diff -r 631f838368f5 -r 471b91a4b1d8 src/newgrf_engine.cpp --- a/src/newgrf_engine.cpp Thu Mar 08 15:50:07 2007 +0000 +++ b/src/newgrf_engine.cpp Thu Mar 08 16:27:54 2007 +0000 @@ -195,7 +195,7 @@ static int MapOldSubType(const Vehicle *v) { - if (v->type != VEH_Train) return v->subtype; + if (v->type != VEH_TRAIN) return v->subtype; if (IsTrainEngine(v)) return 0; if (IsFreeWagon(v)) return 4; return 2; @@ -489,7 +489,7 @@ switch (variable) { case 0x40: /* Get length of consist */ case 0x41: /* Get length of same consecutive wagons */ - if (v->type != VEH_Train) return 1; + if (v->type != VEH_TRAIN) return 1; { const Vehicle* u; @@ -545,7 +545,7 @@ return v->owner; case 0x44: /* Aircraft information */ - if (v->type != VEH_Aircraft) return UINT_MAX; + if (v->type != VEH_AIRCRAFT) return UINT_MAX; { const Vehicle *w = v->next; @@ -590,7 +590,7 @@ /* Variables which use the parameter */ case 0x60: /* Count consist's engine ID occurance */ - if (v->type != VEH_Train) return v->engine_type == parameter; + if (v->type != VEH_TRAIN) return v->engine_type == parameter; { uint count = 0; @@ -699,7 +699,7 @@ /* Vehicle specific properties */ switch (v->type) { - case VEH_Train: + case VEH_TRAIN: switch (variable - 0x80) { case 0x62: return v->u.rail.track; case 0x66: return v->u.rail.railtype; @@ -714,7 +714,7 @@ } break; - case VEH_Road: + case VEH_ROAD: switch (variable - 0x80) { case 0x62: return v->u.road.state; case 0x64: return v->u.road.blocked_ctr; @@ -726,7 +726,7 @@ } break; - case VEH_Aircraft: + case VEH_AIRCRAFT: switch (variable - 0x80) { case 0x62: return MapAircraftMovementState(v); // Current movement state case 0x63: return v->u.air.targetairport; // Airport to which the action refers @@ -751,7 +751,7 @@ if (v == NULL) return group->g.real.loading[0]; - if (v->type == VEH_Train) { + if (v->type == VEH_TRAIN) { in_motion = GetFirstVehicleInChain(v)->current_order.type != OT_LOADING; } else { in_motion = v->current_order.type != OT_LOADING; @@ -780,7 +780,7 @@ res->ResolveReal = &VehicleResolveReal; res->u.vehicle.self = v; - res->u.vehicle.parent = (v != NULL && v->type == VEH_Train) ? GetFirstVehicleInChain(v) : v; + res->u.vehicle.parent = (v != NULL && v->type == VEH_TRAIN) ? GetFirstVehicleInChain(v) : v; res->u.vehicle.self_type = engine_type; @@ -812,7 +812,7 @@ } else { cargo = v->cargo_type; - if (v->type == VEH_Train) { + if (v->type == VEH_TRAIN) { group = GetWagonOverrideSpriteSet(engine, cargo, v->u.rail.first_engine); if (group != NULL) return group; @@ -874,7 +874,7 @@ */ bool UsesWagonOverride(const Vehicle* v) { - assert(v->type == VEH_Train); + assert(v->type == VEH_TRAIN); return GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, v->u.rail.first_engine) != NULL; } @@ -962,7 +962,7 @@ * i.e.), so we give them all the NEW_CARGO triggered * vehicle's portion of random bits. */ assert(first); - DoTriggerVehicle((v->type == VEH_Train) ? GetFirstVehicleInChain(v) : v, VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false); + DoTriggerVehicle((v->type == VEH_TRAIN) ? GetFirstVehicleInChain(v) : v, VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false); break; case VEHICLE_TRIGGER_DEPOT: