diff -r 956f8589024d -r f703cf05b5b9 settings.c --- a/settings.c Sat May 07 10:26:45 2005 +0000 +++ b/settings.c Sat May 07 22:00:36 2005 +0000 @@ -966,6 +966,10 @@ * sure that it has a minimal impact on the pathfinding, only when two * paths have equal length it will make a difference */ {"npf_rail_curve_penalty", SDT_UINT32, (void*)(1), &_patches.npf_rail_curve_penalty, NULL}, + /* Ths penalty is applied when a vehicle reverses inside a depot (doesn't + * apply to ships, as they can just come out the other end). XXX: Is this a + * good value? */ + {"npf_rail_depot_reverse_penalty", SDT_UINT32, (void*)(NPF_TILE_LENGTH * 50), &_patches.npf_rail_depot_reverse_penalty, NULL}, {"npf_buoy_penalty", SDT_UINT32, (void*)(2 * NPF_TILE_LENGTH), &_patches.npf_buoy_penalty, NULL}, /* This penalty is applied when a ship makes a turn. It is bigger than the * rail curve penalty, since ships (realisticly) have more trouble with