diff -r ac75cbea819a -r 94db182c3614 tunnelbridge_cmd.c --- a/tunnelbridge_cmd.c Sun Jan 16 13:59:07 2005 +0000 +++ b/tunnelbridge_cmd.c Sun Jan 16 14:06:22 2005 +0000 @@ -698,7 +698,7 @@ int32 cost; // check if we own the tile below the bridge.. - if (_current_player != OWNER_WATER && (!CheckTileOwnership(tile) || !EnsureNoVehicleZ(tile, TileHeight(tile)))) + if (_current_player != OWNER_WATER && (!CheckTileOwnership(tile) || !EnsureNoVehicleZ(tile, TilePixelHeight(tile)))) return CMD_ERROR; cost = (_map5[tile] & 8) ? _price.remove_road * 2 : _price.remove_rail; @@ -711,11 +711,11 @@ return cost; /* delete canal under bridge */ - } else if(_map5[tile] == 0xC8 && TileHeight(tile) != 0) { + } else if(_map5[tile] == 0xC8 && TilePixelHeight(tile) != 0) { int32 cost; // check for vehicles under bridge - if (!EnsureNoVehicleZ(tile, TileHeight(tile))) + if (!EnsureNoVehicleZ(tile, TilePixelHeight(tile))) return CMD_ERROR; cost = _price.clear_water; if (flags & DC_EXEC) { @@ -743,7 +743,7 @@ */ tile += direction ? TILE_XY(0, 1) : TILE_XY( 1,0); endtile -= direction ? TILE_XY(0, 1) : TILE_XY( 1,0); - if ((v = FindVehicleBetween(tile, endtile, TileHeight(tile) + 8)) != NULL) { + if ((v = FindVehicleBetween(tile, endtile, TilePixelHeight(tile) + 8)) != NULL) { VehicleInTheWayErrMsg(v); return CMD_ERROR; } @@ -852,7 +852,7 @@ } else if ((_map5[tile] & 0xF8) == 0xE0) { // bridge middle part with rail below // only check for train under bridge - if (!CheckTileOwnership(tile) || !EnsureNoVehicleZ(tile, TileHeight(tile))) + if (!CheckTileOwnership(tile) || !EnsureNoVehicleZ(tile, TilePixelHeight(tile))) return CMD_ERROR; // tile is already of requested type? @@ -920,7 +920,7 @@ z_correction += 8; // return the height there (the height of the NORTH CORNER) - return TileHeight(tile) + z_correction; + return TilePixelHeight(tile) + z_correction; } static const byte _bridge_foundations[2][16] = {