diff -r a8f85a57a0ef -r f2ac2b1f5d06 src/ai/trolly/trolly.cpp --- a/src/ai/trolly/trolly.cpp Sun Jun 17 10:14:47 2007 +0000 +++ b/src/ai/trolly/trolly.cpp Sun Jun 17 10:47:30 2007 +0000 @@ -650,7 +650,7 @@ // To find a good spot we scan a range from the center, a get the point // where we get the most cargo and where it is buildable. // TODO: also check for station of myself and make sure we are not - // taking eachothers passangers away (bad result when it does not) + // taking eachothers passengers away (bad result when it does not) for (x = TileX(tile) - AI_FINDSTATION_TILE_RANGE; x <= TileX(tile) + AI_FINDSTATION_TILE_RANGE; x++) { for (y = TileY(tile) - AI_FINDSTATION_TILE_RANGE; y <= TileY(tile) + AI_FINDSTATION_TILE_RANGE; y++) { new_tile = TileXY(x, y);