diff -r e6ccfefffc6d -r 05ee5ae44a55 src/depot_gui.cpp --- a/src/depot_gui.cpp Sun Feb 03 20:23:59 2008 +0000 +++ b/src/depot_gui.cpp Mon Feb 04 11:28:12 2008 +0000 @@ -519,9 +519,11 @@ * Only use this if it's the same widget, that's used for more than one vehicle type and it needs different text/sprites * Vehicle specific text/sprites, that's in a widget, that's only shown for one vehicle type (like sell whole train) is set in the widget array */ -static void SetupStringsForDepotWindow(Window *w, byte type) +static void SetupStringsForDepotWindow(Window *w, VehicleType type) { switch (type) { + default: NOT_REACHED(); + case VEH_TRAIN: w->widget[DEPOT_WIDGET_CAPTION].data = STR_8800_TRAIN_DEPOT; w->widget[DEPOT_WIDGET_STOP_ALL].tooltips = STR_MASS_STOP_DEPOT_TRAIN_TIP;