diff -r 47aa486849d9 -r 59c024cfaf54 ai_build.c --- a/ai_build.c Sat Jan 29 18:22:07 2005 +0000 +++ b/ai_build.c Sat Jan 29 19:41:44 2005 +0000 @@ -5,6 +5,7 @@ #include "command.h" #include "ai.h" #include "engine.h" +#include "station.h" // Build HQ // Params: @@ -28,9 +29,9 @@ if (type == AI_TRAIN) return DoCommandByTile(tile, direction + (numtracks << 8) + (length << 16), 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_RAILROAD_STATION); else if (type == AI_BUS) - return DoCommandByTile(tile, direction, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_BUS_STATION); + return DoCommandByTile(tile, direction, RS_BUS, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_STOP); else - return DoCommandByTile(tile, direction, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_TRUCK_STATION); + return DoCommandByTile(tile, direction, RS_TRUCK, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_STOP); } // Builds a brdige. The second best out of the ones available for this player