diff -r d3fa4e88f087 -r fef5cd447a5a src/ai/trolly/trolly.cpp --- a/src/ai/trolly/trolly.cpp Wed Dec 12 02:28:08 2007 +0000 +++ b/src/ai/trolly/trolly.cpp Wed Dec 12 14:37:35 2007 +0000 @@ -37,6 +37,7 @@ #include "../../vehicle.h" #include "../../date.h" #include "../ai.h" +#include "../../order.h" // This function is called after StartUp. It is the init of an AI static void AiNew_State_FirstTime(Player *p) @@ -1171,7 +1172,7 @@ assert(p->ainew.state == AI_STATE_GIVE_ORDERS); if (p->ainew.veh_main_id != INVALID_VEHICLE) { - AI_DoCommand(0, p->ainew.veh_id + (p->ainew.veh_main_id << 16), 0, DC_EXEC, CMD_CLONE_ORDER); + AI_DoCommand(0, p->ainew.veh_id + (p->ainew.veh_main_id << 16), CO_SHARE, DC_EXEC, CMD_CLONE_ORDER); p->ainew.state = AI_STATE_START_VEHICLE; return;