}{CURRENCY64} miham@311: STR_7029_BORROW :{BLACK}Pozicat {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} miham@311: STR_702A_REPAY :{BLACK}Vratit {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} miham@311: STR_702B_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximalna vyska pozicky je {CURRENCY} miham@311: STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nemozno pozicat viac penazi... miham@311: STR_702D_LOAN_ALREADY_REPAYED :{WHITE}...pozicka uz bola splatena miham@311: STR_702E_REQUIRED :{WHITE}...{CURRENCY} potrebne miham@311: STR_702F_CAN_T_REPAY_LOAN :{WHITE}Pozicka sa neda vratit... miham@311: STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Vybrat novu tvar prezidenta miham@311: STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Zmenit vzhlad spolocnosti miham@311: STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Zmenit meno prezidenta miham@311: STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Zmenit nazov spolocnosti miham@311: STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Kliknut pre vyber novej farby miham@311: STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Zvysit velkost pozicky miham@311: STR_7036_REPAY_PART_OF_LOAN :{BLACK}Vratit cast pozicky miham@311: STR_7037_PRESIDENT :{WHITE}{STRING}{}{GOLD}(Prezident) miham@311: STR_7038_INAUGURATED :{GOLD}Zvoleny: {WHITE}{NUMU16} miham@311: STR_7039_VEHICLES :{GOLD}Strojov: miham@311: STR_703A_TRAIN :{WHITE}{COMMA16} vlak miham@311: STR_703B_TRAINS :{WHITE}{COMMA16} vlakov miham@311: STR_703C_ROAD_VEHICLE :{WHITE}{COMMA16} automobil miham@311: STR_703D_ROAD_VEHICLES :{WHITE}{COMMA16} automobilov miham@311: STR_703E_AIRCRAFT :{WHITE}{COMMA16} lietadlo miham@311: STR_703F_AIRCRAFT :{WHITE}{COMMA16} lietadiel miham@311: STR_7040_SHIP :{WHITE}{COMMA16} lod miham@311: STR_7041_SHIPS :{WHITE}{COMMA16} lodi miham@311: STR_7042_NONE :{WHITE}Ziadne miham@311: STR_7043_FACE_SELECTION :{WHITE}Vyber tvare miham@311: STR_7044_MALE :{BLACK}Muz miham@311: STR_7045_FEMALE :{BLACK}Zena miham@311: STR_7046_NEW_FACE :{BLACK}Nova tvar miham@311: STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Zrusit vyber novej tvare miham@311: STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Potvrdit vyber tvare miham@311: STR_7049_SELECT_MALE_FACES :{BLACK}Vyber muzskych tvari miham@311: STR_704A_SELECT_FEMALE_FACES :{BLACK}Vyber zenskych tvari miham@311: STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Nahodna nova tvar miham@311: STR_704C_KEY :{BLACK}Vyb. miham@311: STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Vybrat polozky na grafe miham@311: STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Vyber poloziek na grafe miham@311: STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Kliknut pre zobrazenie tejto polozky na grafe miham@311: STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Dopravenych jednotiek nakladu miham@311: STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Hodnotenie produktivity spolocnosti (maximalna produktivita je 1000) miham@311: STR_7052_COMPANY_VALUES :{WHITE}Hodnota spolocnosti miham@311: STR_7053_COMPANY_LEAGUE_TABLE :{WHITE}Hodnotenie spolocnosti miham@311: STR_7054 :{WHITE}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}' miham@311: STR_7055 :{YELLOW}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}' miham@311: STR_7056_TRANSPORT_COMPANY_IN_TROUBLE :{BLACK}{BIGFONT}Dopravna spolocnost ma problemy! miham@311: STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT}{STRING} bude predana alebo vyhlasi bankrot pokial coskoro nezvysi produktivitu! miham@311: STR_7058_PRESIDENT :{BLACK}{STRING}{}(Prezident) miham@311: STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Dopravne spolocnosti sa zlucili! miham@311: STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{STRING} bola predana {STRING} za {CURRENCY}! miham@311: STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Hladame zaujemcu na kupu nasej spolocnosti{}{}Chcete kupit nasu spolocnost {STRING} za {CURRENCY}? miham@311: STR_705C_BANKRUPT :{BLACK}{BIGFONT}Bankrot! miham@311: STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{STRING} bola zavreta veritelmi a cely majetok bol rozpredany! miham@311: STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Zalozena nova dopravna spolocnost! miham@311: STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{STRING} zacina stavat nedaleko {TOWN}! miham@311: STR_7060_CAN_T_BUY_COMPANY :{WHITE}Spolocnost sa neda kupit... miham@311: STR_7061_CARGO_PAYMENT_RATES :{WHITE}Ceny prepravy miham@311: STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Pocet dni transportu miham@311: STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Cena za prepravenie 10 jednotiek (alebo 10,000 litrov) nakladu cez 20 stvorcov terenu miham@311: STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Prepinac typu nakladu zap./vyp. miham@311: STR_7065 :{BLACK}{TINYFONT}{STRING} miham@311: STR_7066_ENGINEER :Inzinier miham@311: STR_7067_TRAFFIC_MANAGER :Manazer dopravy miham@311: STR_7068_TRANSPORT_COORDINATOR :Koordinator dopravy miham@311: STR_7069_ROUTE_SUPERVISOR :Cestny inspektor miham@311: STR_706A_DIRECTOR :Riaditel miham@311: STR_706B_CHIEF_EXECUTIVE :Vykonny riaditel miham@311: STR_706C_CHAIRMAN :Predseda miham@311: STR_706D_PRESIDENT :Prezident miham@311: STR_706E_TYCOON :Tycoon miham@311: STR_706F_BUILD_HQ :{BLACK}Postavit sidlo miham@311: STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Postavit sidlo spolocnosti / pozriet na sidlo spolocnosti miham@317: STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Sidlo spolocnosti mozes premiestnit za 1% hodnoty spolocnosti miham@311: STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Sidlo spolocnosti sa neda postavit... miham@311: STR_7072_VIEW_HQ :{BLACK}Pozriet sidlo miham@317: STR_RELOCATE_HQ :{BLACK}Premiestnit sidlo miham@832: STR_COMPANY_PASSWORD :{BLACK}Heslo miham@832: STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Heslo-ochrana vasej spolocnosti proti neautorizovanemu pripojeniu hracov miham@832: STR_SET_COMPANY_PASSWORD :Nastavte heslo spolocnosti miham@311: STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}Svetova kriza!{}{}Financni experti maju obavy z prepadu ekonomiky! miham@311: STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Koniec krizy!{}{}Ocakava sa vzostup predaja a posilnenie ekonomiky! miham@311: STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Prepinac velkosti okna miham@311: STR_7076_COMPANY_VALUE :{GOLD}Hodnota spolocnosti: {WHITE}{CURRENCY64} miham@311: STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Kupit 25% podiel v spolocnosti miham@311: STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Predat 25% podiel v spolocnosti miham@311: STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Kupit 25% podiel v tejto spolocnosti miham@311: STR_707A_SELL_25_SHARE_IN_THIS_COMPANY :{BLACK}Predat 25% podiel v tejto spolocnosti miham@311: STR_707B_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}25% podiel v tejto spolocnosti sa neda kupit... miham@311: STR_707C_CAN_T_SELL_25_SHARE_IN :{WHITE}25% podiel v tejto spolocnosti sa neda predat... miham@311: STR_707D_OWNED_BY :{WHITE}({COMMA16}% vlastnene {STRING}) miham@311: STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA16}% vlastnene {STRING}{} {COMMA16}% vlastnene {STRING}) miham@311: STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{STRING} bola kupena spolocnostou {STRING}! miham@1129: STR_7080_PROTECTED :{WHITE}Tato spolocnost zatial neobchoduje s akciami... truelight@0: truelight@0: ##id 0x8000 miham@311: STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Parny) miham@311: STR_8001_MJS_250_DIESEL :MJS 250 (Diesel) miham@311: STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo miham@311: STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo miham@311: STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo miham@311: STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel miham@311: STR_8006_POWERNAUT_DIESEL :Powernaut Diesel miham@311: STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Parny) miham@311: STR_8008_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Parny) miham@311: STR_8009_GINZU_A4_STEAM :Ginzu 'A4' (Parny) miham@311: STR_800A_SH_8P_STEAM :SH '8P' (Parny) miham@311: STR_800B_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel) miham@311: STR_800C_DASH_DIESEL :'Dash' (Diesel) miham@311: STR_800D_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel) miham@311: STR_800E_UU_37_DIESEL :UU '37' (Diesel) miham@311: STR_800F_FLOSS_47_DIESEL :Floss '47' (Diesel) miham@311: STR_8010_CS_4000_DIESEL :CS 4000 (Diesel) miham@311: STR_8011_CS_2400_DIESEL :CS 2400 (Diesel) miham@311: STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel) miham@311: STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel) miham@311: STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel) miham@311: STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel) miham@311: STR_8016_SH_125_DIESEL :SH '125' (Diesel) miham@311: STR_8017_SH_30_ELECTRIC :SH '30' (Elektricky) miham@311: STR_8018_SH_40_ELECTRIC :SH '40' (Elektricky) miham@311: STR_8019_T_I_M_ELECTRIC :'T.I.M.' (Elektricky) miham@311: STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (Elektricky) miham@311: STR_801B_PASSENGER_CAR :Vagon pre cestujucich miham@311: STR_801C_MAIL_VAN :Postovy vagon miham@311: STR_801D_COAL_CAR :Vagon na uhlie miham@311: STR_801E_OIL_TANKER :Vagon na ropu miham@311: STR_801F_LIVESTOCK_VAN :Vagon na dobytok miham@311: STR_8020_GOODS_VAN :Vagon na tovar miham@311: STR_8021_GRAIN_HOPPER :Vagon na obilie miham@311: STR_8022_WOOD_TRUCK :Vagon na drevo miham@311: STR_8023_IRON_ORE_HOPPER :Vagon na zeleznu rudu miham@311: STR_8024_STEEL_TRUCK :Vagon na ocel miham@311: STR_8025_ARMORED_VAN :Obrneny vagon miham@311: STR_8026_FOOD_VAN :Vagon na jedlo miham@311: STR_8027_PAPER_TRUCK :Vagon na papier miham@311: STR_8028_COPPER_ORE_HOPPER :Vagon na medennu rudu miham@311: STR_8029_WATER_TANKER :Vagon na vodu miham@311: STR_802A_FRUIT_TRUCK :Vagon na ovocie miham@311: STR_802B_RUBBER_TRUCK :Vagon na kaucuk miham@311: STR_802C_SUGAR_TRUCK :Vagon na cukor miham@311: STR_802D_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu miham@311: STR_802E_TOFFEE_HOPPER :Vagon na karamel miham@311: STR_802F_BUBBLE_VAN :Vagon na bubliny miham@311: STR_8030_COLA_TANKER :Vagon na kofolu miham@311: STR_8031_CANDY_VAN :Vagon na cukriky miham@311: STR_8032_TOY_VAN :Vagon na hracky miham@311: STR_8033_BATTERY_TRUCK :Vagon na baterie miham@311: STR_8034_FIZZY_DRINK_TRUCK :Vagon na sumienku miham@311: STR_8035_PLASTIC_TRUCK :Vagon na zuvacky miham@311: STR_8036_X2001_ELECTRIC :'X2001' (Elektricky) miham@311: STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Elektricky) miham@311: STR_8038_WIZZOWOW_Z99 :Wizzowow Z99 miham@311: STR_8039_PASSENGER_CAR :Vagon pre cestujucich miham@311: STR_803A_MAIL_VAN :Postovy vagon miham@311: STR_803B_COAL_CAR :Vagon na uhlie miham@311: STR_803C_OIL_TANKER :Vagon na ropu miham@311: STR_803D_LIVESTOCK_VAN :Vagon na dobytok miham@311: STR_803E_GOODS_VAN :Vagon na tovar miham@311: STR_803F_GRAIN_HOPPER :Vagon na obilie miham@311: STR_8040_WOOD_TRUCK :Vagon na drevo miham@311: STR_8041_IRON_ORE_HOPPER :Vagon na zeleznu rudu miham@311: STR_8042_STEEL_TRUCK :Vagon na ocel miham@311: STR_8043_ARMORED_VAN :Obrneny vagon miham@311: STR_8044_FOOD_VAN :Vagon na jedlo miham@311: STR_8045_PAPER_TRUCK :Vagon na papier miham@311: STR_8046_COPPER_ORE_HOPPER :Vagon na medennu rudu miham@311: STR_8047_WATER_TANKER :Vagon na vodu miham@311: STR_8048_FRUIT_TRUCK :Vagon na ovocie miham@311: STR_8049_RUBBER_TRUCK :Vagon na kaucuk miham@311: STR_804A_SUGAR_TRUCK :Vagon na cukor miham@311: STR_804B_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu miham@311: STR_804C_TOFFEE_HOPPER :Vagon na karamel miham@311: STR_804D_BUBBLE_VAN :Vagon na bubliny miham@311: STR_804E_COLA_TANKER :Vagon na kofolu miham@311: STR_804F_CANDY_VAN :Vagon na cukriky miham@311: STR_8050_TOY_VAN :Vagon na hracky miham@311: STR_8051_BATTERY_TRUCK :Vagon na baterie miham@311: STR_8052_FIZZY_DRINK_TRUCK :Vagon na sumienku miham@311: STR_8053_PLASTIC_TRUCK :Vagon na zuvacky miham@311: STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Elektricky) miham@311: STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Elektricky) miham@311: STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Elektricky) miham@311: STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Elektricky) miham@311: STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer miham@311: STR_8059_PASSENGER_CAR :Vagon pre cestujucich miham@311: STR_805A_MAIL_VAN :Postovy vagon miham@311: STR_805B_COAL_CAR :Vagon na uhlie miham@311: STR_805C_OIL_TANKER :Vagon na ropu miham@311: STR_805D_LIVESTOCK_VAN :Vagon na dobytok miham@311: STR_805E_GOODS_VAN :Vagon na tovar miham@311: STR_805F_GRAIN_HOPPER :Vagon na obilie miham@311: STR_8060_WOOD_TRUCK :Vagon na drevo miham@311: STR_8061_IRON_ORE_HOPPER :Vagon na zeleznu rudu miham@311: STR_8062_STEEL_TRUCK :Vagon na ocel miham@311: STR_8063_ARMORED_VAN :Obrneny vagon miham@311: STR_8064_FOOD_VAN :Vagon na jedlo miham@311: STR_8065_PAPER_TRUCK :Vagon na papier miham@311: STR_8066_COPPER_ORE_HOPPER :Vagon na medennu rudu miham@311: STR_8067_WATER_TANKER :Vagon na vodu miham@311: STR_8068_FRUIT_TRUCK :Vagon na ovocie miham@311: STR_8069_RUBBER_TRUCK :Vagon na kaucuk miham@311: STR_806A_SUGAR_TRUCK :Vagon na cukor miham@311: STR_806B_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu miham@311: STR_806C_TOFFEE_HOPPER :Vagon na karamel miham@311: STR_806D_BUBBLE_VAN :Vagon na bubliny miham@311: STR_806E_COLA_TANKER :Vagon na kofolu miham@311: STR_806F_CANDY_VAN :Vagon na cukriky miham@311: STR_8070_TOY_VAN :Vagon na hracky miham@311: STR_8071_BATTERY_TRUCK :Vagon na baterie miham@311: STR_8072_FIZZY_DRINK_TRUCK :Vagon na sumienku miham@311: STR_8073_PLASTIC_TRUCK :Vagon na zuvacky miham@311: STR_8074_MPS_REGAL_BUS :MPS Regal Autobus miham@311: STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard Autobus truelight@0: STR_8076_FOSTER_BUS :Foster Autobus miham@311: STR_8077_FOSTER_MKII_SUPERBUS :Foster MkII Autobus miham@311: STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Autobus miham@311: STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Autobus miham@311: STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Autobus miham@311: STR_807B_BALOGH_COAL_TRUCK :Balogh - Uhlie miham@311: STR_807C_UHL_COAL_TRUCK :Uhl - Uhlie miham@311: STR_807D_DW_COAL_TRUCK :DW - Uhlie miham@311: STR_807E_MPS_MAIL_TRUCK :MPS - Posta miham@311: STR_807F_REYNARD_MAIL_TRUCK :Reynard - Posta miham@311: STR_8080_PERRY_MAIL_TRUCK :Perry - Posta miham@311: STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover - Posta miham@311: STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught - Posta miham@311: STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow - Posta miham@311: STR_8084_WITCOMBE_OIL_TANKER :Witcombe - Ropa miham@311: STR_8085_FOSTER_OIL_TANKER :Foster - Ropa miham@311: STR_8086_PERRY_OIL_TANKER :Perry - Ropa miham@311: STR_8087_TALBOTT_LIVESTOCK_VAN :Talbott - Dobytok miham@311: STR_8088_UHL_LIVESTOCK_VAN :Uhl - Dobytok miham@311: STR_8089_FOSTER_LIVESTOCK_VAN :Foster - Dobytok miham@311: STR_808A_BALOGH_GOODS_TRUCK :Balogh - Tovar miham@311: STR_808B_CRAIGHEAD_GOODS_TRUCK :Craighead - Tovar miham@311: STR_808C_GOSS_GOODS_TRUCK :Goss - Tovar miham@311: STR_808D_HEREFORD_GRAIN_TRUCK :Hereford - Obilie miham@311: STR_808E_THOMAS_GRAIN_TRUCK :Thomas - Obilie miham@311: STR_808F_GOSS_GRAIN_TRUCK :Goss - Obilie miham@311: STR_8090_WITCOMBE_WOOD_TRUCK :Witcombe - Drevo miham@311: STR_8091_FOSTER_WOOD_TRUCK :Foster - Drevo miham@311: STR_8092_MORELAND_WOOD_TRUCK :Moreland - Drevo miham@311: STR_8093_MPS_IRON_ORE_TRUCK :MPS - Zelezna ruda miham@311: STR_8094_UHL_IRON_ORE_TRUCK :Uhl - Zelezna ruda miham@311: STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy - Zelezna ruda miham@311: STR_8096_BALOGH_STEEL_TRUCK :Balogh - Ocel miham@311: STR_8097_UHL_STEEL_TRUCK :Uhl - Ocel miham@311: STR_8098_KELLING_STEEL_TRUCK :Kelling - Ocel miham@311: STR_8099_BALOGH_ARMORED_TRUCK :Balogh - Obrnene vozidlo miham@311: STR_809A_UHL_ARMORED_TRUCK :Uhl - Obrnene vozidlo miham@311: STR_809B_FOSTER_ARMORED_TRUCK :Foster - Obrnene vozidlo miham@311: STR_809C_FOSTER_FOOD_VAN :Foster - Jedlo miham@311: STR_809D_PERRY_FOOD_VAN :Perry - Jedlo miham@311: STR_809E_CHIPPY_FOOD_VAN :Chippy - Jedlo miham@311: STR_809F_UHL_PAPER_TRUCK :Uhl - Papier miham@311: STR_80A0_BALOGH_PAPER_TRUCK :Balogh - Papier miham@311: STR_80A1_MPS_PAPER_TRUCK :MPS - Papier miham@311: STR_80A2_MPS_COPPER_ORE_TRUCK :MPS - Medenna ruda miham@311: STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl - Medenna ruda miham@311: STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss - Medenna ruda miham@311: STR_80A5_UHL_WATER_TANKER :Uhl - Voda miham@311: STR_80A6_BALOGH_WATER_TANKER :Balogh - Voda miham@311: STR_80A7_MPS_WATER_TANKER :MPS - Voda miham@311: STR_80A8_BALOGH_FRUIT_TRUCK :Balogh - Ovocie miham@311: STR_80A9_UHL_FRUIT_TRUCK :Uhl - Ovocie miham@311: STR_80AA_KELLING_FRUIT_TRUCK :Kelling - Ovocie miham@311: STR_80AB_BALOGH_RUBBER_TRUCK :Balogh - Kaucuk miham@311: STR_80AC_UHL_RUBBER_TRUCK :Uhl - Kaucuk miham@311: STR_80AD_RMT_RUBBER_TRUCK :RMT - Kaucuk miham@311: STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover - Cukor miham@311: STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught - Cukor miham@311: STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow - Cukor miham@311: STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover - Kofola miham@311: STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught - Kofola miham@311: STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow - Kofola miham@311: STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover - Cukrova vata miham@311: STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught - Cukrova vata miham@311: STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow - Cukrova vata miham@311: STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover - Karamel miham@311: STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught - Karamel miham@311: STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow - Karamel miham@311: STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover - Hracky miham@311: STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught - Hracky miham@311: STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow - Hracky miham@311: STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover - Cukriky miham@311: STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught - Cukriky miham@311: STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow - Cukriky miham@311: STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover - Baterie miham@311: STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught - Baterie miham@311: STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow - Baterie miham@311: STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover - Sumienka miham@311: STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught - Sumienka miham@311: STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow - Sumienka miham@311: STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover - Zuvacky miham@311: STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught - Zuvacky miham@311: STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow - Zuvacky miham@311: STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover - Bubliny miham@311: STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught - Bubliny miham@311: STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow - Bubliny miham@311: STR_80CC_MPS_OIL_TANKER :MPS - Ropa miham@311: STR_80CD_CS_INC_OIL_TANKER :CS-Inc. - Ropa miham@311: STR_80CE_MPS_PASSENGER_FERRY :MPS Prievoz miham@311: STR_80CF_FFP_PASSENGER_FERRY :FFP Prievoz miham@311: STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Vznasadlo miham@311: STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Prievoz miham@311: STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Prievoz miham@311: STR_80D3_YATE_CARGO_SHIP :Yate Nakladna lod miham@311: STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Nakladna lod miham@311: STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Nakladna lod miham@311: STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Nakladna lod miham@311: STR_80D7_SAMPSON_U52 :Sampson U52 miham@311: STR_80D8_COLEMAN_COUNT :Coleman Count truelight@0: STR_80D9_FFP_DART :FFP Dart miham@311: STR_80DA_YATE_HAUGAN :Yate Haugan miham@311: STR_80DB_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3 miham@311: STR_80DC_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8 miham@311: STR_80DD_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9 miham@311: STR_80DE_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80 miham@311: STR_80DF_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10 miham@311: STR_80E0_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11 miham@311: STR_80E1_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11 truelight@0: STR_80E2_DARWIN_100 :Darwin 100 truelight@0: STR_80E3_DARWIN_200 :Darwin 200 truelight@0: STR_80E4_DARWIN_300 :Darwin 300 truelight@0: STR_80E5_DARWIN_400 :Darwin 400 truelight@0: STR_80E6_DARWIN_500 :Darwin 500 truelight@0: STR_80E7_DARWIN_600 :Darwin 600 miham@311: STR_80E8_GURU_GALAXY :Guru Galaxy miham@311: STR_80E9_AIRTAXI_A21 :Airtaxi A21 miham@311: STR_80EA_AIRTAXI_A31 :Airtaxi A31 miham@311: STR_80EB_AIRTAXI_A32 :Airtaxi A32 miham@311: STR_80EC_AIRTAXI_A33 :Airtaxi A33 miham@311: STR_80ED_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46 truelight@0: STR_80EE_DINGER_100 :Dinger 100 miham@311: STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000 miham@311: STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle truelight@0: STR_80F1_KELLING_K1 :Kelling K1 truelight@0: STR_80F2_KELLING_K6 :Kelling K6 truelight@0: STR_80F3_KELLING_K7 :Kelling K7 truelight@0: STR_80F4_DARWIN_700 :Darwin 700 miham@311: STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2 truelight@0: STR_80F6_DINGER_200 :Dinger 200 miham@311: STR_80F7_DINGER_1000 :Dinger 1000 miham@311: STR_80F8_PLODDYPHUT_100 :Ploddyphut 100 miham@311: STR_80F9_PLODDYPHUT_500 :Ploddyphut 500 miham@311: STR_80FA_FLASHBANG_X1 :Flashbang X1 miham@311: STR_80FB_JUGGERPLANE_M1 :Juggerplane M1 miham@311: STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer miham@311: STR_80FD_TRICARIO_HELICOPTER :Tricario Helicopter miham@311: STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter miham@311: STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter miham@311: STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Sprava od vyrobcu dopravnych prostriedkov miham@311: STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Prave sme vyrobili {STRING} - mate zaujem o rok exkluzivneho pouzivania? Chceme vyskusat funkcnost pred tym ako to uvedieme na verejny trh. miham@311: STR_8102_RAILROAD_LOCOMOTIVE :zeleznicna lokomotiva miham@311: STR_8103_ROAD_VEHICLE :automobil miham@311: STR_8104_AIRCRAFT :lietadlo miham@311: STR_8105_SHIP :lod miham@311: STR_8106_MONORAIL_LOCOMOTIVE :jednokolajova lokomotiva miham@311: STR_8107_MAGLEV_LOCOMOTIVE :magneticka lokomotiva truelight@0: truelight@0: ##id 0x8800 miham@311: STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Depo miham@311: STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvy vlak dorazil do stanice {STATION}! truelight@0: STR_8802_DETAILS :{WHITE}{STRING} (Detaily) miham@311: STR_8803_TRAIN_IN_THE_WAY :{WHITE}Vlak v ceste miham@311: STR_8804 :{SETX 10}{COMMA8}: {STRING} miham@311: STR_8805 :{RIGHTARROW}{SETX 10}{COMMA8}: {STRING} miham@311: STR_8806_GO_TO :Chod do {STATION} miham@311: STR_8807_GO_TO_UNLOAD :Chod do {STATION} (Vylozit) miham@311: STR_8808_GO_TO_LOAD :Chod do {STATION} (Nalozit) miham@311: STR_8809 : miham@311: STR_880A_GO_NON_STOP_TO :Chod non-stop do {STATION} miham@311: STR_880B_GO_NON_STOP_TO_UNLOAD :Chod non-stop do {STATION} (Vylozit) miham@311: STR_880C_GO_NON_STOP_TO_LOAD :Chod non-stop do {STATION} (Nalozit) miham@311: STR_880D : miham@311: STR_880E_GO_TO_TRAIN_DEPOT :Chod do {TOWN} depa miham@311: STR_SERVICE_AT_TRAIN_DEPOT :Opravit v {TOWN} Vlakovom Depe miham@311: STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Chod non-stop do {TOWN} depa miham@311: STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Opravovat non-stop v {TOWN} Vlakovom Depe truelight@0: miham@311: STR_HEADING_FOR_TRAIN_DEPOT :{LTBLUE}Smeruje do {TOWN} depa miham@311: STR_HEADING_FOR_TRAIN_DEPOT_VEL :{LTBLUE}Smeruje do {TOWN} depa, {VELOCITY} miham@311: miham@317: STR_INVALID_ORDER :{RED} (Neplatny prikaz) miham@311: miham@317: STR_UNKNOWN_DESTINATION :neznamy ciel miham@311: STR_8812_EMPTY :{LTBLUE}Prazdny miham@311: STR_8813_FROM :{LTBLUE}{CARGO} z {STATION} miham@311: STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Vlak {COMMA16} caka v depe miham@311: STR_8815_NEW_VEHICLES :{BLACK}Nove vozidla miham@311: STR_8816 :{BLACK}- truelight@953: STR_8817_COST_WEIGHT_T_SPEED_POWER :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Nosnost: {GOLD}{COMMA16}t{}{BLACK}Rychlost: {GOLD}{VELOCITY}{BLACK} Vykon: {GOLD}{COMMA32}hp{}{BLACK}Cena prevadzky: {GOLD}{CURRENCY}/rok{}{BLACK}Kapacita: {GOLD}{STRING}{}{BLACK}Navrnute: {GOLD}{NUMU16}{BLACK} Zivotnost: {GOLD}{COMMA16} rokov{}{BLACK}Spolahlivost: {GOLD}{COMMA8}% miham@311: STR_8818_INFORMATION :{BLACK}Informacie miham@311: STR_8819_TRAIN_TOO_LONG :{WHITE}Vlak je prilis dlhy miham@311: STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Vlaky sa daju prerobit len v depe miham@311: STR_881B_TRAINS :{WHITE}{STRING} - {COMMA16} Vlaky miham@311: STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nove vlaky miham@311: STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nove jednokolajove vlaky miham@311: STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nove magneticke vlaky miham@311: STR_881F_BUILD_VEHICLE :{BLACK}Vyrobit Vozidlo miham@311: STR_8820_RENAME :{BLACK}Premenovat miham@311: STR_8821_COST_WEIGHT_T_T_CAPACITY :{BLACK}Cena: {GOLD}{CURRENCY}{}{BLACK}Nosnost: {GOLD}{COMMA16}t ({COMMA16}t){}{BLACK}Kapacita: {GOLD}{STRING} miham@311: STR_8823_SKIP :{BLACK}Preskocit miham@311: STR_8824_DELETE :{BLACK}Vynechat miham@311: STR_8825_NON_STOP :{BLACK}Non-Stop miham@311: STR_8826_GO_TO :{BLACK}Chod do miham@311: STR_8827_FULL_LOAD :{BLACK}Plne naloz miham@311: STR_8828_UNLOAD :{BLACK}Vylozit miham@311: STR_8829_ORDERS :{WHITE}{STRING} (Prikazy) miham@311: STR_882A_END_OF_ORDERS :{SETX 10}- - Koniec prikazov - - miham@311: STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING} miham@311: STR_SERVICE :{BLACK}Oprava miham@311: STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Nemozno vyrobit vlak... miham@311: STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUMU16}{BLACK} cena: {LTBLUE}{CURRENCY} truelight@0: STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Cena: {LTBLUE}{CURRENCY} miham@311: STR_882E :{WHITE}{STRING} miham@311: STR_882F_LOADING_UNLOADING :{LTBLUE}Naklada/Vyklada miham@311: STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Vlak sa neda poslat do depa... miham@311: STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Nemozno zadat dalsie prikazy miham@311: STR_8832_TOO_MANY_ORDERS :{WHITE}Prilis vela prikazov miham@311: STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Nemozno vlozit novy prikaz... miham@311: STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Nemozno vymazat tebnto prikaz... miham@311: STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Nemozno zmenit tento prikaz... miham@311: STR_8836_MUST_BUILD_TRAIN_DEPOT :{WHITE}Najskor treba postavat depo miham@311: STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}nemozno posuvat vozdlo... truelight@0: STR_8838_N_A :Nie je{SKIP} miham@311: STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Nemozno predat automobil... miham@311: STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nemoze najst cestu do depa miham@311: STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Nemozno zastavit/spustit vlak... miham@311: STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Servisny interval: {LTBLUE}{COMMA16}dni{BLACK} Posledny servis: {LTBLUE}{DATE_LONG} miham@317: STR_SERVICING_INTERVAL_PERCENT :{BLACK}Servisny interval: {LTBLUE}{COMMA16}%{BLACK} Posledny servis bol: {LTBLUE}{DATE_LONG} miham@311: STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Vlaky - kliknut na vlak pre informacie miham@311: STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Vyrobit nove vlaky (potrebne depo) miham@311: STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Vlaky - kliknut na vlak pre informacie, potiahni pre zmenu pozicie miham@311: STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Vyrobit novy vlak miham@311: STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Potiahni vlak tu, na predaj miham@311: STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Vycentrovat pohlad na poziciu depa miham@311: STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Vyber vlakov - kliknut na vlak pre informacie miham@311: STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Vyrobit vybrany vlak miham@311: STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Premenovat vlak miham@311: STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Aktualna cinnost vlaku - kliknut pre zastavenie/spustenie miham@311: STR_8847_SHOW_TRAIN_S_ORDERS :{BLACK}Zobrazit cestovne prikazy vlakov miham@311: STR_8848_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Vycentrovat pohlad na poziciu vlaku miham@311: STR_8849_SEND_TRAIN_TO_DEPOT :{BLACK}Poslat vlak do depa miham@311: STR_884A_FORCE_TRAIN_TO_PROCEED :{BLACK}Poslat vlak na cervenu miham@311: STR_884B_REVERSE_DIRECTION_OF_TRAIN :{BLACK}Obratit vlak miham@311: STR_884C_SHOW_TRAIN_DETAILS :{BLACK}Zobrazit detaily o vlaku miham@311: STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Predlzit servisny interval miham@311: STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Skratit servisny interval miham@311: STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Zobrazit detaily o prevezenom naklade miham@311: STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Zobrazit detaily o vlaku miham@311: STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Zobrazit kapacitu kazdeho vozidla miham@311: STR_8852_SHOW_TOTAL_CARGO :{BLACK}Zobrazit celkovu kapacitu vlaku, rozdelenu podla tovaru miham@311: STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Zoznam prikazov - kliknut na prikaz pre zobrazenie miham@311: STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Vynechat aktualny prikaz - preskocit na dalsi miham@311: STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Vymazat oznaceny prikaz miham@311: STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Oznaceny prikaz bude prevadzkovany non-stop miham@311: STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Vlozit novy prikaz pred oznaceny prikaz, alebo na koniec zoznamu miham@311: STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznacenom prikaze bude vozidlo cakat na plne nalozenie miham@311: STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznacenom prikaze bude vozidlo uplne vylozene miham@311: STR_SERVICE_HINT :{BLACK}Vynechat tento prikaz pokial nieje potrebna oprava miham@311: STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove {STRING} je uz dostupne! miham@311: STR_885A :{BLACK}{BIGFONT}{STRING} miham@311: STR_885B_COST_WEIGHT_T_SPEED_POWER :{BLACK}Cena: {CURRENCY} Nosnost: {COMMA16}t{}Rychlost: {VELOCITY} Vykon: {COMMA16}hp{}Cena prevadzky: {CURRENCY}/rok{}Kapacita: {STRING} miham@311: STR_885C_BROKEN_DOWN :{RED}Pokazene miham@311: STR_885D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Cena prevadzky: {LTBLUE}{CURRENCY}/rok miham@311: STR_885E_WEIGHT_T_POWER_HP_MAX_SPEED :{BLACK}Nosnost: {LTBLUE}{COMMA16}t {BLACK}Vykon: {LTBLUE}{COMMA32}hp{BLACK} Max. Rychlost: {LTBLUE}{VELOCITY} miham@311: STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (predchadzajuci rok: {CURRENCY}) miham@311: STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA8}% {BLACK}Pokazene od posledneho servisu: {LTBLUE}{COMMA16} truelight@0: STR_8861_STOPPED :{RED}Zastavene miham@311: STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Nemozno pustit vlak na cervenu ked hrozi nebezpecenstvo... truelight@0: STR_8863_CRASHED :{RED}Havaroval! truelight@0: truelight@0: STR_8865_NAME_TRAIN :{WHITE}Pomenovat vlak miham@311: STR_8866_CAN_T_NAME_TRAIN :{WHITE}Vlak nemozno pomenovat... truelight@0: STR_8867_NAME_TRAIN :{BLACK}Pomenovat vlak miham@311: STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Vlak havaroval!{}{COMMA16} mrtvych pri poziari po kolizii miham@311: STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Nemozno zmenit smer vlaku... miham@311: STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Premenovat typ vlaku miham@311: STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Typ vlaku nemoze byt premenovany... truelight@0: miham@311: STR_TRAIN_STOPPING :{RED}Zastavuje miham@311: STR_TRAIN_STOPPING_VEL :{RED}Zastavuje, {VELOCITY} truelight@0: truelight@0: ##id 0x9000 miham@311: STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automobil v ceste miham@311: STR_9001_ROAD_VEHICLES :{WHITE}{STRING} - {COMMA16} Automobily miham@311: STR_9002 :{WHITE}{STRING} miham@311: STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Garaz miham@311: STR_9004_NEW_VEHICLES :{BLACK}Nove vozidla miham@311: STR_9005_INFORMATION :{BLACK}Informacia miham@311: STR_9006_NEW_ROAD_VEHICLES :{WHITE}Nove automobily miham@311: STR_9007_BUILD_VEHICLE :{BLACK}Vyrobit vozidlo miham@311: STR_9008_COST_SPEED_RUNNING_COST :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Rychlost: {GOLD}{VELOCITY}{}{BLACK}Cena prevadzky: {GOLD}{CURRENCY}/rok{}{BLACK}Kapacita: {GOLD}{STRING}{}{BLACK}Navrhnute: {GOLD}{NUMU16}{BLACK} Zivotnost: {GOLD}{COMMA16} rokov{}{BLACK}Max. Spolahlivost: {GOLD}{COMMA8}% miham@311: STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Nemozno vyrobit automobil... miham@311: STR_900A_MUST_BUILD_ROAD_VEHICLE :{WHITE}Najskor musi byt postavena garaz truelight@0: STR_900B_ORDERS :{WHITE}{STRING} (Prikazy) truelight@0: STR_900C_DETAILS :{WHITE}{STRING} (Detaily) miham@311: STR_900D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Cena prevadzky: {LTBLUE}{CURRENCY}/rok truelight@0: STR_900E_MAX_SPEED :{BLACK}Max. Rychlost: {LTBLUE}{VELOCITY} miham@311: STR_900F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (posledny rok: {CURRENCY}) miham@311: STR_9010_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA8}% {BLACK}Pokazene od posledneho servisu: {LTBLUE}{COMMA16} miham@311: STR_9011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUMU16}{BLACK} Cena: {LTBLUE}{CURRENCY} truelight@0: STR_9012_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING} miham@311: STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...musi byt zastaveny v garazi miham@311: STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Nemozno predat automobil... miham@311: STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Nemozno zastavit/spustit automobil... miham@311: STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Automobil {COMMA16} caka v garazi miham@311: STR_HEADING_FOR_ROAD_DEPOT :{LTBLUE}Smeruje do {TOWN} garaze miham@311: STR_HEADING_FOR_ROAD_DEPOT_VEL :{LTBLUE}smeruje do {TOWN} garaze, {VELOCITY} miham@311: STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Nemozno poslat automobil do garaze... miham@311: STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nemozno najst miestnu garaz miham@311: STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Automobily - kliknut pre detaily miham@311: STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Vyrobit novy automobil (potrebna garaz) miham@311: STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Aktualna cinnost vozidla - kliknut pre zastavenie/spustenie miham@311: STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Zobrazit cestovne prikazy miham@311: STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Vycentrovat pohlad na vozidlo miham@311: STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Poslat vozidlo do depa miham@311: STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Otocit vozidlo miham@311: STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Zobrazit detaily o automobile miham@311: STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vozidla - kliknut pre detaily miham@311: STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Vyrobit novy automobil miham@311: STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Potiahni sem pre predaj automobilu miham@311: STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centrovat pohlad na poziciu garaze miham@311: STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Vyber vozidiel - kliknut pre detaily miham@311: STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Vyrobit vybrany automobil miham@311: STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Novy automobil dostupny! miham@311: STR_9029 :{BLACK}{BIGFONT}{STRING} miham@311: STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cena: {CURRENCY}{}Rychlost: {VELOCITY}{}Cena prevadzky: {CURRENCY}/rok{}Kapacita: {STRING} truelight@0: miham@311: STR_902C_NAME_ROAD_VEHICLE :{WHITE}Pomenovat automobil miham@311: STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Nemozno pomenovat automobil... miham@311: STR_902E_NAME_ROAD_VEHICLE :{BLACK}pomenovat automobil miham@311: STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvy autobus dorazil do {STATION}! miham@311: STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvy automobil dorazil do {STATION}! miham@311: STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Automobilova havaria!{}Vodic zomrel po kolozii s vlakom miham@311: STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Automobilova havaria!{}{COMMA16} zomrel po kolozii s vlakom miham@311: STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Nemozno otocit vozidlo... truelight@0: STR_9034_RENAME :{BLACK}Premenovat miham@311: STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Premenovat typ automobilu miham@311: STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Premenovat typ automobilu miham@311: STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Nemozno premenovat typ automobilu... miham@311: STR_9038_GO_TO_ROADVEH_DEPOT :Chod do {TOWN} garaze miham@311: STR_SERVICE_AT_ROADVEH_DEPOT :Opravit v {TOWN} garazi truelight@0: truelight@0: ##id 0x9800 miham@311: STR_9800_DOCK_CONSTRUCTION :Stavba doku miham@311: STR_9801_DOCK_CONSTRUCTION :{WHITE}Stavba doku miham@311: STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Tu nemozno postavit dok... truelight@0: STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Lodenica truelight@0: STR_9804_NEW_SHIPS :{BLACK}Nove lode darkvater@190: STR_9805_SHIPS :{WHITE}{STRING} - {COMMA16} Lode miham@311: STR_9806_CAN_T_BUILD_SHIPS :{WHITE}Nemozno vyrobit lode... miham@311: STR_9807_MUST_BUILD_SHIP_DEPOT_FIRST :{WHITE}Najskor musi byt postavena lodenica truelight@0: STR_9808_NEW_SHIPS :{WHITE}Nove lode truelight@0: STR_9809_BUILD_SHIP :{BLACK}Vyrobit lod miham@311: STR_980A_COST_SPEED_CAPACITY_RUNNING :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Rychlost: {GOLD}{VELOCITY}{}{BLACK}Kapacita: {GOLD}{STRING} {STRING}{}{BLACK}Cena prevadzky: {GOLD}{CURRENCY}/rok{}{BLACK}Navrhnute: {GOLD}{NUMU16}{BLACK} Zivotnost: {GOLD}{COMMA16} rokov{}{BLACK}Max. spolahlivost: {GOLD}{COMMA8}% miham@311: STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}lob musi byt zastavena v lodenici miham@311: STR_980C_CAN_T_SELL_SHIP :{WHITE}Nemozno predat lod... miham@311: STR_980D_CAN_T_BUILD_SHIP :{WHITE}nemozno vyrobit lod... miham@311: STR_980E_SHIP_IN_THE_WAY :{WHITE}Lod na ceste miham@311: STR_980F :{WHITE}{STRING} truelight@0: STR_9810_ORDERS :{WHITE}{STRING} (Prikazy) truelight@0: STR_9811_DETAILS :{WHITE}{STRING} (Detaily) miham@311: STR_9812_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Cena prevadzky: {LTBLUE}{CURRENCY}/rok truelight@0: STR_9813_MAX_SPEED :{BLACK}Max. rychlost: {LTBLUE}{VELOCITY} miham@311: STR_9814_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (posledny rok: {CURRENCY}) miham@311: STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA8}% {BLACK}Pokazene od posledneho servisu: {LTBLUE}{COMMA16} miham@311: STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUMU16}{BLACK} Hodnota: {LTBLUE}{CURRENCY} truelight@0: STR_9817_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING} miham@311: STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Nemozno zastavit/spustit lod... miham@311: STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Nemozno poslat lod do lodenice... miham@311: STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nemozno najst miestnu lodenicu miham@311: STR_HEADING_FOR_SHIP_DEPOT :{LTBLUE}Smeruje do {TOWN} lodenice miham@311: STR_HEADING_FOR_SHIP_DEPOT_VEL :{LTBLUE}Smeruje do {TOWN} lodenice, {VELOCITY} miham@311: STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Lod {COMMA16} caka v lodenici miham@311: STR_981D_BUILD_SHIP_DOCK :{BLACK}Postavit lodenicu miham@311: STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Postavit lodenicu (pre vyrobu a opravy lodi) miham@311: STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Lode - kliknut pre informacie miham@311: STR_9820_BUILD_NEW_SHIP :{BLACK}Postavit novu lod miham@311: STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Potiahnut lod sem, na predaj miham@311: STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vycentrovat pohlad na lodenicu miham@311: STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Lode - kliknut pre informacie miham@311: STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Vyrabat nove lode (poterna lodenica) miham@311: STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Vyber lodi - kliknut pre informacie miham@311: STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Vyrobit vybranu lod miham@311: STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Atualna cinnost lode - klini pre zastavenie/spustenie miham@311: STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}ZObrazit cestovne prikazy lodi miham@311: STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Vycentrovat pohlad na lod miham@311: STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Poslat lod do lodenice miham@311: STR_982B_SHOW_SHIP_DETAILS :{BLACK}Zobrazit detaily o lodi miham@311: STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova lod je dostupna! miham@311: STR_982D :{BLACK}{BIGFONT}{STRING} miham@311: STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {STRING}{}Cena prevadzky: {CURRENCY}/rok truelight@0: STR_982F_NAME_SHIP :{BLACK}Pomenovat lod truelight@0: truelight@0: STR_9831_NAME_SHIP :{WHITE}Pomenovat lod miham@311: STR_9832_CAN_T_NAME_SHIP :{WHITE}Nemozno pomenovat lod... miham@311: STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}mesto oslavuje . . .{}Prva lod dorazila do {STATION}! miham@311: STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Postavit boju, moze byt pouzita pre vytycenie smeru miham@311: STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Tu nemozno postavit boju... truelight@0: STR_9836_RENAME :{BLACK}Premenovat miham@311: STR_9837_RENAME_SHIP_TYPE :{BLACK}Premenovat typ lode miham@311: STR_9838_RENAME_SHIP_TYPE :{WHITE}Premenovat typ lode miham@311: STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Nemozno premenovat typ lode... miham@311: STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Prerobit lod na iny typ nakladu truelight@0: STR_983B_REFIT :{WHITE}{STRING} (Prerobit) truelight@0: STR_983C_REFIT_SHIP :{BLACK}Prerobit lod miham@311: STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vybrat typ nakladu pre lod miham@311: STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Prerobit lod na vybrany typ nakladu miham@311: STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vyber typ nakladu:- miham@311: STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova kapacita: {GOLD}{STRING}{}{BLACK}Cena prerabky: {GOLD}{CURRENCY} miham@311: STR_9841_CAN_T_REFIT_SHIP :{WHITE}Nemozno prerobit lod... truelight@0: STR_9842_REFITTABLE :(prerobitelna) miham@311: STR_GO_TO_SHIP_DEPOT :Chod do {TOWN} Lodenice miham@311: SERVICE_AT_SHIP_DEPOT :Opravit v {TOWN} Lodenici truelight@0: truelight@0: ##id 0xA000 miham@832: STR_A000_AIRPORTS :{WHITE}Letiska miham@311: STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Tu sa letisko neda postavit... miham@311: STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Hangar miham@311: STR_A003_NEW_AIRCRAFT :{BLACK}Nove Lietadlo miham@311: STR_A004_INFORMATION :{BLACK}Informacie miham@311: STR_A005_NEW_AIRCRAFT :{WHITE}Nove Lietadlo miham@311: STR_A006_BUILD_AIRCRAFT :{BLACK}Vyrobit lietadlo miham@311: STR_A007_COST_SPEED_CAPACITY_PASSENGERS :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Rychlost: {GOLD}{VELOCITY}{}{BLACK}Kapacita: {GOLD}{COMMA16} cestujucich, {COMMA16} balikov posty{}{BLACK}Cena prevadzky: {GOLD}{CURRENCY}/rok{}{BLACK}Navrhnute: {GOLD}{NUMU16}{BLACK} Zivotnost: {GOLD}{COMMA16} rokov{}{BLACK}Spolahlivost: {GOLD}{COMMA8}% miham@311: STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Nemozno vyrobit lietadlo... darkvater@190: STR_A009_AIRCRAFT :{WHITE}{STRING} - {COMMA16} Lietadlo miham@311: STR_A00A :{WHITE}{STRING} truelight@0: STR_A00B_ORDERS :{WHITE}{STRING} (Prikazy) truelight@0: STR_A00C_DETAILS :{WHITE}{STRING} (Detaily) miham@311: STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Cena prevadzky: {LTBLUE}{CURRENCY}/rok truelight@0: STR_A00E_MAX_SPEED :{BLACK}Max. Rychlost: {LTBLUE}{VELOCITY} miham@311: STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (posledny rok: {CURRENCY}) miham@311: STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA8}% {BLACK}Pokazene od posledneho servisu: {LTBLUE}{COMMA16} miham@311: STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUMU16}{BLACK} Hodnota: {LTBLUE}{CURRENCY} miham@311: STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Nemozno poslat lietadlo do hangaru... miham@311: STR_HEADING_FOR_HANGAR :{LTBLUE}Smeruje do {STATION} hangaru miham@311: STR_HEADING_FOR_HANGAR_VEL :{LTBLUE}Smeruje do {STATION} hangaru, {VELOCITY} miham@311: STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Lietadlo {COMMA16} caka v hangare miham@311: STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Lietadlo na ceste miham@311: STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Nemozno zastavit/spustit lietadlo miham@311: STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Lietadlo leti miham@311: STR_A018_MUST_BUILD_AIRPORT_FIRST :{WHITE}Najskor treba postavit letisko truelight@0: STR_A019_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING}, {STRING} truelight@0: STR_A01A_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING} miham@311: STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Letadlo sa musi zastavit v hangari miham@311: STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}Nemozno predat lietadlo... miham@311: STR_A01D_AIRPORT_CONSTRUCTION :Vystavba letiska miham@311: STR_A01E_BUILD_AIRPORT :{BLACK}Postavit letisko miham@311: STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Lietadlo - kliknut pre informacie miham@311: STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES :{BLACK}Vyrobit nove lietadlo (potrebne letisko z hangarom) miham@311: STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Lietadlo - kliknut pre informacie miham@311: STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Vyrobit nove lietadlo miham@311: STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Potiahni lietadlo sem pre predaj miham@311: STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Vycentrovat pohlad na hangar miham@311: STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Vyber lietadiel - kliknut pre vyber miham@311: STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Vyrobit vybrane lietadlo miham@311: STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Aktualna cinnost lietadla - klini pre zastavenie/spustenie miham@311: STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Zobrazit cestovne prikazy lietadla miham@311: STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Vycentrovat pohlad na lietadlo miham@311: STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Poslat lietadlo do hangaru miham@311: STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Zobrazit detaily o lietadle miham@311: STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove lietadlo dostupne! miham@311: STR_A02D :{BLACK}{BIGFONT}{STRING} miham@311: STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {COMMA16} cestujucich, {COMMA16} balikov posty{}Cena prevadzky: {CURRENCY}/rok truelight@0: miham@311: STR_A030_NAME_AIRCRAFT :{WHITE}Pomenovat lietadlo miham@311: STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Nemozno pomenovat lietadlo... miham@311: STR_A032_NAME_AIRCRAFT :{BLACK}Pomenovat lietadlo miham@311: STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prve lietadlo pristalo na {STATION}! miham@311: STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Letecka havaria!{}{COMMA16} mrtvych pri poziari na {STATION} miham@1054: STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Letecka havaria!{}Lietadlu doslo palivo, {COMMA16} mrtvych pri poziari! miham@311: STR_A035_DESTINATIONS :{TINYFONT}{BLACK}Ciele: miham@311: STR_A036 :{TINYFONT}{BLACK}{STATION} truelight@0: STR_A037_RENAME :{BLACK}Premenovat miham@311: STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Premenovat typ lietadla miham@311: STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Premenovat typ lietadla miham@311: STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Nemozno premenovat typ lietadla... miham@311: STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Prerobit lietadlo na iny typ nakladu truelight@0: STR_A03C_REFIT :{WHITE}{STRING} (Prerobit) miham@311: STR_A03D_REFIT_AIRCRAFT :{BLACK}Prerobit lietadlo miham@311: STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vyber novy typ nakladu miham@311: STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Prerobit lietadlo na novy typ nakladu miham@311: STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vybrat typ noveho nakladu:- miham@311: STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}nova kapacita: {GOLD}{STRING}{}{BLACK}cena prerobenia: {GOLD}{CURRENCY} miham@311: STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Nemozno prerobit na novy typ nakladu... truelight@0: STR_A043_REFITTABLE :(prerobitelne) miham@311: STR_GO_TO_AIRPORT_HANGAR :Chod do {STATION} Hangaru miham@311: SERVICE_AT_AIRPORT_HANGAR :Opravit v {STATION} Hangare truelight@0: truelight@0: ##id 0xB000 miham@311: STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin katastrova v {STATION}! miham@311: STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Automobil bol zniceny pri kolizii s 'UFO' miham@311: STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Ropna rafineria explodovala nedaleko {TOWN}! miham@311: STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}Za nejasnych okolnost bola znicena tovaren nedaleko {TOWN}! miham@311: STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}'UFO' pristalo nedaleko {TOWN}! miham@311: STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Zaval v uholnej bani nedaleko {TOWN}! miham@320: STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Povoden!{}Najmenej {COMMA16} ludi je nezvestnych alebo mrtvych po strasnych zaplavach! truelight@0: miham@311: STR_BRIBE_FAILED :{WHITE}Vas pokus o uplatok bol odhaleny miham@311: STR_BRIBE_FAILED_2 :{WHITE}miestnym vysetrovatelom. miham@317: STR_BUILD_DATE :{BLACK}Postavene: {LTBLUE}{DATE_LONG} miham@320: STR_MULTIPLAYER_PAUSED :{WHITE}Hra je pozastavena.{}Nie je mozne vykonat prikaz. miham@311: miham@317: STR_PERFORMANCE_DETAIL :{WHITE}Podrobne hodnotenie vykonu miham@317: STR_PERFORMANCE_DETAIL_KEY :{BLACK}Podrobne tron@521: STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT}) tron@521: STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA32}/{COMMA32}) miham@317: STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{INT32}% miham@317: SET_PERFORMANCE_DETAIL_INT :{BLACK}{INT32} miham@311: ############ Those following lines need to be in this order!! miham@317: STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vozidla: miham@317: STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stanice: miham@317: STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit: miham@317: STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. prijem: miham@317: STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. prijem: miham@317: STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Prepravene: miham@317: STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Naklad: miham@317: STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Hotovost: miham@317: STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Uver: miham@317: STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Spolu: miham@311: ############ End of order list miham@317: STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Pocet vozidiel (automobilov, vlakov, lodi a lietadiel). miham@320: STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Pocet casti stanic. Kazda cast stanice (napr. zeleznicna stanica, autobusova zastavka, letisko) je zapocitana, aj ked su spojene do jednej stanice. miham@320: STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Zisk vozidla s najnizsim prijmom (zo vsetkych vozidiel starsich ako 2 roky) miham@320: STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najmensim ziskom v poslednych 12 kvartaloch miham@320: STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najvacsim ziskom v poslednych 12 kvartaloch miham@320: STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Pocet jednotiek tovaru prevezenych v poslednych styroch kvartaloch. miham@320: STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Typy nakladu donesene v poslednom kvartali. miham@320: STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Mnozstvo penazi k dispozicii miham@320: STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Mas velku pozicku? miham@320: STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Celkove body z vsetkych moznych miham@311: miham@508: STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nastavenie novych grafickych suborov miham@508: STR_NEWGRF_APPLY_CHANGES :{BLACK}Potvrdit zmeny miham@508: STR_NEWGRF_SET_PARAMETERS :{BLACK}Nastavit parametre miham@508: STR_NEWGRF_TIP :{BLACK}Zoznam sady nainstalovanych novych grafik. Nastavenie zmenite kliknutim na set. miham@508: STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Nie su nainstalovane ziadne subory s novou grafikou. Postup instalacie novych grafik najdete v manuali. miham@508: STR_NEWGRF_FILENAME :{BLACK}Nazov suboru: miham@508: STR_NEWGRF_GRF_ID :{BLACK}ID GRF: miham@592: miham@832: STR_CURRENCY_WINDOW :{WHITE}Vlastna mena miham@832: STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Kurz meny: {ORANGE}{CURRENCY} = {POUNDSIGN} {COMMA16} miham@832: STR_CURRENCY_SEPARATOR :{LTBLUE}Oddelovac: miham@832: STR_CURRENCY_PREFIX :{LTBLUE}Predpona: miham@832: STR_CURRENCY_SUFFIX :{LTBLUE}Pripona: miham@832: STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Prechod na Euro: {ORANGE}{INT32} miham@832: STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Prechod na Euro: {ORANGE}nikdy miham@832: STR_CURRENCY_PREVIEW :{LTBLUE}Nahlad: {ORANGE}{CURRENCY} miham@832: STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Zmenit parametre vlastnej meny miham@769: miham@612: STR_TRAIN :{BLACK}{TRAIN} miham@612: STR_LORRY :{BLACK}{LORRY} miham@612: STR_PLANE :{BLACK}{PLANE} miham@612: STR_SHIP :{BLACK}{SHIP} miham@592: miham@612: STR_SCHEDULED_TRAINS :{WHITE}{STATION} - {COMMA16} Vlaky miham@612: STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION} - {COMMA16} Auta miham@612: STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA16} Lietadla miham@612: STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA16} Lode miham@612: miham@832: STR_SCHEDULED_TRAINS_TIP :{BLACK}Zobrazit vsetky vlaky, ktore maju tuto stanicu v cestovnom poriadku miham@832: STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Zobrazit vsetky auta, ktore maju tuto stanicu v cestovnom poriadku miham@832: STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Zobrazit vsetky lietadla, ktore maju tuto stanicu v cestovnom poriadku miham@832: STR_SCHEDULED_SHIPS_TIP :{BLACK}Zobrazit vsetky lode, ktore maju tuto stanicu v cestovnom poriadku miham@916: miham@1054: STR_REPLACE_VEHICLES :{BLACK}Vymena vozidiel miham@1054: STR_REPLACE_VEHICLES_WHITE :{WHITE}Vymena vozidiel miham@1054: STR_REPLACE_VEHICLES_START :{BLACK}Zacat vymenu vozidiel miham@1054: STR_REPLACE_VEHICLES_STOP :{BLACK}Zastavit vymenu vozidiel miham@1054: STR_NOT_REPLACING :{BLACK}Nevymiena sa miham@1054: STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nie je oznacene vozidlo miham@1054: STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Vyber typ lokomotivy na vymenu miham@1054: STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vyber typ novej lokomotivy, ktoru chces pouzit namiesto typu v lavom zozname miham@1054: STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Stlac toto tlacidlo, ak nechces vymienat typ lokomotivy vybrany v lavom zozname miham@1054: STR_REPLACE_HELP_START_BUTTON :{BLACK}Stlac toto tlacidlo, ak chces zacat vymienat typ lokomotivy v lavom zozname za typ lokomotivy v pravom zozname miham@1054: STR_REPLACE_HELP_RAILTYPE :{BLACK}Vyber typ kolajnic, pre ktore chces vymienat lokomotivy miham@1054: STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Tu sa zobrazuje, za ktoru lokomotiva sa lokomotiva v lavom zozname zamenuje miham@1054: STR_REPLACE_HELP :{BLACK}Umoznuje vybrat typ lokomotivy, ktory automaticky sa zameni za iny typ, ak vlaky s takouto lokomotivou sa zastavia v depe miham@916: miham@1129: miham@916: ############ Lists rail types miham@916: miham@1054: STR_RAIL_VEHICLES :Lokomotiva pre zeleznicu miham@1054: STR_MONORAIL_VEHICLES :Lokomotiva pre jednokolajovku miham@1054: STR_MAGLEV_VEHICLES :Lokomotiva pre magneticku drahu miham@916: miham@916: ############ End of list of rail types miham@916: miham@1054: STR_TINY_BLACK :{BLACK}{TINYFONT}{COMMA16}