truelight@249: 0.3.4 (2004-09-14) truelight@249: ------------------------------------------------------------------------ truelight@249: - Add: Dutch translation truelight@249: - Add: Generalised A* Algorithm truelight@249: - Add: Generalised queues (Fifo, Stack, InsSort, BinaryHeap) truelight@249: - Change: Changed 'terraforming' to 'landscaping' truelight@249: - Change: Changed default options (road side, distance units, currency) to most commonly used options truelight@249: - Change: Disable 'Submit Report' and 'Show Details' on OpenTTD error window on Windows. Currently of no use, since no devs have assembly knowledge truelight@249: - Change: Removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'. truelight@249: - Codechange: Comments added to the code (blathijs) truelight@249: - Codechange: Made bridge building code more readable [ 996244 ] (follow) truelight@249: - Feature: "None" as option for number of industries in difficulty settings truelight@249: - Feature: Add many random industries and towns in scenario editor truelight@249: - Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater) truelight@249: - Feature: Added level land button to scenario editor (chrishuebsch) truelight@249: - Feature: Added never_expire_vehicles to patches GUI (Chris Huebsch) truelight@249: - Feature: Added new icons for landscaping toolbar (drawn by sign_de) truelight@249: - Feature: Added original vehicle names file. Select it from the list. Vehicles will have real name, all other strings are in English (orudge). truelight@249: - Feature: Added/heavily modified patch by truesatan cheat change date truelight@249: - Feature: Align toolbar left/center/right patch (TrueLight) truelight@249: - Feature: All TTDLX kind of savegames are supported (.SS1, .SV1, .SV2, .SV0, .SS0). truelight@249: - Feature: Alpha version of a new AI (TrueLight) truelight@249: - Feature: Autodetect server in LAN via udp (Sign) truelight@249: - Feature: Build_date of station (viewable with Query tool) truelight@249: - Feature: Cheat switch climate truelight@249: - Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. truelight@249: - Feature: Competitors menu under patches truelight@249: - Feature: Copy/share orders now works from ship depot window for ships and hangar window for aircraft truelight@249: - Feature: Difficulty settings window has been changed (Darkvater) truelight@249: - Feature: Enable/disable all buttons in message settings truelight@249: - Feature: Executeable is now openttd(.exe) always truelight@249: - Feature: General protection around Sprites truelight@249: - Feature: Ingame console (sign_de) truelight@249: - Feature: Invalid (void) orders in schedule are highlighted in red (Celestar) truelight@249: - Feature: Invisible trees when in transparent mode (patch entry) truelight@249: - Feature: Option to sort vehicles in vehicle-list window by different criteria. truelight@249: - Feature: Performance details window in company league menu (TrueLight) truelight@249: - Feature: Proper crediting to graphics artists to about box. truelight@249: - Feature: Removing town roads has been finetuned. truelight@249: - Feature: Safeguard against invalid values in Patches window. Values will stick to their defined min and max values truelight@249: - Feature: Sorting savegames, scenarios by name/date truelight@249: - Feature: Terraforming toolbar (in the plant tree menu) truelight@249: - Feature: The extra dynamite patch has been changed a bit. truelight@249: - Feature: Warning when a vehicle has invalid orders (celestar) truelight@249: - Feature: Water floods everything, including vehicles. truelight@249: - Feature: Working multiplayer gui (sign_de) truelight@249: - Feature: [ 976127 ] No extra frequent jet crash on small airports (truesatan) truelight@249: - Feature: [ 992998 ] Scrollto Station in Orders. CTRL click on orders of a vehicle and main-window scrolls to that station. (chrishuebsch) truelight@249: - Feature: [ 997115 ] Improved industry directory (hampzter) truelight@249: - Feature: [ 1003350 ] Euro introduction news item. (dominik81) truelight@249: - Feature: [ 1009708 ] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad) truelight@249: - Feature: [ 1009710 ] Extra Viewport (Dribbel) truelight@249: - Feature: [ 1024044 ] Show max loan in finances window. (ledow) truelight@249: - Fix: (Unix) loading old scenarios (.sv0) works again truelight@249: - Fix: 64bit CPU fixes truelight@249: - Fix: 64x64 stations are now nicely painted truelight@249: - Fix: A lot of network fixing (sign_de) truelight@249: - Fix: A lot of old AI fixed truelight@249: - Fix: All scenarios, savegames show up with their correct name truelight@249: - Fix: Automatic oil refinery generation in editor truelight@249: - Fix: Autosave folder was not created on MorphOS- Fix: Bridge slope fix again, thanks Truelight truelight@249: - Fix: Bulldozing stuff with cheat magic_dynamite turned on doesn't lower city ratings truelight@249: - Fix: Change SDL_HWSURFACE back to SDL_SWSURFACE (Diablo-3D); better performance truelight@249: - Fix: Coast line near edge of map and near oilrigs (Dribbel) truelight@249: - Fix: Company-value was not updated immediatly if legend was changed (vondel) truelight@249: - Fix: Delete canal under bridge wasn't possible truelight@249: - Fix: Disable Fast Forward in network games visually (didn't work anyways, just showed graphical output) truelight@249: - Fix: Error message for 'game load failed' when no town is in a scenario truelight@249: - Fix: Game not pausing when saveload dialog is clicked in main menu truelight@249: - Fix: Load Scenario fix truelight@249: - Fix: Make endianess check 100% accurate truelight@249: - Fix: Memory leak in news system (blathijs) truelight@249: - Fix: Monorail/maglev became available around 1927 truelight@249: - Fix: Move around sort-widgets a bit so it looks more natural truelight@249: - Fix: Music now finally works on WinXP. DirectMusic is now default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc). truelight@249: - Fix: Old scenarios have correct colour truelight@249: - Fix: Placing/editing signs signs is possible in paused mode truelight@249: - Fix: Player window fixes, Getstring id0 fixes, Finances window is now ok truelight@249: - Fix: Playing new game with scenarios in windows works truelight@249: - Fix: Possible to disable some patches (e.g. default service interval) again by setting them to 0 truelight@249: - Fix: Problems around exclusive transport rights (Celestar) truelight@249: - Fix: Railroad crossings on slopes are now possible truelight@249: - Fix: Random crash when player-face was displayed in error-dialog truelight@249: - Fix: Rare mousewheel scrolling with scrollbar crash truelight@249: - Fix: Road vehicles don't get stuck any more at stations (Truelight + Celestar) truelight@249: - Fix: Savegames are sorted with newest date first by default truelight@249: - Fix: Scenario editor now asks before it generates a random landscape truelight@249: - Fix: Slopes graphics fix (dominik) truelight@249: - Fix: Small gap between station button and signal button in rail toolbar truelight@249: - Fix: Some minor fixes around GetTileTrackStatus (blathijs) truelight@249: - Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first truelight@249: - Fix: Starting a new game in DesertLandscape crashed the game truelight@249: - Fix: Stupid bug in company league window if non-player is first truelight@249: - Fix: Two non-AI players when loading a scenario truelight@249: - Fix: Unix uses same sorting of directories, files as windows truelight@249: - Fix: When adding parts to a statin max size is not 15x15 anymore, but _patches.station_spread truelight@249: - Fix: Win98 crashes related to music/sound (orudge) truelight@249: - Fix: Wrong building of road-slopes for a future AI/Town truelight@249: - Fix: Wrong pathfinding when northern station tile is missing (blathijs) truelight@249: - Fix: You cannot take ownership of an oilrig by building right next to it truelight@249: - Fix: [Makefile] Fixed issue where sdl-config was needed even on systems without SDL truelight@249: - Fix: [SDL] Performance fix fo palette animation and mouse jumping (jirif) truelight@249: - Fix: [SDL] Same resolution was displayed more than once in game options truelight@249: - Fix: [SDL] Smoother mouse and performance fix, like in Win32 (jirif) truelight@249: - Fix: [ 963056 ] Wrong trains you can buy with scenarios truelight@249: - Fix: [ 972087 ] Minimap crash truelight@249: - Fix: [ 972247 ] Bug in '[a] weird non-uniform stations handling' (blathijs) truelight@249: - Fix: [ 976583 ] Parent_list was too small truelight@249: - Fix: [ 981934 ] Memoryleak in parent_list truelight@249: - Fix: [ 982666 ] Max_loan in editor bug (TrueLight) truelight@249: - Fix: [ 987888 ] Bridge building over boats truelight@249: - Fix: [ 990770 ] Cargo delivery area patch for bug #989322. (Celstar) truelight@249: - Fix: [ 992726 ] No tunnel crash (Celestar) truelight@249: - Fix: [ 993339 ] Light House Placement Bug truelight@249: - Fix: [ 993374 ] Pressing alt locks the game - sort of a bug. truelight@249: - Fix: [ 993493 ] Buildings on water truelight@249: - Fix: [ 993512 ] No canal building under bridge truelight@249: - Fix: [ 993829 ] UDP Fixes (lucaspiller) truelight@249: - Fix: [ 994067 ] Train drivers dies two times (follow) truelight@249: - Fix: [ 994720 ] Road depot - bus/lorry station (Truelight+Darkvater P ) truelight@249: - Fix: [ 996025 ] _local_player fixes. Fixes wrong memory access (TrueLight) truelight@249: - Fix: [ 996065 ] Bridge Bug fixed bug fixed again (Darkvater) truelight@249: - Fix: [ 996065 ] Weird two tile bridges on slopes truelight@249: - Fix: [ 997303 ] Empty strings in signs truelight@249: - Fix: [ 997703 ] Junction after tunnel bug (blathijs) truelight@249: - Fix: [ 999592 ] "autosave" directoy creation (MorphOS/AmigaOS) (Tokai) truelight@249: - Fix: [ 1001540 ] I lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand "resetengines" truelight@249: - Fix: [ 1006530 ] BuildRoadOutsideStation fix. truelight@249: - Fix: [ 1006715 ] Autorenew issues truelight@249: - Fix: [ 1007272 ] Copy orders between bus/truck possible. (Celestar) truelight@249: - Fix: [ 1007630 ] Scenario editor pause bug truelight@249: - Fix: [ 1008605 ] Signals not updated after ClearTunnel Bug [ 985920 ] (TrueLight) truelight@249: - Fix: [ 1009385 ] Too many save games prevented loading truelight@249: - Fix: [ 1009567 ] problem with transferred cargo crashes game. truelight@249: - Fix: [ 1009621 ] build in pause is now a cheat instead of a patch (truesatan) truelight@249: - Fix: [ 1009631 ] Wrong multihead selling (Bodewes) truelight@249: - Fix: [ 1010833 ] Turning on the magic bulldozer removes oil rigs truelight@249: - Fix: [ 1012086 ] Drunk pilot (Celestar) truelight@249: - Fix: [ 1014278 ] TileAddWrap() gave wrong results. truelight@249: - Fix: [ 1016954 ] Cached_sprites does now work again truelight@249: - Fix: [ 1022689 ] Bug when dragging a part of a multiheaded engine to 'sell-whole-train'. truelight@249: - Fix: [ 1023971 ] Fix for MouseWheel assert error in non-zoomable viewports. Zooming now will only occur if mousepointer is either in an extra viewport window, or main game-window (Dribbel) truelight@249: - Fix: [ 1025836 ] Company value problem (again). Now company value rightly shows the value, including ALL your money. truelight@249: - Fix: [ 1025836 ] Company values bigger dan int32 were put to negative truelight@249: - Fix: [ 1025836 ] Long bridges had negative value truelight@249: - Fix: [ 1026271 ] Vehicle depots not transparent with transparent buildings. truelight@249: truelight@249: truelight@0: 0.3.3 (2004-07-13) truelight@0: ------------------------------------------------------------------------ truelight@0: truelight@0: - Feature: (MorphOS/AmigaOS) network support truelight@0: - Feature: improved german town name generator truelight@0: - Change: scenarios now have the file extension .scn truelight@0: - Fix: removing and upgrading tracks under a bridge when a train is on the bridge darkvater@222: - Change: default network port from 12345 (known trojan) to 3979 truelight@0: - Fix: pause button was not synched in network games truelight@0: - Fix: crash caused by invalid screen resolutions truelight@0: - Fix: AI can not build tubular bridges in 1950, etc. Same restrictions apply to it, as to human players. truelight@0: - Feature: transparent station signs truelight@0: - Feature: show total cargo per wagon type in train details window truelight@0: - Fix: volume, liters, was x100, should be x1000 truelight@0: - Feature: bridges on slopes truelight@0: - Fix: bridge building by towns was screwed when executed without testing first truelight@0: - Feature: added Galician translation (by Condex) truelight@0: - Change: crossing tunnels is now considered a cheat truelight@0: - Fix: better AI route finding truelight@0: - Fix: AI builds less inner-city bus stations truelight@0: - Fix: Better industry spreading on random maps truelight@0: - Fix: Two industries that accept the same goods can never be very close to each other truelight@0: - Feature: Extra dynamite, allow the removal of town-owned roads, bridges, tunnels for a popularity rating penalty truelight@0: - Feature: magic bulldozer cheat, that lets you remove industries, unmovables and town-owned buildings, roads and bridges truelight@0: - Fix: destroying bridge (over water or 'higher bridge' with vehicle on it) truelight@0: - Fix Game crashes when you hit the build rail button truelight@0: - Fix: some scenarios had a max_railtype of 0 truelight@0: - Fix: Bribe Autorithy. A failed attempt to bribe is now also stored in savegame truelight@0: - Fix: 80% CPU load paused in fast-forward truelight@0: - Feature: Enabled 'remove' button for stations truelight@0: - Feature: Cheat GUI (activate with crtl-alt-c) The game remembers if you have used a cheat darkvater@222: - Fix: Some airport runways were treated truelight@0: - Fix: minor minimap glitch truelight@0: - Fix: station sorting scroll fails with not ennough stations truelight@0: - Fix: desert ground for depots in the desert truelight@0: - Feature: station sort implemented using qsort() truelight@0: - Feature: station list shows #of stations owned by player truelight@0: - Fix: trains could run on wrong track type under bridges truelight@0: - Fix: screenshot hangs truelight@0: - Feature: split canal/lock tool in two tools, one for building canals, one for locks. truelight@0: - Fix: wrong sound with ships truelight@0: - Fix: toy shop closes even though it has supply truelight@0: - Fix: nordic characters truelight@0: - Feature: make the HQ generate passengers and mail truelight@0: - Fix: slso restore Service Interval when rebuying vehicle truelight@0: - Fix: crash with map bits > 8 truelight@0: - Fix: ufo crash in busstop truelight@0: - Fix: town actions has empty row truelight@0: - Change: made helicopters able to land on small airports again truelight@0: - Feature: display number of houses in town overview window truelight@0: - Fix: train stuck with the head in one depot and tail in another truelight@0: - Fix: Optimized random radio tower spreading truelight@0: - Feature: Land info now shows type of signal truelight@0: - Fix: ground below trees is sometimes not covered by snow truelight@0: - Fix: fast forward button in scenario editor truelight@0: - Change: screenshots are saved to PERSONAL_DIR (unix) truelight@0: - Fix: screenshot hotkey does not function in scenario editor truelight@0: - Fix: allow deleting a bridge if a vehicle is below truelight@0: - Fix: crash loading a scenario truelight@0: - Fix: build tracks on water darkvater@222: - Fix: fast forward button pressed with tab truelight@0: - Fix: vehicles don't get old truelight@0: - Feature: realistic train reversing truelight@0: - Feature: added support for 64 bit CPUs truelight@0: - Fix: finance bug with some original scenarios truelight@0: - Feature: added water quantity level "very low", which is the default for easy mode now truelight@0: - Fix: 'Stopped' is shown when train is stopping and 'Reverse' is clicked truelight@0: - Feature: realistic acceleration turned on, train must first slow down and stop before it can reverse truelight@0: - Feature: (MorphOS build) various small improvement to make the the game feel more native truelight@0: - Feature: alt + f now toggles full screen (alt + enter still works) truelight@0: - Feature: (OSX build) command + q shows the quit window and command + f or enter toggles full screen (alt and control still works too) truelight@0: - Feature: pasky's autorenew, autorenews vehicles if enabled. truelight@0: - Feature: (incomplete) news history window truelight@0: - Feature: larger smallmap size truelight@0: - Feature: Austrian Citynames truelight@0: - Feature: repaying most possible debt truelight@0: - Feature: added Polish translation (by tomek) truelight@0: - Feature: added Danish translation (by Gof.dk) truelight@0: - Feature: pasky's grfspecial loader. You have to enable them in openttd.cfg using [newgrf] setting truelight@0: - Feature: smooth economy changes truelight@0: - Fix: 100% CPU bug truelight@0: - Fix: crash when AI builds airport truelight@0: - Fix: plays wrong music on main screen truelight@0: - Fix: inflation was way too high when intrest rate = 0 truelight@0: - Fix: can't sell anything if money is TOO negative truelight@0: - Fix: fast forward button resets truelight@0: - Feature: TTDPatch-style gotodepot. Ship depots and aircraft hangars can be inserted in the schedule as well. truelight@0: - Feature: ability to add "service if needed" orders (the "full load" button changes to "service" after selecting a depot order) truelight@0: - Feature: if a vehicle has depot orders in its schedule, automatic servicing is disabled truelight@0: - Change: autosaves are now placed in save/autosave truelight@0: - Feature: patch setting so that helicopters get serviced automatically on helipad truelight@0: - Fix: "refit train" button remains truelight@0: - Change: default savegame directory is /save in Linux truelight@0: - Fix: enable up/down scrolling with the mouse truelight@0: - Feature: center toolbar on screen truelight@0: - Feature: sort savelist by date truelight@0: - Feature: allow scrolling in both directions truelight@0: - Feature: darkvater's two new airports (metropolitan in 1980 and international in 1990) truelight@0: - Feature: Resizing the window in all SDL builds truelight@0: - Fix: 1920 all trains truelight@0: - Fix: wrong heli breakdownspeed truelight@0: - Feature: added MIDI flag to makefile to set custom path to midi player truelight@0: - Fix: station list cargo waiting display bug truelight@0: - Fix: bug that could allow rails on steep slopes truelight@0: - Fix: train depots and checkpoints not flooded by water truelight@0: - Fix: added command line option (-i) to deactivate the grf check truelight@0: - Fix: signal bug [ 949929 ] truelight@0: truelight@0: truelight@0: 0.3.2.1 (2004-05-23) truelight@0: - Fix: use english.lng by default truelight@0: - Fix: No bridges available in 1920 truelight@0: - Fix: czech file was missing truelight@0: - Feature: now builds on FreeBSD truelight@0: - Feature: now builds on MorphOS truelight@0: truelight@0: truelight@0: 0.3.2 (2004-05-22) truelight@0: - Feature: HP for trians limited to 16bit int truelight@0: - Feature: added Czech translation truelight@0: - Feature: train refitting truelight@0: - Feature: auto euro truelight@0: - Fix: don't allow building railroad stations on airports or bus stations truelight@0: - Feature: industry directory truelight@0: - Feature: added extend vehicle life/noexpire patch truelight@0: - Feature: show revision number in title bar truelight@0: - Fix: Enable mouse wheel scrolling and zooming in SDL truelight@0: - Fix: Construct industries producing raw materials truelight@0: - Fix: loading TTD saves gave incorrect reliability parameters for wagons truelight@0: - Feature: random network games truelight@0: - Fix: fixed order restore bug in network play truelight@0: - Fix: network sync fix for train goto depot truelight@0: - Feature: smallmap remembers size truelight@0: - Fix: Only one statue per player per town truelight@0: - Fix: enhanced patch configurator truelight@0: - Fix: if realistic acceleration was enabled, train didn't accelerate if they entered a tunnel right after a slope truelight@0: - Fix: remove sdl frameskip message truelight@0: - Fix: road vehicle on hills speedfix truelight@0: - Fix: CompanyValueGraph window too small for currency truelight@0: - Fix: mkdir() problem in unix.c truelight@0: - Fix: client kills server if it leaves a networkgame truelight@0: - Change: autosave go to autosave/ truelight@0: - Fix: Canal tool resets after 1 use truelight@0: - Feature: remember value of show town names in smallmap truelight@0: - Feature: norwegian translation truelight@0: - Feature: norwegian currency truelight@0: - Feature: slovak language truelight@0: - Fix: smoother mouse cursor truelight@0: - Fix: fixed a couple of overlapping memcpys truelight@0: - Feature: use SO_REUSEADDR on listen socket truelight@0: - Feature: unix sigabort handling truelight@0: - Feature: hungarian translation truelight@0: - Fix: quit to beos truelight@0: - Fix: dragging to build canals sometimes crashed truelight@0: - Fix: cactus plants died on desert truelight@0: - Feature: added norwegian translation truelight@0: - Feature: added more default resolutions truelight@0: - Feature: return error message if DOS grf files are used truelight@0: - Feature: bemidi support truelight@0: - Fix: invalid letters in spanish town names truelight@0: - Fix: rail upgrade button truelight@0: - Fix: makefile reorganization truelight@0: - Fix: Zoom out button not grayed out truelight@0: - Fix: no space between some values and units truelight@0: - Change: Plant area of trees now allowed for 20x20 area truelight@0: - Change: "kmh^-1" to "km/h" truelight@0: - Fix: Station catchment outline-tiles weren't shown properly on slopes truelight@0: - Fix: oil rig station wasn't properly deleted truelight@0: - Fix: fixed making screenshots in scenario editor truelight@0: - Feature: added icelandic currency truelight@0: - Change: show original savegame names for oldstyle savegames truelight@0: - Fix: mac patches by bjarni truelight@0: - Fix: fixed alignment issue in station drawing truelight@0: truelight@0: truelight@0: 0.3.1 (2004-04-26) truelight@0: - Fix: shift+arrows keys scrolls faster (by pasky) truelight@0: - Feature: bridge pillars for higher bridges truelight@0: - Fix: [ 941880 ] "monorail in 1985" which allowed you to build monorail/maglev at any year truelight@0: - Feature: remember cargo payment rates selection, default to all truelight@0: - Fix: town ratings when companies are deleted/merged truelight@0: - Fix: vehicle reliability calculation in third phase truelight@0: - Change: new directory structure (*.grf+sample.cat in data subdir, *.lng in lang subdir) truelight@0: - Feature: fast forward button truelight@0: - Fix: random world button in scenario editor doesn't build cities, industries, trees truelight@0: - Fix: loading worlds with no towns now fails truelight@0: - Fix: outdated sort order after station renaming truelight@0: - Feature: copy/share orders from trains in depot truelight@0: - Fix: better train detection for copy orders truelight@0: - Fix: [ 938481 ] Euro currency bug truelight@0: - Fix: [ 938170 ] Go to xxx road depot selection bug (2) truelight@0: - Fix: [ 934520 ] scrolling and newspaper in title screen truelight@0: - Feature: swedish translation (by poLiSen) truelight@0: - Fix: incorrect cargo_days for trains truelight@0: - Feature: dragging to construct canals truelight@0: - Fix array bounds error with train breakdown speeds truelight@0: - Fix: towns deleting random tiles around houses truelight@0: - Feature: can now have more than 128 towns truelight@0: - Fix: incorrect road vehicle list caption for competitors truelight@0: - Fix: vehicle menu graying after a bankrupty truelight@0: - Feature: always allow building small airports patch truelight@0: - Feature: colorful newspaper after a certain date truelight@0: - Feature: build while paused patch truelight@0: - Feature: polish town names truelight@0: - Fix: selective road removal truelight@0: - Feature: clear area now works in scenario editor truelight@0: - Feature: drag&drop stations truelight@0: - Fix: make houses available in 1920 to prevent hang truelight@0: - Fix: duration of breakdown smoke truelight@0: - Fix: slope bug under bridges truelight@0: - Feature: more realistic train starting and stopping truelight@0: - Fix: don't play invalid sounds (fixes road reconstruction crash) truelight@0: - Fix: display correct train power with multihead engines truelight@0: - Fix: buffer overflow caused by too long string in english.lng truelight@0: - Fix: destroying things with no money truelight@0: truelight@0: 0.3.0 (2004-04-14) truelight@0: - Change: don't slow down trains as much on hills truelight@0: - Fix: aircraft terminal wasn't properly freed if aircraft crashed truelight@0: - Fix: fixed station acceptance bug truelight@0: - Change: limit amount of radiotowers. truelight@0: - Feature: cost estimation with Shift truelight@0: - Change: changed speedkey from Shift to Tab. truelight@0: - Feature: added patch for starting_date, takes a value on the form yyyy, yyyymm or yyyymmdd. truelight@0: - Feature: support for multiheaded trains truelight@0: - Feature: sell whole train by dragging loco to special trashcan truelight@0: - Feature: drag the whole train with ctrl in depot truelight@0: - Fix: fixed buy shares in company truelight@0: - Feature: added convert rail tool truelight@0: - Change: enhanced patches window with pages. truelight@0: - Feature: patch to select what vehicle types the ai will build truelight@0: - Feature: better slope graphics truelight@0: - Fix: only deliver goods to stations that have a rating != 0 truelight@0: - Feature: new pathfinding algorithm for trains (enable with new_pathfinding) truelight@0: - Change: changed intro graphics truelight@0: - Change: all player stuff is deleted when you load a scenario. truelight@0: - Fix: added F hotkeys in scenario editor truelight@0: - Feature: Added patch to use timidity for BeOS truelight@0: - Feature: mousewheel can now be used to scroll in windows truelight@0: - Feature: added coordinate display to landinfo window truelight@0: - Feature: change default servicing interval for vehicles truelight@0: - Feature: change max # of vehicles per player truelight@0: - Fix: unable to raise land next to signal truelight@0: - Feature: nonuniform stations patch truelight@0: - Feature: moved error message box out of the way truelight@0: - Fix: aircraft was shown instead of ships in player overview window truelight@0: - Feature: canals/shiplifts truelight@0: - Feature: build tree of random type truelight@0: - Feature: build trees on area truelight@0: - Feature: added color coded vehicle profits truelight@0: - Feature: ability to close error messages with space. truelight@0: - Fix: updated installer to take care of savegames more carefully truelight@0: - Fix: don't make a new subsidy if there already exists one that is currently active by a company truelight@0: - Fix: town directory sometimes showed huge numbers truelight@0: - Fix: fixed bugs when changing owners of items (pieces of rail were not always deleted), truelight@0: - Feature: network games (currently unsupported) truelight@0: - Fix: fixed bug with large stations in train pathfinder truelight@0: - Change: use save/ as save folder on win32 truelight@0: - Feature: bigger demolish tool truelight@0: - Change: moved date in news window truelight@0: - Feature: two more bridges truelight@0: - Feature: improved depot finding truelight@0: - Feature: bribe the town authority truelight@0: - Feature: allow building many trees on a single tile. truelight@0: - Feature: added snow_line_height setting, only affects new games. truelight@0: - Change: don't check if tiles around the clicked station is a station in order gui truelight@0: - Fix: deleting docks doesn't produce land truelight@0: - Fix: deleting ship depot doesn't produce land truelight@0: - Fix: buoy is now treated as water when flooding truelight@0: - Feature: errmsg_duration controls how long error messages are displayed truelight@0: - Fix: combo presignals bug fix truelight@0: - Fix: prevent going to 0,0 if airport/docks is deleted truelight@0: - Feature: fullscreen_bpp setting in [win32] sets the bpp to use in fullscreen mode truelight@0: - Fix: french town names had bad letters in them truelight@0: - Feature: euro symbol truelight@0: - Feature: high bridges truelight@0: - Fix: order list when replacing train didn't work properly truelight@0: - Change: keep checkpoint button down after placing truelight@0: - Fix: start in the middle of the map truelight@0: - Change: moved disk devices to bottom of list on win32 truelight@0: - Fix: more error tolerant saveload code truelight@0: - Feature: ZLIB savegames (smaller than before) truelight@0: - Feature: PNG,PCX screenshot support truelight@0: - Feature: indicate with gray in vehicle popup menus if company has no vehicles of that type truelight@0: - Feature: clicking on the money brings up finances truelight@0: - Fix: (OSX build) now runs even if sdl is not present on the system truelight@0: - Fix: (OSX build) now runs on systems older than 10.3 truelight@0: - Fix: (OSX build) altered compiler settings to make a completely stable app truelight@0: - Feature: (OSX build) distribution now uses Apples package system for easier updates truelight@0: - Feature: (OSX build) Application is now a proper bundle application truelight@0: truelight@0: 0.2.1 (2004-04-04) truelight@0: - Fix: copy orders crashed if you clicked on a wagon truelight@0: - Feature: 'A' hotkey now always opens autorail truelight@0: - Change: Moved autorail button truelight@0: - Feature: X can be used to toggle transparent buildings truelight@0: - Fix: don't show transparent buildings in intro truelight@0: - Fix: installer doesn't delete savegames truelight@0: - Feature: Hotkeys 1-9 can be used to build a bridge in the bridge window truelight@0: - Feature: Added more hotkeys in the road build window truelight@0: truelight@0: 0.2 (2004-04-03) truelight@0: truelight@0: - Feature: autoscroll (only works to left/right) truelight@0: - Feature: train checkpoints, instead of ttdpatch's nonstop handling truelight@0: - Feature: ttdpatch compatible nonstop handling truelight@0: - Fix: news window was moved strangely when resizing truelight@0: - Fix: fixed sign drawing bug in max zoom out mode truelight@0: - Feature: refresh rate configuration setting truelight@0: - Feature: town directory sorting options truelight@0: - Feature: pre-signals (ctrl-click on existing signals to change signal type) truelight@0: - Feature: show semaphores on the right side if right-sided traffic truelight@0: - Improvement: increased number of windows on screen to 20 truelight@0: - Feature: patch options configuration window truelight@0: - Fix: road vehicles sometimes getting stuck truelight@0: - Feature: autorail build tool truelight@0: - Feature: "show yearly finances window" option truelight@0: - Feature: "signals on drive side" patch (by Michael Polnick) truelight@0: - Fix: connecting tracks behind depot causing incorrect signal behavior truelight@0: - Fix: save/load diskspace bug truelight@0: - Feature: "show full date in statusbar" option truelight@0: - Feature: italian translation (by duepixel) truelight@0: - Feature: road and rail removal by dragging a selection truelight@0: - Feature: news item for "train is unprofitable" truelight@0: - Feature: news item for "train is lost" truelight@0: - Feature: (win32 build) double size mode (ctrl-d to toggle) truelight@0: - Fix: incorrect bridge cost for long bridges truelight@0: - Feature: "multiple similar industries in close proximity" option truelight@0: - Feature: "multiple industries per down" option truelight@0: - Feature: "crossing tunnels" option truelight@0: - Feature: order sharing and copying ("goto" on other vehicle to copy, ctrl+"goto" to share) truelight@0: - Feature: remember last built rail type truelight@0: - Feature: "debtmax" faster loan management with ctrl key truelight@0: - Fix: disallow buoy in north corner truelight@0: - Feature: "go to depot" orders option truelight@0: - Feature: "long bridges" option truelight@0: - Feature: "select goods" option truelight@0: - Feature: "no train service" option truelight@0: - Feature: "no inflation" option truelight@0: - Improvement: (OSX build) now starts when doubleclicked truelight@0: - Improvement: (OSX build) significant performance increase truelight@0: - Improvement: optimized startup time truelight@0: - Feature: automatically detect available resolutions truelight@0: - Feature: "full load any" option, as in ttdpatch truelight@0: - Feature: automatic detection of available language files truelight@0: - Feature: German translation (by truesatan and wuntvor) truelight@0: - Improvement: sorted savegame list truelight@0: - Feature: finnish town names (by Jpl) truelight@0: - Feature: remember custom difficulty settings truelight@0: - Fix: shift key now increases game speed only when game window is active truelight@0: - Fix: ctrl button now works with SDL driver truelight@0: - Feature: configuration file system truelight@0: - Feature: show vehicle speed in vehicle view windows truelight@0: - Fix: incorrect weight displayed in "new trains" window truelight@0: - Feature: train depot window now has horizontal scrollbar truelight@0: - Feature: mammoth trains truelight@0: - Fix: incorrect train running cost in newspaper truelight@0: - Feature: on-the-fly language selection truelight@0: - Feature: load old premade ttd maps (must be renamed to .sv1 extension) truelight@0: truelight@0: 0.1.4 truelight@0: truelight@0: - Feature: crash submit system on win32 truelight@0: - Fix: train smoke clouds truelight@0: - Fix: train engine sounds truelight@0: - Fix: play all sounds at 11025 hz (fixes certain sounds) truelight@0: - Feature: autosave truelight@0: - Fix: scenario editor desert button now makes desert instead of lighthouse truelight@0: - Fix: creating random town in scenario editor crash truelight@0: - Fix: candy bubbles sometimes caused crash truelight@0: - Fix: wrong speed was shown in news window for some vehicles truelight@0: - Fix: graph color bleeding truelight@0: - Feature: build on coasts truelight@0: - Feature: Allow building transmitters, lighthouses and company headquarters on slopes truelight@0: - Feature: now builds on MacOSX truelight@0: - Fix: arrow keys with SDL driver truelight@0: - Change: new savegame format truelight@0: - Change: new format for english.lng truelight@0: - Fix: don't allow trains to road depots truelight@0: - Fix: road vehicle was sometimes shown inside depot truelight@0: - Fix: arrow keys in sdl driver were wrong truelight@0: - Fix: endianness bugs in save/load truelight@0: - Fix: now builds on FreeBSD truelight@0: - Fix: screenshot feature now works truelight@0: - Fix: rail foundations sometimes displayed unnecessarily truelight@0: - Fix: minor AI bugs truelight@0: - Fix: fixed industry sounds truelight@0: - Feature: in-game resolution selection via settings window truelight@0: - Feature: Dutch town names truelight@0: - Feature: Added load game menu item truelight@0: - Fix: bug where ship depots were very expensive truelight@0: - Fix: BeOS build (by MYOB) truelight@0: - Fix: yearly expenses data being the same for the past two game years truelight@0: - Fix: adding songs to playlists other than custom1 and custom2 truelight@0: - Fix: first and last tracks playing the wrong music truelight@0: - Fix: Palette animation for SDL video (rob) truelight@0: - Fix: Get remaining disk space on most Unix-en (rob) truelight@0: - Fix: screen went black when resizing truelight@0: truelight@0: 0.1.3 truelight@0: truelight@0: - Fixed message options window truelight@0: - Fixed company takeover/purchase truelight@0: - Feature: Improved mouse scroll zooming truelight@0: - Fixed station code so it's not possible to steal another player's temporarily deleted station truelight@0: - Fixed subsidy owner bug when deleting station truelight@0: - Fixed crash when deleting a bridge with a train on it truelight@0: - Feature: Larger stations and possibility to join stations truelight@0: - Fixed missing candy initial cargo payment values truelight@0: - Fixed Goods and Food/FizzyDrinks subsidies truelight@0: - Fixed graphical glitch in subsidies window truelight@0: - Take over company dialog was not shown properly truelight@0: - Fixed crash if player windows were open while the company went bankrupt truelight@0: - Fixed train slowness on hills truelight@0: - Feature: swedish town names (patch by glottis) truelight@0: - Feature: more currencies truelight@0: - Better window resizing/zooming truelight@0: - Added goto road vehicle depot for road vehicle orders truelight@0: - Possibility to use either semaphores or signals (Ctrl key) truelight@0: - Limited the scrolling rate for year selector in scenario editor truelight@0: truelight@0: 0.1.2 truelight@0: truelight@0: - Mouse wheel can be used to zoom in out on win32 (ludde) truelight@0: - Implemented some support for resizing the window dynamically in win32 (ludde) truelight@0: - Fixed tunnel mouse icon for maglev and monorail truelight@0: truelight@0: 0.1.1 truelight@0: truelight@0: - Preliminary presignal support truelight@0: - Added external MIDI driver for unix version (by robertnorris) truelight@0: - Added DirectMusic driver for Win32 version truelight@0: - Fixed problem where directories weren't displayed under Linux (by Markus) truelight@0: - Center windows properly in higher resolutions truelight@0: - Added "build tracks on slopes" feature truelight@0: - Fixed colors in map window for routes truelight@0: - Command line -g flag now optionally takes a game to load truelight@0: - Fixed road drive side truelight@0: - Fixed "Fund road construction" not clickable when unavailable